-
Posts
79 -
Joined
-
Ok I took winds' build he made for me and changed it some and gave my self some of the energy atks. I have more dmg then before. Take a look and tell me what you think ?
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
DP Energy Ranged: Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Pistols- (A) Devastation - Damage/Endurance
- (3) Devastation - Damage/Recharge
- (7) Devastation - Accuracy/Damage/Recharge
- (13) Devastation - Accuracy/Damage/Endurance/Recharge
- (36) Entropic Chaos - Accuracy/Damage
- (40) Entropic Chaos - Damage/Endurance/Recharge
- (A) Accuracy IO
- (A) Devastation - Damage/Endurance
- (3) Devastation - Damage/Recharge
- (7) Devastation - Accuracy/Damage/Recharge
- (13) Devastation - Accuracy/Damage/Endurance/Recharge
- (36) Entropic Chaos - Accuracy/Damage
- (40) Entropic Chaos - Damage/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (5) Positron's Blast - Damage/Endurance
- (5) Positron's Blast - Damage/Recharge
- (11) Positron's Blast - Damage/Range
- (25) Positron's Blast - Accuracy/Damage/Endurance
- (42) Recharge Reduction IO
- (A) Adjusted Targeting - To Hit Buff
- (34) Adjusted Targeting - To Hit Buff/Recharge
- (46) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (46) Adjusted Targeting - Endurance/Recharge
- (46) Adjusted Targeting - Recharge
- (A) Positron's Blast - Accuracy/Damage
- (9) Positron's Blast - Damage/Endurance
- (9) Positron's Blast - Damage/Recharge
- (11) Positron's Blast - Damage/Range
- (25) Positron's Blast - Accuracy/Damage/Endurance
- (42) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (50) Karma - Knockback Protection
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (15) Numina's Convalescence - Heal
- (15) Numina's Convalescence - Heal/Endurance
- (39) Healing IO
- (40) Regenerative Tissue - +Regeneration
- (43) Miracle - +Recovery
- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (17) Recharge Reduction IO
- (A) Devastation - Damage/Endurance
- (19) Devastation - Damage/Recharge
- (19) Devastation - Accuracy/Damage/Recharge
- (23) Devastation - Accuracy/Damage/Endurance/Recharge
- (37) Entropic Chaos - Accuracy/Damage
- (42) Entropic Chaos - Damage/Endurance/Recharge
- (A) Efficacy Adaptor - EndMod
- (21) Efficacy Adaptor - EndMod/Recharge
- (21) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (37) Efficacy Adaptor - EndMod/Accuracy
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (A) Endurance Reduction IO
- (50) Endurance Reduction IO
- (A) Positron's Blast - Accuracy/Damage
- (27) Positron's Blast - Damage/Endurance
- (27) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Damage/Range
- (37) Positron's Blast - Accuracy/Damage/Endurance
- (43) Recharge Reduction IO
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Kinetic Crash - Recharge/Endurance
- (A) Empty
- (A) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Touch of Death - Accuracy/Damage
- (45) Touch of Death - Damage/Endurance/Recharge
- (45) Touch of Death - Damage/Recharge
- (45) Touch of Death - Accuracy/Damage/Endurance
- (A) Touch of Death - Accuracy/Damage
- (48) Touch of Death - Damage/Recharge
- (48) Touch of Death - Accuracy/Damage/Endurance
- (48) Touch of Death - Damage/Endurance/Recharge
- (A) Empty
- (50) Empty
Level 1: Brawl- (A) Empty
- (A) Celerity - +Stealth
- (A) Empty
Level 6: Ninja Run
Level 35: Chemical Ammunition
Level 35: Cryo Ammunition
Level 35: Incendiary Ammunition
------------
Set Bonus Totals:- 21.5% DamageBuff(Smashing)
- 21.5% DamageBuff(Lethal)
- 21.5% DamageBuff(Fire)
- 21.5% DamageBuff(Cold)
- 21.5% DamageBuff(Energy)
- 21.5% DamageBuff(Negative)
- 21.5% DamageBuff(Toxic)
- 21.5% DamageBuff(Psionic)
- 1.25% Defense(Smashing)
- 1.25% Defense(Lethal)
- 1.25% Defense(Fire)
- 1.25% Defense(Cold)
- 1.25% Defense(Energy)
- 1.25% Defense(Negative)
- 2.5% Defense(Melee)
