MoonliteKnight

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  1. [ QUOTE ]
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    Woo hoo, now I can buy a teleporter AND a toilet!

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    Pointless. Just crap on the teleporter, then teleport it to The Hollows. No one will notice and in time the Gulch will be refilled.

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    Landfillled... the word is landfilled
  2. MoonliteKnight

    Forum Girl Vote!

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    4. (and my favorite) Mats gets to run the "Man draft"

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    There should be a Forum Guys version of this. It would only be fair.

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    Did we really need one?

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    Sure we do!

    It's only fair...
  3. MoonliteKnight

    Forum Girl Vote!

    Tabby_Cat

    I see her around quite often, and since all the other nominations have been filled...
  4. MoonliteKnight

    Forum Girl Vote!

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    Since she's not been nominated, am I to assume that Kalimagdalene is not a woman?

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    I was just wondering why no one has nominated Malibu_Sally yet.

    Since I missed this until now, that'll be my nomination, if eligible.
  5. MoonliteKnight

    A fond farewell

    It is a very sad day indeed.

    Two in one day... wow...
  6. Wow... just wow...

    I haven't really been here long enough to get to know you either... damn...
  7. [ QUOTE ]
    Remove the isolator badge.

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    Agreed. If it'll stop this ridiculous arguement they can have mine back.

    Take it completely out of the game. Problem solved.
  8. [ QUOTE ]
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    That logic does not apply here Moon.

    We can take our level 50, exemp down and run new content with our friends. I've done every mission in The Hollows, Striga, Croatoa, and the new PVP Zones with my main.

    We didn't outlevel and miss our chance. Every other kill # badge in the game is accessible! Isolator was put into a zone we no longer have access too.

    And yes, we can roll a new character and get Isolator. And I've done so with every character I've made since Issue 2.

    But my two 50s, the two characters I made the first week COH was released, and my two main badge collector characters, have no way to get it. We're just asking for a way to do that.

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    For the record, I don't even like the fact that you can exempler down and gain badges that way and hope they remove the ability to do that. It hurts replayability, and it's brought about the nasty little buisness of people "selling" spots on badge missions. (Like to get the Spelunker badge)

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    *Hi-fives LiquidX*

    Right there with ya. I'd rather see the Flashback system for going back and getting stuff you missed. That would make it MUCH more interesting... that right there would hopefully settle this entire arguement.

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    To be honest, I'm against the Flashback system to. It would hurt replayability.

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    I'm against not having a sidekick/exemplar system. I've been to other MMO's without it. They are a social wasteland. CoX without the social aspect of playing with whomever you want because you can't do the same missions would result in level stratification .. a level elitism if you will, that is socially hard to break into until you become one of the elite.

    No thanks, I'll pass.. just like I passed on those other games.

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    You misunderstand me. I'm *not* against Sidekicking and Exemplering. I think that in itself is a good system. I'm against being able to exempler down and get badges that you missed. *thats* what I am against.

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    Especially when you consider that once inside the mission, the exemplared person can simply un-exemplar, walk through the mission and get the badge doing no work at all.

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    I do agree with the "no exemplaring" idea, but I have to say not liking the Flashback idea for the same reason sounds like a bit of a hard line to me.

    If you had only the powers and slots you had at that level, how would it really hurt the replay value?
  9. [ QUOTE ]
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    That logic does not apply here Moon.

    We can take our level 50, exemp down and run new content with our friends. I've done every mission in The Hollows, Striga, Croatoa, and the new PVP Zones with my main.

    We didn't outlevel and miss our chance. Every other kill # badge in the game is accessible! Isolator was put into a zone we no longer have access too.

    And yes, we can roll a new character and get Isolator. And I've done so with every character I've made since Issue 2.

    But my two 50s, the two characters I made the first week COH was released, and my two main badge collector characters, have no way to get it. We're just asking for a way to do that.

