Kat/Regen IO build
To be honest, not much works against Vanguard. They're just nasty.
Recharge is still top priority, with defense a strong second. Extra regeneration is about your last priority since you'll be swimming in it regardless.
The build's a bit of a mess. Your defense is low if that's what you were focusing on. Divine Avalanche should be slotted as an attack first, defense second if at all (I'd typically go with a Mako's Bite set), as it should be used in your attack chain. Your attack chain should be:
Divine Avalanche -> Gambler's Cut -> Golden Dragonfly -> Gambler's Cut -> Divine Avalanche -> Gambler's Cut -> Soaring Dragon -> Gambler's CutNote the lack of Sting of the Wasp. Skip it. It's not that it's a bad power; it's just that it's not a power that's used in the best chains.
If you want to take on any hard targets, Gambler's Cut should have an Achilles' Heel proc in it. Melee defense bonuses are a low priority since Divine Avalanche takes care of that for the most part. That also means that The Lotus Drops and Golden Dragonfly are poorly-slotted. Eradication is good here if you're not springing for Armageddon in Golden Dragonfly, though I'm sure there are other good options as well.
Physical Perfection is probably largely wasted on a Regen. Nice if you can fit it in, but it typically wouldn't take priority over, say, Combat Jumping, maybe Hover, maybe Maneuvers, things that help you in your secondary goal of more defense.
I'd want more recharge in Build Up.
Don't put the Miracle unique in Instant Healing. I believe it doesn't work as a set bonus, but instead as something that fires when you fire the power, and lasts for two minutes (in a toggle, it would fire every ten seconds, effectively making it permanent). If you're using Instant Healing routinely, you'll get some benefit out of it, but not full benefit.
You don't need to go for quite so many hit point bonuses because Dull Pain should be up any time it matters, and with the accolades and Dull Pain up, you're over the hit point cap. If you don't have all the hit point accolades, though, you're probably fine.
Integration provides more regeneration than Fast Healing provides more regeneration than Health. So for the heal enhancement itself, enhance them in that order. In other words, at least swap the enhancement between Fast Healing and Integration.
Moment of Glory is a key power. Get more recharge in it.
Consider Soul Mastery as your epic pool to pick up Shadow Meld. It's like a second, admittedly less powerful Moment of Glory. High recharge characters can go Shadow Meld -> Moment of Glory -> Brief Pause -> Shadow Meld -> Longer Pause, allowing them to have soft capped defense much of the time. Heals and other tools fill in the gaps. And not that you want to be spamming Shadow Meld since it has such a long animation time, but it's nice to have available when you really need something.
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Awesome. Thanks for the help. I forgot to switch on Divine Avalanche in Mids to see the effects. I played around with your ideas, and think I got something I like better together. Definitely managed to get a better defensive stance out of it.
Alright guys, I am back to this game after not playing it for a year. Quite overwhelmed with all the new stuff, but I like it! I just unlocked my alpha slot and have spiritual boost in it. I decided to look over my build and respec due to inherent fitness. I put my old build on Mids..and shook my head many times. The build is absolutely horrible. I believe I tried going for the recharge/max heal sets and that's not working out against vanguard swords! This time I am going to try to get defense/heal/recharge, without tossing away all my old IOs. I tried to save as much as I could. What are you guys' opinion? Thanks in advance!
Old build:
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Ms. Hax II: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Sting of the Wasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(5)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), RgnTis-Regen+(7), Heal-I(13), Heal-I(15)
Level 2: Flashing Steel -- LdyGrey-DefDeb/Rchg(A), LdyGrey-Rchg/EndRdx(9), LdyGrey-DefDeb/EndRdx(9), Dmg-I(11), Dmg-I(13)
Level 4: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(34), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(37), Efficacy-EndMod/Acc(37), Efficacy-EndMod/EndRdx(37)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 8: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25), Numna-Heal/Rchg(31)
Level 10: Dull Pain -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(15), Mrcl-Heal(17), Mrcl-Heal/EndRdx/Rchg(17), Mrcl-Heal/Rchg(21)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Run-I(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(39), Heal-I(40)
Level 18: The Lotus Drops -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(19), Sciroc-Dmg/Rchg(19), Sciroc-Acc/Rchg(21)
Level 20: Resilience -- Aegis-Psi/Status(A)
Level 22: Health -- Numna-Heal(A), Numna-Heal/Rchg(46), Heal-I(48)
Level 24: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(45), Efficacy-EndMod/Acc/Rchg(45), Efficacy-Acc/Rchg(46), Efficacy-EndMod/Acc(46), Efficacy-EndMod/EndRdx(50)
Level 26: Soaring Dragon -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(27), Hectmb-Acc/Dmg/Rchg(27), Hectmb-Dmg/EndRdx(29), Hectmb-Dam%(29)
Level 28: Instant Healing -- Mrcl-Heal/Rchg(A), Mrcl-Heal(40), Mrcl-EndRdx/Rchg(40), Numna-Heal/Rchg(42), Numna-Heal(42)
Level 30: Build Up -- GSFC-ToHit/Rchg(A), GSFC-Rchg/EndRdx(31), GSFC-ToHit/Rchg/EndRdx(31)
Level 32: Golden Dragonfly -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), FrcFbk-Rechg%(34)
Level 35: Divine Avalanche -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(36), LkGmblr-Def(36)
Level 38: Moment of Glory -- TtmC'tng-ResDam(A), LkGmblr-Def/Rchg(42), LkGmblr-Def(43), LkGmblr-Rchg+(43), Aegis-ResDam/Rchg(43), ImpSkn-ResDam/Rchg(45)
Level 41: Kick -- Empty(A)
Level 44: Tough -- ResDam-I(A)
Level 47: Focused Accuracy -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(48), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-EndRdx/Rchg(50), AdjTgt-ToHit/EndRdx(50)
Level 49: Recall Friend -- Empty(A)
Level 50: Spiritual Boost
Level 0: Portal Jockey
Level 0: Task Force Commander
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Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 0: LEGACY BUILD
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Set Bonus Totals:
New Build:
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Ms. Hax II: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Sting of the Wasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(7), Mako-Dam%(9)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(5), Heal-I(5)
Level 2: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(11), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal/EndRdx(15)
Level 4: Flashing Steel -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(37), Sciroc-Dam%(39), Sciroc-Acc/Dmg/EndRdx(39), Sciroc-Acc/Rchg(39)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(11)
Level 8: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(36), Efficacy-EndMod/Rchg(36)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(15), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal/EndRdx(36)
Level 12: Kick -- Empty(A)
Level 14: Super Speed -- Empty(A)
Level 16: Integration -- RgnTis-Regen+(A), Numna-Heal/EndRdx(17), Numna-Heal(17)
Level 18: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(23)
Level 20: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 22: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(45)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(25), Aegis-EndRdx/Rchg(31), Aegis-ResDam/Rchg(31)
Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(31)
Level 28: Instant Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(40), Mrcl-Heal/Rchg(40), Numna-EndRdx/Rchg(40), Numna-Heal/Rchg(43)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Revive -- Empty(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(46)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(45), Efficacy-EndMod/Acc(45)
Level 47: Gambler's Cut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(48), T'Death-Dmg/Rchg(48), T'Death-Acc/Dmg/EndRdx(48), T'Death-Dmg/EndRdx/Rchg(50), T'Death-Dam%(50)
Level 49: Divine Avalanche -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
Level 50: Spiritual Boost
Level 0: Task Force Commander
Level 0: Portal Jockey
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Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/Rchg(37)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(37)
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Set Bonus Totals: