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Says the guy who's participating in a political debate in a thread originally meant to ask about moderation. Threadjack much?
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Are you guys news anchors? Are you reporters? Are you political officials? Is this a political forum? Are we meant to discuss politics here?
If your answer to any of the above questions is "No", please stop talking about politics.
If your answer to any of the above questions is "Yes", quit being a wiseass. -
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Quote:Except those are outlines, not cel shaded areas. The outlines are not affected by lighting or environmental hues or powers. I'm not saying the game is completely cel shaded, I'm saying those outlines are most certainly not cel shading.I did. Cel shading is a kind of shading used to make graphics look illustrated. The only graphics that support that in CO are the outlines. The rest of it looks more like the not cel shading plastic shader in the picture on the wiki page here, which I referenced before I posted my response, and certainly before Mercykilling linked it.
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Quote:Well there you go then. Still, Energy Shield seems to be the premiere Block for melee since it has balanced high resists and the advantage of working while attacking.Yet.......here comes Phalanx Defense System.
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I'm aware, and those Secondary effects are nice and varied-- some of them are more practical than others, though, and some of the purchased Advantages are significantly more desirable. Compare Energy Shield to Force Shield in purchased Advantages: Force gives a few seconds of block after you stop blocking. Energy gives block every time you attack. That's a pretty big difference, and it makes Energy WAY more practical.
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Quote:Eldritch Shield gives 300% Resist to all but Physical (250%)Wut? They all do as advertised, which is block attacks. You're talking about side effects that give 1 an advantage over another, much like all the dps sets in COH. They all dps, some are just better than others eg. TW because of momentum
Telekinetic Shield gives 300% to Physical, and 250% to all others
Electric Shield gives 200% Physical, 250% to all others
Energy Shield (Power Armor) gives 270% to all
Most other shields are 250% to all.
These shields are most certainly not created equal as far as hard numbers go, and some of the advantages they get are miles better than others. -
Broadsword was still usable though. It could still stand on its own and while NB was faster, the numbers were functionally the same when it came down to damage, debuffs,etc. Head Splitter and Golden Dragonfly did the same damage unenhanced, both were cone attacks, both had the same crit chance. NB was just faster. It wasn't marginally better and it came down to personal choice. Blocking in CO? Not so much.
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... okay?
Quote:And while blocking can be essential, it's generally an intermittent thing rather than a constant thing.
Quote:Luckily, you don't have to go through the tutorial repeatedly. That fight didn't used to be so rough, but since they took equipment out of the tutorial that fight just got downright mean. "Skip Tutorial" became my new best friend.
Quote:Reminds me of when I wandered into the pit of the Hollows and suddenly got dogpiled by animated bits of rock and lava.
Quote:It does a lot less when you don't have a Block power. And some of those do more than others.
Quote:New players could try looking. That's what I do when I'm new to a game - explore the options. When I get to select a power for the first time past character creation I notice there are tabs on the top of the power selection window with various icons, and clicking them opens up a string of other icons. I see there is a "Filter" option for the powers and that I can have it show me "unavailable" powers. I notice that clicking on a power gives me a description of what it does (with an option to open an advanced description) and when I click on a greyed out power it tells me what I need to have before I can select it.
During character creation one can open up a complete list of powers for each of the Archetypes, too. I think each of the powers listed has a brief tooltip description of what it does, but I don't exactly recall. -
Side note: Architect was introduced in I14. That's why they called it Issue 14: Architect.
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Quote:That's great. My highest character is level 25 and I've been playing the game for a month, and everyone I've teamed with has agreed that blocking is essential.Really ? You don't block and you die? I have 3 lvl 40 characters and the only istance when I blocked an attack was in the old tutorial when there was a quest that requested you to block to go on.
Quote:Aside that if you stand idle your character will autoblock for you,
Quote:you have a better chance of survival if you attack forgeting about blocking.
