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Posts
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Joined
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What happens if you Terrify a baddie but also confuse them? Could it be that they are terrified, but that when you attack them they wake up for a sec and attack their own buddies?
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Ahhh - for a moment, everything lit up because I thought that it being on test meant that it should be on Live when the servers come back up, but then I read further into your post and saw that for some reason patches get applied on Tuesdays, and hope for a fix soon was again dashed.
Question: I thought that they can only patch Live while it is down, ie, on Thursdays? Is this not true, do they patch the game as it is running? -
I respecced a little (27 now), and realized that I need to think of my Hold power not just as a way to lock down a baddie, but also as a way of doing damage. So instead of only using Dominate when the Hold wears off, it needed to be part of my chain.
So now I have a chain of Flares, Fire Blast, and Dominate, with Fire Breath, Confuse, and Embrace of Fire thrown in from time to time. It works. It's not ideal. But it will get me to 38. A lot of my killing is done by my confused pets - when I come upon a Lieut and minion spawn, I confuse the mini and Hold the lieut, and both the Mini and I pound on the Lieut until it is defeated, then I Hold and pound on the Lieut. Or for a spawn of 3 minis, Confuse is up fast enough that I confuse one, confuse another, and hold the third.
(Note: I should mention that this is made that much easier by the fact that I have SuperSpeed with a +Stealth IO in it - which means that baddies cannot see me until I attack - and confuse doesn't count as an attack, so doesn't break the invis.)
However, it should be pure gravy once I get Blaze @ 38, Fireball @ 41, and Rain @ 44.
In the meanwhile I am focussed on getting my IO sets in place. It is a Glorious thing to be in Domination and affect Bosses with a single application of a mez! In a team, we come accross a spawn including 3 purple bosses, and a few seconds later I have popped 3 Confuses and all 3 are fighting for us! So that's why I can't wait for permadom - and since my number one priority IO set wise is global recharge, that should be on its way. Also, the more global recharge I get the more uber everything becomes - Hasten up faster, until almost perma, Embrace of Fire on a lot, my (sparse) attack chain tightens up, and my AoE Mezzes become often available.
Plus, on top of the Global recharge, I am secondarily slotting in a lot of Global Damage, on my way to 30%. That's doesn't suck.
I feel like this Dom is a roller coaster ride, and we are just pulling to the top of the first big drop, with all the fun about to break out crazy like.
Next stop: Mass Confusion!
Now if only I had an Aoe Immob to pair with it. -
I should be wallowing in hope, that *this* patch will fix Burn. Sadly, its been so long that there is only a tiny sliver of hope - just enough so that when it *doesn't* happen today, I can feel miserable,
Woot. -
Got it - teh EBIL traders came through for me yet again - thanks!
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I am still looking, heading in game now.
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I am on Freedom (heroside) and I desperately need a Malaise's Illusions Accuracy/Confuse/Recharge, any level from 25-33 (the closer to 33 the better).
I would pay 50 million INF for it, I just want it fast.
Can anyone help? Anyone willing to use their merits to get it for me? Any have one, whether crafter or in recipe form?
Thanks. -
I am new to Doms, never having played a Dom for any length of time.
This is my attempt to build one that should be fun and effective, solo or teaming.
First, let me note how my playstyle drives my build choices:
-I don't PvP
-I enjoy the journey from 1 to 50, then at 50 I retire the character. (So no purples.)
-I have nigh unlimited Inf
-I have been playing his game since before launch, and have many 50s on two accounts. I also have almost all the Vet Awards.
Now, notes specific to the build concept for this specific Dom are:
-I want perma-Dom, which should lead to being able to one-shot hold/confuse/sleep bosses and refill my End bar every 90 seconds.
-I want crazy recharge so that I can increase dps via faster attacks, constantly have an AoE mezz in play, and always be hitting Embrace of Fire. And of course, perma-Dom.
-I also think it smart to go for global damage, for the obvious reason.
-I skipped Consume because I figure that with the Miracle, Numina, and PerfShifter Uniques, as well as Stamina *and* Dominate filling my end bar every 90 sec, that hould cover my End pretty well. Of course I could drop Mesmerize@35 and get Consume instead - don't think I will need it.
-I didn't take any of the Melee fire attacks. I would love to be ranged more than not because not only is it safer, its *faster* to attack without having to move first. Faster attacks = better dps.
-Total Dom is up about 23 seconds out of every 69. Mass Confusion is up 53 seconds out of every 80. Crazy.
- Some of the global totals:
+84% Global Recharge, not including Hasten, which adds another +70%. (The Hasten is 7 seconds from perma)
+27% Global Accuracy
+16.5% Recovery
+36% Regeneration
+30.5% Global Damage!!!!
If I have this figured right, Fireball under the influence of Embrace of Fire will be doing 387 damage, and Blaze 521 damage! Fire breath 291, Fire Blast 347, Flares 144. Rain of Fire 393.
(That Rain will be up every 21 seconds. Fireball will be up every 11 seconds, too. Fire Breath every six. Blaze every four.)
Minions and Lieuts should just melt away. Even Bosses should die quickly.
And all the while they are either fighting each other or locked down in a hold. Including bosses.
Can this actually work as well as it seems it is going to?
