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Posts
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Does anyone know if this is going to be available for purchase then? I missed out on getting it by about 10 days :-(
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Quote:Yeah it's definitely the box. Well, it's more a case of the fact the game is poorly coded, but the hardware doesn't help. It's an Athlon X2 QL-64, 3GB of DDR, with a Barracuda 7200rpm system drive. The only real issue hardware-wise is the ATI HD 3200 integrated GPU, but even then, that's not actually the problem; GPU utilization is at maybe 40%; it's the CPU which is killing things. 90% utilization when standing in an unpopulated zone with no enemies on screen, you can just imagine how bad things get as soon as you introduce a few critters or players.Are you sure it's the box? I used to run on a 5 year old laptop and could play at "Performance" (one above minimum). After it died, I got a new laptop and now I can easily play in "Quality" (one below Ultra) and it's got one of those "mobility" GPUs.
If you've got a technical issue, try the Gameplay / Technical Issues & Bugs forum. I guess if your box really just blows, you might not have any resolution, but anything made in the last 10 years ought to play OK at minimum.
I need to upgrade anyway because Lightroom crawls on here as well, which I use for my photography, but that probably won't be for a while, so hopefully the developers can fix things before then, otherwise I don't really see any other option than to disable my account -
Well congratulations, CoH is now unplayable for me.
I've been running on minimal since day 1 of coming back after being absent since... oh I don't know, Issue 6, and since i20 went live, not even minimal is enough to give me more than around 5 fps.
Looks like I might as well just deactivate my account until I get a new box. -
Haha, but ouch the cost of the enhancements :-P
Okay, here's the tweaked final draft build I'm going to roll and try out:
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Havoc Punch -- CSndmn-Heal%(A)
Level 1: Fire Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(5), Aegis-ResDam/EndRdx/Rchg(5)
Level 2: Blazing Aura -- Oblit-Acc/Rchg(A), Oblit-Acc/Dmg/Rchg(3), Oblit-Dmg(3), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-%Dam(46)
Level 4: Healing Flames -- Dct'dW-Heal(A), Dct'dW-Heal/Rchg(7), Dct'dW-Rchg(7), Dct'dW-Heal/EndRdx(17), Dct'dW-Heal/EndRdx/Rchg(37), RgnTis-Regen+(43)
Level 6: Kick -- FrcFbk-Rechg%(A)
Level 8: Thunder Strike -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(9), KinCrsh-Rchg/KB(9), KinCrsh-Rechg/EndRdx(19), KinCrsh-Dmg/EndRdx/KB(33), KinCrsh-Acc/Dmg/KB(33)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(13), LkGmblr-Rchg+(40)
Level 14: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(15), GSFC-Build%(15)
Level 16: Tough -- Aegis-Psi/Status(A)
Level 18: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(19), GA-3defTpProc(27), ImpSkn-Status(43)
Level 20: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Rchg+(37)
Level 22: Plasma Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Aegis-ResDam/EndRdx/Rchg(23)
Level 24: Consume -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-Acc/Rchg(25), P'Shift-End%(39), P'Shift-EndMod/Acc/Rchg(40)
Level 26: Chain Induction -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Dmg/EndRdx/Rchg(40), C'ngImp-Dmg/EndRdx(42), KntkC'bat-Knock%(45)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(46)
Level 30: Stealth -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Rchg+(46)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(36), FrcFbk-Rechg%(45)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Invisibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(42)
Level 41: Grant Invisibility -- LkGmblr-Def(A), LkGmblr-Rchg+(43)
Level 44: Superior Conditioning -- P'Shift-End%(A)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(48), Mrcl-Rcvry+(48), Mrcl-Heal(48)
Level 49: Rise of the Phoenix -- Numna-Heal(A), Numna-Heal/Rchg(50), Dmg-I(50), Dmg-I(50)
