Mage_Black

Apprentice
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  1. Mage_Black

    Ma/sr

    I believe the Hams in Praticed Brawler also give Defense Debuff Resistance. Two puts me around the SoftCap. The regulars Defense IOs slotted also help put me at the 45% SoftCap.
  2. Mage_Black

    Ma/sr

    A couple of friends wanted to see my ma/sr build. They were skeptical about a few things. Endo issues, perma hasten, etc... Well here you guys go! Anybody that can help improve this build. Please do so. It will be highly appreciated. Hero Plan by Mids' Hero Designer 1.93
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Dragon: Level 50 Mutation Scrapper
    Primary Power Set: Martial Arts
    Secondary Power Set: Super Reflexes
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Concealment
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Storm Kick -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(3), C'ngImp-Acc/Dmg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/Rchg(5)
    Level 1: Focused Fighting -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Rchg+(9)
    Level 2: Focused Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(15), LkGmblr-Rchg+(17), LkGmblr-Def/EndRdx/Rchg(50)
    Level 4: Agile -- DefBuff-I(A)
    Level 6: Cobra Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(21), HO:Nucle(23)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(31)
    Level 10: Crane Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Dmg/EndRdx/Rchg(27), HO:Nucle(27)
    Level 12: Practiced Brawler -- HO:Membr(A), HO:Membr(15)
    Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(42)
    Level 16: Dodge -- DefBuff-I(A)
    Level 18: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), LkGmblr-Rchg+(31)
    Level 20: Quickness -- Run-I(A)
    Level 22: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(34), GSFC-Build%(34)
    Level 24: Boxing -- HO:Endo(A)
    Level 26: Dragon's Tail -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
    Level 28: Lucky -- DefBuff-I(A)
    Level 30: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(31), Aegis-ResDam(34), Aegis-ResDam/EndRdx/Rchg(37)
    Level 32: Eagles Claw -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/EndRdx/Rchg(40), HO:Nucle(40)
    Level 35: Evasion -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Rchg+(42), LkGmblr-Def/EndRdx(42)
    Level 38: Weave -- Ksmt-Def/EndRdx(A), Ksmt-Def/Rchg(39), Ksmt-EndRdx/Rchg(43), Ksmt-Def/EndRdx/Rchg(43), Ksmt-ToHit+(45)
    Level 41: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(43), BasGaze-Acc/Rchg(45), BasGaze-Acc/Hold(50)
    Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(46)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Stealth -- LkGmblr-Rchg+(A)
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 0: Freedom Phalanx Reserve
    Level 50: Cardiac Core Boost
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(13)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc(11), P'Shift-End%(13)



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  3. Mage_Black

    Elec/Invun

    I would like to thank Tal of Protector Realm. He took a look at my build and suggested a few tweaks. He was bit worried that I would have accurancy issues and suggested some of the changes that I have made. Please critique. I want to make this build as good as possible. Villain Plan by Mids' Villain Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Aries Black: Level 50 Magic Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Invulnerability
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5)
    Level 1: Resist Physical Damage -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam/Rchg(7)
    Level 2: Temp Invulnerability -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(9), Aegis-ResDam/EndRdx/Rchg(9)
    Level 4: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(13), Dct'dW-Rchg(13)
    Level 6: Jacobs Ladder -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(15), Erad-Acc/Rchg(15), C'ngBlow-Acc/Dmg(17), C'ngBlow-Dmg/Rchg(17), C'ngBlow-Acc/Rchg(19)
    Level 8: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(19)
    Level 10: Resist Elements -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(21)
    Level 12: Thunder Strike -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(23), Erad-Acc/Dmg/EndRdx/Rchg(23), C'ngBlow-Acc/Dmg(25), C'ngBlow-Dmg/Rchg(25), C'ngBlow-Acc/Rchg(27)
    Level 14: Super Jump -- HO:Micro(A)
    Level 16: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
    Level 18: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(29), Aegis-ResDam/EndRdx/Rchg(31)
    Level 20: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), Aegis-Psi/Status(31)
    Level 22: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(33), Mocking-Taunt/Rchg/Rng(33), Mocking-Acc/Rchg(33), Mocking-Taunt/Rng(34)
    Level 24: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(34)
    Level 26: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
    Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Rchg+(37)
    Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(39), S'fstPrt-ResDam/Def+(39), GA-3defTpProc(39)
    Level 32: Lightning Rod -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(40), Armgdn-Dmg/EndRdx(42)
    Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(42)
    Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(43), LkGmblr-Rchg+(43)
    Level 41: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(43)
    Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
    Level 47: Physical Perfection -- Numna-Regen/Rcvry+(A), P'Shift-End%(48)
    Level 49: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Rchg+(50)
    Level 50: Cardiac Total Radial Revamp
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Fury
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(46)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod/Rchg(48), P'Shift-End%(50)



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  4. Mage_Black

    Elec/Invun

    Come on guys. I know this build is not perfect. Please critique!!!
  5. Mage_Black

    Elec/Invun

    This is what I'm currently working on at the moment. This is a PVE build, Not quite done with my PVP. Please critique. Any improvements will be appreciated! Villain Plan by Mids' Villain Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Aries Black: Level 50 Magic Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Invulnerability
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Villain Profile:
    Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), HO:Nucle(48), HO:Nucle(50)
    Level 1: Resist Physical Damage -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(11), Aegis-ResDam/Rchg(13)
    Level 2: Jacobs Ladder -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(15), C'ngBlow-Acc/Dmg(15), C'ngBlow-Dmg/Rchg(17), C'ngBlow-Acc/Rchg(17)
    Level 4: Temp Invulnerability -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(19), Aegis-ResDam/EndRdx/Rchg(19)
    Level 6: Dull Pain -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal/Rchg(21), Numna-EndRdx/Rchg(48)
    Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 10: Resist Elements -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(23)
    Level 12: Thunder Strike -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(23), Erad-Dmg/Rchg(25), C'ngBlow-Acc/Dmg(25), C'ngBlow-Dmg/Rchg(27), C'ngBlow-Acc/Rchg(27)
    Level 14: Super Jump -- HO:Micro(A)
    Level 16: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
    Level 18: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), Aegis-ResDam/EndRdx/Rchg(31)
    Level 20: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), Aegis-Psi/Status(33)
    Level 22: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(33), Mocking-Taunt/Rchg/Rng(33), Mocking-Taunt/Rng(34), Mocking-Rchg(34)
    Level 24: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(34)
    Level 26: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
    Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(37), LkGmblr-Rchg+(37)
    Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), S'fstPrt-ResDam/Def+(39), GA-3defTpProc(40)
    Level 32: Lightning Rod -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(42)
    Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(43)
    Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(43), LkGmblr-Rchg+(43)
    Level 41: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(45)
    Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg/Rchg(45), Thundr-Dmg/EndRdx/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Dmg/Rchg(46), Apoc-Acc/Rchg(46)
    Level 47: Physical Perfection -- P'Shift-End%(A), Numna-Regen/Rcvry+(48)
    Level 49: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Rchg+(50)
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Cardiac Total Radial Revamp
    ------------
    Level 1: Brawl -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(3), P'ngS'Fest-Dmg/Rchg(3)
    Level 1: Fury
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(5)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(5), P'Shift-EndMod/Rchg(7), P'Shift-End%(7)



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    |-------------------------------------------------------------------|
  6. Mage_Black

    Spines / Invun

    WOW...I'm speechless....All I can say is Thank You!
  7. Mage_Black

    Spines / Invun

    I have tweaked a few things. Please critique.
    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Spike: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Invulnerability
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Barb Swipe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), HO:Nucle(5)
    Level 1: Resist Physical Damage -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam/Rchg(45)
    Level 2: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/EndRdx(9), RctvArm-ResDam/Rchg(11)
    Level 4: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(13), Dct'dW-Heal(15), Dct'dW-Rchg(15), RechRdx-I(17)
    Level 6: Spine Burst -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(17), Erad-Acc/Rchg(19), C'ngBlow-Dmg/Rchg(19), C'ngBlow-Acc/Dmg(21), C'ngBlow-Dmg/EndRdx(21)
    Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(9)
    Level 10: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/Rchg(11), Aegis-ResDam/EndRdx(23)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
    Level 14: Super Speed -- HO:Micro(A)
    Level 16: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/EndRdx/Rchg(27)
    Level 18: Impale -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(31), Enf'dOp-Acc/EndRdx(31), Enf'dOp-Immob/Rng(31), Enf'dOp-Acc/Immob/Rchg(33), Enf'dOp-Acc/Immob(33)
    Level 20: Quills -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(33), Erad-Acc/Dmg/Rchg(34), C'ngBlow-Acc/Dmg(34), C'ngBlow-Dmg/EndRdx(34), C'ngBlow-Acc/Rchg(36)
    Level 22: Resist Energies -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(29)
    Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(46)
    Level 26: Ripper -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Rchg(37), C'ngBlow-Acc/Dmg(37), C'ngBlow-Dmg/EndRdx(39), C'ngBlow-Dmg/Rchg(39)
    Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Rchg+(40)
    Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(40), RctvArm-ResDam/EndRdx/Rchg(45)
    Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(43), HO:Nucle(43)
    Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx(46)
    Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Rchg+(46)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- P'Shift-End%(A), Numna-Regen/Rcvry+(48)
    Level 47: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(48)
    Level 49: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Rchg+(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(50)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(23), P'Shift-EndMod/Acc(36), P'Shift-EndMod/Rchg(48)
    ------------
    Set Bonus Totals:
    • 20.69% Defense(Smashing)
    • 20.69% Defense(Lethal)
    • 12.25% Defense(Fire)
    • 12.25% Defense(Cold)
    • 21.63% Defense(Energy)
    • 21.63% Defense(Negative)
    • 6% Defense(Psionic)
    • 15.69% Defense(Melee)
    • 13.81% Defense(Ranged)
    • 9.125% Defense(AoE)
    • 5.4% Max End
    • 4% Enhancement(Heal)
    • 52.5% Enhancement(RechargeTime)
    • 18% Enhancement(Accuracy)
    • 3% Enhancement(Immobilize)
    • 5% FlySpeed
    • 125.5 HP (9.372%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Immobilize) 8.8%
    • MezResist(Terrorized) 2.2%
    • 8% (0.134 End/sec) Recovery
    • 40% (2.236 HP/sec) Regeneration
    • 2.835% Resistance(Fire)
    • 2.835% Resistance(Cold)
    • 1.875% Resistance(Negative)
    • 15% RunSpeed
    ------------
    Set Bonuses:
    Kinetic Combat
    (Barb Swipe)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Aegis
    (Resist Physical Damage)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    Reactive Armor
    (Temp Invulnerability)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Doctored Wounds
    (Dull Pain)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Eradication
    (Spine Burst)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    Cleaving Blow
    (Spine Burst)
    • 1% (0.017 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Aegis
    (Resist Elements)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    Reactive Armor
    (Unyielding)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    Enfeebled Operation
    (Impale)
    • 3% Enhancement(Immobilize)
    • 1.875% Resistance(Negative)
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.75% Enhancement(RechargeTime)
    • 3.125% Defense(Melee), 1.563% Defense(Lethal), 1.563% Defense(Smashing)
    Eradication
    (Quills)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    Cleaving Blow
    (Quills)
    • 1% (0.017 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    Steadfast Protection
    (Resist Energies)
    • 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
    Gladiator's Armor
    (Resist Energies)
    • 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
    Kinetic Combat
    (Boxing)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Eradication
    (Ripper)
    • 1.8% Max End
    • 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
    Cleaving Blow
    (Ripper)
    • 1% (0.017 End/sec) Recovery
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    Luck of the Gambler
    (Invincibility)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Reactive Armor
    (Tough)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged) (Exceeded 5 Bonus Cap)
    Positron's Blast
    (Throw Spines)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Luck of the Gambler
    (Tough Hide)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Weave)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Rectified Reticle
    (Build Up)
    • 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.874%) HitPoints
    • 2.5% (0.042 End/sec) Recovery



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    |-------------------------------------------------------------------|
  8. Mage_Black

    Spines / Invun

    Just got this guy to lv 50 and this is my planned build. Please critique and let me know if I have missed anything or better ways to improve.


    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Spike: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Invulnerability
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Barb Swipe
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (3) Kinetic Combat - Damage/Recharge
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (5) HamiO:Nucleolus Exposure
    Level 1: Resist Physical Damage
    • (A) Aegis - Resistance
    • (7) Aegis - Resistance/Endurance
    • (45) Aegis - Resistance/Recharge
    Level 2: Temp Invulnerability
    • (A) Reactive Armor - Resistance
    • (7) Reactive Armor - Resistance/Endurance/Recharge
    • (9) Reactive Armor - Resistance/Endurance
    • (9) Reactive Armor - Resistance/Recharge
    • (11) Reactive Armor - Endurance
    Level 4: Dull Pain
    • (A) Doctored Wounds - Heal/Endurance
    • (13) Doctored Wounds - Endurance/Recharge
    • (13) Doctored Wounds - Heal/Recharge
    • (15) Doctored Wounds - Heal
    • (15) Doctored Wounds - Recharge
    • (17) Recharge Reduction IO
    Level 6: Spine Burst
    • (A) Obliteration - Damage
    • (17) Obliteration - Accuracy/Recharge
    • (19) Obliteration - Damage/Recharge
    • (19) Obliteration - Accuracy/Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (21) Obliteration - Chance for Smashing Damage
    Level 8: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (11) Kismet - Accuracy +6%
    Level 10: Resist Elements
    • (A) Impervium Armor - Resistance
    • (23) Impervium Armor - Resistance/Endurance
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 14: Super Speed
    • (A) HamiO:Microfilament Exposure
    Level 16: Unyielding
    • (A) Reactive Armor - Resistance
    • (27) Reactive Armor - Resistance/Endurance
    • (27) Reactive Armor - Resistance/Endurance/Recharge
    • (29) Reactive Armor - Resistance/Recharge
    • (29) Reactive Armor - Endurance
    Level 18: Impale
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (31) Enfeebled Operation - Endurance/Immobilize
    • (31) Enfeebled Operation - Accuracy/Endurance
    • (31) Enfeebled Operation - Immobilize/Range
    • (33) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (33) Enfeebled Operation - Accuracy/Immobilize
    Level 20: Quills
    • (A) Curtail Speed - Accuracy/Slow
    • (33) Curtail Speed - Damage/Slow
    • (34) Curtail Speed - Accuracy/Endurance
    • (34) Curtail Speed - Range/Slow
    • (34) Curtail Speed - Endurance/Recharge/Slow
    • (36) HamiO:Nucleolus Exposure
    Level 22: Resist Energies
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 24: Boxing
    • (A) Empty
    Level 26: Ripper
    • (A) Obliteration - Damage
    • (37) Obliteration - Accuracy/Recharge
    • (37) Obliteration - Damage/Recharge
    • (37) Obliteration - Accuracy/Damage/Recharge
    • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (39) Obliteration - Chance for Smashing Damage
    Level 28: Invincibility
    • (A) Luck of the Gambler - Defense
    • (39) Luck of the Gambler - Defense/Endurance
    • (40) Luck of the Gambler - Defense/Endurance/Recharge
    • (40) Luck of the Gambler - Recharge Speed
    Level 30: Tough
    • (A) Reactive Armor - Resistance
    • (40) Reactive Armor - Resistance/Endurance
    • (42) Reactive Armor - Resistance/Recharge
    • (45) Reactive Armor - Resistance/Endurance/Recharge
    Level 32: Throw Spines
    • (A) Positron's Blast - Accuracy/Damage
    • (42) Positron's Blast - Damage/Endurance
    • (42) Positron's Blast - Damage/Recharge
    • (43) Positron's Blast - Damage/Range
    • (43) Positron's Blast - Accuracy/Damage/Endurance
    • (43) HamiO:Nucleolus Exposure
    Level 35: Tough Hide
    • (A) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Recharge Speed
    Level 38: Weave
    • (A) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Recharge Speed
    Level 41: Conserve Power
    • (A) Recharge Reduction IO
    • (46) Recharge Reduction IO
    • (46) Recharge Reduction IO
    Level 44: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    • (48) Numina's Convalescence - +Regeneration/+Recovery
    Level 47: Build Up
    • (A) Rectified Reticle - To Hit Buff
    • (48) Rectified Reticle - To Hit Buff/Recharge
    Level 49: Maneuvers
    • (A) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Health
    • (A) Regenerative Tissue - +Regeneration
    • (50) Miracle - +Recovery
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (23) Performance Shifter - Chance for +End
    • (36) Performance Shifter - EndMod/Accuracy
    • (48) Performance Shifter - EndMod/Recharge
    ------------
    Set Bonus Totals:
    • 6% DamageBuff(Smashing)
    • 6% DamageBuff(Lethal)
    • 6% DamageBuff(Fire)
    • 6% DamageBuff(Cold)
    • 6% DamageBuff(Energy)
    • 6% DamageBuff(Negative)
    • 6% DamageBuff(Toxic)
    • 6% DamageBuff(Psionic)
    • 21.44% Defense(Smashing)
    • 21.44% Defense(Lethal)
    • 7.375% Defense(Fire)
    • 7.375% Defense(Cold)
    • 6.75% Defense(Energy)
    • 6.75% Defense(Negative)
    • 3% Defense(Psionic)
    • 20.19% Defense(Melee)
    • 4.875% Defense(Ranged)
    • 7.063% Defense(AoE)
    • 65% Enhancement(RechargeTime)
    • 2% Enhancement(RunSpeed)
    • 36% Enhancement(Accuracy)
    • 2% Enhancement(JumpSpeed)
    • 4% Enhancement(Heal)
    • 2% Enhancement(FlySpeed)
    • 3% Enhancement(Immobilize)
    • 2% Enhancement(JumpHeight)
    • 5% FlySpeed
    • 90.36 HP (6.748%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Immobilize) 7.15%
    • MezResist(Stun) 4.4%
    • MezResist(Terrorized) 2.2%
    • 7.5% (0.125 End/sec) Recovery
    • 40% (2.236 HP/sec) Regeneration
    • 2.835% Resistance(Fire)
    • 2.835% Resistance(Cold)
    • 1.875% Resistance(Negative)
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Kinetic Combat
    (Barb Swipe)
    • MezResist(Immobilize) 2.75%
    • 20.08 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Aegis
    (Resist Physical Damage)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    Reactive Armor
    (Temp Invulnerability)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    • 1.25% Defense(AoE), 0.625% Defense(Fire), 0.625% Defense(Cold)
    Doctored Wounds
    (Dull Pain)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Obliteration
    (Spine Burst)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Impervium Armor
    (Resist Elements)
    • 2.5% (0.042 End/sec) Recovery
    Reactive Armor
    (Unyielding)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    • 1.25% Defense(AoE), 0.625% Defense(Fire), 0.625% Defense(Cold)
    Enfeebled Operation
    (Impale)
    • 3% Enhancement(Immobilize)
    • 1.875% Resistance(Negative)
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.75% Enhancement(RechargeTime)
    • 3.125% Defense(Melee), 1.563% Defense(Lethal), 1.563% Defense(Smashing)
    Curtail Speed
    (Quills)
    • MezResist(Immobilize) 1.1%
    • 2% Enhancement(Slow)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    • 2.5% Enhancement(RechargeTime)
    Steadfast Protection
    (Resist Energies)
    • 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
    Obliteration
    (Ripper)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Luck of the Gambler
    (Invincibility)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Reactive Armor
    (Tough)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
    Positron's Blast
    (Throw Spines)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Luck of the Gambler
    (Tough Hide)
    • 10% (0.559 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Weave)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Rectified Reticle
    (Build Up)
    • 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.559 HP/sec) Regeneration
    • 15.06 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 25.1 HP (1.874%) HitPoints
    • 2.5% (0.042 End/sec) Recovery



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  9. Villain Plan by Mids' Villain Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Chu Jiang: Level 50 Natural Corruptor
    Primary Power Set: Fire Blast
    Secondary Power Set: Kinetics
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Fire Blast
    • (A) Decimation - Accuracy/Damage
    • (3) Decimation - Damage/Endurance
    • (3) Decimation - Damage/Recharge
    • (5) Decimation - Accuracy/Endurance/Recharge
    • (5) Decimation - Accuracy/Damage/Recharge
    Level 1: Transfusion
    • (A) Numina's Convalescence - Heal/Endurance
    • (7) Numina's Convalescence - Heal/Recharge
    • (7) Numina's Convalescence - Heal
    • (9) Touch of the Nictus - Accuracy/Healing
    • (9) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (11) Theft of Essence - Accuracy/Healing
    Level 2: Fire Ball
    • (A) Positron's Blast - Accuracy/Damage/Endurance
    • (15) Positron's Blast - Accuracy/Damage
    • (17) Positron's Blast - Damage/Endurance
    • (17) Positron's Blast - Damage/Recharge
    • (19) Positron's Blast - Damage/Range
    • (19) Recharge Reduction IO
    Level 4: Siphon Power
    • (A) Recharge Reduction IO
    Level 6: Rain of Fire
    • (A) Positron's Blast - Accuracy/Damage
    • (11) Positron's Blast - Accuracy/Damage/Endurance
    • (21) Positron's Blast - Damage/Endurance
    • (21) Positron's Blast - Damage/Recharge
    • (23) Positron's Blast - Damage/Range
    • (23) Recharge Reduction IO
    Level 8: Hasten
    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    • (34) Recharge Reduction IO
    Level 10: Fire Breath
    • (A) Positron's Blast - Accuracy/Damage
    • (25) Positron's Blast - Damage/Endurance
    • (31) Positron's Blast - Damage/Recharge
    • (34) Positron's Blast - Damage/Range
    • (34) Positron's Blast - Accuracy/Damage/Endurance
    Level 12: Aim
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (15) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    Level 14: Super Speed
    • (A) Run Speed IO
    Level 16: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (46) Kismet - Accuracy +6%
    Level 18: Blaze
    • (A) Thunderstrike - Accuracy/Damage
    • (29) Thunderstrike - Damage/Endurance
    • (29) Thunderstrike - Damage/Recharge
    • (31) Thunderstrike - Accuracy/Damage/Recharge
    • (31) Thunderstrike - Accuracy/Damage/Endurance
    • (45) Thunderstrike - Damage/Endurance/Recharge
    Level 20: Speed Boost
    • (A) Recharge Reduction IO
    Level 22: Assault
    • (A) Endurance Reduction IO
    Level 24: Increase Density
    • (A) Aegis - Resistance
    • (36) Aegis - Psionic/Status Resistance
    Level 26: Boxing
    • (A) Kinetic Combat - Accuracy/Damage
    • (33) Kinetic Combat - Damage/Recharge
    • (33) Kinetic Combat - Damage/Endurance
    • (33) Kinetic Combat - Damage/Endurance/Recharge
    Level 28: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 30: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (37) Red Fortune - Defense/Endurance
    • (37) Red Fortune - Defense
    • (37) Red Fortune - Endurance
    • (39) Red Fortune - Defense/Endurance/Recharge
    • (39) Red Fortune - Defense/Recharge
    Level 32: Inferno
    • (A) Obliteration - Damage
    • (39) Obliteration - Accuracy/Recharge
    • (40) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (42) Obliteration - Chance for Smashing Damage
    Level 35: Transference
    • (A) Performance Shifter - EndMod/Accuracy
    • (36) Performance Shifter - EndMod/Accuracy/Recharge
    • (36) Performance Shifter - Accuracy/Recharge
    • (42) Efficacy Adaptor - EndMod/Accuracy
    • (43) Efficacy Adaptor - EndMod/Accuracy/Recharge
    Level 38: Fulcrum Shift
    • (A) Recharge Reduction IO
    • (43) Recharge Reduction IO
    • (48) Accuracy IO
    • (50) Accuracy IO
    Level 41: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense/Endurance
    • (43) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Recharge
    Level 44: Siphon Speed
    • (A) Recharge Reduction IO
    Level 47: Tactics
    • (A) Rectified Reticle - To Hit Buff
    • (48) Rectified Reticle - To Hit Buff/Recharge
    • (48) Rectified Reticle - Increased Perception
    Level 49: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Defense
    ------------
    Level 1: Brawl
    • (A) Empty
    • (45) Empty
    • (46) Empty
    • (46) Empty
    Level 1: Sprint
    • (A) Celerity - +Stealth
    Level 2: Rest
    • (A) Empty
    Level 1: Scourge
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 7.5% DamageBuff(Smashing)
    • 7.5% DamageBuff(Lethal)
    • 7.5% DamageBuff(Fire)
    • 7.5% DamageBuff(Cold)
    • 7.5% DamageBuff(Energy)
    • 7.5% DamageBuff(Negative)
    • 7.5% DamageBuff(Toxic)
    • 7.5% DamageBuff(Psionic)
    • 11.75% Defense(Smashing)
    • 11.75% Defense(Lethal)
    • 4.25% Defense(Fire)
    • 4.25% Defense(Cold)
    • 8% Defense(Energy)
    • 8% Defense(Negative)
    • 3% Defense(Psionic)
    • 12.06% Defense(Melee)
    • 9.25% Defense(Ranged)
    • 5.5% Defense(AoE)
    • 2.25% Max End
    • 52% Enhancement(Accuracy)
    • 65% Enhancement(RechargeTime)
    • 14% FlySpeed
    • 144.57 HP (13.5%) HitPoints
    • 14% JumpHeight
    • 14% JumpSpeed
    • MezResist(Immobilize) 7.7%
    • MezResist(Stun) 2.2%
    • 20% Perception
    • 12% (0.2 End/sec) Recovery
    • 38% (1.699 HP/sec) Regeneration
    • 5.985% Resistance(Fire)
    • 5.985% Resistance(Cold)
    • 3% Resistance(Psionic)
    • 19% RunSpeed
    ------------
    Set Bonuses:
    Decimation
    (Fire Blast)
    • MezResist(Immobilize) 2.75%
    • 12.05 HP (1.125%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Numina's Convalescence
    (Transfusion)
    • 12% (0.537 HP/sec) Regeneration
    • 20.08 HP (1.875%) HitPoints
    Touch of the Nictus
    (Transfusion)
    • 20.08 HP (1.875%) HitPoints
    Positron's Blast
    (Fire Ball)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Positron's Blast
    (Rain of Fire)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Positron's Blast
    (Fire Breath)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Aim)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 20.08 HP (1.875%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Thunderstrike
    (Blaze)
    • 2% (0.033 End/sec) Recovery
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 7% Enhancement(Accuracy)
    • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
    • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
    Aegis
    (Increase Density)
    • 5% RunSpeed
    • 3% Resistance(Psionic)
    Kinetic Combat
    (Boxing)
    • MezResist(Immobilize) 2.75%
    • 16.06 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Steadfast Protection
    (Tough)
    • 3% Defense(All)
    Luck of the Gambler
    (Weave)
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Weave)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Obliteration
    (Inferno)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Performance Shifter
    (Transference)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 20.08 HP (1.875%) HitPoints
    Efficacy Adaptor
    (Transference)
    • 12.05 HP (1.125%) HitPoints
    Luck of the Gambler
    (Scorpion Shield)
    • 10% (0.447 HP/sec) Regeneration
    • 12.05 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Rectified Reticle
    (Tactics)
    • 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
    • 6% (0.268 HP/sec) Regeneration
    • 20% Perception
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.447 HP/sec) Regeneration
    • 12.05 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    This is my second corruptor. Please review and critique. Any help toimprove this toon would be welcomed.
  10. Villain Plan by Mids' Villain Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage - Dark Archer: Level 50 Natural Corruptor
    Primary Power Set: Archery
    Secondary Power Set: Dark Miasma