Here's the build. My only regret is that I couldn't find a way to slot in a Def or Res -KB/IO until late in the game.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Fire Mastery
Villain Profile:
Level 1: Mesmerize -- Acc-I:50(A)
Level 1: Flares -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(5), Dev'n-Dmg/Rchg:50(7), Dev'n-Acc/Dmg/Rchg:50(7)
Level 2: Dominate -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(3), BasGaze-EndRdx/Rchg/Hold:30(3), BasGaze-Acc/EndRdx/Rchg/Hold:30(5), Lock-Rchg/Hold:50(19), Lock-Acc/EndRdx/Rchg/Hold:50(29)
Level 4: Fire Breath -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(31), Posi-Dmg/Rchg:50(31), Posi-Dmg/Rng:50(31), Posi-Acc/Dmg/EndRdx:50(34)
Level 6: Super Speed -- Clrty-Stlth:50(A)
Level 8: Confuse -- Mlais-Acc/Rchg:50(A), Mlais-EndRdx/Conf:50(9), Mlais-Conf/Rng:50(9), Mlais-Acc/Conf/Rchg:50(11)
Level 10: Fire Blast -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(11), Dev'n-Dmg/Rchg:50(15), Dev'n-Acc/Dmg/Rchg:50(15)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
Level 14: Hurdle -- Jump-I:50(A)
Level 16: Embrace of Fire -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
Level 18: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19)
Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(23), P'Shift-EndMod/Acc/Rchg:50(29)
Level 22: Total Domination -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(23), BasGaze-EndRdx/Rchg/Hold:30(25), BasGaze-Acc/EndRdx/Rchg/Hold:30(25), Lock-Rchg/Hold:50(27), Lock-Acc/EndRdx/Rchg/Hold:50(27)
Level 24: Combat Jumping -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(34), RedFtn-Def/Rchg:50(48), RedFtn-EndRdx/Rchg:50(48), RedFtn-Def/EndRdx/Rchg:50(50), RedFtn-Def:50(50)
Level 26: Stealth -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(34), RedFtn-Def/Rchg:50(36), RedFtn-EndRdx/Rchg:50(36), RedFtn-Def/EndRdx/Rchg:50(36), RedFtn-Def:50(37)
Level 28: Grant Invisibility -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(37), RedFtn-Def/Rchg:50(37), RedFtn-EndRdx/Rchg:50(40), RedFtn-Def/EndRdx/Rchg:50(40), RedFtn-Def:50(40)
Level 30: Invisibility -- LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(43), RedFtn-Def/Rchg:50(43), RedFtn-EndRdx/Rchg:50(46), RedFtn-Def/EndRdx/Rchg:50(46), RedFtn-Def:50(48)
Level 32: Mass Confusion -- Mlais-Acc/Rchg:50(A), Mlais-EndRdx/Conf:50(33), Mlais-Conf/Rng:50(33), Mlais-Acc/Conf/Rchg:50(33)
Level 35: Mass Hypnosis -- Acc-I:50(A)
Level 38: Blaze -- Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(39), Dev'n-Dmg/Rchg:50(39), Dev'n-Acc/Dmg/Rchg:50(39)
Level 41: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Dmg/Rng:50(42), Posi-Acc/Dmg/EndRdx:50(43)
Level 44: Rain of Fire -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Dmg/Rng:50(45), Posi-Acc/Dmg/EndRdx:50(46)
Level 47: Fire Shield -- ResDam-I:50(A), S'fstPrt-ResKB:30(50)
Level 49: Melt Armor -- Acc-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Thoughts? -
Awesome-sauce! Thank you, kind sir!
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Does the Fire Buff from Embrace of Fire under /Fire buff the Fire Mastery Epic Powers, like Fire Ball? Does anyone have any first hand experience on this matter?
Because if it does, then I gotta take Fire Master, but if it doesn't maybe I will go with Mu Mastery or something else. -
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The server status page says servers are up, but the game client says I can't get in. Is the weekly downtime happening now and the status page is just broken?
What is everyone else experiencing? -
OK, ya got me.
I went into Freedom, and rested it, and got burned - literally. Didn't die, I was smart and tested it on some lowbies. Took damage.
Sooo.... burn still not fixed on live...
Is it fixed on Test? Can anyone who has easy access to Test try it out?
PS - This may be obvious, but the current Burn issue is only on Blasters, NOT other AT's Burns. -
I heard from a reliable source that the Burn fix was coming very soon. (The issue being that currently Burn damages the caster.)
Has the fix made it to live yet - or is it at least on the Test server?
Thanks. I can't go back to playing my amazing Fire/Fire until its been fixed. -
OK, it's not perfect, but I just did my level 33 respec into the IO sets and such, now I have 25% SL and Melee Def, +27% Acc, lotsa global recharge, and 3 good AoEs.
None of that matters, because I loaded up a mission at +1x8, and soloed it. And felt POWERFUL. And felt like a GOD. And felt more like a hero than I ever have in six years in this game.
There was one moment when I accidentally touched a second spawn while fighting the first, I was covered in swarming baddies - popped 2 purples to cap my Def, and went to town. Minutes later, I am standing in a sea of motionless bodies.
And this is at level 33. I don't even have Burn, Scorpion Shield, and many other things.
Wow. -
Is there a command line way to exit the mission once complete - something that does the same as if you clicked on the "exit" button that appears once the mission has been completed?
I ask for two reasons: I have a vision impaired friend who is trying to see if City can be made to work for him, plus I would love to bind mission exit to a key for myself.
Thanks. -
Thanks to several kind folks I am all set now.
These folks are not 'ebil' - they're very helpful. Thanks guys. I depend on you. -
Freedom server...
I need Four Positron's Blast IOs, levels 34-37
- TWO Acc/Dmg
- TWO Dmg/End
Willing to pay 25 million apiece or counter-offer.
Can anyone help a brother out? -
Thanks, however, just got what I needed in game.
However, I am sure there will be more - will opst new needs as I find them.
Thanks.