MunkiLord

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  1. Quote:
    Originally Posted by Bosstone View Post
    There's always one in every crowd.
    Please elaborate.
  2. Personally I'm a fan of the ambushes and would prefer they remain as is.
  3. Quote:
    Originally Posted by Atomic_Woman View Post
    Exactly. So why is it an issue now, all of a sudden, while it hasn't been an issue for the last 6+ years?
    Well for me personally it has been an issue. Being able to start a TF solo would be a great thing that I really really want.
  4. Quote:
    Originally Posted by Iggy_Kamakaze View Post
    Not until they put the taunt aura on my SR Scrapper
    This! Oh please oh please this!
  5. Quote:
    Originally Posted by Mr. DJ View Post
    That's quite different from what I'm talking about, it takes more than simple complaints and criticisms to get banned. We have had plenty of people with valid complaints about various things over the years that weren't being complete fools about it and didn't resort to personally insulting the Devs at every given chance.
    Just to clarify my point earlier. I agree criticism is always acceptable. Even if that criticism is something as generic as "this sucks". However, when people start crossing the line into personal attacks, they lose their credibility and probably any hope of being listened to. I know when a customer starts becoming insulting towards me, I stop caring.
  6. Quote:
    Originally Posted by Toony View Post
    It's a buisness. No player owes the devs anything and the devs should expect complaints and criticism. If they cannot, they should not be in this buisness.
    Again, I agree.
  7. Quote:
    Originally Posted by Toony View Post
    There are a few members on this board who will never admit the devs made a mistake EVER in the games history and will defend the devs as if they were their parents.
    Now this I agree with completely.
  8. Quote:
    Originally Posted by Toony View Post
    In team content, all that is truly required is that the leader knows it. Wasn't Apex/TM supposed to be new hard content? I got on a team and no one but the leader knew what to do. The leader simply barked orders and we got it done. Mastered, too. No one else needed to study, change builds, etc. No one had to prepare.

    Outside of that, they can, again, just pack a ton of items that shift it in their favor and blow past most content.
    That's my point. The leader's knowledge is why yall kicked the TF's ***. Now without the leader knowing anything, there is a good chance yall still would have completed. But it wouldn't have been nearly as efficient because yall didn't know what you were doing.

    That is why I'm saying knowledge is more important than build, and the team's AT makeup. I'm not saying those things aren't important and don't help, just that knowledge of how the game works is more important.
  9. Quote:
    Originally Posted by Toony View Post
    Now that you're done with that, how about answering my question about people who cannot team due to computers, illness, etc? Why should they be stunted or locked out? They aren't not doing TF's to be jerks. So why be jerks to them?
    That really depends how many of those people there are playing the game. If they are an insignificant percentage of the playerbase, then they may not be catered to because it might not make sense financially.

    If those people make up a decent amount of the palyerbase, they will get what they want.

    It just comes down to who pays more of Paragon Studio's bills.
  10. What separates the poor, average, good, and great players is knowledge. Any moron can come to the forums and copy a fantastic build. But if they don't know what they are doing in game, the only difference is it will take them a bit longer to get debt badges.
  11. Quote:
    Originally Posted by Toony View Post
    So what was he trying to do? Brag he ran speed TF's? His post then contained no merit. I suppose I shouldn't of tried to read value in a post with nothing in it.
    He was just pointing out how quickly earning a Notice could be. If you can't understand his point, or would rather just make stuff up(like you were just doing), that is on you.
  12. Quote:
    Originally Posted by Toony View Post
    So where were those power gamers he ensures I was teamed with?

    Lie.
    Again, you're making stuff up. He said:

    Quote:
    Playing the WST ensures you're going to be playing at the same time as powergamers who know every trick for shortening these tasks.
    He only stated you're going to be playing at the same time, not with them. If you don't seek them out or luck onto a team with some, so be it.

    You are putting meaning into the statement beyond what is there.

    Lie.
  13. Quote:
    Originally Posted by Toony View Post
    Not the point. The point is gecko is passing it off as if every team does this and it is almost a surefire thing this is always going to be 30 minutes or less. That is a bold face lie.
    gecko said this(I quoted this from your post earlier):
    Quote:
    Today I've done the following tasks:

    LGTF
    ITF
    Kahn TF

    Not one of them took longer than 30 minutes. Can every player expect that? No. Not all the time. But some of the time you can. Playing the WST ensures you're going to be playing at the same time as powergamers who know every trick for shortening these tasks. The casual option is clear to me.
    So he states not every team does this. He says some of the time you can expect this.

    Now that statement assumes one is trying for a speed run. You know this. It is implied and obvious.

    So you are intentionally twisting his words and actively making up meaning in his statement, and you accuse him of telling a "bold face lie"?

    Nice try.
  14. Quote:
    Originally Posted by Toony View Post
    Funny enough, neither TF is near as hard as STF or LRSF. So the way to cope with hard content is probably still....

    Get an uber build

    or

    Get a ton of buffs/debuffs

    or

    Get a ton of nukes/shivans

    or

    stock up on insps.
    Or you could simply learn about game mechanics. Knowledge is much more important than any of those things.
  15. Quote:
    Originally Posted by Toony View Post
    Get an uber 10 billion dollar build.

    Get a specialized team with a ton of buffs.

    You're golden.

