Ms_Hax

Apprentice
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  1. Awesome. Thanks for the help. I forgot to switch on Divine Avalanche in Mids to see the effects. I played around with your ideas, and think I got something I like better together. Definitely managed to get a better defensive stance out of it.
  2. Alright guys, I am back to this game after not playing it for a year. Quite overwhelmed with all the new stuff, but I like it! I just unlocked my alpha slot and have spiritual boost in it. I decided to look over my build and respec due to inherent fitness. I put my old build on Mids..and shook my head many times. The build is absolutely horrible. I believe I tried going for the recharge/max heal sets and that's not working out against vanguard swords! This time I am going to try to get defense/heal/recharge, without tossing away all my old IOs. I tried to save as much as I could. What are you guys' opinion? Thanks in advance!

    Old build:

    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Ms. Hax II: Level 50 Natural Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Sting of the Wasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(5)
    Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), RgnTis-Regen+(7), Heal-I(13), Heal-I(15)
    Level 2: Flashing Steel -- LdyGrey-DefDeb/Rchg(A), LdyGrey-Rchg/EndRdx(9), LdyGrey-DefDeb/EndRdx(9), Dmg-I(11), Dmg-I(13)
    Level 4: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(34), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(37), Efficacy-EndMod/Acc(37), Efficacy-EndMod/EndRdx(37)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
    Level 8: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25), Numna-Heal/Rchg(31)
    Level 10: Dull Pain -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(15), Mrcl-Heal(17), Mrcl-Heal/EndRdx/Rchg(17), Mrcl-Heal/Rchg(21)
    Level 12: Hurdle -- Jump-I(A)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(39), Heal-I(40)
    Level 18: The Lotus Drops -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Rchg(21)
    Level 20: Resilience -- Aegis-Psi/Status(A)
    Level 22: Health -- Numna-Heal(A), Numna-Heal/Rchg(46), Heal-I(48)
    Level 24: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(45), Efficacy-EndMod/Acc/Rchg(45), Efficacy-Acc/Rchg(46), Efficacy-EndMod/Acc(46), Efficacy-EndMod/EndRdx(50)
    Level 26: Soaring Dragon -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(27), Hectmb-Acc/Dmg/Rchg(27), Hectmb-Dmg/EndRdx(29), Hectmb-Dam%(29)
    Level 28: Instant Healing -- Mrcl-Heal/Rchg(A), Mrcl-Heal(40), Mrcl-EndRdx/Rchg(40), Numna-Heal/Rchg(42), Numna-Heal(42)
    Level 30: Build Up -- GSFC-ToHit/Rchg(A), GSFC-Rchg/EndRdx(31), GSFC-ToHit/Rchg/EndRdx(31)
    Level 32: Golden Dragonfly -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), FrcFbk-Rechg%(34)
    Level 35: Divine Avalanche -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(36), LkGmblr-Def(36)
    Level 38: Moment of Glory -- TtmC'tng-ResDam(A), LkGmblr-Def/Rchg(42), LkGmblr-Def(43), LkGmblr-Rchg+(43), Aegis-ResDam/Rchg(43), ImpSkn-ResDam/Rchg(45)
    Level 41: Kick -- Empty(A)
    Level 44: Tough -- ResDam-I(A)
    Level 47: Focused Accuracy -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(48), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-EndRdx/Rchg(50), AdjTgt-ToHit/EndRdx(50)
    Level 49: Recall Friend -- Empty(A)
    Level 50: Spiritual Boost
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 0: LEGACY BUILD
    ------------
    Set Bonus Totals:
    • 7% DamageBuff(Smashing)
    • 7% DamageBuff(Lethal)
    • 7% DamageBuff(Fire)
    • 7% DamageBuff(Cold)
    • 7% DamageBuff(Energy)
    • 7% DamageBuff(Negative)
    • 7% DamageBuff(Toxic)
    • 7% DamageBuff(Psionic)
    • 55% Enhancement(Accuracy)
    • 52.5% Enhancement(RechargeTime)
    • 4% Enhancement(Heal)
    • 5% FlySpeed
    • 195.77 HP (14.62%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Immobilize) 2.2%
    • MezResist(Terrorized) 2.2%
    • 18.5% (0.309 End/sec) Recovery
    • 110% (6.149 HP/sec) Regeneration
    • 6.3% Resistance(Fire)
    • 6.3% Resistance(Cold)
    • 1.26% Resistance(Energy)
    • 4.385% Resistance(Negative)
    • 3% Resistance(Psionic)
    • 5% RunSpeed




