So here's something I put together recently. I enjoy the damage buffs from soul drain, but with that, LR, EF, and RI, my endurance suffers. This build will hopefully remedy that, and add good regeneration, damage and recharge. I'm just not sure if I should maybe forget the buff of soul drain and pick up power sink if the bonuses aren't enough to fix my end. issues...
Also, I was looking into whether or not slotting for DEF. would be a viable option, as with RI and LR I could make him more survivable. That's really my main goal, so if that can be done in an affordable way, I'm down to do it. I picked up choking cloud for the same reason, hoping that the hold will serve as good damage mitigation when i am in melee, and hot some decent set bonuses out of it.
Final thought would be to maybe work in hover instead of CJ and turn into a complete ranged fighter, working in ranged defense wherever possible, and only going into mobs for, say, irradiate and power sink.
OK any help would be really great, thanks!
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Exurit: Level 50 Natural Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Neutrino Bolt- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (3) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
Level 1: Radiant Aura- (A) Numina's Convalescence - Heal/Endurance
- (7) Numina's Convalescence - Endurance/Recharge
- (7) Numina's Convalescence - Heal/Recharge
- (9) Miracle - Heal
- (9) Numina's Convalescence - Heal
- (11) Miracle - Endurance/Recharge
Level 2: Irradiate- (A) Obliteration - Damage
- (11) Obliteration - Accuracy/Recharge
- (13) Obliteration - Damage/Recharge
- (13) Obliteration - Accuracy/Damage/Recharge
- (15) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 4: X-Ray Beam- (A) Decimation - Accuracy/Damage
- (15) Decimation - Damage/Endurance
- (17) Decimation - Damage/Recharge
- (17) Decimation - Accuracy/Endurance/Recharge
- (19) Decimation - Accuracy/Damage/Recharge
Level 6: Electron Haze- (A) Positron's Blast - Accuracy/Damage
- (19) Positron's Blast - Damage/Endurance
- (21) Positron's Blast - Damage/Recharge
- (21) Positron's Blast - Damage/Range
- (23) Positron's Blast - Accuracy/Damage/Endurance
Level 8: Radiation Infection- (A) Dampened Spirits - To Hit Debuff/Endurance
- (23) Dampened Spirits - To Hit Debuff
- (25) Dark Watcher's Despair - To Hit Debuff
- (25) Dark Watcher's Despair - To Hit Debuff/Recharge
- (43) Dark Watcher's Despair - To Hit Debuff/Endurance
- (48) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
Level 10: Accelerate Metabolism- (A) Recharge Reduction IO
- (27) Recharge Reduction IO
- (27) Recharge Reduction IO
- (29) Endurance Modification IO
- (46) Endurance Modification IO
Level 12: Enervating Field- (A) Endurance Reduction IO
- (29) Endurance Reduction IO
- (31) Endurance Reduction IO
Level 14: Aim- (A) Recharge Reduction IO
- (37) Recharge Reduction IO
Level 16: SwiftLevel 18: Health- (A) Numina's Convalescence - Heal/Endurance
- (34) Numina's Convalescence - +Regeneration/+Recovery
- (36) Miracle - +Recovery
- (36) Numina's Convalescence - Heal
- (36) Regenerative Tissue - +Regeneration
- (39) Miracle - Heal
Level 20: Stamina- (A) Performance Shifter - EndMod
- (33) Performance Shifter - EndMod/Recharge
- (33) Performance Shifter - EndMod/Accuracy/Recharge
- (34) Performance Shifter - Accuracy/Recharge
- (34) Performance Shifter - EndMod/Accuracy
Level 22: Combat Jumping- (A) Karma - Knockback Protection
Level 24: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (33) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 26: Acrobatics- (A) Endurance Reduction IO
Level 28: Lingering Radiation- (A) Tempered Readiness - Accuracy/Slow
- (31) Tempered Readiness - Accuracy/Damage/Slow
- (31) Tempered Readiness - Endurance/Recharge/Slow
Level 30: Cosmic Burst- (A) Decimation - Accuracy/Damage
- (40) Decimation - Damage/Endurance
- (40) Decimation - Damage/Recharge
- (40) Decimation - Accuracy/Endurance/Recharge
- (42) Decimation - Accuracy/Damage/Recharge
Level 32: Neutron Bomb- (A) Positron's Blast - Accuracy/Damage
- (37) Positron's Blast - Damage/Endurance
- (37) Positron's Blast - Damage/Recharge
- (39) Positron's Blast - Damage/Range
- (39) Positron's Blast - Accuracy/Damage/Endurance
Level 35: Atomic Blast- (A) Obliteration - Damage
- (42) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 38: Choking Cloud- (A) Lockdown - Accuracy/Hold
- (45) Lockdown - Accuracy/Recharge
- (45) Lockdown - Recharge/Hold
- (46) Lockdown - Endurance/Recharge/Hold
- (50) Lockdown - Accuracy/Endurance/Recharge/Hold
- (50) Lockdown - Chance for +2 Mag Hold
Level 41: Hasten- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (46) Recharge Reduction IO
Level 44: Dark Embrace- (A) Impervious Skin - Status Resistance
Level 47: Soul Drain- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (48) Recharge Reduction IO
Level 49: Power Boost- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
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Level 1: BrawlLevel 1: SprintLevel 2: RestLevel 1: Scourge
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Set Bonus Totals:- 13.5% DamageBuff(Smashing)
- 13.5% DamageBuff(Lethal)
- 13.5% DamageBuff(Fire)
- 13.5% DamageBuff(Cold)
- 13.5% DamageBuff(Energy)
- 13.5% DamageBuff(Negative)
- 13.5% DamageBuff(Toxic)
- 13.5% DamageBuff(Psionic)
- 1.25% Defense(Fire)
- 1.25% Defense(Cold)
- 3.44% Defense(Energy)
- 3.44% Defense(Negative)
- 6.88% Defense(Ranged)
- 2.5% Defense(AoE)
- 6.75% Max End
- 1.5% Enhancement(JumpHeight)
- 1.5% Enhancement(FlySpeed)
- 1.5% Enhancement(RunSpeed)
- 46.3% Enhancement(RechargeTime)
- 1.5% Enhancement(JumpSpeed)
- 2.5% Enhancement(Held)
- 36% Enhancement(Accuracy)
- 6% Enhancement(Heal)
- 5% FlySpeed
- 112.4 HP (10.5%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Confused) 7.5%
- MezResist(Held) 9.7%
- MezResist(Immobilize) 15.8%
- MezResist(Sleep) 7.5%
- MezResist(Stun) 11.9%
- MezResist(Terrorized) 7.5%
- 14% (0.23 End/sec) Recovery
- 24% (1.07 HP/sec) Regeneration
- 3.15% Resistance(Fire)
- 3.15% Resistance(Cold)
- 5% RunSpeed