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Posts
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Joined
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Looking for a solid StJ/WP Scrapper build if anyone can plz.
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Well, I am looking for a powerset combo that I will have fun with. What I want to do with it, well, I want to be able so solo missions on those days when not many are on when I am as my playtime can be during odd hours at times, I want to be able to run TF/SF, Trials and a little pvp here and there without having to have 3 builds. I know one build will not be good at all I listed but I am sure there is a defensive set that is more well rounded than the others. Maybe I should be looking at /wp instead of /energy?
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This is a rough I came up with and am just looking for any tweaks to the build that may make it a bit better without going into PvP/Purple IO and would like to loose little to no dmg output.
Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Taaboo Scrapper: Level 50 Natural Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Energy Aura
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Villain Profile:
Level 1: Heavy Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(25), T'Death-Dam%(46)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(5), LkGmblr-Def(7)
Level 2: Sweeping Cross -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(7), Oblit-Dmg(9), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(46)
Level 4: Dampening Field -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam/Rchg(29)
Level 6: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(13), LkGmblr-Def(15)
Level 8: Rib Cracker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dmg/Rchg(17), T'Death-Acc/Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(21), T'Death-Dam%(21)
Level 10: Entropic Aura -- EndRdx-I(A)
Level 12: Combat Readiness -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(19), AdjTgt-ToHit/Rchg(19), AdjTgt-ToHit/EndRdx/Rchg(33)
Level 14: Assault -- EndRdx-I(A)
Level 16: Energy Protection -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(27), Aegis-ResDam/EndRdx/Rchg(27)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 20: Spinning Strike -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(23), Posi-Dmg/Rchg(31), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31)
Level 22: Energy Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(33)
Level 24: Super Jump -- Jump-I(A)
Level 26: Shin Breaker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(36)
Level 28: Energize -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(36), RgnTis-Heal/Rchg(37), RgnTis-Heal/EndRdx/Rchg(37), RgnTis-Regen+(37)
Level 30: Boxing -- RzDz-Immob%(A)
Level 32: Crushing Uppercut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(39), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(40)
Level 35: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(40), S'fstPrt-ResKB(40)
Level 38: Energy Drain -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(42), Efficacy-EndMod/Acc/Rchg(42), Efficacy-EndMod/Rchg(42)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(43), BasGaze-EndRdx/Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(46)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 47: Fire Blast -- Dev'n-Hold%(A), Dev'n-Acc/Dmg(48), Dev'n-Dmg/EndRdx(48), Dev'n-Dmg/Rchg(48), Thundr-Acc/Dmg(50), Thundr-Acc/Dmg/EndRdx(50)
Level 49: Fire Ball -- Posi-Dam%(A), Posi-Acc/Dmg(50)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Musculature Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Barrier Invocation
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(23)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Acc(43)
Level 1: Brawl -- KntkC'bat-Knock%(A)
Level 1: Critical Hit
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
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LOL I like that and haveing played many pvp games now I would have to agree. Thanks for the imput guys.
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Ok I know this build is not perfect but it is within my budget. Trying to find a way to cram in a little more end recover or maybe reduce end use and maybe some more dmg bonus or does it look ok as is? Any help would be great thanks.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
xX Taaboo Xx: Level 50 Natural Stalker
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Lunge- (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (42) Mako's Bite - Accuracy/Damage
- (42) Mako's Bite - Damage/Recharge
- (43) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Kismet - Defense/Endurance/Recharge
- (17) Gift of the Ancients - Defense
- (23) Gift of the Ancients - Defense/Endurance
- (25) Kismet - Defense/Endurance
- (A) Numina's Convalescence - Heal
- (3) Numina's Convalescence - Heal/Recharge
- (3) Impervium Armor - Resistance/Endurance
- (11) Impervium Armor - Resistance
- (33) Steadfast Protection - Resistance/+Def 3%
- (33) Steadfast Protection - Resistance/Endurance
- (A) Doctored Wounds - Heal/Endurance/Recharge
- (5) Doctored Wounds - Heal/Recharge
- (5) Doctored Wounds - Heal
- (13) Miracle - Heal
- (31) Miracle - Heal/Endurance
- (A) HamiO:Nucleolus Exposure
- (7) HamiO:Nucleolus Exposure
- (7) HamiO:Nucleolus Exposure
- (9) Mako's Bite - Accuracy/Endurance/Recharge
- (9) Mako's Bite - Chance of Damage(Lethal)
- (11) Touch of Death - Chance of Damage(Negative)
- (A) Kismet - Accuracy +6%
- (A) Aegis - Resistance/Endurance
- (13) Aegis - Resistance/Recharge
- (15) Aegis - Resistance
- (15) Aegis - Resistance/Endurance/Recharge
- (17) Aegis - Psionic/Status Resistance
- (A) Recharge Reduction IO
- (A) HamiO:Microfilament Exposure
- (33) Unbounded Leap - +Stealth
- (A) Luck of the Gambler - Recharge Speed
- (36) Red Fortune - Defense/Endurance
- (43) Red Fortune - Defense/Recharge
- (43) Red Fortune - Defense/Endurance/Recharge
- (48) Red Fortune - Defense
- (50) Red Fortune - Endurance
- (A) HamiO:Nucleolus Exposure
- (19) HamiO:Nucleolus Exposure
- (19) Devastation - Damage/Recharge
- (21) Devastation - Chance of Hold
- (21) Thunderstrike - Accuracy/Damage
- (23) Thunderstrike - Damage/Endurance
- (A) Gift of the Ancients - Defense/Endurance
- (36) Gift of the Ancients - Defense
- (A) HamiO:Microfilament Exposure
- (37) HamiO:Microfilament Exposure
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff
- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Touch of Death - Chance of Damage(Negative)
- (A) Regenerative Tissue - +Regeneration
- (31) Miracle - Heal
- (31) Miracle - Heal/Endurance
- (46) Miracle - Heal/Recharge
- (A) Impervium Armor - Resistance
- (34) Impervium Armor - Resistance/Endurance
- (36) Steadfast Protection - Resistance/Endurance
- (37) Steadfast Protection - Knockback Protection
- (A) Red Fortune - Defense/Endurance
- (37) Red Fortune - Defense
- (40) Red Fortune - Defense/Recharge
- (42) Red Fortune - Defense/Endurance/Recharge
- (A) Scirocco's Dervish - Accuracy/Damage
- (39) Scirocco's Dervish - Damage/Endurance
- (39) Scirocco's Dervish - Damage/Recharge
- (39) Scirocco's Dervish - Accuracy/Damage/Endurance
- (40) Scirocco's Dervish - Chance of Damage(Lethal)
- (40) Obliteration - Chance for Smashing Damage
- (A) Impervium Armor - Resistance
- (48) Impervium Armor - Resistance/Endurance
- (A) Devastation - Chance of Hold
- (45) Devastation - Accuracy/Damage
- (45) Devastation - Damage/Endurance
- (45) Devastation - Damage/Recharge
- (46) Apocalypse - Chance of Damage(Negative)
- (46) Apocalypse - Damage
- (A) Energy Manipulator - EndMod
- (48) Energy Manipulator - EndMod/Recharge
- (A) Basilisk's Gaze - Chance for Recharge Slow
- (50) Basilisk's Gaze - Accuracy/Hold
- (50) Basilisk's Gaze - Recharge/Hold
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
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Ya I figured it would apply in reverse also, not really into the whole phase thing, I don't mind dieing, rather have higher regen, recover, but yes SS would be nice. May have too look at that.
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well I figured if I made a build set more for lv 50 it would not be as effective in SC. Am I wrong in that thinking?
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I have only been playing for about 7 months total, just restarted playing 3 months ago so plz be gental. Need someone to look over a build I made for a spine/wp for SC.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
XxX: Level 34 Natural Stalker
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Villain Profile:
Level 1: Lunge- (A) Touch of Death - Chance of Damage(Negative)
- (A) Kismet - Accuracy +6%
- (A) Numina's Convalescence - Heal
- (3) Numina's Convalescence - Heal/Recharge
- (3) Numina's Convalescence - Heal/Endurance
- (11) Steadfast Protection - Resistance/Endurance
- (33) Steadfast Protection - Resistance/+Def 3%
- (33) Steadfast Protection - Knockback Protection
- (A) Doctored Wounds - Heal/Endurance/Recharge
- (5) Doctored Wounds - Heal/Recharge
- (5) Doctored Wounds - Heal
- (13) Doctored Wounds - Heal/Endurance
- (A) Mako's Bite - Accuracy/Damage
- (7) Mako's Bite - Damage/Endurance
- (7) Mako's Bite - Damage/Recharge
- (9) Mako's Bite - Accuracy/Endurance/Recharge
- (9) Mako's Bite - Chance of Damage(Lethal)
- (11) Touch of Death - Chance of Damage(Negative)
- (A) Jumping IO
- (A) Aegis - Resistance/Endurance
- (13) Aegis - Resistance/Recharge
- (15) Aegis - Resistance
- (15) Aegis - Resistance/Endurance/Recharge
- (17) Aegis - Psionic/Status Resistance
- (A) Recharge Reduction IO
- (A) Miracle - +Recovery
- (17) Miracle - Heal
- (31) Numina's Convalescence - Heal
- (33) Numina's Convalescence - Heal/Endurance
- (A) Defense Buff IO
- (A) Devastation - Accuracy/Damage
- (19) Devastation - Damage/Endurance
- (19) Devastation - Damage/Recharge
- (21) Devastation - Chance of Hold
- (21) Thunderstrike - Accuracy/Damage
- (23) Thunderstrike - Damage/Endurance
- (A) Defense Buff IO
- (A) Energy Manipulator - Chance to Stun
- (23) Energy Manipulator - EndMod/Recharge
- (25) Energy Manipulator - EndMod
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff
- (A) Recharge Reduction IO
- (34) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Touch of Death - Chance of Damage(Negative)
- (A) Regenerative Tissue - +Regeneration
- (31) Miracle - Heal
- (31) Miracle - Heal/Endurance
- (A) Impervium Armor - Resistance
- (34) Impervium Armor - Resistance/Endurance
- (A) Defense Buff IO
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
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Level 1: Brawl- (A) Empty
- (A) Celerity - +Stealth
- (A) Empty