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Aimed Shot
    • (A) Decimation - Accuracy/Damage
    • (21) Decimation - Accuracy/Endurance/Recharge
    • (25) Decimation - Damage/Recharge
    • (29) Decimation - Damage/Endurance
    • (31) Decimation - Accuracy/Damage/Recharge
    Level 1: Twilight Grasp
    • (A) Touch of the Nictus - Healing
    • (3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (3) Touch of the Nictus - Accuracy/Healing
    • (5) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (5) Touch of the Nictus - Accuracy/Endurance/Recharge
    Level 2: Fistful of Arrows
    • (A) Positron's Blast - Accuracy/Damage
    • (34) Positron's Blast - Damage/Endurance
    • (37) Positron's Blast - Damage/Recharge
    • (40) Positron's Blast - Damage/Range
    • (40) Positron's Blast - Accuracy/Damage/Endurance
    Level 4: Tar Patch
    • (A) Impeded Swiftness - Endurance/Recharge/Slow
    • (9) Impeded Swiftness - Damage/Slow
    • (11) Impeded Swiftness - Accuracy/Slow
    • (13) Impeded Swiftness - Accuracy/Endurance
    • (15) Impeded Swiftness - Range/Slow
    • (29) Impeded Swiftness - Chance of Damage(Smashing)
    Level 6: Darkest Night
    • (A) Dark Watcher's Despair - To Hit Debuff
    • (7) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (7) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (9) Dark Watcher's Despair - To Hit Debuff/Recharge
    Level 8: Blazing Arrow
    • (A) Decimation - Accuracy/Damage
    • (15) Decimation - Damage/Endurance
    • (21) Decimation - Damage/Recharge
    • (27) Decimation - Accuracy/Endurance/Recharge
    • (36) Decimation - Accuracy/Damage/Recharge
    Level 10: Aim
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    • (34) Recharge Reduction IO
    Level 14: Super Speed
    • (A) Run Speed IO
    Level 16: Explosive Arrow
    • (A) Positron's Blast - Accuracy/Damage
    • (17) Positron's Blast - Damage/Endurance
    • (17) Positron's Blast - Damage/Recharge
    • (19) Positron's Blast - Damage/Range
    • (19) Positron's Blast - Accuracy/Damage/Endurance
    Level 18: Howling Twilight
    • (A) Recharge Reduction IO
    Level 20: Shadow Fall
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense
    • (23) Luck of the Gambler - Defense/Endurance
    • (45) Luck of the Gambler - Defense/Recharge
    Level 22: Recall Friend
    • (A) Recharge Reduction IO
    Level 24: Boxing
    • (A) Accuracy IO
    Level 26: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 28: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Red Fortune - Defense
    • (36) Red Fortune - Defense/Endurance
    • (37) Red Fortune - Defense/Recharge
    • (37) Red Fortune - Endurance/Recharge
    • (40) Red Fortune - Defense/Endurance/Recharge
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (48) Luck of the Gambler - Defense
    Level 32: Rain of Arrows
    • (A) Air Burst - Damage/Recharge
    • (33) Detonation - Damage/Recharge
    • (33) Positron's Blast - Damage/Recharge
    • (33) HamiO:Nucleolus Exposure
    • (34) HamiO:Nucleolus Exposure
    Level 35: Super Jump
    • (A) Jumping IO
    Level 38: Dark Servant
    • (A) Cloud Senses - ToHit Debuff
    • (39) Cloud Senses - Accuracy/ToHitDebuff
    • (39) Cloud Senses - Accuracy/Recharge
    • (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (43) Cloud Senses - Accuracy/Endurance/Recharge
    • (43) Cloud Senses - Chance for Negative Energy Damage
    Level 41: Web Envelope
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (42) Enfeebled Operation - Endurance/Immobilize
    • (42) Enfeebled Operation - Accuracy/Endurance
    • (42) Enfeebled Operation - Immobilize/Range
    • (43) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (46) Enfeebled Operation - Accuracy/Immobilize
    Level 44: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Defense/Recharge
    Level 47: Petrifying Gaze
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    • (48) Basilisk's Gaze - Recharge/Hold
    • (50) Basilisk's Gaze - Accuracy/Recharge
    Level 49: Acrobatics
    • (A) Endurance Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    • (25) Empty
    • (46) Empty
    • (50) Empty
    Level 1: Sprint
    • (A) Celerity - +Stealth
    Level 2: Rest
    • (A) Empty
    Level 1: Scourge
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 4.5% DamageBuff(Smashing)
    • 4.5% DamageBuff(Lethal)
    • 4.5% DamageBuff(Fire)
    • 4.5% DamageBuff(Cold)
    • 4.5% DamageBuff(Energy)
    • 4.5% DamageBuff(Negative)
    • 4.5% DamageBuff(Toxic)
    • 4.5% DamageBuff(Psionic)
    • 9.563% Defense(Smashing)
    • 9.563% Defense(Lethal)
    • 4.25% Defense(Fire)
    • 4.25% Defense(Cold)
    • 8.625% Defense(Energy)
    • 8.625% Defense(Negative)
    • 3% Defense(Psionic)
    • 12.38% Defense(Melee)
    • 10.5% Defense(Ranged)
    • 5.5% Defense(AoE)
    • 9% Max End
    • 5% Enhancement(Heal)
    • 82.5% Enhancement(RechargeTime)
    • 3% Enhancement(JumpSpeed)
    • 45% Enhancement(Accuracy)
    • 3% Enhancement(JumpHeight)
    • 3% Enhancement(FlySpeed)
    • 3% Enhancement(Immobilize)
    • 3% Enhancement(RunSpeed)
    • 10% FlySpeed
    • 104.41 HP (9.749%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Confused) 2.5%
    • MezResist(Held) 4.7%
    • MezResist(Immobilize) 12.4%
    • MezResist(Sleep) 2.5%
    • MezResist(Stun) 4.7%
    • MezResist(Terrorized) 2.5%
    • 12% (0.2 End/sec) Recovery
    • 30% (1.341 HP/sec) Regeneration
    • 4.41% Resistance(Fire)
    • 4.41% Resistance(Cold)
    • 1.875% Resistance(Negative)
    • 10% RunSpeed
    ------------
    Set Bonuses:
    Decimation
    (Aimed Shot)
    • MezResist(Immobilize) 2.75%
    • 12.05 HP (1.125%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Touch of the Nictus
    (Twilight Grasp)
    • 20.08 HP (1.875%) HitPoints
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(Heal)
    • 2.25% Max End
    Positron's Blast
    (Fistful of Arrows)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Impeded Swiftness
    (Tar Patch)
    • MezResist(Immobilize) 2.2%
    • 3% Enhancement(Slow)
    • MezResist(Stun) 2.2%
    • MezResist(Held) 2.2%
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
    Dark Watcher's Despair
    (Darkest Night)
    • 16.06 HP (1.5%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    • 5% Enhancement(RechargeTime)
    Decimation
    (Blazing Arrow)
    • MezResist(Immobilize) 2.75%
    • 12.05 HP (1.125%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Aim)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 20.08 HP (1.875%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    • 2.5% DamageBuff(All)
    • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    Positron's Blast
    (Explosive Arrow)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Luck of the Gambler
    (Shadow Fall)
    • 10% (0.447 HP/sec) Regeneration
    • 12.05 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Steadfast Protection
    (Tough)
    • 3% Defense(All)
    Luck of the Gambler
    (Weave)
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Weave)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 10% (0.447 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Cloud Senses
    (Dark Servant)
    • Status Resistance 2.5%
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
    Enfeebled Operation
    (Web Envelope)
    • 3% Enhancement(Immobilize)
    • 1.875% Resistance(Negative)
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.75% Enhancement(RechargeTime)
    • 3.125% Defense(Melee), 1.563% Defense(Lethal), 1.563% Defense(Smashing)
    Luck of the Gambler
    (Scorpion Shield)
    • 10% (0.447 HP/sec) Regeneration
    • 12.05 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Basilisk's Gaze
    (Petrifying Gaze)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 2% (0.033 End/sec) Recovery
    • 7.5% Enhancement(RechargeTime)



