-
Posts
6 -
Joined
-
You sure? If you are then I'm adding you to the list of people I'm got to find and do the noodle throwing thing to if I don't like it.
-Match -
Deleted my lvl24 scrapper to start a invul/ss tank. This had better be good Havok or I'll find out where you live and throw wet noodles at your dog.
Thanks for the info.
-Match -
NOTICE!!!!
I've teamed with Lopp. His information is solid. It was because of his ice/rad that I built my ill/rad and my fire/rad. Thanks to you Lopp for all the info you've provided.
-Match -
[ QUOTE ]
[ QUOTE ]
The hold on EM Pulse is so long that hold enhcmts are a waste. I highly sugest 2 acc and 4 rechrg
[/ QUOTE ]
EMP already has a high base accuracy, and typically you'd always use Aim before it, so adding acc is wasted.
Recharges can be added to taste, but I find that 2 is plenty, I rarely needed to use EMP. (rooms full of drones notwithstanding)
[/ QUOTE ]
with 2 acc and tactics I still miss stuff(I typically go after +3 or better). I don't like to miss. heh
-Match -
SOLID GUIDE!! 5 stars!!
The only items I would say defferently would be concerning slotting.
The hold on EM Pulse is so long that hold enhcmts are a waste. I highly sugest 2 acc and 4 rechrg
I would sugest that LR is almost good enough out of the box. 1 acc 1 slow
EF is an end hog, but mobs die so quickly that I found that anything more than 2 end redux wasteful.
After saying all of that, I will say that it really comes down to play style. YMMV
-Match -
Is there a spanish translation?
-Match