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    For the record, I don't even like the fact that you can exempler down and gain badges that way and hope they remove the ability to do that. It hurts replayability, and it's brought about the nasty little buisness of people "selling" spots on badge missions. (Like to get the Spelunker badge)

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    *Hi-fives LiquidX*

    Right there with ya. I'd rather see the Flashback system for going back and getting stuff you missed. That would make it MUCH more interesting... that right there would hopefully settle this entire arguement.
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    No, there weren't, because the badge didn't exist before I2. So datamining at this point is futile and irrelvant.

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    That's a bit of nit-picking there, I think. Earn can mean many things, but in the context I at least read "earn" to mean that they performed the requirements to have been awarded the badge, had it existed. The folks that completed TFs that didn't award badges requested datamining for those badges, and the devs agreed that they could do it - but that it wasn't resource-feasbile. So it's not futile - it's just not worth the time and resources it would require.

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    Granted, it is nit-picking a bit, but this thread was full of that before I got here.
  11. Now for the exciting new post "Isolator Wars:The Cheese Nazi Strikes Back"

    Powerhelm:

    First of all you misquoted me. Twice. Then you made erroneoues suppositions based on your misquotes. If you are going to cut and paste and then attempt to refute, at least use and READ the whole thing, ok?

    The Tutorial is an EVENT, whether you like to believe that or not. Why do I say that? Because just like every other event (like the most recent holiday one), you can skip it and it doesn't adversely affect you in anyway. Anything you can accomplish in the tutorial you can also accomplish out of it. Doing something special in the Tutorial (just as in a special event) will earn you a badge.

    Next point: You mentioned about a cure at a hospital for a disease? Well, it was a bad analogy. You made it sound as if they already had a cure. Not that they were working on it. Plus, it doesn't apply because in THIS case, what they were working obviously would have done nothing for you anyway. It wasn't even a cure for YOUR disease, in this case. You just want it to make yourself feel better.

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    Honestly, how many pre-I2 heroes took out 100 contaminated, when doing so does nothing for you?

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    Those who had two or three friends get the game at same time and started together an teamed together...doing each other's missions together and playing around with the Infected an trying new power combos out together....

    Or people that just didn't notice the XP bar...

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    So... how many? This doesn't even answer the question. I'm willing to bet it's really not that many.


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    Should there be a message informing people of it's existance? Sure. That's something I'll get behind. Someone start that post and I'll petition the devs for it right along wth ya.

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    So you'll get behind telling people about it's existance...even though if you bother to read up on CoH before playing it you'll see there are badges and a logical person who is interested in finding badges will seek out a list on their own or ask about it... but you won't get behind providing someway for people who were here before it's existance and before badges were even a rumor to get it?

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    *flips through his CoH manual*

    Nope.. nothing there...

    *flips thorugh his CoV manual*

    Funny... nothing there either.

    You've made an EXTREMELY poor assumption that players will do anymore that that. What percentage of the playbase even uses these forum? Where exactly are you asking them to "go look" for this information if it isn't in the manual or the game? Should a popup be added that FORCES people to come here and look for info on badges? Putting a message in the tutorial explaining badges is probably the best way to go to help prevent people from missing it. If people choose not to read it and act on it, that's their fault.

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    Here's something for all the people saying don't allow a way to earn isolator or don't datamine for those that may have actually taken out 100 infected: how about this...What if they give Trenchcoats as a costume option only to characters created from tomorrow on...is that fair?

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    You are using the costume creator to justify a badge? I'm not even going to go here, because it's just that ridiculous to think about.

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    I would almost be inclined to agree with people in the anti-isolator crowd if they had atleast bothered to datamine for there were a few people I'm SURE earned the isolator badge prior to I2.

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    No, there weren't, because the badge didn't exist before I2. So datamining at this point is futile and irrelvant.
  12. [ QUOTE ]
    Hi Cuppajo.

    My idea for Isolator is based on the following idea because of a rather simple logic. This is a copy and paste from an idea I posted to Positron, which to no surprise, went unanswered.

