-
Posts
5 -
Joined
-
hey all,
so after spending hours trawling through old posts, I thought I'd kick in a new Fire/Kin thread rather than rezing an old one.
this toon is actually to be two toons for me, as I have a toon for playing with my wife (she's only a casual player but likes us to stay the same level fyi my wife's build is a Inv/MA tank) but also for a build I have for more general play; hes currently only lvl 25ish but I've got enough respecs and xp boosters to get him higher quicker (at least I hope so) this is my first fire/kin, although I've run other controllers over the years (grav/emp Ill/ff fire/rad)
anyway heres the build
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-EndRdx/Rchg/Hold(7), BasGaze-Acc/EndRdx/Rchg/Hold(25)
Level 1: Transfusion -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/Heal(9), Nictus-Acc/EndRdx/Heal/HP/Regen(21), Nictus-Acc/EndRdx/Rchg(27)
Level 2: Siphon Power -- EndRdx-I(A)
Level 4: Fire Cages -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(5), Posi-Dmg/Rchg(13), Posi-Dam%(15), Posi-Acc/Dmg/EndRdx(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Hot Feet -- M'Strk-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(9), P'ngTtl-Acc/EndRdx(11), P'ngTtl-Dmg/Slow(15), Sciroc-Dmg/EndRdx(31), M'Strk-Dmg/EndRdx(40)
Level 10: Siphon Speed -- EndRdx-I(A)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(13), Stpfy-Stun/Rng(17), Stpfy-Acc/EndRdx(19), Stpfy-Acc/Stun/Rchg(31)
Level 14: Super Speed -- EndRdx-I(A)
Level 16: Kick -- EndRdx-I(A)
Level 18: Cinders -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(19), SWotController-EndRdx/Rchg(21), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(23), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(29), SWotController-Rchg/Dmg%(33)
Level 20: Speed Boost -- EndMod-I(A)
Level 22: Tough -- RctvArm-ResDam/EndRdx/Rchg(A), RctvArm-EndRdx(23), RctvArm-ResDam/EndRdx(40), RctvArm-ResDam(46)
Level 24: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/EndRdx/Rchg(25), RedFtn-Def(33), RedFtn-EndRdx(36), RedFtn-Def/Rchg(43), RedFtn-EndRdx/Rchg(46)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def/EndRdx(43), LkGmblr-EndRdx/Rchg(50)
Level 28: Tactics -- EndRdx-I(A), EndRdx-I(29)
Level 30: Combat Jumping -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(34), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(39)
Level 32: Fire Imps -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(33), C'Arms-EndRdx/Dmg/Rchg(34), C'Arms-Acc/Dmg/Rchg(34), C'Arms-+Def(Pets)(36)
Level 35: Transference -- P'Shift-EndMod(A), P'Shift-EndMod/Acc/Rchg(36), P'Shift-EndMod/Acc(37), P'Shift-End%(37), P'Shift-Acc/Rchg(37)
Level 38: Fulcrum Shift -- Acc-I(A)
Level 41: Fissure -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(43)
Level 44: Rock Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(45), RedFtn-EndRdx(46)
Level 47: Seismic Smash -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(48), Mako-Dmg/Rchg(48), Mako-Acc/EndRdx/Rchg(48), Mako-Acc/Dmg/EndRdx/Rchg(50), Mako-Dam%(50)
Level 49: Earth's Embrace -- S'fstPrt-ResDam/Def+(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(40)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(11)
Level 50: Spiritual Core Paragon
Level 50: Degenerative Radial Flawless Interface
Level 50: Ageless Core Epiphany
------------
------------
Set Bonus Totals:- 15.5% DamageBuff(Smashing)
- 15.5% DamageBuff(Lethal)
- 15.5% DamageBuff(Fire)
- 15.5% DamageBuff(Cold)
- 15.5% DamageBuff(Energy)
- 15.5% DamageBuff(Negative)
- 15.5% DamageBuff(Toxic)
- 15.5% DamageBuff(Psionic)
- 5% Defense
- 4.25% Defense(Smashing)
- 4.25% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 12.38% Defense(Energy)
- 12.38% Defense(Negative)