- 2.5% Defense(Ranged)
- 2.5% Defense(AoE)
- 58.8% Enhancement(RechargeTime)
- 45% Enhancement(Accuracy)
- 5% FlySpeed
- 189.7 HP (15.7%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 5.5%
- MezResist(Stun) 2.2%
- 11.5% (0.19 End/sec) Recovery
- 98% (4.93 HP/sec) Regeneration
- 4.73% Resistance(Fire)
- 4.73% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 5% RunSpeed
Set Bonuses:
Devastation
(Pistols)- 12% (0.6 HP/sec) Regeneration
- 27.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Pistols)- 10% (0.5 HP/sec) Regeneration
(Dual Wield)- 12% (0.6 HP/sec) Regeneration
- 27.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Dual Wield)- 10% (0.5 HP/sec) Regeneration
(Empty Clips)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Build Up)- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Bullet Rain)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Combat Jumping)- Knockback Protection (Mag -4)
(Health)- 12% (0.6 HP/sec) Regeneration
- 22.6 HP (1.87%) HitPoints
(Executioner's Shot)- 12% (0.6 HP/sec) Regeneration
- 27.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Executioner's Shot)- 10% (0.5 HP/sec) Regeneration
(Stamina)- 13.6 HP (1.12%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.5 HP/sec) Regeneration
(Piercing Rounds)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Tactics)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.6 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Maneuvers)- 10% (0.5 HP/sec) Regeneration
- 13.6 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Hail of Bullets)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
- 5% Enhancement(RechargeTime)
(Vengeance)- 7.5% Enhancement(RechargeTime)
(Personal Force Field)- 7.5% Enhancement(RechargeTime)
(Bone Smasher)- MezResist(Immobilize) 2.75%
- 18.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
(Total Focus)- MezResist(Immobilize) 2.75%
- 18.1 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1444;704;1408;HEX;| |78DA8D94594F135114C7EFD09652DAD28DB2B4D42E14CAA2037D7349345120D1405| |24179304033B69332499D193B6D220F267E00307C01B7C8A2D137B718BF9889CB78| |965BC417C324FDFFEE3D73B67B66A62B8F1642423CB92694F08DA6E638D5EBA06DB| |DE55BD11A462DBA50C92D9A7AABB1935BD5CC865EF70B21D2D2A5CA2675A1A335AB| |15C3695B4D67BC7B6FAD63DB56ABAD72747545330DBBD3D4DA8665C66E9ADB7A4B3| |7DB6A7711AA5856535DD635DB301BBC5932DAA6EE38FDB459B375BD1EE93AD5F596| |B36DD8F145DBA8A94B56ABA6437A2CBA3302DD4DC36F342AE4E5FAC401A02C7A0E0| |9BD4784D031617C0F5010A57DC203711225448A1C52904891899433274A43944746| |793E9083F723E313A1FF3361E40B617A966081FAA898EBF53DEF4153FE05E1C24BC| |62BC66B42068AF865113F17E9E3227DFF29320421012EA204920A9ACADF619711BD| |7027C87744708A9CFD600AB3C9175E27E781BB8CDB84C922F995AE2A9861E616A10| |051118EEA8970D5E83FC842E731D9798C871AE7A1C679A8433CD4220F759A87DA07| |69139CD693D8A5110CEE319E128AFB8487E091E4EC4A521E9A11870CC3F2ECC3793| |2951939E868547634CAB34CF12C533CCB719E65916739C3F912902F2DC7933EA0E2| |63878C23C2E431E30D61E62D21065119798E4C94C6782EC11864F063C9434F59D95| |3F60785E67E327E317EF33BE2321E7365882AC8A75870E11283506F42BED5139CFA| |1DBC9C53D234C5261B36B36CF2CCDE0394C4F92DC6066393D00155A59FCA7E73EC3| |0C70E731CF51E4ACCCB59CF531F65D231EFA96F8C2CCB68911D8B001DA2E23DF9EA| |84424EF9BF4E6E008EE8E3BB7C0DE199A561F8D47AE4D4FA0CD7D750B74660B51FF| |40E4A054459C7D506CA266EB770A5E1EA3E4A0DB7EEB750F760918BD8EC2594CB28| |575092F88FB48B9EFE20481025841246194089A04451122829946728EE1F6AEA03E| |D| |-------------------------------------------------------------------|
-
Quote:Hey Bud, You left out Swap Ammo out of the Build, any idea why ?This is something like what you seem to be looking towards. You'd want swap ammo, I'd place it sooner, but would be ditching either boost range or repulsion field, maneuvers, (or vengeance, though i'd personally see more use out of vengeance).