    I see this as a rather easily rectified. I am pretty certain that the character database knows the creation date of all toons, so, that being said we can either (A) Automatically award it to any toon that was created BEFORE badges were introduced to the game. This is a fair choice because since badges didn't exist, noone stayed in Outbreak longer than the requirement since none of those mobs there give xp, plain and simple, and arguing anything else has no real merit. Or (B) (and this is the preferred method) setup some special instanced mission where ONLY toons that were created BEFORE badges were introduced can go and just earn the kills, I don't even care if it exemplars me to level 1 like I would have been in Outbreak (in fact, I'd prefer to be Level 1 again and earn it the right way). It all boils down to a simple unfair choice made by the Dev teams. So, basically, because I was in closed beta, open beta and bought and played the game from day 1 to present, I have to suffer a penalty of NOT having the ability to get that badge.

    I just cannot, for the life of me, understand how the devs cannot see the simple logic that I have applied here. It's straight forward, and my preferred method in option (B) gives those that played the game from day 1 a chance to earn something that didn't exist when we were the paying customers at game launch.

    Thanks for your time.

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    Dear icecomet,

    Though you may believe your logic to be simple, it is actually flawed.

    I'll answer you points separately below and attempt to explain.

    A) Retroactive rewards: Giving people badge they did not earn would set a precedent for all other badges that people may have missed for whatever reason. There were many, many people who did not have acounts during the different special events we have hosted since badges were introduced. Just as it would not be fair to just hand the badges out to anyone who was not at those events and didn't do the work, it would not be fair to them to give you a badge you did not earn. No way exists currently for you to go back and earn it either. This is unfortunate, but unavoidable at this time. Which brings me to your second point.

    B) Special instance: Creating an area that is not accessible to all is not a good way to do things, as it would create a negative impact on the community as a whole. While I'm sure you may be thinking "But I can't access that area!", the truth is, in fact, that you can. Simply create a new hero, choose the tutorial and earn your badge. Why have we done it this way? Well think about this. How much content has been added since the beginning of the game that you had already outleveled and can no longer do? That same logic applies here. You've outleveled this, and missed your chance.

    I realize this is probably not the answer you want to hear, but it's the best answer you can hope for from anyone at this point.

    Sincerely,
    Moonlite Knight, official Cheese Nazi.

    NO CHEESE FOR YOU!
  13. Don't feel like you've laid some clever trap. I just know what it's like to be ignored.
  14. Read it Mog. it was rather silly and doesn't fit, IMO. Sorry.

    Doing it as a Flashback would be a much better way to go.
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    And noone has said that ALL badges should be available ...

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    Your quote.

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    If a badge is gettable, it should be gettable by everyone.

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    kafziel's quote.

    Did I miss something here?

    Honestly, how many pre-I2 heroes took out 100 contaminated, when doing so does nothing for you?

    Seriously, to me the badge is a way to keep new players (or badge hounds) in the tutorial longer.

    Should there be a message informing people of it's existance? Sure. That's something I'll get behind. Someone start that post and I'll petition the devs for it right along wth ya.

    Should you get it as a retroactive reward or possible flashback possiblity? Well maybe the flashback thing if they ever decide to do that, but not retroactive.

    At any rate, the devs have stated quite clearly: You ain't getting any cheese.

    So stop whining.
  16. Please... all badges should be gettable by everyone?

    You might as well be asking for all powersets to be available to everyone too.

    Then all we'd end up with is City Of Clones. What fun would that be?
  17. [ QUOTE ]
    And with all due respect, no one knew when these badges were implimented in the game that isolator would only be avaialble in the Tutitorial of the game.

    If many would have known I bet this conversation would not even be happening.

    So if you ask me it was a poor choice of the dev team to keep things so discrete with this game.

    Not the lack od choice of the customer.

    And Yes, I went through Tutitorial, but back then as many never knew you had to kill (x) amount of contaminated to earn a badge.

    But you are right, I will live with it, but I can express my opinion as I choose to. Just as everyone else here on these forums. So live with it and move on.



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    <sigh>

    You keep coming back but you really dont get it, do you?

    This was/is a special Event for certain people. You didn't need to know, nor were you required to know it was coming.

    Do you know about it now? Yes.

    Can you get the badge? Yes. You can participate in the event.

