Master-Blade

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  1. Quote:
    Originally Posted by Aggelakis View Post
    Looks like minimum specs didn't change except the addition of Win7.
    Nice catch.. For a long time they stated they did not support Windows Vista or 7, so it's nice to see they added it to the list finally.

    However, they have not yet updated this page to reflect it:
    What NCsoft® products are supported to play on Windows Vista™?
    Quote:
    Currently, only Aion, Guild Wars and Lineage II are officially supported to play on Windows Vista. However, all of our products should play on Windows Vista without issue.
  2. Just because nobody else has linked it yet...

    System Requirements for City of Heroes updated 04/21/2010

    Quote:
    For Windows PCs:

    Minimum PC System Requirements:

    * OS: Microsoft® Windows® XP/Vista/7
    * Processor: Intel® Pentium® III 1 GHz or AMD Athlon™ 1 GHz MHz
    * RAM: 512 MB RAM or more
    * Video: NVIDIA® GeForce 2 Series, ATI™ Radeon® 8500 or Intel® i810G Series Video Card
    * Hard Drive Space: 4 GB Available HDD Space
    * Internet: Broadband Internet Connection
    * Input: Keyboard and Mouse

    Recommended PC System Requirements:

    * OS: Microsoft® Windows® XP/Vista/7
    * Processor: Intel® or AMD Dual Core processor
    * RAM: 2 GB RAM or more
    * Video: NVIDIA® GeForce FX 5600 Series (or higher), ATI™ Radeon® 9600 (or higher)
    * Hard Drive Space: 6 GB Available HDD Space
    * Internet: Broadband
    * Input: Keyboard and Mouse

    Recommended PC "Ultra Mode" System Requirements:

    * OS: Microsoft® Windows® XP/Vista/7
    * Processor: Intel® or AMD Dual Core processor or higher
    * RAM: 4 GB RAM or more
    * Video: NVIDIA® GeForce 8 Series (or higher), ATI™ Radeon® HD 2000 Series (or higher)
    * Hard Drive Space: 6 GB Available HDD Space
    * Internet: Broadband
    * Input: Keyboard and Mouse

    For City of Heroes on a Macintosh:

    Minimum Mac System Requirements:

    * OS: Mac OS X 10.5.5 Leopard
    * Processor: Intel Core Duo Processor
    * RAM: 1 GB RAM or more
    * Video: ATI™ Radeon® X1600 or NVIDIA® GeForce 7300 GT with 128MB of Video RAM, or X3100 Intel integrated graphics chip
    * Hard Drive Space: 5 GB available HDD space
    * Internet: Broadband Internet Connection
    * Input: Keyboard and Mouse

    Recommended Mac System Requirements:

    * OS: Mac® OS X 10.6.3 Snow Leopard or higher
    * Processor: Intel Core 2 Duo Processor or higher
    * RAM: 1 GB RAM or more
    * Video: NVIDIA 7300 GT (or higher), ATI X1600 or higher, X3100 (or higher) Intel integrated graphics chip (Intel GMA950 not supported)
    * Hard Drive Space: 5 GB available HDD space
    * Internet: Broadband
    * Input: Keyboard and Mouse

    Recommended Mac "Ultra Mode" System Requirements:

    * OS: Mac® OS X 10.6.3 Snow Leopard or higher
    * Processor: Intel Core 2 Duo Processor or higher
    * RAM: 3 GB RAM or more
    * Video: NVIDIA GeForce™ 8800 Series (or higher) or ATI® Radeon® 3870 (or higher) graphics card
    * Hard Drive Space: 6 GB available HDD space
    * Internet: Broadband
    * Input: Keyboard and Mouse

    *At this time, only Intel based Macs are supported for playing City of Heroes on.
    I don't necessarily agree with their Minimum specs.. but those specs should still allow the game to work. It just wont really be playable or enjoyable unless you are at least at the Recommended specs.

    The specs listed for Ultra mode also seem low, but again, that's only what's needed to get them to function. Standing still, things look awesome! You'd need higher hardware to get better playability from the new game settings.

    To answer the OP:
    NO. The minimum specs have not officially changed, but many of us feel they should have been raised a long time ago.
  3. Quote:
    Originally Posted by Techbot Alpha View Post
    I never knew you could have a limit on story arcs, only active missions...
    Yep. This usually ends up with players asking "Why wont Maria Jenkins talk to me?" (or give me her story arc with Tyrant at the end)... because they need to clear some old arcs first.
  4. Quote:
    Originally Posted by Grey Pilgrim View Post
    His response was a tad snarky, but I thought he was referring to the official messages stating that players should not lose their items/ the devs don't want players to lose them. From Avatea's post: "We apologize for this inconvenience and want to emphasize that this unavailability is to allow us to get this problem fixed but also for our players not to lose items in the meantime and cause further inconvenience."

    But who knows how it will come out in the end.
    "lose items in the meantime" was in reference to only getting a single item when buying a stack. If you claim 10, you'd lose 9, so they took it offline so nobody else would lose anything until they could fix it.

    But I get the point you are trying to make... if the Dev's don't want us to lose items, and are taking down a service to prevent any further loss of items.. then taking the service down would certainly not make us lose anything.
  5. Quote:
    Originally Posted by Turgenev View Post
    Y'know, the only easter egg I remember is the one in the projector area, when you click on the desk.
    Quote:
    Originally Posted by Snow Globe View Post
    There is the x-ray in the medical area, and the morgue as well. However I've been told that they've existed since the zone revamp in Issue 10.
    Quote:
    Originally Posted by GavinRuneblade View Post
    Where are these?
    The room inside the Vanguard base where a Briefing Instructor is standing in front of a projector.. you can click on the desk in the corner.

    In the Hospital, you can click on the X-Ray pictures on the wall in the back.
  6. Quote:
    Originally Posted by Arnabas View Post
    Odd... I remember one of the devs talking about the end-game content (not sure if it would be the Incarnate stuff, but I assume it is) and saying we could earn 10 more "universal enhancement slots" or something like that. I got the distinct impression that we would be able to add a 7th enhancement to powers.

    I'll have to go search for the exact quote.
    To me, a "universal slot" means that whatever is permitted to be slotted in it will affect your whole character, not just a single power. Sounds more like a set bonus than a 7th slot.
  7. Quote:
    Originally Posted by Sharker_Quint View Post
    i know. i said that in response to his question about reading the post.
    He asked Dumple if he had actually read Cobalt's post. He didn't ask if Dumple read Fleeting's response before posting. That had nothing to do with it.

    *confused
  8. Quote:
    Originally Posted by Sharker_Quint View Post
    actually, if you look at the time stamp, they both posted at the same time. so, ergo, they were both typing at the same time.
    I don't think that's the point they were trying to get across. lol

    It appears Roderick was simply ripping on Dumple's "oopsie", and the last part was directed at the OP, simply confirming what Fleeting said. The timestamps are irrelevant.
  9. Quote:
    Originally Posted by Berzerker_NA View Post
    I don't know but..... it might be a good idea to make one of those global messages about it, like the one they gave us the day before i17 went live, warning about losing purchase history information..
    They did...

    Type /gmotd in-game to verify.

    There is a second Tab for Known Issues, on which it says the same thing that's in Avatea's forum Announcement... word for word.
  10. Quote:
    Originally Posted by DarkGob View Post
    Check out the Base Jumper badge in RWZ (the badge isn't hidden but it's near the entrance to a hidden area). Unless War Witch wasn't referring to that hidden area, in which case I have no idea what she meant.
    That isn't a new badge, and that isn't a new area... so I doubt it has anything to do with War Witch's comments about i17 content. Most people have come to the conclusion that she was referring to the not yet earned MoLGTF badge.
  11. Quote:
    Originally Posted by Derangedpolygot View Post
    I cannot take anything of the market once I get the "Market is too busy to process your request". Swapping toons doesn't change it, nor does reloading the the game. Market is busted(Like many, many other things). This was had to have been rushed to live for Anniversary.
    Quote:
    Originally Posted by Aggelakis View Post
    Quote:
    Originally Posted by Zubenelgenubi View Post
    Yes, but the announcement in which they say why does not mention this particular issue.
    I'm going to assume Aggelakis said that in regard to the person directly above, which I have included in a quote as well.

    In that case, the link makes perfect sense because Derangedpolygot doesn't realize his experience is a direct cause of the markets being down.

    Let's pretend you have an item for sale in a Consignment shop in real life, but the store is closed a particular day... You're item is not lost, but you wont be able to retrieve it until they reopen. You can go back home and send a family member or friend to check on the store for you, but they will have no luck either until the store actually reopens.
  12. Quote:
    Originally Posted by ChaosExMachina View Post
    Resolution is 1400x900, so a 50% increase is weird.
    Saying it's a 50% increase is false-logic though. The actual value is based on some decimal that is rounding to that number of pixels. Your 4 pixels could be anywhere between 3.5 and 4.4999..., and my 6 pixels could be anywhere between 5.5 and 6.4999... That means the actual increase could really be anywhere between 22% and 86%.

    For now, let's assume yours really equates to 4.4999 pixels, and mine is 5.5, making it only a 22.2% improvement, which is closer to the actual resolution increase of around 20%... so it's not as weird as you think.