Level 50: Spiritual Core Paragon
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Level 1: Brawl -- P'ngS'Fest-Stun%(A)
Level 1: Fury
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(17), EndMod-I(45)
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Set Bonus Totals:- 13.5% DamageBuff(Smashing)
- 13.5% DamageBuff(Lethal)
- 13.5% DamageBuff(Fire)
- 13.5% DamageBuff(Cold)
- 13.5% DamageBuff(Energy)
- 13.5% DamageBuff(Negative)
- 13.5% DamageBuff(Toxic)
- 13.5% DamageBuff(Psionic)
- 9.75% Defense(Smashing)
- 9.75% Defense(Lethal)
- 12.25% Defense(Fire)
- 12.25% Defense(Cold)
- 6% Defense(Energy)
- 6% Defense(Negative)
- 6% Defense(Psionic)
- 13.5% Defense(Melee)
- 6% Defense(Ranged)
- 9.125% Defense(AoE)
- 70% Enhancement(RechargeTime)
- 52% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 15% FlySpeed
- 112.44 HP (7.501%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -7)
- Knockup (Mag -7)
- MezResist(Confused) 7.5%
- MezResist(Held) 7.5%
- MezResist(Immobilize) 9.7%
- MezResist(Sleep) 7.5%
- MezResist(Stun) 14.1%
- MezResist(Terrorized) 9.7%
- 6.5% (0.109 End/sec) Recovery
- 80% (5.007 HP/sec) Regeneration
- 2.5% Resistance(Smashing)
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 3% Resistance(Psionic)
- 28% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1384;682;1364;HEX;| |78DA65935B53525114C7D7E19281A0205E50C1BBA0A88069AF359538634AD968BD1| |2D20ECFCC998303D844F797BE4097E9B1879EFA00DDEB03F461BABC57D23AEBBF55| |1C98E1FCCEFEEFB5D7759FFCDD9500D193F364745EB28AB55AE16275BFAEFCDBAAB| |46B57AC4AB9411D441413B590579652E99CA54AF5AA592A5A10A2D85C51B7955D53| |E95553551B850BFBD56278CDDE555565D7D3872FC1CD4AC5628BF26EDDB4CB7E596| |DED29752B20AF1BAAB8C77A58166BF61DB366EE9896596F0CE6F6CC523A67AB6AB9| |51C8176B752784848D727609FE1FD0E1AF49F4DD205AA477CECA10C945CB2279B2C| |092E0BDB30F03AFF1D7E548AE03E08F20F04F30D4142C90DBC107B677EB53EEABE2| |E8541ED81484D605535704A9738C38B9B88D5E9D9FF7A9F873427740F276DC13E9F| |47DE081A0E7A160EC11F05830C1477CBA2ADF1C3992FF04FAD9A0531B74F64A0E81| |9020D927707A12445C57F08D38ED7A0DBC15B8D943373C50F75939F391176148EEF| |08054D413150C9D91AEA4E2B2F2F0D188B68B20782F82F746D015E4F0892DFA7492| |7D984D3F66D38FD97CE6AD01194ED333F04CD28A3E075E0A12AF04C91748992D077| |52F076F9293CAD88E60AA245D492AC16C5130BFCD98A02FFC1CD6A31CC6C863B807| |314C7E04D761E4C40508728D715D631C358EA0C6046A5C408D5E7E8EEA9C46E17D1| |CDEC7E17D1CDE27E1761EB7E2AB9399EECC04263A7902DD1C7E5A8F6F1AE167117E| |1671BBD8600606C60C0C52D8F18589E6F460E7D0BF004B695D4C1A7DCE60277399E| |52465D604DFD8220BA7EEEC75F1B6B805C4A905314FCB77B82E1348B54A4DFE51B6| |4D596C5396DA94E53665D573F48537375A776724974D8FDE65C940F37C2172BA2D2| |77EF88F3E7F321664FBD7B16418A8327143F0B3D518EE7F1F4B2E03AD0BA175F363| |62702DC24F9DDE7F5E89D466| |-------------------------------------------------------------------|
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Not a pure farmer, I want it to be fairly tank-ish as well for running TFs and such. When I farm I mostly run KHAN's ambush, so I figured Lightning Clap would let me keep the majority of the room on its back while giving me a chance for recharge every time and a 7.5% recharge bonus, as well as room for another set of purps...
Since I'm usually on KHAN I didn't really think I needed Taunt, otherwise I'd have taken that instead of Lightning Clap, and the others in the set are either buggy (Chain Induction) or dogs (Jacob's Ladder).
I came up with a possible alternative, assuming Chain Induction works better when it's fully slotted, and that's Chain Induction with 5x Crushing Impact and a Kinetic Combat Chance for Knockdown proc... would that be a better option? -
I did actually have that combo (5 Obliteration + FF proc) in Thunder Strike, but took it out because I was over cap on the 5% recharge anyway from the other Obliteration sets. I thought the 7.5% recharge bonus from KC was more important than slotting purely for damage. I'll be going for T4 Spiritual, so I figured the recharge was high enough atm, but then again I haven't played with that build yet so I'm not 100% sure.