- 3% Defense(Psionic)
- 3.63% Defense(Melee)
- 16.13% Defense(Ranged)
- 3% Defense(AoE)
- 2.25% Max End
- 4% Enhancement(Held)
- 68.75% Enhancement(RechargeTime)
- 4% Enhancement(Confused)
- 4.4% Enhancement(Terrorized)
- 7% Enhancement(Stunned)
- 5% Enhancement(Heal)
- 8% Enhancement(Sleep)
- 57% Enhancement(Accuracy)
- 8% Enhancement(Immobilized)
- 10% SpeedFlying
- 99.19 HP (9.75%) HitPoints
- 10% JumpHeight
- 10% SpeedJumping
- MezResist(Held) 6.05%
- MezResist(Immobilized) 11%
- MezResist(Sleep) 4.4%
- 16% (0.27 End/sec) Recovery
- 20% (0.85 HP/sec) Regeneration
- 1.89% Resistance(Smashing)
- 1.89% Resistance(Lethal)
- 7.88% Resistance(Fire)
- 7.88% Resistance(Cold)
- 10% SpeedRunning
Set Bonuses:
Basilisk's Gaze
(Char)- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(Transfusion)- 19.08 HP (1.88%) HitPoints
- 9% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 2.25% Max End
(Fire Cages)- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Hot Feet)- MezResist(Sleep) 1.65%
(Hot Feet)- 10% (0.42 HP/sec) Regeneration
(Hot Feet)- MezResist(Sleep) 2.75%
(Flashfire)- 2.5% (0.04 End/sec) Recovery
- 19.08 HP (1.88%) HitPoints
- 3% Enhancement(Stunned)
- 6.25% Enhancement(RechargeTime)
(Cinders)- 4% DamageBuff(All)
- 8% Enhancement(Immobilized), 8% Enhancement(Sleep), 4.4% Enhancement(Terrorized), 4% Enhancement(Confused), 4% Enhancement(Held), 4% Enhancement(Stunned)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
- 5% Defense(Ranged), 2.5% Defense(Energy), 2.5% Defense(Negative)
(Tough)- MezResist(Immobilized) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Weave)- MezResist(Immobilized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Maneuvers)- 10% (0.42 HP/sec) Regeneration
- 11.45 HP (1.13%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 7.5% Enhancement(RechargeTime)
(Combat Jumping)- MezResist(Immobilized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Fire Imps)- 2.5% (0.04 End/sec) Recovery
- 15.26 HP (1.5%) HitPoints
- 6.25% Enhancement(RechargeTime)
- 1.89% Resistance(Smashing,Lethal)
- 5% Defense
(Transference)- 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
- 19.08 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
(Fissure)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Rock Armor)- MezResist(Immobilized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Seismic Smash)- MezResist(Immobilized) 3.3%
- 15.26 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Earth's Embrace)- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Stamina)- 5% SpeedJumping, 5% JumpHeight, 5% SpeedFlying, 5% SpeedRunning
please feel free to be nice and harsh, I've tried to go for s/l/ranged defences, while still having lots of recharge for those important holds and buffs, siphon speed can be stacked 3 times, meaning hasten comes back in just over 90 seconds during major skirmishes i have lots of enhancement catalysts from superpacks, so should be ok for the "superior" set, and have a couple of toons willing to give up their very high inf from countless itrials and sales of enhancements for the purples (only 5 in the build...so hopefully not to expensive) had been going to stick with fire for concept, but the darkside of number crunching said stone was the right way to goI've gone for ageless on destiny because this toon will endhog without regular transference, spiritual core, for the aid to recharge, healing and stun (flashfire...got to love it) and degenerative for the toxic and lowering hp it will give (hot feet with it looks really good numbers wise)
as said please make suggests, or rip apart my build and make it awesome (always have the bionic man going through my head on build critiques "we can rebuild him stronger!")