    New Build:



    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Ms. Hax II: Level 50 Natural Scrapper
    Primary Power Set: Katana
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Sting of the Wasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(7), Mako-Dam%(9)
    Level 1: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(5), Heal-I(5)
    Level 2: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(11), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal/EndRdx(15)
    Level 4: Flashing Steel -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(37), Sciroc-Dam%(39), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Acc/Rchg(39)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(11)
    Level 8: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(36), Efficacy-EndMod/Rchg(36)
    Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(15), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal/EndRdx(36)
    Level 12: Kick -- Empty(A)
    Level 14: Super Speed -- Empty(A)
    Level 16: Integration -- RgnTis-Regen+(A), Numna-Heal/EndRdx(17), Numna-Heal(17)
    Level 18: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(23)
    Level 20: Resilience -- S'fstPrt-ResDam/Def+(A)
    Level 22: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(45)
    Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(25), Aegis-EndRdx/Rchg(31), Aegis-ResDam/Rchg(31)
    Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(31)
    Level 28: Instant Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(40), Mrcl-Heal/Rchg(40), Numna-EndRdx/Rchg(40), Numna-Heal/Rchg(43)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
    Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
    Level 35: Revive -- Empty(A)
    Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(46)
    Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
    Level 44: Physical Perfection -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(45), Efficacy-EndMod/Acc(45)
    Level 47: Gambler's Cut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(48), T'Death-Dmg/Rchg(48), T'Death-Acc/Dmg/EndRdx(48), T'Death-Dmg/EndRdx/Rchg(50), T'Death-Dam%(50)
    Level 49: Divine Avalanche -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
    Level 50: Spiritual Boost
    Level 0: Task Force Commander
    Level 0: Portal Jockey
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Heal(A), Numna-Heal/Rchg(37)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(37)
    ------------
    Set Bonus Totals:
    • 17% DamageBuff(Smashing)
    • 17% DamageBuff(Lethal)
    • 17% DamageBuff(Fire)
    • 17% DamageBuff(Cold)
    • 17% DamageBuff(Energy)
    • 17% DamageBuff(Negative)
    • 17% DamageBuff(Toxic)
    • 17% DamageBuff(Psionic)
    • 11.75% Defense(Smashing)
    • 11.75% Defense(Lethal)
    • 10.5% Defense(Fire)
    • 10.5% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 3% Defense(Psionic)
    • 17.69% Defense(Melee)
    • 13% Defense(Ranged)
    • 13.31% Defense(AoE)
    • 8% Enhancement(Heal)
    • 42.5% Enhancement(RechargeTime)
    • 27% Enhancement(Accuracy)
    • 5% FlySpeed
    • 170.67 HP (12.75%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Held) 9.35%
    • MezResist(Immobilize) 9.35%
    • MezResist(Stun) 4.4%
    • MezResist(Terrorized) 4.4%
    • 8% (0.134 End/sec) Recovery
    • 88% (4.919 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 3.125% Resistance(Negative)
    • 10% RunSpeed
    • 2.5% XPDebtProtection
  3. Ms_Hax

    MA/Regen

    Off subject, I play COH Mac also. If you don't mind emulating windows, you can use Parellels or VMware for doing Mids. That's what I do. Personally recommend VMware.