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    I have tweaked a few things this is what im playing with now. Please review and critique. Any ideas to make this toon better would be appreciated.
  11. Anyone at all have any advice?
  12. The slots on brawl and sprint are for 4 Performance Shifter , Miracle proc, and Numina proc.
  13. Villain Plan by Mids' Villain Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage - Dark Archer: Level 50 Natural Corruptor
    Primary Power Set: Archery
    Secondary Power Set: Dark Miasma
    Power Pool: Speed
    Power Pool: Teleportation
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Mace Mastery

    Villain Profile:
    Level 1: Snap Shot
    • (A) Decimation - Accuracy/Damage
    • (21) Decimation - Accuracy/Endurance/Recharge
    • (25) Decimation - Damage/Recharge
    • (29) Decimation - Damage/Endurance
    • (31) Decimation - Accuracy/Damage/Recharge
    Level 1: Twilight Grasp
    • (A) Touch of the Nictus - Healing
    • (3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (3) Touch of the Nictus - Accuracy/Healing
    • (5) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (5) Touch of the Nictus - Accuracy/Endurance/Recharge
    Level 2: Fistful of Arrows
    • (A) Positron's Blast - Accuracy/Damage
    • (34) Positron's Blast - Damage/Endurance
    • (37) Positron's Blast - Damage/Recharge
    • (40) Positron's Blast - Damage/Range
    • (40) Positron's Blast - Accuracy/Damage/Endurance
    Level 4: Tar Patch
    • (A) Impeded Swiftness - Endurance/Recharge/Slow
    • (9) Impeded Swiftness - Damage/Slow
    • (11) Impeded Swiftness - Accuracy/Slow
    • (13) Impeded Swiftness - Accuracy/Endurance
    • (15) Impeded Swiftness - Range/Slow
    • (29) Impeded Swiftness - Chance of Damage(Smashing)
    Level 6: Darkest Night
    • (A) Dark Watcher's Despair - To Hit Debuff
    • (7) Dark Watcher's Despair - To Hit Debuff/Endurance
    • (7) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    • (9) Dark Watcher's Despair - To Hit Debuff/Recharge
    Level 8: Blazing Arrow
    • (A) Decimation - Accuracy/Damage
    • (15) Decimation - Damage/Endurance
    • (21) Decimation - Damage/Recharge
    • (27) Decimation - Accuracy/Damage/Recharge
    • (36) Decimation - Accuracy/Endurance/Recharge
    Level 10: Aim
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (27) Recharge Reduction IO
    • (34) Recharge Reduction IO
    Level 14: Super Speed
    • (A) Run Speed IO
    Level 16: Explosive Arrow
    • (A) Positron's Blast - Accuracy/Damage
    • (17) Positron's Blast - Damage/Endurance
    • (17) Positron's Blast - Damage/Recharge
    • (19) Positron's Blast - Damage/Range
    • (19) Positron's Blast - Accuracy/Damage/Endurance
    Level 18: Howling Twilight
    • (A) Recharge Reduction IO
    Level 20: Shadow Fall
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense
    • (23) Luck of the Gambler - Defense/Endurance
    Level 22: Recall Friend
    • (A) Recharge Reduction IO
    Level 24: Boxing
    • (A) Empty
    Level 26: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 28: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (36) Red Fortune - Defense
    • (36) Red Fortune - Defense/Endurance
    • (37) Red Fortune - Defense/Recharge
    • (37) Red Fortune - Endurance/Recharge
    • (40) Red Fortune - Defense/Endurance/Recharge
    Level 30: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 32: Rain of Arrows
    • (A) Positron's Blast - Damage/Recharge
    • (33) Air Burst - Damage/Recharge
    • (33) Detonation - Damage/Recharge
    • (33) HamiO:Nucleolus Exposure
    • (34) HamiO:Nucleolus Exposure
    Level 35: Super Jump
    • (A) Jumping IO
    Level 38: Dark Servant
    • (A) Cloud Senses - ToHit Debuff
    • (39) Cloud Senses - Accuracy/ToHitDebuff
    • (39) Cloud Senses - Accuracy/Recharge
    • (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (43) Cloud Senses - Accuracy/Endurance/Recharge
    • (43) Cloud Senses - Chance for Negative Energy Damage
    Level 41: Web Envelope
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (42) Enfeebled Operation - Endurance/Immobilize
    • (42) Enfeebled Operation - Accuracy/Endurance
    • (42) Enfeebled Operation - Immobilize/Range
    • (43) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (46) Enfeebled Operation - Accuracy/Immobilize
    Level 44: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    Level 47: Summon Disruptor
    • (A) Sovereign Right - Accuracy/Damage
    • (48) Sovereign Right - Damage/Endurance
    • (48) Sovereign Right - Accuracy/Endurance
    • (48) Sovereign Right - Accuracy/Damage/Endurance
    • (50) Sovereign Right - Accuracy
    • (50) Sovereign Right - Resistance Bonus
    Level 49: Acrobatics
    • (A) Endurance Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    • (25) Empty
    • (46) Empty
    • (50) Empty
    Level 1: Sprint
    • (A) Empty
    • (45) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Scourge
    Level 4: Ninja Run



