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Posts
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Joined
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What about if you already have a beard and an eye patch?
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How does the goatee work if you allready have a beard?
Anyway, I really wanna go run the arch on my other characters just to look at the evil twins. -
I just did the first of the new hero story archs but there's a couple funny things about it that mostly has to do with the character I'm playing.
For one thing, I'm not a hero, I'm a bounty hunter and have actually killed people. But my character wouldn't really want to take credit for kills he didn't do so that's OK.
At one point when talking to myself I asked the question "are you a clone" to which he replied, no I come from the same place you do just in a different dimention. This is funny because the game doesn't realize how much of a contridiction that is as my character is a clone so if he comes from the same place I do he would also be a clone but he said he wasn't.
Also the evil version, I'm not entirely sure because my costume is so dark anyway but it looked like his coloring was backwards. I mostly noticed in on one of my swords which has a gold handle and silver blade but the evil me had a silver handle and gold blade. -
3 of 3 has just been updated.
Changes made...
Like the other 2 the story arch is now 1-54.
And for the first time ever I have enough space to create Vestereo's Army which appears in the last mission of the story arch. Like other custom groups I've created it is a blend of custom characters and standard characters with custom coloring. There are 4 custom minions, 3 custom LT.s, and 3 custom Bosses as well as the standard NPCs which you may or may not see depending on your level.
All custom NPCs now have descriptions.
I've added Tsul as an ally in the 2nd mission as well as the Goth Soul Demons who will start to patrol the mission as soon as Tsul is rescued. This should make the mission a little easier to solo.
Lord Vestereo has been changed to spawn off of Lord Imperial's health rather than Merlin's. This will both make the mission easier and make it so Lord Vestereo can help kill Merlin.
The NPCs have been changed from Arachnoids to Circle of Thorns.
3rd mission, the Storming of Rain you need to kill to complete the mission now has a unique name so you can tell him apart from the rest and his name is... Bob.
4th mission has been changed to Custom Legacy Chain.
Last mission map is now Sybil Temple.
The first mission may be changed to a custom group because I don't really know if the standard NPCs can be leveled down for low level players. Please let me know if this poses problems and I'll work out a solution. -
OK I lied. I had nothing else to do so I worked on 2 of 3 Lord Imperial's Girl Trouble. See Rial Vestro signature for arch ID.
Changes made.
You might notice in the mission description before you even start playing that a typo which read "two many villains" now says "Three main villains". "Neither of which are actually evil" has also been changed to "Two of which are not actually evil"
The demon now has an offical name, a new look, and new power sets. Tsul (Lust backwards) now looks like a demon doupleganger of Cameron the Lovely. Her powers are Demon Summoning/Pain Domination.
A new Custom Group, Goth Soul Demons, has been added. Tsul has been moved into this new group. 4 Custom minions, 2 Custom Lt.s, and 1 Custom Boss has been created for this group. Several Demon looking standard NPCs have also been added in. The group may look very different depending on your level.
The first mission map has been changed to Bat'zul Hell.
Battles have been replaced with patrolls. Some are Circle of Thorns others are Goth Soul Demons. (Note: Most Goth Soul Demons are enemy but the Patrolls are set to Ally.)
Goth Soul Gang has been updated. Thugs now use the Dual Pistols version of the powers shared with Thugs and Enforcers use all the Dual Pistols powers EXCEPT for what is shared with Thugs. Standard NPCs have also been added, the group may look very different depending on your level.
Custom Group Midnight Squad has been updated. Custom characters added and more Standard NPCs added. Group may look very different depending on your level.
All custom NPCs now have descriptions. Standard NPCs have custom coloring but do not have custom descriptions.
I played threw just before posting and it's allot more fun now. With the mix of custom and standard NPCs and 3 different custom groups, the extra space really helped bring my original vision for these mission out more. This was an awfully hard story arch to do because I never had space for the 2 groups now I have space for 3. -
Hey everyone, only had enough money to pay for one account and it's not the one I normally post with. So this is Rial Vestro letting you know that I've just republished my first story arch. Check back in the signature of my last post for arch ID. It's 1 of 3 Lord Imperial's Origin.
Changes I've made.
All custom characters now have descriptions.
Standard characters have been added to my custom groups. Coralax and Spectral Pirates are now part of the Flying Dutchman and the Standard Legacy Chain have been added in with my Custom versions. Standard characters have been recolored but I have not changed their descriptions.
Level range has been changed to 1-54. This also means that depending on your level you may see a very different arrangement of enemies every time you do the story arch. The standard NPCs will only show up if you're in their level range. (I've tested this.)
The Stranger's powers have been changed to Dual Pistols/Willpower
Custom Legacy Chain have been made harder. I recommend useing a character in the same level range as the standard Legacy Chain. (Between 5 and 30) The customs aren't as difficult when there are standard characters mixed in. If you attempt the arch outside the standard level range and only fight my customs be prepaired for large mobs of pet casters.
The Circle of Thorn helper in the 3rd mission has been changed to a Random CoT named CoT Leader. This is to better accomidate that the story arch now reaches across all levels.
4th mission map has been changed to Atlas Park Fashion show so no more astroid that doesn't make sence to be there in a CoT mission.
The other 2 story archs have not yet been updated. I intend to work on one a week. Please try the first story arch and give me your feed back so I can make changes as quickly as possible. Hopefully by next week I'll have my normal account working again.