Eventually I'm planning on setting purp sets where I can, Absolute Amazement, Armageddon, and Hecatomb 5-slotted should give me plenty of bonuses, with the 6th slots taken up by a proc.
I'm still unsure as to whether I should slot Doctored Wounds or Regenerative Tissue, as RT has the global +Regen IO, but Doctored Wounds would give me a higher heal and quicker recharge of healing flames... I suppose I could try to pinch a slot from somewhere else to add the RT to a set of 5 DW, which would give me the best of both worlds, but I'm finding the slots quite tight tbh.
Actually, scratch that... I'm capped on 9% accuracy bonuses from LotG, so I can drop a slot each from Invis and Grant Invis and move a slot to Healing Flames and Lightning Clap... That means I can have the DW/RT slotting, and add the KB +Rech proc to Lightning clap.
Thinking about it, would Panacea +HP/End proc (20% chance for 4.3% Heal and 7.5% End) be better than RT's 25% +Regeneration bonus? -
Sorry about that, updated the original post with data chunk
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Just put together my first build for my new farmer, going to set this up as build 2 but figured I'd post it on here first to see if my reasoning behind sets/slotting was sound.
It's not quite permahasten; downtime is around 12s, but should still be plenty usable... those 12 seconds can just be used for firing off a few attacks and popping some insps.
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Havoc Punch -- CSndmn-Heal%(A)
Level 1: Fire Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(5), Aegis-ResDam/EndRdx/Rchg(5)
Level 2: Blazing Aura -- Oblit-Acc/Rchg(A), Oblit-Acc/Dmg/Rchg(3), Oblit-Dmg(3), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-%Dam(46)
Level 4: Healing Flames -- Dct'dW-Heal(A), Dct'dW-Heal/Rchg(7), Dct'dW-Rchg(7), Dct'dW-Heal/EndRdx(17), Dct'dW-Heal/EndRdx/Rchg(37)
Level 6: Kick -- FrcFbk-Rechg%(A)
Level 8: Thunder Strike -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(9), KinCrsh-Rchg/KB(9), KinCrsh-Rechg/EndRdx(19), KinCrsh-Dmg/EndRdx/KB(33), KinCrsh-Acc/Dmg/KB(33)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Rchg+(40)
Level 14: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(15), GSFC-Build%(15)
Level 16: Tough -- Aegis-Psi/Status(A)
Level 18: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(19)
Level 20: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Rchg+(37)
Level 22: Plasma Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Aegis-ResDam/EndRdx/Rchg(23)
Level 24: Consume -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-Acc/Rchg(25), P'Shift-End%(39), RechRdx-I(40)
Level 26: Lightning Clap -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(33), Stpfy-Acc/Stun/Rchg(37), Stpfy-KB%(40), Stpfy-Stun/Rng(45)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(46)
Level 30: Stealth -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Rchg+(46)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(36), FrcFbk-Rechg%(45)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Invisibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(42)
Level 41: Grant Invisibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(43), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Rchg+(43)
Level 44: Superior Conditioning -- P'Shift-End%(A)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(48), Mrcl-Rcvry+(48), Mrcl-Heal(48)
Level 49: Rise of the Phoenix -- Numna-Heal(A), Numna-Heal/Rchg(50), Dmg-I(50), Dmg-I(50)
Level 50: Spiritual Radial Boost
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Level 1: Brawl -- P'ngS'Fest-Stun%(A)
Level 1: Fury
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(17), EndMod-I(45)
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Set Bonus Totals:- 11% DamageBuff(Smashing)
- 11% DamageBuff(Lethal)
- 11% DamageBuff(Fire)
- 11% DamageBuff(Cold)
- 11% DamageBuff(Energy)
- 11% DamageBuff(Negative)
- 11% DamageBuff(Toxic)
- 11% DamageBuff(Psionic)
- 6.75% Defense(Smashing)
- 6.75% Defense(Lethal)
- 9.25% Defense(Fire)
- 9.25% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 10.5% Defense(Melee)
- 3% Defense(Ranged)