    Would like any advise to help improve this build. This is a pve only.
  14. I cant select this power from Mace Mastery for my tank. What gives?
  15. Any tweaks or advice would be appreciated. Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Ying Zi: Level 50 Magic Stalker
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Ninjitsu
    Power Pool: Leaping
    Power Pool: Concealment
    Power Pool: Fighting
    Power Pool: Fitness
    Ancillary Pool: Body Mastery

    Villain Profile:
    Level 1: Body Blow
    • (A) Absolute Amazement - Stun
    • (23) Absolute Amazement - Stun/Recharge
    • (40) Absolute Amazement - Accuracy/Stun/Recharge
    • (42) Absolute Amazement - Accuracy/Recharge
    • (43) Absolute Amazement - Endurance/Stun
    Level 1: Hide
    • (A) Luck of the Gambler - Defense
    • (17) Luck of the Gambler - Defense/Recharge
    • (17) Luck of the Gambler - Defense/Endurance/Recharge
    • (19) Luck of the Gambler - Recharge Speed
    Level 2: Ninja Reflexes
    • (A) Luck of the Gambler - Defense
    • (3) Luck of the Gambler - Defense/Endurance
    • (3) Luck of the Gambler - Defense/Recharge
    • (5) Luck of the Gambler - Recharge Speed
    Level 4: Danger Sense
    • (A) Luck of the Gambler - Defense
    • (5) Luck of the Gambler - Defense/Endurance
    • (7) Luck of the Gambler - Defense/Recharge
    • (7) Luck of the Gambler - Recharge Speed
    Level 6: Smashing Blow
    • (A) Touch of Death - Accuracy/Damage
    • (11) Touch of Death - Chance of Damage(Negative)
    • (23) Touch of Death - Damage/Endurance
    • (34) Touch of Death - Damage/Recharge
    • (37) Touch of Death - Accuracy/Damage/Endurance
    • (40) Touch of Death - Damage/Endurance/Recharge
    Level 8: Assassin's Strike
    • (A) Touch of Death - Accuracy/Damage
    • (9) Touch of Death - Damage/Endurance
    • (9) Touch of Death - Damage/Recharge
    • (13) Touch of Death - Accuracy/Damage/Endurance
    • (15) Touch of Death - Damage/Endurance/Recharge
    • (15) Touch of Death - Chance of Damage(Negative)
    Level 10: Combat Jumping
    • (A) Karma - Defense/Endurance
    • (11) Karma - Knockback Protection
    Level 12: Stealth
    • (A) Luck of the Gambler - Defense
    • (13) Luck of the Gambler - Recharge Speed
    Level 14: Boxing
    • (A) Accuracy IO
    Level 16: Caltrops
    • (A) Ragnarok - Damage
    • (43) Ragnarok - Damage/Endurance
    • (46) Ragnarok - Damage/Recharge
    • (46) Ragnarok - Accuracy/Damage/Recharge
    • (46) Ragnarok - Accuracy/Recharge
    Level 18: Kuji-In Rin
    • (A) HamiO:Membrane Exposure
    • (19) HamiO:Membrane Exposure
    Level 20: Kuji-In Sha
    • (A) Numina's Convalescence - Heal
    • (21) Numina's Convalescence - Heal/Recharge
    • (21) Numina's Convalescence - Heal/Endurance/Recharge
    • (25) Numina's Convalescence - Endurance/Recharge
    Level 22: Hurdle
    • (A) Jumping IO
    Level 24: Health
    • (A) Regenerative Tissue - +Regeneration
    • (25) Miracle - +Recovery
    Level 26: Stamina
    • (A) Performance Shifter - EndMod
    • (27) Performance Shifter - EndMod/Accuracy
    • (27) Performance Shifter - EndMod/Recharge
    • (40) Performance Shifter - Chance for +End
    • (43) Performance Shifter - Accuracy/Recharge
    • (45) Performance Shifter - EndMod/Accuracy/Recharge
    Level 28: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (29) Steadfast Protection - Knockback Protection
    • (29) Gladiator's Armor - TP Protection +3% Def (All)
    • (42) Aegis - Psionic/Status Resistance
    Level 30: Focused Burst
    • (A) Apocalypse - Damage
    • (31) Apocalypse - Damage/Recharge
    • (31) Apocalypse - Accuracy/Damage/Recharge
    • (31) Apocalypse - Accuracy/Recharge
    • (34) Apocalypse - Damage/Endurance
    Level 32: Concentrated Strike
    • (A) Hecatomb - Damage
    • (33) Hecatomb - Damage/Recharge
    • (33) Hecatomb - Accuracy/Damage/Recharge
    • (33) Hecatomb - Accuracy/Recharge
    • (34) Hecatomb - Damage/Endurance
    Level 35: Blinding Powder
    • (A) Coercive Persuasion - Confused
    • (36) Coercive Persuasion - Confused/Recharge
    • (36) Coercive Persuasion - Accuracy/Confused/Recharge
    • (36) Coercive Persuasion - Accuracy/Recharge
    • (37) Coercive Persuasion - Confused/Endurance
    • (37) Coercive Persuasion - Contagious Confusion
    Level 38: Weave
    • (A) Luck of the Gambler - Defense
    • (39) Luck of the Gambler - Defense/Endurance
    • (39) Luck of the Gambler - Defense/Recharge
    • (39) Luck of the Gambler - Recharge Speed
    Level 41: Superior Conditioning
    • (A) Performance Shifter - EndMod
    • (42) Performance Shifter - Chance for +End
    Level 44: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (45) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 47: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 49: Physical Perfection
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (50) Performance Shifter - Chance for +End
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Celerity - +Stealth
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Assassination
    Level 4: Ninja Run
  16. Travel Booster...Motorcycles, Mini-Jets, Highpowered Pogo Sticks...etc
  17. Could u show me in a build how to improve it?
  18. Been playing along time and I have never leveled a Tanker to 50. This is an idea I had for a concept toon. Please feel free to comment and make suggestions on how to improve this toon. Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Lei Kun: Level 50 Magic Tanker
    Primary Power Set: Electric Armor
    Secondary Power Set: Energy Melee
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Charged Armor
    • (A) Aegis - Resistance
    • (3) Aegis - Resistance/Endurance
    • (3) Aegis - Resistance/Recharge
    • (5) Aegis - Resistance/Endurance/Recharge
    • (7) Aegis - Psionic/Status Resistance
    Level 1: Barrage
    • (A) Crushing Impact - Accuracy/Damage
    • (5) Crushing Impact - Damage/Endurance
    • (15) Crushing Impact - Damage/Recharge
    • (15) Crushing Impact - Accuracy/Damage/Recharge
    • (21) Crushing Impact - Accuracy/Damage/Endurance
    • (23) Crushing Impact - Damage/Endurance/Recharge
    Level 2: Lightning Field
    • (A) Performance Shifter - EndMod
    • (7) Performance Shifter - EndMod/Recharge
    • (9) Performance Shifter - EndMod/Accuracy/Recharge
    • (9) Performance Shifter - Accuracy/Recharge
    • (11) Performance Shifter - EndMod/Accuracy
    • (11) Performance Shifter - Chance for +End
    Level 4: Conductive Shield
    • (A) Impervium Armor - Resistance
    • (34) Impervium Armor - Resistance/Endurance
    • (37) Impervium Armor - Resistance/Recharge
    • (40) Impervium Armor - Resistance/Endurance/Recharge
    Level 6: Bone Smasher
    • (A) Crushing Impact - Accuracy/Damage
    • (23) Crushing Impact - Damage/Endurance
    • (25) Crushing Impact - Damage/Recharge
    • (25) Crushing Impact - Accuracy/Damage/Recharge
    • (27) Crushing Impact - Accuracy/Damage/Endurance
    • (27) Crushing Impact - Damage/Endurance/Recharge
    Level 8: Static Shield
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (42) Resist Damage IO
    • (42) Endurance Reduction IO
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    • (13) Recharge Reduction IO
    Level 12: Energize
    • (A) Numina's Convalescence - Heal/Recharge
    • (43) Numina's Convalescence - Heal/Endurance/Recharge
    • (43) Doctored Wounds - Recharge
    • (45) Doctored Wounds - Endurance/Recharge
    • (45) Doctored Wounds - Heal/Recharge
    • (45) Recharge Reduction IO
    Level 14: Super Speed
    • (A) Run Speed IO
    Level 16: Whirling Hands
    • (A) Armageddon - Damage
    • (17) Armageddon - Damage/Recharge
    • (17) Armageddon - Accuracy/Damage/Recharge
    • (19) Armageddon - Accuracy/Recharge
    • (19) Armageddon - Damage/Endurance
    Level 18: Hurdle
    • (A) Jumping IO
    Level 20: Health
    • (A) Regenerative Tissue - +Regeneration
    • (21) Miracle - +Recovery
    • (46) Numina's Convalescence - +Regeneration/+Recovery
    Level 22: Stamina
    • (A) Performance Shifter - EndMod
    • (40) Performance Shifter - EndMod/Accuracy/Recharge
    • (42) Performance Shifter - Chance for +End
    • (46) Performance Shifter - EndMod/Recharge
    • (50) Performance Shifter - EndMod/Accuracy
    Level 24: Lightning Reflexes
    • (A) Run Speed IO
    Level 26: Power Sink
    • (A) Efficacy Adaptor - EndMod
    • (29) Efficacy Adaptor - EndMod/Recharge
    • (29) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (31) Efficacy Adaptor - Accuracy/Recharge
    • (31) Efficacy Adaptor - EndMod/Accuracy
    • (31) Efficacy Adaptor - EndMod/Endurance
    Level 28: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 30: Boxing
    • (A) Accuracy IO
    Level 32: Tough
    • (A) Impervium Armor - Resistance
    • (37) Impervium Armor - Resistance/Endurance
    • (43) Impervium Armor - Resistance/Recharge
    • (46) Impervium Armor - Resistance/Endurance/Recharge
    Level 35: Energy Transfer
    • (A) Hecatomb - Damage
    • (36) Hecatomb - Damage/Recharge
    • (36) Hecatomb - Accuracy/Damage/Recharge
    • (36) Hecatomb - Accuracy/Recharge
    • (37) Hecatomb - Damage/Endurance
    Level 38: Total Focus
    • (A) Crushing Impact - Accuracy/Damage
    • (39) Crushing Impact - Damage/Endurance
    • (39) Crushing Impact - Damage/Recharge
    • (39) Crushing Impact - Accuracy/Damage/Recharge
    • (40) Crushing Impact - Accuracy/Damage/Endurance
    • (50) Crushing Impact - Damage/Endurance/Recharge
    Level 41: Conserve Power
    • (A) Recharge Reduction IO
    Level 44: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense
    Level 47: Weave
    • (A) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense/Endurance/Recharge
    • (48) Luck of the Gambler - Recharge Speed
    Level 49: Grounded
    • (A) Resist Damage IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Empty
    Level 1: Gauntlet
    Level 6: Ninja Run
  19. Mage_Black