Then I'm spending my time mashing heal buttons and hoping those invulnerability powers save me in time. Are we playing the same MMO here? -
Quote:The reasons I've seen for people 'thrashing' CO are legitimate, especially when you compare it to its superior, CoH. There's a lot of things CO doesn't do right if you're a CoH vet. Blocking, for example. You don't block? You die. No questions asked. Either block or get stomped. Blocking doesn't let you attack, and I can't tell you just how much I hate having to sit there with the Block key held down waiting for 2-3 enemies to stop attacking long enough for me to get a shot in. I feel like all of my characters are constantly on the ropes with no opening.What we should all do is file bug reports if we see bugs in CO instead of misleading and scaring homeless players. Or better yet, play another game that will not make you pissed off. Because this thread has been focused on thrashing CO. I don't see other threads about other games with full of negativity. It's definitely fishy...
The tutorial is rubbish, gives no information, and pits you against an enemy so powerful he'll waylay you anywhere from ten to twenty times before you wear him down enough to kill him. Thank the stars he didn't have health regeneration or I'd have quit the game immediately.
Another problem I've found is that there are "great powers" and "terrible powers" and no real middle ground. Some builds will be rampantly overpowered because of one or two powers, while other builds are nearly useless. Example: Power Armor is freaking absurd and makes playing other "tank" powersets look like wasted effort. Archery is to Munitions as a shotgun is to a straw and spitballs.
I really, really have a problem with games that have skills/powers that're so much more powerful than the rest of the game that they render the other choices obsolete. It's bad game design.
On top of that, the level-to-zone progression is so ridiculously unclear it's not even funny. Mill City, Desert, Canada, Vibora, Canada, Desert, Mill City, Desert, Canada, Vibora, and no way of knowing where to go next without talking to half the NPCs in the game for some kind of "go here now" quest. Always fun to go to Canada at level 22 and wind up trying to escape level 32 ice demons because you decided to explore.
Furthermore, the gear level drop system is baffling. At level 25 I have 9 pieces of gear for 35+ that dropped off of level 20's. What the ***** am I supposed to do with those and how the hell did they manage to be on the loot table for things 15 levels lower than they are? -
Quote:Yes, I get that the CO players are being sympathetic. Please reread my post: I stated that THB praising the CO community for being so non-snarky was ironic since he spent the first 3/4 of his post being a jerk to someone who was honestly having a tough time with the game. If that post melted your heart I really don't have anything to say other than "wut?"No, I'm pretty sure that's a slap in the face for everyone saying stop being so ungrateful.
I applaud him for having the guts to say those things. That was the first wake up call in this whole thread.
Look at us, we were the best community out there. Don't let Ncsoft take away our morals. In fact, if I were going to be mean, I would tell ya'll to stop claiming you came from CoH community.. Because the attitude here just stank! It's so embarrassing.
CO is being sympathetic, they have the heart. Let's just all be grateful. The post was not bad to me.. It literally melted my heart.
You can't be a jerk for 3 paragraphs and then somehow redeem yourself by praising someone else.
EDIT: The praise wasn't even made with good intent. Rather than saying "You know the CO community is really trying to help us out" THB opted to use the charity of CO's players as ammunition for berating Bad_Influence. Real heartwarming, let me tell you. -
God how I loved the 60s mag 4 stun that Malta MINIONS had.
And by loved I mean "I'd rather teabag a table saw." -
Quote:Yeah, that's a great rhetoric and all, but you weren't there to read their chat either.Look there is a very simple logical problem with the assertion MA created a large number of people that didn't know how to play. WHERE DID THEY COME FROM ?
MA didn't attract much of anyone to the game. All it did was give people something they could point to and say EBIL BURN THE WITCH. Before MA I duoed a positron with my blaster and a someone that brought a SR scrapper. The scrapper had less positional defense than my blaster and insisted on taunting everyone to where we were.