- 6.125% Defense(AoE)
- 3% Enhancement(Stun)
- 4% Enhancement(Heal)
- 71.25% Enhancement(RechargeTime)
- 45% Enhancement(Accuracy)
- 15% FlySpeed
- 140.56 HP (9.377%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -7)
- Knockup (Mag -7)
- MezResist(Stun) 6.6%
- MezResist(Terrorized) 2.2%
- 9% (0.15 End/sec) Recovery
- 80% (5.007 HP/sec) Regeneration
- 2.5% Resistance(Smashing)
- 1.26% Resistance(Fire)
- 1.26% Resistance(Cold)
- 3% Resistance(Psionic)
- 28% RunSpeed
Set Bonuses:
Aegis
(Fire Shield)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
(Blazing Aura)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Healing Flames)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Thunder Strike)- 3% RunSpeed
- 2.5% Resistance(Smashing)
- Knockback,Knockup protection (Mag 3)
- 6% (0.375 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Combat Jumping)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Build Up)- 2% DamageBuff(All)
(Tough)- 3% Resistance(Psionic)
(Temperature Protection)- 1.5% (0.025 End/sec) Recovery
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
(Weave)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Plasma Shield)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
(Consume)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.875%) HitPoints
- 2.5% (0.042 End/sec) Recovery
(Lightning Clap)- 2.5% (0.042 End/sec) Recovery
- 28.11 HP (1.875%) HitPoints
- 3% Enhancement(Stun)
- 6.25% Enhancement(RechargeTime)
(Burn)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Stealth)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Lightning Rod)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
- 5% Enhancement(RechargeTime)
(Invisibility)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
- 7.5% Enhancement(RechargeTime)
(Grant Invisibility)- 10% (0.626 HP/sec) Regeneration
- 16.87 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)
- 7.5% Enhancement(RechargeTime)
(Physical Perfection)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Physical Perfection)- 2.5% (0.042 End/sec) Recovery
(Rise of the Phoenix)- 12% (0.751 HP/sec) Regeneration
(Health)- 12% (0.751 HP/sec) Regeneration
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1384;676;1352;HEX;| |78DA6593DB4E13511486D7B4536B4B0B2DE550A49CA1405B4A09786D542041A8625| |06F9B5AB76592C994B4C5584F100F2FA0315E7AE1950FE0591FC087F170AF52D7AC| |7F03256DD27E33FFFE67FD7BEDD5C9DF5D0E11ED9F23A3E3A25DACD50A17AABB751| |5BCA64ADB4EC5AE941BE427A284A885BCB295CAAED8AA54AF5AA5A20D218EC56575| |5B3935955DB554B55138BF5B2D46D79C6D55554E3D7B7811DEAC546C7694B7EB965| |30ECADDD68E52B74272B9A18A3BAC47E566CDB963D5AC9B966DD51B032B3B5629BB| |E2A86AB951C8176B75374262E3BCBB247F0FE8F0D324FA6E102DD03BF7CE10C9434| |B2299396051F0DE5D87C167FCF5B892E700F82338F30F680AE6C8EBE203FBBD78CA| |F45E9142A7F2C0A620B22E98BC2CF0F0F9F9F4C67CCFA4909BE987E4F3DF13E9F47| |DE081A0FBA160F411B02718E74702BA9D409A5C2978027D6CE880C1DBD123E1A108| |10134CF70ADC330923DE137E23B53B5F036F055E2ED48542D475569EF9C83751484| |6B49F2F86A83B2E30D91CD3A931A4F620B507A99348FDC48E5EBDFD5E4CA30FD3E8| |C3343EF352BF8CA369F63F978DC45F002F05C9578269746BB273005D98037B52617| |41F814FD0ED5341E6B1E00B1B07F5AC0731DD04469EC0908731F9E113B30EFBDD16| |D1DC109A1B467349343787E67CFC3BA2273A82EA63A83E86EA63A83E81B219FC0FB| |EB27F5C1FC938BA9A38812E8E9FD2F153889F45FC2CE26711DFC9BE19ED9B812F05| |5F0ABE147C8128515A0F368DD30CB194D5E3CBE2D4E7B1327F89E5699A5F137C634| |74E47E4AE4BB5852D60885A90305BDEC375728F2FD52A35F943B93665A14D596C53| |96DA9455F3E80D6F6EB4AECEC85E364DBDCA9281130D44C81D813CF12378F4FA933| |127CBBF8E25C34097C91B829FAD6694FF7D2C790C1C5D0447971915C3D598BC6E12| |F61F94EBD462| |-------------------------------------------------------------------|
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What on earth is Freem? :S
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Here's an idea for how to make it up to us: Stage a mass invasion of Toxic Tarantulas into Hero zones so we can finally get that damn badge :-P
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Well would you look at that, I'm so CoH deprived I actually registered on the forums :-P