Boost range is really a gimme, it can be dropped easily. Its nice to have, but i find it no way necessary. Its best use is for empty clips to make hitting the whole mob easier, and for executioners shot to give it more range, outside of that, the use of it is pretty unnecessary. Making it a good spot to ditch for swap ammo.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
DP Energy Ranged: Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Pistols -- Dev'n-Dmg/EndRdx(A), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(7), Dev'n-Acc/Dmg/EndRdx/Rchg(13), Entrpc-Acc/Dmg(36), Entrpc-Dmg/EndRdx/Rchg(40)
Level 1: Power Thrust -- Acc-I(A)
Level 2: Dual Wield -- Dev'n-Dmg/EndRdx(A), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(7), Dev'n-Acc/Dmg/EndRdx/Rchg(13), Entrpc-Acc/Dmg(36), Entrpc-Dmg/EndRdx/Rchg(40)
Level 4: Empty Clips -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(5), Posi-Dmg/Rng(11), Posi-Acc/Dmg/EndRdx(25), RechRdx-I(42)
Level 6: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(34), AdjTgt-ToHit/EndRdx/Rchg(46), AdjTgt-EndRdx/Rchg(46), AdjTgt-Rchg(46)
Level 8: Bullet Rain -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(9), Posi-Dmg/Rchg(9), Posi-Dmg/Rng(11), Posi-Acc/Dmg/EndRdx(25), RechRdx-I(42)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(50)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Numna-Heal/EndRdx(15), Heal-I(39), RgnTis-Regen+(40), Mrcl-Rcvry+(43)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 18: Executioner's Shot -- Dev'n-Dmg/EndRdx(A), Dev'n-Dmg/Rchg(19), Dev'n-Acc/Dmg/Rchg(19), Dev'n-Acc/Dmg/EndRdx/Rchg(23), Entrpc-Acc/Dmg(37), Entrpc-Dmg/EndRdx/Rchg(42)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(21), Efficacy-EndMod/Acc(37)
Level 22: Conserve Power -- RechRdx-I(A), RechRdx-I(23)
Level 24: Assault -- EndRdx-I(A), EndRdx-I(50)
Level 26: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(27), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(37), RechRdx-I(43)
Level 28: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-Build%(43)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), KinCrsh-Rechg/EndRdx(34)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Vengeance -- LkGmblr-Rchg+(A)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A)
Level 44: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-ResDam(45)
Level 47: Force of Nature -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(48), RctvArm-ResDam/EndRdx/Rchg(48), RctvArm-ResDam(48)
Level 49: Repulsion Field -- EndRdx-I(A), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1426;692;1384;HEX;| |78DA9D94594F135114C7EFD09652DAD28DB2B4942E145A4007787349345120D1405| |24179529BB14CCA247566EC0C893C98F801C0F005DC228BC6E5C52DC62F66A2389E| |E516E5C51827E9FF77EF99B3DD33335DBE3F1F11E2E145A1442FB734C7A95F0275F| |57660596B1A8DF87CADB060EAEDE6566145339BFA7A500891952E7536A9F39B5AAB| |5E331CD76A39639D7BAB9BB66DB55D95A3EBCB9A69D89B2DCD352C3371C5DCD0DBB| |AE9AA9D45A466592D7549D76CC36CF266D1704DDD717A69B36AEBFA7AACE3B4AEB7| |9D0DC34E2ED846435DB4DA0D1DD263D1AD21E86E127EC371212F2F20F60073A26B9| |FD07D40881C12C676002551D925DC15C7514264C8210389149948F9E7445988F2C9| |28DF7B72F07F607C24F47E220C7D264C4E132CD00047F9034FBAD0547C4A38FD8CF| |19CF182908322415924C8457AB848CF5F8A0C4048884EE429A1B482A6B96FB0CB89| |6EB813E63B225C25E72098A26C0A44D7C8B9EF06E31A61A24C7E950B0A6698BA4A2| |841548CA3BA625C357E0279E83C213B4FF050933CD4240F7580875AE6A14EF2507B| |206D8AD3FA52DB3482FE1DC623427997700F3CD29C5D49CB4333929061509E7DB04| |8A63946013A1A961D0DF32C333CCB0CCF728C6759E6594E71BE14E4CBCAF164F7A8| |F8C83EE3803071C87849987A454840544E9E2317A7318EA618FD0C7E2C45E8292F7| |BCA7FA7D0C20FC611E327BF231EE301C1A559F1532C719BFD50705C9AC639F76B78| |3BABD25465D35B304DCBB6A647615111A7F28C22A34478077E2A87FA54F69B61BF1| |9F69B61BF37E0372B873D7B62D823FE3F3E330F2EB18416F9EA89109DA3E63FFEF0| |84424EC5DF4E5E287EFCA9FCEFF525D249175AE905BD8E520351D6707513E5166E6| |FE34AC3D51D94066EBDAF91CE196267B0AFB328E750CEA3A4F1FF671B3D83619030| |4A04258AD287124389A3A45032288F51BC5F8A43FFEF| |-------------------------------------------------------------------|
-
why does everyone skip PsyScream? I have seen this several times, i thought it was a good power, can someone let me know?
-
Ok there is one thing I dont understand. Is this coming out before GR ? or after?
-
This sounds very interesting and im up for helping to test it
so CoP Trial was fun huh ? with 24 people it sounds like its gonna be tons of fun 8) -
serious 29 views and no one has any input for me :s, i guess ill ask on global channel in game if anyone could look at this
-
Ok since I was wrong with my DP blaster thought I would come back to you number crunchers and get some input on my First Blaster Ever, Techno-Blaze.
He is a fire/energy
Ok here is the new build I put together for him.
Im mostly going for dmg, I don't pvp but I normally just run in groups to like farm Battle Maiden or anything else , even TFs.
I have several Accolades on this toon as well.
Anyways here it is 8)
Let me know what ya think :
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Techno-Blaze2.0: Level 50 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Flame Mastery
Hero Profile:
Level 1: Fire Blast- (A) Devastation - Accuracy/Damage
- (3) Devastation - Damage/Recharge
- (3) Devastation - Accuracy/Damage/Recharge
- (5) Devastation - Accuracy/Damage/Endurance/Recharge
- (5) Thunderstrike - Damage/Endurance/Recharge
- (7) Thunderstrike - Accuracy/Damage/Recharge
- (A) Accuracy IO
- (A) Recharge Reduction IO
- (7) Positron's Blast - Chance of Damage(Energy)
- (9) Positron's Blast - Accuracy/Damage
- (9) Positron's Blast - Damage/Recharge
- (11) Positron's Blast - Damage/Range
- (11) Positron's Blast - Accuracy/Damage/Endurance
- (A) Recharge Reduction IO
- (A) Flight Speed IO
- (A) Positron's Blast - Accuracy/Damage
- (13) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Recharge
- (15) Positron's Blast - Damage/Range
- (15) Positron's Blast - Accuracy/Damage/Endurance
- (17) Recharge Reduction IO
- (A) Recharge Reduction IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (50) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Flight Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (17) Miracle - +Recovery
- (23) Numina's Convalescence - Heal
- (42) Miracle - Heal
- (A) Devastation - Accuracy/Damage
- (19) Devastation - Accuracy/Damage/Recharge
- (19) Devastation - Accuracy/Damage/Endurance/Recharge
- (21) Devastation - Damage/Recharge
- (21) Thunderstrike - Accuracy/Damage/Recharge
- (23) Thunderstrike - Accuracy/Damage
- (A) Performance Shifter - Chance for +End
- (25) Performance Shifter - EndMod
- (25) Performance Shifter - EndMod/Accuracy
- (27) Performance Shifter - EndMod/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (27) Mako's Bite - Damage/Endurance
- (29) Mako's Bite - Damage/Recharge
- (29) Mako's Bite - Accuracy/Endurance/Recharge
- (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (31) Mako's Bite - Chance of Damage(Lethal)
- (A) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Recharge
- (33) Red Fortune - Endurance/Recharge
- (33) Red Fortune - Defense/Endurance/Recharge
- (33) Red Fortune - Defense
- (34) Red Fortune - Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (36) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Sting of the Manticore - Damage/Endurance/Recharge
- (48) Sting of the Manticore - Damage/Interrupt/Recharge
- (48) Sting of the Manticore - Accuracy/Interrupt/Range
- (48) Sting of the Manticore - Accuracy/Damage
- (50) Sting of the Manticore - Damage/Endurance
- (A) Devastation - Accuracy/Damage
- (42) Devastation - Damage/Recharge
- (43) Devastation - Accuracy/Damage/Recharge
- (43) Devastation - Accuracy/Damage/Endurance/Recharge
- (43) Thunderstrike - Accuracy/Damage
- (46) Thunderstrike - Accuracy/Damage/Recharge
- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (39) Obliteration - Chance for Smashing Damage
- (A) Recharge Reduction IO
- (A) Mako's Bite - Accuracy/Damage
- (39) Mako's Bite - Damage/Endurance
- (40) Mako's Bite - Damage/Recharge
- (40) Mako's Bite - Accuracy/Endurance/Recharge
- (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (42) Mako's Bite - Chance of Damage(Lethal)
- (A) Recharge Reduction IO
- (A) Steadfast Protection - Resistance/Endurance
- (45) Steadfast Protection - Resistance/+Def 3%
- (45) Steadfast Protection - Knockback Protection
- (45) Impervium Armor - Resistance/Recharge
- (46) Impervium Armor - Resistance/Endurance/Recharge
- (46) Impervium Armor - Resistance/Endurance
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl- (A) Empty
- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 2: Ninja Run
------------
Set Bonus Totals:- 19.5% DamageBuff(Smashing)
- 19.5% DamageBuff(Lethal)
- 19.5% DamageBuff(Fire)
- 19.5% DamageBuff(Cold)
- 19.5% DamageBuff(Energy)
- 19.5% DamageBuff(Negative)
- 19.5% DamageBuff(Toxic)
- 19.5% DamageBuff(Psionic)
- 6.13% Defense(Smashing)
- 6.13% Defense(Lethal)
- 5.19% Defense(Fire)
- 5.19% Defense(Cold)
- 10.8% Defense(Energy)
- 10.8% Defense(Negative)
- 4.88% Defense(Psionic)
- 9.25% Defense(Melee)
- 18.6% Defense(Ranged)
- 7.38% Defense(AoE)
- 27% Enhancement(Accuracy)
- 37.5% Enhancement(RechargeTime)
- 10% FlySpeed
- 180.7 HP (15%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 6.6%
- MezResist(Immobilize) 8.8%
- MezResist(Stun) 2.2%
- 20% (0.33 End/sec) Recovery
- 60% (3.02 HP/sec) Regeneration
- 4.41% Resistance(Fire)
- 4.41% Resistance(Cold)
- 10% RunSpeed
Set Bonuses:
Devastation
(Fire Blast)- 12% (0.6 HP/sec) Regeneration
- 27.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Fire Blast)- 2% (0.03 End/sec) Recovery
(Fire Ball)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Fire Breath)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Hover)- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- Knockback Protection (Mag -4)
(Health)- 12% (0.6 HP/sec) Regeneration
(Health)- 2.5% (0.04 End/sec) Recovery
(Blaze)- 12% (0.6 HP/sec) Regeneration
- 27.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Blaze)- 2% (0.03 End/sec) Recovery
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.6 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
(Bone Smasher)- MezResist(Immobilize) 3.3%
- 18.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Maneuvers)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Tactics)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 22.6 HP (1.87%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Blazing Bolt)- 12% (0.6 HP/sec) Regeneration
- 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
- 3% DamageBuff(All)
- 7.5% Enhancement(RechargeTime)
(Flares)- 12% (0.6 HP/sec) Regeneration
- 27.1 HP (2.25%) HitPoints
- 3% DamageBuff(All)
(Flares)- 2% (0.03 End/sec) Recovery
(Inferno)- MezResist(Stun) 2.2%
- 3% DamageBuff(All) (Exceeded 5 Bonus Cap)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Total Focus)- MezResist(Immobilize) 3.3%
- 18.1 HP (1.5%) HitPoints
- 3% DamageBuff(All) (Exceeded 5 Bonus Cap)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Fire Shield)- 1.5% (0.03 End/sec) Recovery
- 18.1 HP (1.5%) HitPoints
- 3% Defense(All)
- Knockback Protection (Mag -4)
(Fire Shield)- 2.5% (0.04 End/sec) Recovery (Exceeded 5 Bonus Cap)
- 1.88% Defense(Psionic)