    Dark/Shield

    Ok hows this. I'll just have to keep a pocket full of blues, lol.Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Erebus: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Shadow Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dam%(27), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(42)
    Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(3), S'fstPrt-ResDam/Def+(45)
    Level 2: Battle Agility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Rchg+(25)
    Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(5), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(37), Numna-Heal(42), Numna-Regen/Rcvry+(43)
    Level 6: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(17)
    Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), Nictus-Heal(11), Nictus-Acc/Heal(13), Nictus-Heal/HP/Regen/Rchg(13)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(27)
    Level 12: Active Defense -- RechRdx-I(A)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(46)
    Level 16: Hurdle -- Jump-I(A)
    Level 18: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(19)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc/Rchg(23), P'Shift-End%(25)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(43)
    Level 24: Boxing -- Acc-I(A)
    Level 26: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(29), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam/Rchg(34), Aegis-Psi/Status(43)
    Level 28: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(31)
    Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34)
    Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36), Oblit-Acc/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
    Level 38: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
    Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(46)
    Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Dmg/EndRdx/Rchg(46), Thundr-Acc/Dmg/Rchg(50), Thundr-Acc/Dmg/EndRdx(50)
    Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Acc/Rchg(50)
    Level 49: Against All Odds -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
  20. Mage_Black

    Dark/Shield

    I got hasten added and still have the main 3 softcapped! Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Erebus: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Shadow Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dam%(48)
    Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(3), LkGmblr-Def/Rchg(5), S'fstPrt-ResDam/Def+(31)
    Level 2: Battle Agility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(5), LkGmblr-Rchg+(25), LkGmblr-Def/EndRdx/Rchg(42)
    Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(45), Aegis-ResDam(46), Aegis-ResDam/EndRdx(46), Aegis-ResDam/Rchg(48)
    Level 6: Shadow Maul -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(7), Erad-Acc/Dmg/Rchg(15), Sciroc-Acc/Dmg/EndRdx(17), Sciroc-Acc/Dmg(17)
    Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), Nictus-Heal(11), Nictus-Acc/Heal(13), Nictus-Heal/HP/Regen/Rchg(13)
    Level 10: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27)
    Level 12: Active Defense -- RechRdx-I(A)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27)
    Level 16: Swift -- Run-I(A)
    Level 18: Health -- RgnTis-Regen+(A), Mrcl-Heal/EndRdx(19), Mrcl-Heal(19), Numna-Heal/Rchg(37), Numna-Heal(43), Numna-Regen/Rcvry+(48)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc/Rchg(23), P'Shift-End%(25)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(50)
    Level 24: Boxing -- Acc-I(A)
    Level 26: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(29), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam/Rchg(34), Aegis-Psi/Status(43), GA-3defTpProc(50)
    Level 28: Grant Cover -- LkGmblr-Rchg+(A)
    Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(31), LkGmblr-Def/EndRdx/Rchg(46)
    Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(40)
    Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36), Oblit-Acc/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
    Level 38: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- Mrcl-Heal(A), Mrcl-Rcvry+(45), P'Shift-End%(45), P'Shift-EndMod(50)
    Level 47: Against All Odds -- EndRdx-I(A)
    Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
  21. Mage_Black

    Dark/Shield

    I tried the link. It didnt work.
  22. Mage_Black

    Crab Spider

    Slice does great damage. Liked it better then Channelgun. Love when that Achilles' Heel proc goes off. Longfang has the Shieldbreaker set for debuff, so when I hit Toxic Grenade (-40 Toxic )and then Bile Spray. OMG mobs just seem to melt away. Range is cool if thats your thing but I like being in the thick of things. Got alot of that playing scrappers. Can't help it.
  23. Mage_Black