    As I said above, when I scaled down to 1024 resolution, it still had only 4 pixels. Assuming my resolution scales to the same size of 5.5 as we used above, we can assume the 1024 res is at the other end of the rounding spectrum at 3.5, giving it an increase of 63.6%, which fits the actual resolution increase of 64%.

    It just depends what the original size of the font was before it was reduced to each of our resolutions and recalculated and rounded. The higher resolution you use, the higher chance to be bumped up another pixel of detail.
  13. I just did this with my Widow.. WOW!

    They stacked Mind Link on each other, used multiple smoke grenades so I could not even see them, and they love to Placate and Elude.

    It was brutal.
  14. Master-Blade

    Hello

    Quote:
    Originally Posted by The Infamous Gamer View Post
    Hello!!! Just joined the server?xD
    He's been here a long time. He going on break for a few weeks, then comes back and makes a "Hello" post.. get's welcomed back.. then disappears for another month or two just to come back and do it again. haha.
  15. Quote:
    Originally Posted by ChaosExMachina View Post
    What resolution are you running?
    1680x1050

    As proof of concept, I took a screenshot of my full screen and resized it to a 1024x640, the numbers became 4 pixels high and unreadable, just like yours.

    If you want better quality, you have to use a higher resolution, but it's not going to make it any bigger, and your performance in the actual game may drop.
  16. Quote:
    Originally Posted by ChaosExMachina View Post
    Master, yours is larger.

    Now why is it super small for some (4 pixels), and more tolerable for others (6 pixels)?
    Like I said before, mine is not really "larger". It's the resolution you are using that decides how many pixels per inch, and therefore how many pixels high the number is for you.

    Having more pixels does not make mine bigger. If you take a high resolution image and display it on a low resolution screen, it's going to look bigger.

    Taking a picture from 2 different resolutions are going to appear different sizes when viewed size-by-side on the same screen, even though they would look the same size if viewed next to each other on their original monitors. The only difference would be quality, not size.
  17. Quote:
    Originally Posted by Hazzard_County View Post
    Anyone know the name of the arc Hero side? Is it called Army of Me?
    There is no "Army of Me" badge on Heroside... but there are still 2 new arcs.

    In Ouro, look for "Twisted Reflections" in the middle of the 25-29 list.
    Completing it will unlock "Looking Through the Glass" right above it on the list.

    On Villainside, look for "Me, Myself, and my Other Selves" also in the middle of the list.
    Completing it will unlock "Good Villains Never Die" further down.
    - While running "Good Villains Never Die", select "8 clones" during the first mission to earn the "Army of Me" badge.
  18. Master-Blade

    The 600 Club!

    Quote:
    Originally Posted by Kheldarn View Post
    Congratulations, Oya, and Mat... er... Master-Blade!!
    lol.. been a while since somebody referenced my old forum name, Mateo. Thanks

    Gratz to Oya and Matt as well!
  19. Quote:
    Originally Posted by Suzumebachi View Post
    Wow, I wish they were that large on my screen. Here's what I can see....

    Well technically, we'd both see them the same "size", but it's the resolution giving mine better quality. The reason it looks different on the forum is because the higher resolution image scales larger on your screen if you are using a lower rez.

    That said, I definitely feel for you. Those numbers are certainly not readable. I can only guess that's a mix of 48s and 49s, but it's hard to tell which are which. lol
  20. Quote:
    Originally Posted by Call Me Awesome View Post
    Hmm, my mistake, you are correct and I was misremembering. Interesting that on your post I saw an "image moved or deleted" but when I quoted it I got the image.
    Sorry about that. I posted as it was uploading and the upload apparently failed for some reason. By the time you reloaded the page, I had done it again.
  21. Quote:
    Originally Posted by Call Me Awesome View Post
    That looks like it's from the enhancement tray... it's even smaller on the management screen and the enhancement number is on the bottom.
    Ok, if that's what you think.. here it is again showing the name of the power it's in, with the original size below it.



    I think you meant that SOs have the numbers at the bottom, but those are still the same size anyway.
  22. Anyway, here is an enlarged picture of what I see.. the number is 8 pixels if you include the black border.



    Not that it matters how many exactly.. It's still very small. lol
  23. Quote:
    Originally Posted by ChaosExMachina View Post
    It's 6 if you count the black border around them, but it is basically a square. How do you use the attachments feature here? I could upload it.
    You have to host it on another site and use the [img] tags.
  24. Quote:
    Originally Posted by ChaosExMachina View Post
    I counted them. They are 4 PIXELS TALL.
    Mine are 6 pixels tall, not including the 2 more pixels for the black border. lol