thanks all
Mr Binks -
Thanks not on comp at the moment, will put into mids tonight and have a look,
-
Hi, this is a toon I'm currently using for missions with a dual blade/will scrapper friend, but also using with other teams, and hoping to get a bit of TF going with it, I need a good ability to support, but really want to be able to hold down and rough up critters to help out the scrapper!
not quite perma hasten, but close I think, plus not sure if this build is budget worthy, willing to throw a lot of inf at the toon, but if it can be spent better to do good work, that would be great, gone with force bubble and repulsion bomb to aid team when they just need enemy clearing away from them, rather than as general use
build is below
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Projectionist: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Force Field
Power Pool: Speed
Power Pool: Flight
Power Pool: Medicine
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Blind -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Rchg/Hold(3), BasGaze-Acc/Rchg(11), BasGaze-Acc/EndRdx/Rchg/Hold(17), BasGaze-Acc/Hold(25), BasGaze-Slow%(27)
Level 1: Personal Force Field -- DefBuff-I(A), DefBuff-I(5), EndRdx-I(31), EndRdx-I(48)
Level 2: Spectral Wounds -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(27), Dev'n-Acc/Dmg/Rchg(29), Dev'n-Acc/Dmg/EndRdx/Rchg(31), Dev'n-Hold%(34)
Level 4: Deflection Shield -- Krma-Def/EndRdx(A), Krma-Def/Rchg(5), Krma-ResKB(43)
Level 6: Hasten -- RechRdx(A), RechRdx(7), RechRdx(7)
Level 8: Flash -- Lock-Acc/Hold(A), Lock-Acc/Rchg(9), Lock-%Hold(9), Lock-EndRdx/Rchg/Hold(40), Lock-Rchg/Hold(42), Lock-Acc/EndRdx/Rchg/Hold(43)
Level 10: Insulation Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-EndRdx/Rchg(11), LkGmblr-Def(43)
Level 12: Superior Invisibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(13), LkGmblr-EndRdx/Rchg(13), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Def(23), LkGmblr-Rchg+(42)
Level 14: Hover -- DefBuff-I(A), DefBuff-I(15), Flight-I(15), Flight-I(17), EndRdx-I(40)
Level 16: Fly -- EndRdx-I(A)
Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(19), ExRmnt-Dmg/EndRdx(19), ExRmnt-Acc/Dmg/Rchg(37), ExRmnt-EndRdx/Dmg/Rchg(39), ExRmnt-+Res(Pets)(39)
Level 20: Dispersion Bubble -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(21), GftotA-Def(21), GftotA-EndRdx/Rchg(46)
Level 22: Afterburner -- EndRdx-I(A)
Level 24: Aid Other -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(25), Numna-Heal/EndRdx/Rchg(45)
Level 26: Spectral Terror -- Abys-Acc/Rchg(A), Abys-Dam%(40)
Level 28: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(46)
Level 30: Resuscitate -- RechRdx-I(A), IntRdx-I(31), Heal-I(46)
Level 32: Phantasm -- SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(33), SvgnRt-Acc/EndRdx(33), SvgnRt-Acc/Dmg/EndRdx(33), SvgnRt-Acc(34), SvgnRt-PetResDam(34)
Level 35: Power Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(36), Apoc-Acc/Dmg/Rchg(36), Apoc-Acc/Rchg(36), Apoc-Dmg/EndRdx(37), Apoc-Dam%(37)
Level 38: Force Bubble -- EndRdx-I(A), EndRdx-I(39)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42), EndRdx-I(50)
Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45), EndRdx-I(45)
Level 47: Repulsion Bomb -- Acc-I(A), Dmg-I(48)
