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Posts
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Joined
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I gave a friend a present and she got a stocking cap

EDIT for Grinchiness -
Did a few hours testing with my Merc/TA mastermind today. For masterminds at least, TA has become a very nice set. The new recharges and the poison gas arrow changes coupled with the bodyguard buff have made this set very powerful. I can debuff mobs and easily survive their aggro, which allows me to use the AoE debuffs/controls at the very beginning of fights, which is always the best time for TA due to mob scatter and animation times.
On the buggy side, I do have to report Oil Slick arrow never ignited once, not even when my commando used his flamethrower attacks. It appears to be worse on test than on live. -
Trick arrow is seen as the weakest mastermind secondary, much less a defender primary, and with the new patron pools there is little incentive (from a purely power perspective) to take the set. Adding an unreliable sleep to PGA really wont change that.
That snark aside, I really do appreciate you taking the time to inform us of the work you've done, Castle. I'm guessing this was a "fix the powers that didn't do what they said" kinda fix, and that the "fix the powerset that doesn't perform up to expectation" will hopefully come in time. -
Hmm, my corrupters and stalkers and brutes all see some nice things in there they would like

My poor Merc/TA mastermind, though.
-single target hold (got one)
-AoE immobilize (got one)
-cone attack (got one)
-S/L shield (hmm...)