    Poor mans way: Get nukes and shivans.
    A decent understanding of game mechanics is significantly more important than anything you just mentioned.


    Quote:
    I also don't get why I should need to "prepare myself!" for new content. It's a game, not life and death. I shouldn't need to spend hours preparing myself to be able to enjoy further content.
    If you want to do difficult things, you will need to put the effort in. If you're not willing to put in any kind of effort, that is completely your fault.
  16. Quote:
    Originally Posted by Lycaeus View Post
    And what would you advise players who cannot or will not or choose not to prepare for this future content?

    Sorry, it's not meant for you? Just quit until stuff for you gets developed, if ever? Hardy har, I can do it, so it doesn't bother me. If you -just- tried, you can do it, really! Here I'll take you!

    (Without acknowledging some people don't have the capability, the time, or the will to grind repeatedly on content or systems they don't enjoy. A PvPer could use the same argument. Lol, I can PvP. You guys are wusses. If you just bought more IOs, chose your powers correctly, keybinded properly and got better reflexes, you can do it too! Without acknowledging that some people have no interest in getting better at it, period.)

    There was an old argument for loot once that maintained IOs would be optional and SOs would still be sufficient. We have long gone tumbling past that slippery slope to the point where everyone "worth anything" is at least franken-slotting. Those who can't have already been getting whittled out by something as simple as Trapdoor (which can be brute forced with 4 lucks and lots of reds - I did this, I didn't have the patience to play with his endless clones) and it's getting worst from there.

    I've supported the game without a break in my subscription for 7 years since I joined in Nov/Dec 2004. I have taken numerous breaks to prevent burnout, but my subscription has been maintained because I supported what the devs were doing to cater to all groups, solo, duos, small groups, large teams, and experimenting with innovative solutions and systems.

    I have to say I'm very disappointed with the current trend (from Inventions loot onwards) and it is finally heading to a point of crisis for me personally. This isn't a snap decision, it's been going on for months. I will be staying on till April 18 to show that I don't mind the loyalty bribe of the pack. I will likely buy the Animal Pack to show support for development in that direction, of vanity costume microtransactions. There are still two months for things to change, to at least announce I21 or I22 plans that might cater to the player subsets that are currently not being addressed by I20 and indicate an inclusive, customization-friendly direction for CoH to go in.

    After which, if nothing changes for the foreseeable future (six months on), I think it's time for me to cancel and let the raid-loving group pay subscription fees and development costs for the kind of content I'd prefer.
    Um, what post did you read? The OP was doing nothing more than giving some good advice/hints on some ways to cope with more challenging content.

    Do you even understand the words you read before you posted your response?d
  17. Quote:
    Originally Posted by Ironik View Post
    Well, it *was* a personal attack, mild though it may have been. Basically it's one player calling another a "red-headed stepchild." And the overall tone of this thread has been one of "Team Or Die, Losers", basically being dismissive of anyone who has a different opinion or perspective. Which sensitizes people.
    So you're saying it is everybody else's fault? Does that count as a personal attack(against a lot of people) or just general arrogance?
  18. Quote:
    Originally Posted by Ironik View Post
    Every single time they've tried to defeat exploiters they've failed miserably. The recent AE fiasco is an excellent case in point. You will *never* beat the ingenuity and perversity of farmers, so why try?

    And so what if people get stuff within a day? It sounds like these players like UberGuy and Atomic Woman who claim to be on the up-and-up are able to get this stuff in a weekend anyway, earning 10 million Inf an hour and another 200 million by selling their amazotacular Purple drops at the market at the end of a fine day of Mt. Dew and Slim Jim-fueled gaming. Why penalize people who are playing the game as it's intended to be played by going after the 2% who are exploiting whatever.
    How are UberGuy and Atomic Woman exploiting? That is a pretty serious accusation, at least in terms of the game.
  19. Quote:
    Originally Posted by Ironik View Post
    This is precisely the kind of attitude that I'm talking about. It's divisive and unhelpful. There's no need for it.
    Maybe he is right. Maybe the problem isn't with the system.

    Since when did we all become so sensitive that any criticism is considered a personal attack and rude?

    If people don't want to be criticized for their opinions and actions, they should not post them on a public forum.
  20. Quote:
    Originally Posted by Toony View Post
    I just want to state that I have done all those TF's dozens of times and have NEVER come close to 30 minutes. EVER. On any of the dozens of runs I've done.
    That's either bad luck it hasn't happened or your team wasn't trying for a speed run.

    Quote:
    Originally Posted by Eiko-chan View Post
    Why do arguments against what I would prefer always end up becoming personal attacks?
    I hardly think that qualifies as a personal attack.
  21. Quote:
    Originally Posted by bAss_ackwards View Post
    Too well for my own good?

    I have 2 level 50 Shield Defense Scrapper, 1 42 Shield Defense Scrapper, 1 39 Shield Defense Scrapper, 3 level 50 Invulnerability Scrappers, and 5 level 50 Willpower Scrappers. None of them have ever felt like they were holding too much aggro for their own good in my time I've spent with them.
    If you're not holding too much aggro, maybe you aren't trying hard enough?

    But seriously, I think more Scrapper secondaries need taunt auras. Everytime I go from playing my WP or SD scrapper to my SR, I feel sad.
  22. I do agree finding a fun low level AE mission can be a pain in the ***. Though I haven't looked for one in a long long time.