Level 49: Temp Invulnerability -- Aegis-ResDam/Rchg(A), Aegis-ResDam/EndRdx/Rchg(50), Aegis-ResDam(50)
Level 50: Agility Core Paragon
------------
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(48)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonus Totals:- 13% DamageBuff(Smashing)
- 13% DamageBuff(Lethal)
- 13% DamageBuff(Fire)
- 13% DamageBuff(Cold)
- 13% DamageBuff(Energy)
- 13% DamageBuff(Negative)
- 13% DamageBuff(Toxic)
- 13% DamageBuff(Psionic)
- 1.56% Defense(Smashing)
- 1.56% Defense(Lethal)
- 4.38% Defense(Fire)
- 4.38% Defense(Cold)
- 5.94% Defense(Energy)
- 5.94% Defense(Negative)
- 8.75% Defense(Psionic)
- 3.13% Defense(Melee)
- 8.13% Defense(Ranged)
- 4.06% Defense(AoE)
- 1.8% Max End
- 9% Enhancement(Accuracy)
- 31.25% Enhancement(RechargeTime)
- 2.5% Enhancement(Held)
- 2.75% Enhancement(Terrorized)
- 110.6 HP (10.88%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 10.25%
- MezResist(Held) 18.5%
- MezResist(Immobilize) 7.5%
- MezResist(Sleep) 10.25%
- MezResist(Stun) 10.25%
- MezResist(Terrorized) 9.7%
- 4% (0.07 End/sec) Recovery
- 80% (3.39 HP/sec) Regeneration
- 20% Resistance(Smashing)
- 20% Resistance(Lethal)
- 23.76% Resistance(Fire)
- 21.26% Resistance(Cold)
- 20% Resistance(Energy)
- 20% Resistance(Negative)
- 20% Resistance(Toxic)
- 23.13% Resistance(Psionic)
- 5% RunSpeed
- 1.5% XPDebtProtection
Code:any suggestions and critiques really welcome| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1485;650;1300;HEX;| |78DA65945B4F1A511485CFC0200252C1BB20DE15454126FAD8C6B45A9BC6D2D0CB3| |B2138DA69A6620093F6B1BFA44DADDAA7FE915E9E7A4D5FFA075AEF97FA6277672D| |949409E41BD6ACB5F799CD99C93C9D6F7A7BEBF9ACD2427376BE5CCECD15572BA5A| |26D9B254F26BF6215941CC16CA9F8D82C54ACE2AA55AE784519BAB45513A9DBB6BD| |5E164B5588D6786EAC2F2FA7168AA582995BB04C7B49F9B345893C5833CDA58073B| |A605B2B8F2AB5E741E73C632E59056BD58CDC5CB30AA96CC97A92B7734EA5722E93| |2F57CCD2B32E59505CBE2F35C5E3DCA3BEBA948AE9CAF505F47F0643DFC0AE4F60E| |43B78F532EB56BD0243573AD93B004E912FC4ABB18FB601CDF51A8C6C823D5B|43B78F532EB56BD0243573AD93B004E912FC4ABB18FB601CDF51A8C6C823D5BCC6E| |83036FC06B127423EB721F2BA7B77E02264EC14199B0871E4F58A0BB55C37F7C257| |5BC5C83F7C8E5D46E3C26CFC0F829387E0226FE80B392F5B1BE2FA4399ABF054CB4| |811B828086FA017A9AC224BD1DAD2433E3EDA04F1616447D3DC8195EA972080C917| |1CE34209966645433B54D2917E63D8677B0F6965D720F1CDE07470FC843F0BA645B| |F97FB6EAF223AEAB362FD908261B40D5A1543B7BB7B3774CD6D3C91975DEC37D75D| |D07271F825B826E78B4EE1FD0E23FC13EC947998F2E42EBC980C9BB60BF7862F4C4| |26B85FA2607218DC166B1F67D0B70BAD7F8FDC270FB8C70EC923F09D6CB4416|26B85FA2607218DC166B1F67D0B70BAD7F8FDC270FB8C70EC923F09D6CB44166072| |73197A1249922A738C7346980F3D27784F736C2998C92EFA5EE18D73DC6758F9306| |3D1FC53341CF04AF4D5649CF9CF448B1472AC2672C067E907C9AF9B4817919D3E40| |CF8CB2FCF21F6A8D2B89F766A35CEF077AD36066DF752D3B47EF6267BF48B77817C| |E4F8F7505695F344DDD5749D62D429D375CA4C9D72A74EC9EA176F1AA5398A2F74F| |1FEC071269BD7A0F017BCCEEA76| |-------------------------------------------------------------------|
cheers -
Hi, this is my first post, and first real use of Mids (so please be nice!) I'm looking for a concept toon who's able to hold out reasonably well, is quick and does a reasonable amount of Stun and Knockbacks to help save my bacon!
