MarvelatMee

Mentor
  • Posts

    564
  • Joined

  1. MarvelatMee

    Next Set of TF's

    Looks good Gin. Thanks
  2. Quote:
    Originally Posted by Silverx View Post
    Update- Toon will be a scrapper Kinetic/Elec named Emerald Deathstalker.
    I have him parked in the tutorial. We will all start at lvl 1 and run through starting at the tutorial correct? This way I wont touch him till we start.


    Silverx
    You will like Electric Armor. It's has great benefits during missions with Carnies and Malta or anything energy based. Also in pvp no one can tp you into a drone.
  3. Quote:
    Originally Posted by Bill Z Bubba View Post
    I don't like the sound effects. Good thing I can fix that. I might do a KM/SD brute. (We can do KM with SD, can't we? I never checked during beta.) That combo should put out some rather stupid ST damage.
    This is what I decided as well.
  4. The name of my new Elec/Elec Dom is Shock Master Marvel
  5. Ah yes I forgot about that. I need to move some 50s around.
  6. Quote:
    Originally Posted by Snickerdoodle View Post
    GR did start today for preorders.
    LOL! This is what happens when I have to work. I started hating queues during the AION start...
  7. Very. I guess people thought GR started today.
  8. I'll bring Pando and see if I can get him the 3rd MofTF
  9. Quote:
    Originally Posted by Luna de Nocturne View Post
    Current Auto Sign Up Roster for Fall 2010 Monday Night Horde Red Side Run
    • Luna: Mind or Electric Dom
    • Ex Iferis: TBA
    • Angeliscar: Fire/Storm Corr (Maybe)
    • Paragon: Frad or Tank (Maybe)
    • Torrentor: Elec/Kin Controller (Maybe)
    • Zendain: Kinetic Melee Something
    • Goldberg: Dom, Brute or Stalker (Maybe)
    • Playtime: Brute (Maybe)

    List of People Who Will Sometimes Join Us
    • Turg: TBA
    • Caliburst: TBA
    • Marvel: Earth/TA Controller
    • WinterScourge: Tank (Maybe)

    Please let me mod my original comment. I will be making an Elec/Elec Dom for this run Luna. Name being withheld until I make it LOL!.
  10. It may have changed but at one point if you aggro'd a mob, that mob would follow you no matter where you went. You would either have to kill or be killed or zone out.
  11. Maybe too late but go ahead and put me down as a TBA.
  12. Can't say about the one before but the one on Beta was never defeated as far as I know.
  13. It was a good run last night. Thanks to all. Pando will be up for the Dr K next week.
  14. THIS IS NOT MY STRATEGY BUT A COPY AND PASTE FROM DIFFERENT SOURCES.

    Possible Strategy
    Preparation:
    Team Preparation

    Prepare your teams ahead of time - you'll need all twenty-four (24) players possible. You will need to have three teams of eight, and it is best to coordinate ahead of time who is leading what team. It is best to assign each team the name of one of the particular obelisks (Gloom, Woe, Despair).

    Prior to running the trial, it is helpful/essential to gather shivans & nukes for all team members. The day of, or prior, each team should meet and help each other through Bloody Bay & Warburg to ensure that as many team members as possible have these additional weapons in their arsenal.

    It is also suggest to meet in Pocket D and enter the SG base there, due to convenience of the medical rez units and insp vendors in Pocket D.

    What (is suggested) You'll Need
    A. Go to Bloody Bay, get shivans.

    B. Go to Warburg, get one of each rocket (Chemical, Biological, Nuclear).

    Part One:

    1. Assemble at respective obelisks for team (Woe/Gloom/Despair).

    2. Team Leaders only communicate in the Request channel.

    3.Teams attack Judgment Cube spawns simultaneously (it is suggested MM's/tanks/brutes head in first to buffer squishies from insta-death). When the cube's spawns are defeated, the Obelisk's shields will go down.[/i]

    4. Team Leaders, when your obelisk's shield is down, in the Request channel, shout "Exposed."

    5. Teams attack obelisks (it is suggested MM's/tanks/brutes head in first to buffer squishies from insta-death). Bring the Obelisk's health down to 30%. Forcing the Natterlings away from the obelisks reduces its regeneration.

    6 Go to step 3 and repeat until all teams's Obelisks are at 30%. When your team's obelisk is down to 30%, do NOT defeat it until the others are all exposed. Beat it down some, but the defense will come back and the Rularuu will respawn. So it's a matter of maintenance and timing.

    6A Team leaders try to slow down or speed up attacks to try to match other teams. If it looks like all three groups are at the same pace, you might try to finish the obelisks without holding at 30%. Leave that decision in the hands of the raid leader.