    Should your previous heroes be allowed a chance to get the badge? Well look at it this way: I play a male hero during the Valentine's event and get the Handsome badge. A female companion gets the Beautiful badge. Does that mean we should get the chance to get each other's badges too? Hardly... and the same logic applies here, whether you believe that or not.

    Simply put, I refer you to the McDonald's example that you are probably ignoring.

    Dude, you aren't getting all those slices of cheese.
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    Fine. The from now on the Isolator badge is hereby considered an event badge and the Tutorial is considered an event. If you missed the event, you don't get the badge.

    See? Wasn't that simple?

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    No its not that simple, because unlkike the events that happen in thie game, any and "ALL" heros can go do it at any level.

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    Except this one. It's a special Event, that only newly created heroes can access.

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    If a level 1 for that matter misses this so called "event" they can not go back without deleting that hero and doing it over again, and no other event in this game requires you to do it.

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    And you lose nothing by missing this badge other than the chance to have it. Big deal. It's a poor arguement.

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    And unlike events, this so called 'event" is still in the game.

    Events last a short period of time and then leaves the game.

    I can understand if someone missed any of the holiday events as they should not get these badges unless the dev team brings them back. But Isolator is a badge that is a ingame permanent badge and should be able to be obtained for those who missed it as you can do with every other badge in this game.

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    The Tutorial is an ongoing Event. No one said Events had to end or go away. Think outside of the box. That said, you only get a certain opportunity to do that event. You've missed it, you ain't getting it. Move on, you'll live.
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    Isolator is the only badge that you can not get no matter what you do, if you didn't get it before leaving the tutorial.

    EVERY other non-Event badge can be picked up - it might just entail malefactoring down and teaming with someone much lower than you are, in order to get some of the story-based badges.

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    Fine. The from now on the Isolator badge is hereby considered an event badge and the Tutorial is considered an event. If you missed the event, you don't get the badge.

    See? Wasn't that simple?
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    As far as I know - the devs have no plans for including an alternate method to get isolator if you did not get it in outbreak.

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    In other words:

    If you were with us from the beginning and put your faith in us at launch this is our way of saying you're SOL. For those of you that didn't have faith in us and hesitated til badges were created, you're in luck.

    Thanks guys...

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    *offers cheese*

    Here, this will go great with that whine.

    Put me down in the "Too damn bad, suck it up" column.
  21. [ QUOTE ]
    Instead of pages of pointless blather, we'd have 2.5 pages of concise opinions relating to the original suggestion. This is just a guess, but I'm guessing that a concise response that's quick and easy to read is much more appealing to the devs who read the suggestions ... saving them from having to wade through the bog to find the public's opinion.

    For the record, my vote on the OP is Nay. I do not agree.

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    For the record, the thread was doomed from the moment it started. This was just alot more fun than letting it die.

    <evil grin>
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    RE: Cheese on hamburger

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    I knew you would say that, but the thing is It is a different case because this product is not consumed.

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    Actually, the game is something that you consume. You consume the content, it just so happens that this content takes a long time to consume and chew on.

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    And some pieces are bigger than others...

    *burp*
  23. [ QUOTE ]
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    Please, if you disagree with someone - state your opinion and leave it at that. No need to bash people for their thoughts/ideas. Some people want X - others don't. Agree to disagree. Thanks.


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    No kidding. The venom in this thread is really disturbing.

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    I'm thinking about bottling it and selling it as a cure all elixer. I'll call it "Dr. LiquidX's Heal-All juice".

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    Why ain't my name on that bottle? I was the first to go all hostile-like.

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    People get kinda edgy when they see a tombstone on a bottle of stuff.

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    *pulls out his wallet to buy a bottle*

    *looks at the label and sees a cross on a tombstone*

    *puts his wallet back*

    I think I'll pass...
  24. [ QUOTE ]
    Well, i find that a bit unfair, considering I made my character during the 3-day headstart at the launch of CoH. But...if its not going to happen, im not going to complain.

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    Un... fair...

    You got to play the game 3 days before ther general public and you think because you didn't get a badge that's it's unfair?

    <Dr. Evil voice> Riiiiight...