currently this toon is at about lvl 18 in game, but I've got a respec or too if people have suggestions
heres the mids export:
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Streamliner: Level 50 Science Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike- (A) Pulverizing Fisticuffs - Accuracy/Damage
- (9) Pulverizing Fisticuffs - Accuracy/Damage/Recharge
- (19) Pulverizing Fisticuffs - Accuracy/Damage/Endurance/Recharge
- (19) Knockback Distance IO
- (25) Endurance Reduction IO
- (A) Karma - Defense/Endurance
- (3) Karma - Defense/Recharge
- (3) Karma - Knockback Protection
- (21) Defense Buff IO
- (A) Stagger - Accuracy/Recharge
- (7) Stagger - Endurance/Stun
- (13) Stagger - Accuracy/Endurance
- (13) Stagger - Stun/Range
- (15) Stagger - Accuracy/Stun/Recharge
- (15) Damage Increase IO
- (A) Karma - Defense/Endurance
- (5) Karma - Defense/Recharge
- (5) Karma - Knockback Protection
- (23) Defense Buff IO
- (33) Endurance Reduction IO
- (A) Encouraged Accuracy - To Hit Buff
- (7) Encouraged Accuracy - To Hit Buff/Recharge
- (11) Encouraged Accuracy - To Hit Buff/Recharge/Endurance
- (46) Recharge Reduction IO
- (46) To Hit Buff IO
- (A) Razzle Dazzle - Accuracy/Endurance
- (9) Razzle Dazzle - Endurance/Stun
- (17) Razzle Dazzle - Accuracy/Recharge
- (17) Razzle Dazzle - Stun/Range
- (25) Damage Increase IO
- (A) Recharge Reduction IO
- (11) Recharge Reduction IO
- (A) Defense Buff IO
- (36) Defense Buff IO
- (A) Run Speed IO
- (46) Endurance Reduction IO
- (A) Defense Buff IO
- (36) Defense Buff IO
- (A) Multi Strike - Accuracy/Damage
- (27) Multi Strike - Damage/Endurance
- (29) Multi Strike - Damage/Recharge
- (34) Multi Strike - Accuracy/Endurance
- (37) Multi Strike - Accuracy/Damage/Endurance
- (40) Multi Strike - Damage/Endurance/Recharge
- (A) Run Speed IO
- (21) Run Speed IO
- (23) Run Speed IO
- (A) Endurance Reduction IO
- (31) Endurance Reduction IO
- (A) To Hit Buff IO
- (31) Endurance Reduction IO
- (A) Detonation - Accuracy/Damage
- (27) Detonation - Damage/Endurance
- (29) Detonation - Damage/Recharge
- (34) Detonation - Damage/Range
- (37) Detonation - Accuracy/Damage/Endurance
- (37) Detonation - Damage/Endurance/Range
- (A) Defense Buff IO
- (43) Defense Buff IO
- (A) Endurance Reduction IO
- (31) Defense Buff IO
- (A) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Damage/Recharge
- (34) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Defense Buff IO
- (36) Endurance Reduction IO
- (A) Defense Buff IO
- (39) Defense Buff IO
- (39) Endurance Modification IO
- (39) Endurance Modification IO
- (40) Recharge Reduction IO
- (40) Recharge Reduction IO
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (42) Endurance Reduction IO