    7 Once everyone is ready and all obelisks are exposed to 30%, then attack and defeat. The Obelisks will be restored 30 seconds after being defeated, so it is critical for all three to come down within the 30 second window of the first one coming down.

    Part Two:

    1. Assemble at the central access point and buff up.

    2. Everyone enter the access point, and immediately move to the left of the entrance.

    3. At the request of the team leader, launch a few Biological Mutagens. Take out the cube spawns from one side of the map (under one of the cubes is fine).

    4. When the Aspect's shield is down, at the request of the team leader, drop a couple of Chemical Burns and Nuclear Blasts and whatever else you've got.

    5. Expect the Aspect's shields to go up, and when it does, retreat to the edge of the circle defeating all the cube spawns quickly. Do NOT stay in the center as you will get attack by spawns from all three cubes AND the Aspect (while it has its shields up).

    6. When all the cube spawns are defeated (hopefully quickly), toss everything you've got at the Aspect (including more Nuclear Blasts if you have them).

    7. Repeat as needed or until time runs out.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~

    Addendum

    Here is a suggested roster to use the forum to announce and coordinate teams:
    -----

    Team Gloom
    Team Leader:
    2.
    3.
    4.
    5.
    6.
    7.
    8.

    Team Woe
    Team Leader:
    2.
    3.
    4.
    5.
    6.
    7.
    8.

    Team Despair
    Team Leader:
    2.
    3.
    4.
    5.
    6.
    7.
    8.


    Addendum#2

    Addition: A global channel should be utilized so that all three teams can communicate directly with each others. Teams should not communicate in the Team channel, only team leaders should do so when specific commands need to be giving i.e. Halt, Attack, Retreat, Regroup, etc.

    Teams attack Judgment Cube spawns simultaneously (it is suggested MM's/tanks/brutes head in first to buffer squishies from insta-death). When the cube's spawns are defeated, the Obelisk's shields will go down.

    4 Team Leaders, when your obelisk's shield is down, in the Request channel, shout "Exposed."

    5 Teams attack obelisks (it is suggested MM's/tanks/brutes head in first to buffer squishies from insta-death). Bring the Obelisk's health down to 30%. Forcing the Natterlings away from the obelisks reduces its regeneration.

    6 Go to step 3 and repeat until all teams's Obelisks are at 30%. When your team's obelisk is down to 30%, do NOT defeat it until the others are all exposed. Beat it down some, but the defense will come back and the Rularuu will respawn. So it's a matter of maintenance and timing.

    6.1 Team leaders try to slow down or speed up attacks to try to match other teams. If it looks like all three groups are at the same pace, you might try to finish the obelisks without holding at 30%. Leave that decision in the hands of the raid leader.

    7 Once everyone is ready and all obelisks are exposed to 30%, THEN attack and defeat.

    My Search Techniques Are Weak But This Is What Came Up With This Morning. :-)
  15. I will be around most nights but I can't be an auto-add. I will start bringing my Earth/TA Controller Mucho Organto.
  16. Good luck on your run. I need to start the interest over on Freedom now.
  17. I was actually thinking about moving some of 50s from Freedom to Infinity since I'm buying slots now too.
  18. LOL! I think it was Mother that shot Mr E across the room. Also that purple drop I got about one minute into the first mission was SWEET. Seeing those purples letters flash on the screen quickens the pulse.
  19. Good run last night. Sorry I had to bail after we finished but 0430 comes early for me :-)
  20. MarvelatMee

    Next Set of TF's

    Gen you can add me too except for the Shards. I will make a new Electric Controller for this run.

    I will look at those as they come up, thanks
  21. Quote:
    Originally Posted by Postagulous View Post
    I'll be here for this TF, but after that I'll have my subscription turned off, so no need to auto-add me.

    We're cutting back on the $15 here, $11 there, $17 here, that we do around the house each month. CoH is one of my things that's going.

    But I will be there tomorrow.
    Sorry to hear that Postagulous. It's been great teaming with ya. Hope in the future you can make it back. I'll see ya tonight though.
  22. ok I'm going to bend my ears back and try this again with Pandoman, BS/Ele Scrapper.
  23. Quote:
    Originally Posted by Myrdinn View Post
    Aye.
    I think they were just much better at landing holds than I remember. Plus, I think about thirty of those deaths on my team's run were me; the sappers would nail me as I spun into a group... which would result in all my toggles being stripped after a second or so, and I'd faceplant. :-S :-Z
    Thats why I love Ele Armor for my Scrapper. I eat Carnies and Malta for lunch. :-)
  24. Whoa this took longer than I figured...I'm working on my second pot of coffee this moring at work. :-)
  25. Quote:
    Originally Posted by MarvelatMee View Post
    Please add me and I will bring one of my tanks. Thanks
    I decided to bring Maxus Orangus, the Stone/SS Tank. Thanks