(Vengeance)- 7.5% Enhancement(RechargeTime)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1428;704;1408;HEX;| |78DA9D934B53134114853B901893C98310C223BCE419022612573E162A028A05551| |4202B951AA14D46C3CC5412AAC4953FC09556E98A2A4B05C4ADEFF247F8DAA9FFC4| |C778FB9E0EB276AA72BEEE3B7D4F77CECCCCDD9E8C0871F78CF045CF97CD6A75658| |2B4262BE125B95AB29DB253DC8C6398A33B77E4F1FC785008D1A197AD2C987651AE| |E5A7AD8A44EB40FDCEE286EB3A955A7ECA9695E2E6CA9C695BEE46D9AC598E9D98B| |14BB222ED5ABE3E88CC3B4E995C6AB6AC56C33C5974A55C33502F5BC5522DCEE359| |69AEC94AB564B9CD53AEB54AF7CC7549EE6ACFCD763A5A967EE744FDF202E229A12| |01AB6811D867F1778C238F498B1FEAF4B88349726487DDAC83786C5EF18875F02AF| |19E137C05B8643DAA88D1AD115A0D4023E9402035C9A240D6AEF20DC22AF0098C66| |01A8369138CFAA925A4BD432885A864C0BBC1F8D6A04A85EFC00F86410BA2BA278A| |CD83548AA3A731BEECE30D2E1132A2F532CFB2333C9BA615097DC804926C4684CD8| |8B005B9B620C2D62DA442EE49ED9E7CC46768BF0F3C64A41F305C5A91D2EEA91BDC| |9A2E32BA4A80C5E8B909DC6224C8BD0DEE81B6309FB6C7601C89005120C6E88B339| |2D4D5A1BB3A9EF1F67DDBC00E636017780EEC312ED0FA4E9CD0DFF995B73FF605F8| |0C7C64143E31CE9276EB3FD48DB8B2086814A98D22B551E494436A17497B7557EF4| |FDE77F017F01BF8C318F600F57215C414ADEFD74FB51F6FC206E990361A429EC3C8| |33833C33C833833CB3C87397EC46B4D1088CF6A834A6C31A6BF5A93F75B40D68078| |6F8F5C8658041C60BEACA6BA33C8C5A28F5715D1A4FF183E8F21FF8CC3CBAC4ECC1| |4A8EFBE6FDFB1F9ED01F5E9FBFFE317A5EA869FFF6FF5EEF2375BBD04298464B246| |25E8D96D5E88A92AB6A7A4D8D4C25D7D5745589F761BF3B7E429DEBA492534A4E2B| |49D1F9C43DD51334480C2511255125312571254D4A924AD24AB694787F014F24FF9| |A| |-------------------------------------------------------------------|
-
HAHAHA I so hope they get hit with the suit lol. I was so sick of hearing crap from WB to hear this , has made my day.
Ps. See how long it took for me to reply just shows how little i use this forum lol -
I might be game, all depends if im on or not lol, But i need 3 more of the Main TFs for my one accolade.
-
Welcome back, i have also just cameback from break from COH, soo why doesnt your mom and dad trust P2P games ?
-
Here is one way you can Mix the Boosters together 8)
-
I thought this would be kool to start.
Plus I wanted to show a friend what I see on the new Mutant Booster Items.
http://i4.photobucket.com/albums/y10...7-03-22-49.jpg -
-
Ok yeah the whole 2 slots on SS btw , i was going by what mids showed in the %% and i didnt see in the number there at the time that one io would max the speed. So that is good to know. Reason i dont have combat jumping or hover is i wasnt useing those things in battle , i had enough energy recovery that i was able to keep my ninja run and my one prestige spint on the whole time while in combat.
-
Thank you BS! I will take a look at that 8) I appriciate it 8)
-
Why didnt you take bullet rain Santorican, any way you can break this down to have no purples? im far from rich lol
-
You should maybe come up with that sweet dp/mental build of yours and share with me 8)
-
Thank you BS ill take a look at it, man after reading this i feel like i wasted alot of time and money and fun time on this guy
-
Well I had thought the power boost with the build up was big advantage witht he 2ndary ammo types of the DP, this was my first DP, like the day we were able to prepurchase i made this toon and lvled him with some help from friends. Thats why I took energy with the DP. I mean I ran STF normal with this and it survived and did dmg , but that is the biggest thing i did with him.
-
With what i have here what would you suggest i do, like can you show me in a build to take a look at it on mids ??
-
Ok those are some things i didnt think about or didnt know. But I took the power boost to boost the 2ndary effects of the ammo types.