Mental_Giant

Forum Cartel
  • Posts

    2623
  • Joined

  1. Mental_Giant

    Assassin's Creed

    Quote:
    Originally Posted by VoodooCompany View Post
    Thought the DRM was just to be connected while playing?
    Well, apparently it tries to do things while you're connected. Fortunately blocking the application doesn't render the game unplayable.

    Quote:
    No haven't started yet; I mulled over it too long and didn't get it all downloaded yet. Might have to pull a Mental tonight to get some play time in
    I was thinking of pulling a Full Mental tonight... lots of games out there to play.
  2. Mental_Giant

    Assassin's Creed

    Quote:
    Originally Posted by VoodooCompany View Post
    Something I need to look out for to fix something then? Or was it user error? >.>
    It was hideous DRM, and the solution is have your firewall block the AC executable.

    Have you started playing yet?
  3. Mental_Giant

    Assassin's Creed

    AC is pretty good, now that I got rid of that annoying bug where the game froze briefly every time I killed someone.

    I think the controls could be a little better, but that's par for the course with a console port. Now I'm thinking I should pick up the other three games...
  4. Mental_Giant

    Assassin's Creed

    Quote:
    Originally Posted by VoodooCompany View Post
    I saw another/different commercial for this over the weekend. I think it was strictly for the PS3?
    PS3 and Xbox launch on 10/30.

    PC (and Wii U?) launch in late November.
  5. Mental_Giant

    Assassin's Creed

    Since AC3 doesn't come out for the PC until November, I'm going to pick up the first title at 75% off... SWEET!
  6. I knew I could count on you, Flux. Ironically, the Mayor of Doomopolis is the least Doomful of all!
  7. My tally: nothing.

    So, did anyone use the DXP weekend to finish some toons off, or even to start something new?
  8. I'm liking New Rick... he doesn't play around!
  9. Gratz, MPs!

    Who won the pool?
  10. Amazing. The Atlas Park scenes were particularly powerful.
  11. Quote:
    Originally Posted by Dark One View Post
    Why in the hell would Papa stay in the Monroe Republic when they were practically a hairs-breadth from either the Plains Nation or the Georgia one? At the start, I can see it, but come on.
    Maybe those places are even worse?

    I agree with the comment that those "countries" are way too large. I'd expect warring city-states, like Ancient Greece... not sprawling empires. Especially considering Monroe sounded like the only one with a working train. Maybe that's the point... all of these players have steam engines running, so they are able to hold things together.

    I have to agree with MM... I can see Danny become the "son the Insurance Adjuster Guy never had"... despite the fact that he already has a son. Maybe he wants a new son who doesn't know he was a dweeb before the lights went out.
  12. Quote:
    Originally Posted by VoodooCompany View Post
    Signed up for Marvel Heroes as well for the hell of it. Hopefully that won't suck if I can get into it.
    Cool... as long as you never check out Champion Online.
  13. Quote:
    Originally Posted by VoodooCompany View Post
    That's not much. Considering I imagine you play just as awesome at it as you do this game Replayability? Doing things completely differently can still give you a fighting chance?

    Never was big on the $40+ for a single game. I might have to wait a bit.
    I will replay at a harder difficulty level (and maybe to take my time more), but I think there is an optimal path through the tech tree and you will eventually get burned if you don't follow it.

    It also has multiplayer, so that gives you a lot of replay.

    I would wait for the sale, but it was definitely a worthwhile investment for me.
  14. Quote:
    Originally Posted by VoodooCompany View Post
    How much actual game time did you spend in it?
    33 hours to my first game win.

    Grenades are very effective early on (unless you're in a terror message trying to save civvies), but later, they do less damage than a laser or plasma rifle.

    I wouldn't judge the game by the Demo, but it does give you an idea of what gameplay is like.
  15. Quote:
    Originally Posted by BoneBaby View Post
    I think I'm going to restart now that I have a better grasp of what is going on. I'll take my time, and just because something is listed "priority" doesn't really mean drop everything else.
    Oh yeah, screw their priority list! Your priority should be:

    beam weapons->decent armor->keep putting satellites up->THEN you can think about building alien containment->get interceptors upgraded->get better guns->get better armor
  16. Quote:
    Originally Posted by El_Zilcho View Post
    The Cafeteria was locked from the outside if I recall which I believe was how it was in the comics. The guards left them stocked with food so they could hold out for a while.
    Okay, that makes sense.
  17. Whew... just finished on Normal difficulty. I'm going to take a break before trying "Classic" difficulty.
  18. Quote:
    Originally Posted by Unknown_User View Post
    There was also the Christmas/Holiday episode that focused around the Ice King's origins.
    That was what brought it home for me... poor Simon.
  19. Mental_Giant

    Assassin's Creed

    So... no one likes these games?
  20. Quote:
    Originally Posted by BoneBaby View Post
    I just took on an overseer ship packed with Muton Elites, Ethreal, and a frickin Sectopod... with laser weaponry. I didn't bring my one medic, and everyone was wrecked but managed to survive. My sniper was critial for 3 turns before I plugged the last Muton with run/gun from all three of my assualts within sprinting distance... I was praying I could cover the ground, it was like a superbowl touchdown moment :P
    See, Bone... this is what X-COM is about... moments like that. That's why I think the game is a worthy heir to the original.

    I'm on what I think is the final mission, and it's pretty tough, if only because it's a big map, and I'm running out of medkits, and one character *has* to survive or you fail... and I'm on Ironman Mode.
  21. Mental_Giant

    Assassin's Creed

    I've never played any of these games, but the Colonial setting of the new game intrigues me. Are they any good? What's the gameplay like? Hitman? Thief?
  22. Ha, I got two in the first batch of three I tested! (One had a Will of 96, so she was pretty much a lock.)
  23. Quote:
    Originally Posted by Black Pebble View Post
    L2 wuss it up and reload reload reload.
    What? No way... it's Ironman or nothing!

    I just lost Colonel "Casino" Bauer the other night... my best Heavy Weapons guy, and one of the original squad of 4. Now "Demon" Xiang is the sole survivor of that group.
  24. Holy **** what a premiere!

    SPOILERS




















    For anyone who's read the comic: do we know why the prisoners didn't try exactly what Rick and his gang were doing? Seems like they could have secured the prison themselves.
  25. Quote:
    Originally Posted by BoneBaby View Post
    Well, lets see... where to begin. How about the whole console interface... I hate it really. Dumbed down, oh I dunno, everything. Guess this is like Idiocracy for gamers...
    The interface is fine... I assume your issue is with the Base layout? In retrospect, I think it was needlessly complex in the original, and if they took out Base Raids (which I wasn't a great fan of), then it really doesn't matter as much.

    Quote:
    Why can't a make a rookie a sapper with a bag of grenades? Where's the C4 damnit? You mean, I can't intentionally shoot that wall out to expose the bad guy?
    I actually don't even remember C4, but fine, maybe they should have included it.

    I definitely agree with you about not being able to target the environment. It would have been pretty simple to implement as well. That's an omission.


    Quote:
    There's so much that's been hosed, it is not XCom at all.
    This makes no sense. What isn't X-COM about it?

    Squad-based turn-based tactical combat? Yes!
    Research, Resource Management and Base Building? Yes!
    Building out fighters to take on UFOs? Yes!
    Varied mission types and maps? Yes... actually more variety than the original!

    The camera controls and probably use some work (I don't even know you could rotate the camera until two days ago), but this is just nitpicking. I'm sure you'll enjoy Xenonauts more, but this is really a slick, AAA implementation of X-COM.