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Posts
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Joined
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I know there are a lot of people saying goodbye but I just couldn't leave without saying it as well. I have been playing City of Heroes about as long as villians have been out. Liberty has always been my home ever since my cousin first showed me this game. I have stayed here and you will all be missed.
Goodbye Liberty. I will never forget you. -
I guess this means we won't ever be getting the old pvp back. T^T
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Hi, I have not played in a while and would like some help with my Claws/Regen Stalker. I am not too sure on how I should build him with the recent changes to assassin strike.
I am planning on using a respec on him and this is how I was thinking of slotting him. Any advice or ideas will be appreciated. Thank you.
Villain Plan by Mids' Villain Designer 1.96
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Stalker
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Weapon Mastery
Villain Profile:
Level 1: Swipe- (A) Crushing Impact - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Knockdown Bonus
- (A) Luck of the Gambler - Recharge Speed
- (3) Kismet - Accuracy +6%
- (9) Kismet - Endurance/Recharge
- (43) Kismet - Defense/Recharge
- (46) Kismet - Defense/Endurance
- (50) Kismet - Defense/Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (11) Crushing Impact - Damage/Endurance
- (11) Crushing Impact - Damage/Recharge
- (13) Crushing Impact - Accuracy/Damage/Endurance
- (13) Crushing Impact - Accuracy/Damage/Recharge
- (A) Doctored Wounds - Heal
- (15) Doctored Wounds - Heal/Endurance
- (15) Doctored Wounds - Heal/Recharge
- (46) Doctored Wounds - Heal/Endurance/Recharge
- (50) Doctored Wounds - Endurance/Recharge
- (A) Stalker's Guile - Accuracy/Damage
- (17) Stalker's Guile - Damage/Recharge
- (17) Stalker's Guile - Accuracy/Damage/Recharge
- (19) Stalker's Guile - Damage/Endurance/Recharge
- (19) Stalker's Guile - Accuracy/Damage/Endurance/Recharge
- (21) Stalker's Guile - Recharge/Chance to Hide
- (A) Doctored Wounds - Heal
- (21) Doctored Wounds - Recharge
- (23) Doctored Wounds - Heal/Recharge
- (40) Doctored Wounds - Heal/Endurance
- (40) Doctored Wounds - Endurance/Recharge
- (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (23) Winter's Gift - Slow Resistance (20%)
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (25) Rectified Reticle - To Hit Buff/Recharge
- (43) Rectified Reticle - Increased Perception
- (A) Doctored Wounds - Heal
- (27) Doctored Wounds - Recharge
- (27) Doctored Wounds - Heal/Endurance
- (42) Doctored Wounds - Endurance/Recharge
- (42) Doctored Wounds - Heal/Recharge
- (A) Numina's Convalescence - Heal
- (29) Numina's Convalescence - +Regeneration/+Recovery
- (29) Regenerative Tissue - +Regeneration
- (37) Numina's Convalescence - Heal/Endurance
- (39) Numina's Convalescence - Heal/Recharge
- (A) Decimation - Accuracy/Damage
- (31) Decimation - Damage/Endurance
- (31) Decimation - Damage/Recharge
- (31) Decimation - Accuracy/Damage/Recharge
- (33) Decimation - Accuracy/Endurance/Recharge
- (33) Force Feedback - Chance for +Recharge
- (A) Recharge Reduction IO
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (A) Doctored Wounds - Recharge
- (34) Doctored Wounds - Heal
- (34) Doctored Wounds - Heal/Recharge
- (39) Doctored Wounds - Heal/Endurance
- (43) Doctored Wounds - Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (36) Positron's Blast - Damage/Range
- (36) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Chance of Damage(Energy)
- (37) Positron's Blast - Accuracy/Damage/Endurance
- (37) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown
- (A) Enfeebled Operation - Accuracy/Recharge
- (40) Enfeebled Operation - Accuracy/Endurance
- (42) Enfeebled Operation - Accuracy/Immobilize
- (45) Enfeebled Operation - Endurance/Immobilize
- (45) Enfeebled Operation - Immobilize/Range
- (45) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Rectified Reticle - To Hit Buff
- (46) Rectified Reticle - To Hit Buff/Recharge
- (A) Performance Shifter - Chance for +End
- (A) Reactive Armor - Resistance
- (48) Reactive Armor - Resistance/Endurance
- (48) Reactive Armor - Resistance/Recharge
- (48) Steadfast Protection - Resistance/+Def 3%
- (50) Reactive Armor - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
Level 1: Brawl- (A) Accuracy IO
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Endurance Modification IO
Level 2: Swift- (A) Run Speed IO
- (A) Healing IO
- (A) Jumping IO
- (A) Endurance Modification IO
- (5) Performance Shifter - EndMod
- (5) Performance Shifter - EndMod/Recharge
- (39) Performance Shifter - Chance for +End
Level 0: Invader
Level 0: Born In Battle
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Set Bonus Totals:- 2.5% DamageBuff(Smashing)
- 2.5% DamageBuff(Lethal)
- 2.5% DamageBuff(Fire)
- 2.5% DamageBuff(Cold)
- 2.5% DamageBuff(Energy)
- 2.5% DamageBuff(Negative)
- 2.5% DamageBuff(Toxic)
- 2.5% DamageBuff(Psionic)
- 18.31% Defense(Smashing)
- 18.31% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 4.25% Defense(Energy)
- 4.25% Defense(Negative)
- 3% Defense(Psionic)
- 13% Defense(Melee)
- 3.63% Defense(Ranged)
- 3% Defense(AoE)
- 2.25% Max End
- 3% Enhancement(Immobilized)
- 22% Enhancement(Heal)
- 23% Enhancement(Accuracy)
- 83.75% Enhancement(RechargeTime)
- 5% SpeedFlying
- 90.36 HP (7.5%) HitPoints
- 5% JumpHeight
- 5% SpeedJumping
- MezResist(Confused) 1.65%
- MezResist(Immobilized) 8.8%
- MezResist(Terrorized) 8.8%
- 20% PerceptionRadius
- 4% (0.07 End/sec) Recovery
- 12% (0.6 HP/sec) Regeneration
- 20% ResEffect(SpeedFlying)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(SpeedRunning)
- 2.21% Resistance(Smashing)
- 2.21% Resistance(Lethal)
- 6.62% Resistance(Fire)
- 11.62% Resistance(Cold)
- 1.88% Resistance(Negative)
- 5% SpeedRunning
- 1.5% XPDebtProtection
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My main server is Liberty and before I13 I would love using my Necro/Poison mastermind in Recluses Victory. I was not an expert at PvP but there was almost always people to fight. I would not always win but it was fun. With the new PvP I never find anyone there anymore. Now most people who PvP have moved to one server and that leaves the other servers with very little PvP.
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Same thing happened to me. I guess I have to wait until they fix this to play in Praetoria. Liberty.
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I also have a question about PvP. I have a Necro/Poison MM that I love to PvP with. I need to do a respec, because of the PvP changes in issue 13 and I wanted to know how good the patron powers are for PvP. Right now I have Black Scorpion for the webs to bring down flyers, but I think a shield with resistance would be better for me. I could always just get air superiority to bring down flyers. Also how much def is worth trying to get for PvP or should I focus on resistance.