- (42) Endurance Reduction IO
- (A) Healing IO
- (45) Healing IO
- (45) Endurance Modification IO
- (45) Endurance Modification IO
- (A) Damage Increase IO
- (48) Damage Increase IO
- (48) Accuracy IO
- (50) Accuracy IO
- (A) Endurance Reduction IO
- (50) Endurance Reduction IO
- (50) To Hit Buff IO
Level 0: The Atlas Medallion
Level 0: Vanguard Medal
Level 0: Task Force Commander
Level 0: Elusive Mind
Level 0: Portal Jockey
Level 0: Geas of the Kind Ones
Level 0: Freedom Phalanx Reserve
Level 0: Eye of the Magus
Level 0: Endurance Increase
Level 0: Health Increase
Level 0: Movement Increase
Level 0: Regeneration Increase
------------
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
- (A) Healing IO
- (43) Healing IO
- (A) Empty
- (48) Empty
- (A) Endurance Modification IO
- (43) Endurance Modification IO
- (A) Empty
------------
Set Bonus Totals:- 4.5% DamageBuff(Smashing)
- 4.5% DamageBuff(Lethal)
- 4.5% DamageBuff(Fire)
- 4.5% DamageBuff(Cold)
- 4.5% DamageBuff(Energy)
- 4.5% DamageBuff(Negative)
- 4.5% DamageBuff(Toxic)
- 4.5% DamageBuff(Psionic)
- 0.94% Defense(Smashing)
- 0.94% Defense(Lethal)
- 3.13% Defense(Fire)
- 3.13% Defense(Cold)
- 1.25% Defense(Energy)
- 1.25% Defense(Negative)
- 1.88% Defense(Melee)
- 0.63% Defense(Ranged)
- 4.38% Defense(AoE)
- 2.5% Enhancement(RechargeTime)
- 3% Enhancement(Stun)
- 80.32 HP (6%) HitPoints
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Immobilize) 3.3%
- MezResist(Sleep) 5.5%
- MezResist(Stun) 1.65%
- 2% (0.03 End/sec) Recovery
- 0.95% Resistance(Fire)
- 0.95% Resistance(Cold)
- 1.88% Resistance(Energy)
- 1.88% Resistance(Toxic)
- 2% RunSpeed
- 5.5% XPDebtProtection
Set Bonuses:
Pulverizing Fisticuffs
(Quick Strike)- MezResist(Sleep) 2.2%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
(Focused Fighting)- 1.5% XPDebtProtection
- 20.08 HP (1.5%) HitPoints
- Knockback (Mag -4), Knockup (Mag -4)
(Body Blow)- 2% RunSpeed
- 1.25% Defense(Fire,Cold), 0.63% Defense(AoE)
- 1% Enhancement(Stun)
- 2.5% Enhancement(RechargeTime)
(Focused Senses)- 1.5% XPDebtProtection
- 20.08 HP (1.5%) HitPoints
- Knockback (Mag -4), Knockup (Mag -4)
(Power Siphon)- 1.5% XPDebtProtection
- 1.5% DamageBuff(All)
(Smashing Blow)- 2% (0.03 End/sec) Recovery
- 20.08 HP (1.5%) HitPoints
- 2% Enhancement(Stun)
(Burst)- MezResist(Sleep) 1.65%
- 0.95% Resistance(Fire,Cold)
- MezResist(Stun) 1.65%
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
(Repulsing Torrent)- MezResist(Sleep) 1.65%
- 1.88% Resistance(Energy)
- 1% XPDebtProtection
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- 1.88% Resistance(Toxic)
(Concentrated Strike)- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints
- 3% DamageBuff(All)
thanks for any suggestions
Mr Binks