His reasoning "Taunt means they can't use ranged".
I dropped the TF after the second mission. Morals ? Awful players were here before AE. If you have crappy people on a team get the TL to kick them or make an excuse and leave.
"where do i buy inspirations"
"what are enhancements"
"Why doesn't hurricane do AoE damage"
"stop pulling them together you'll die"
"the orange inspirations don't do anything"
Trust me, these were not players who'd been in the game long. I specifically remember at least two people getting stuck in a mission because they didn't know there was an exit button. -
Quote:The irony of the above quote being in the same post as the below quote is palpable. Way to be a jerk.Oh yeah, they're so snarky. What kind of jerks would set up a sticky thread in their forums and create several channels, plus plan a welcome to CO event for the day after COH closes!? These people sound like condescending jerks! And how dare they have the audacity to answer all COH player's questions with several pages of responses on their boards, while veteran CO players give assistance in game via channels! Man, those CO players. I don't know how they could have the nerve to go around, not insulting our graphics or our community. We can't let em get away with it!
Quote:Uh... So, what? You want the instructions to take up your whole screen? Would you like to get a simultaneous text message, voice mail, snail mail letter, Facebook comment, etc. every time the game has direction to offer you? Along with your computer going into full screen message received mode, with voice verification? Just to make sure that you read the instructions? You know, you could also just... Read the instructions. On your own accord. If they're too "small" for you, I guess you can use that same excuse for running red lights. "It was too small officer, make the lights bigger!"
People like you are just looking for things to complain about. You're dead set on trashing Champs. Please hold while you prove my point.
...Yeah. Champions has better graphics than COH. Even the people who don't like CO's art style admit to that. Champs has better graphics, it's just a fact. Whether or not you like the art style is personal preference, but it's certainly not grounds for general insults and CAPITAL LETTER LOL'S. -
It really did, especially because it drove a great deal of good players who were ALSO good roleplayers from the game. Here are a few of my fondest memories:
-The Grav/Cold who kept using Wormhole to pull an entire second spawn onto the team while fighting our first, only to Dimension Shift them (which usually killed any characters who had armors powers that relied on enemies in melee range).
-The AR/Energy Blaster with Bonfire who dropped Bonfire every spawn and thought Power Push was a great idea when trying to fight a Boss.
-The Plant/Psi Dominator who kept yelling at us for breaking his AoE sleep and had almost no powers from Psi.
-The Invul tank without Unyielding "because it had crap resistance".
-The Claws/Regen Scrapper who said Regen was too endurance heavy and refused to use any power other than Shockwave
-The countless masterminds who didn't purchase the Upgrade powers "because they cost too much end to use and the pets always die anyway"
-The FF Defender with no bubbles and a constantly-on Repulsion Field/Force Bubble
-The Fire/Kin controller with no Flashfire and Repel always running
Teaming was impossible. -
Hate to burst that bubble, but way back then, almost all of my global friend list went dark for that very reason. I even asked, and they said they were tired of trying to play with AE babies. And you know what? I almost quit myself. Every ******* team had 2-4 AE babies who had no idea how to play the game and would wipe the team every single pull.
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You never played the old tutorial if you have to ask this question. I actually missed the old tutorial when it was gone because it went so far out of its way to explain things.
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I'm still amazed I was able to level in issue 6 while fighting Arachnos. Hell, sometimes I'd die so much I'd actually reroll my character to get rid of the debt.
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Longbow Nullifiers.
"That's some nice Damage Resistance you have there.
It'd be a shame if ten of us...
FLOORED IT."
Seriously. Any x8 spawn of Longbow had at least 5 and at most 10 Nullifiers in it, all of whom dropped a -30% resistance debuff AoE. -
In a world of "Save our game" you shouldn't be an outward jerk when someone calls you on holding the "why bother" flag. I understand your arguments logically. But please, don't lump this entire forum into some crowd you want to condemn just because people don't share your view.