    Crab Spider

    First of all this toon is already built. I was one of the lucky. The Gladiator's Armor proc dropped for me a month ago during a pvp battle in Recluse. The 2 expensive Kinetic Combat also dropped for me. What can I say lucky. I lowballed the other toon for 3 weeks just waiting to catch someone slipping on the Black Market. With patience it payed off. Alot of the other stuff I got with merits working 2 other toons. My goal was to softcapped the main 3 ds. In the process I realized it was possible to also softcap the smashing and lethal d with the Kinetic Combat. I realize that the bane was better for melee. My goal was to see if I could do the same with the crab. So far so good. But every toon has room for improvement. The first build had trouble with being knocked around so removed Hasten and added Acrobatics. Also Frenzy wasnt as good as I thoughts so now I added Omega Manuvers to see how that works. Here is the new build. Please critic. Remember the object here is to help create the best melee based crab spider. My second build will be a bane. Villain Plan by Mids' Villain Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Spyder : Level 50 Natural Arachnos Soldier
    Primary Power Set: Crab Spider Soldier
    Secondary Power Set: Crab Spider Training
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    Level 1: Slice -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), Achilles-ResDeb%(11), HO:Nucle(39)
    Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam(39), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(43)
    Level 2: Longfang -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(3), ShldBrk-Acc/Rchg(5), ShldBrk-DefDeb/EndRdx/Rchg(7), ShldBrk-Acc/EndRdx/Rchg(9), ShldBrk-%Dam(9)
    Level 4: Combat Training: Defensive -- LkGmblr-Rchg+(A), LkGmblr-Def(40), Ksmt-ToHit+(46)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(42)
    Level 8: Hurdle -- Jump-I(A)
    Level 10: Tactical Training: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(17), LkGmblr-Rchg+(17)
    Level 12: Venom Grenade -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(21), Numna-Regen/Rcvry+(46)
    Level 18: Arm Lash -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(34)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(27), P'Shift-Acc/Rchg(36), P'Shift-End%(37), P'Shift-EndMod/Acc/Rchg(43)
    Level 22: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(39), GSFC-Build%(50)
    Level 24: Fortification -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-EndRdx/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), GA-3defTpProc(36)
    Level 26: Tactical Training: Assault -- EndRdx-I(A)
    Level 28: Serum -- Numna-Heal(A), Numna-Heal/EndRdx(29), Numna-Heal/Rchg(29)
    Level 30: Acrobatics -- EndRdx-I(A)
    Level 32: Omega Maneuver -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(33), Det'tn-Dmg/Rchg(33), Det'tn-Dmg/Rng(33), Det'tn-Acc/Dmg/EndRdx(34), Det'tn-Dmg/EndRdx/Rng(34)
    Level 35: Summon Spiderlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(36), BldM'dt-Acc/EndRdx(37), BldM'dt-Acc/Dmg/EndRdx(37), BldM'dt-Acc(40), BldM'dt-Dmg(40)
    Level 38: Combat Training: Offensive -- Acc-I(A)
    Level 41: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(43)
    Level 44: School of Sharks -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/Immob/Rchg(45), Enf'dOp-Acc/Immob(45), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(46), Enf'dOp-Immob/Rng(50)
    Level 47: Bile Spray -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Mental Training -- Run-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Conditioning
    Level 0: Ninja Run
    ------------



    second build will be a bane.
  24. Mage_Black

    Crab Spider

    I need to know what everyones take is on my spider build. Good or no good? Also any improvements would be welcomed. Villain Plan by Mids' Villain Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Spyder : Level 50 Natural Arachnos Soldier
    Primary Power Set: Crab Spider Soldier
    Secondary Power Set: Crab Spider Training
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    Level 1: Slice
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance
    • (5) Kinetic Combat - Damage/Recharge
    • (7) Kinetic Combat - Damage/Endurance/Recharge
    • (11) Achilles' Heel - Chance for Res Debuff
    • (39) HamiO:Nucleolus Exposure
    Level 1: Crab Spider Armor Upgrade
    • (A) Reactive Armor - Resistance
    • (11) Reactive Armor - Resistance/Endurance
    • (42) Reactive Armor - Resistance/Recharge
    • (43) Reactive Armor - Resistance/Endurance/Recharge
    • (46) Gladiator's Armor - TP Protection +3% Def (All)
    Level 2: Longfang
    • (A) Shield Breaker - Defense Debuff
    • (3) Shield Breaker - Accuracy/Defense Debuff
    • (5) Shield Breaker - Accuracy/Recharge
    • (7) Shield Breaker - Defense Debuff/Endurance/Recharge
    • (9) Shield Breaker - Accuracy/Endurance/Recharge
    • (9) Shield Breaker - Chance for Lethal Damage
    Level 4: Combat Training: Defensive
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense
    Level 6: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense
    Level 8: Hurdle
    • (A) Jumping IO
    Level 10: Tactical Training: Maneuvers
    • (A) Luck of the Gambler - Defense
    • (17) Luck of the Gambler - Defense/Endurance
    • (17) Luck of the Gambler - Recharge Speed
    Level 12: Venom Grenade
    • (A) Positron's Blast - Accuracy/Damage
    • (13) Positron's Blast - Damage/Endurance
    • (13) Positron's Blast - Damage/Recharge
    • (15) Positron's Blast - Damage/Range
    • (15) Positron's Blast - Accuracy/Damage/Endurance
    Level 14: Super Jump
    • (A) Jumping IO
    Level 16: Health
    • (A) Regenerative Tissue - +Regeneration
    • (21) Miracle - +Recovery
    • (46) Numina's Convalescence - +Regeneration/+Recovery
    Level 18: Arm Lash
    • (A) Obliteration - Damage
    • (19) Obliteration - Accuracy/Recharge
    • (19) Obliteration - Damage/Recharge
    • (21) Obliteration - Accuracy/Damage/Recharge
    • (23) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Obliteration - Chance for Smashing Damage
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Accuracy
    • (27) Performance Shifter - EndMod/Recharge
    • (36) Performance Shifter - Accuracy/Recharge
    • (37) Performance Shifter - Chance for +End
    • (43) Performance Shifter - EndMod/Accuracy/Recharge
    Level 22: Aim
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 24: Fortification
    • (A) Reactive Armor - Resistance/Endurance
    • (25) Reactive Armor - Resistance/Recharge
    • (31) Reactive Armor - Endurance/Recharge
    • (31) Reactive Armor - Resistance/Endurance/Recharge
    • (36) Steadfast Protection - Resistance/+Def 3%
    Level 26: Tactical Training: Assault
    • (A) Endurance Reduction IO
    Level 28: Serum
    • (A) Numina's Convalescence - Heal
    • (29) Numina's Convalescence - Heal/Endurance
    • (29) Numina's Convalescence - Heal/Recharge
    Level 30: Hasten
    • (A) Recharge Reduction IO
    • (39) Recharge Reduction IO
    Level 32: Frenzy
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (33) Scirocco's Dervish - Damage/Endurance
    • (33) Scirocco's Dervish - Damage/Recharge
    • (33) Scirocco's Dervish - Accuracy/Recharge
    • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (34) Scirocco's Dervish - Chance of Damage(Lethal)
    Level 35: Summon Spiderlings
    • (A) Blood Mandate - Accuracy/Damage
    • (36) Blood Mandate - Damage/Endurance
    • (37) Blood Mandate - Accuracy/Endurance
    • (37) Blood Mandate - Accuracy/Damage/Endurance
    • (40) Blood Mandate - Accuracy
    • (40) Blood Mandate - Damage
    Level 38: Combat Training: Offensive
    • (A) Accuracy IO
    Level 41: Maneuvers
    • (A) Luck of the Gambler - Defense
    • (42) Luck of the Gambler - Defense/Endurance
    • (43) Luck of the Gambler - Recharge Speed
    Level 44: School of Sharks
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (45) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (45) Enfeebled Operation - Accuracy/Immobilize
    • (45) Enfeebled Operation - Endurance/Immobilize
    • (46) Enfeebled Operation - Accuracy/Endurance
    • (50) Enfeebled Operation - Immobilize/Range
    Level 47: Bile Spray
    • (A) Positron's Blast - Accuracy/Damage
    • (48) Positron's Blast - Damage/Endurance
    • (48) Positron's Blast - Damage/Recharge
    • (48) Positron's Blast - Damage/Range
    • (50) Positron's Blast - Accuracy/Damage/Endurance
    Level 49: Mental Training
    • (A) Run Speed IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Conditioning
    Level 0: Ninja Run
    ------------
  25. Mage_Black

    Dark/Shield

    I really need help with this toon. I have the main 3 defenses softcapped. The problem is my recharge. Need to find a way to slot hasten without losing any defense. Also I'm not a big fan of superspeed. What should I do? Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mage Erebus: Level 50 Natural Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite
    • (A) Touch of Death - Accuracy/Damage
    • (15) Touch of Death - Damage/Endurance
    • (34) Touch of Death - Damage/Recharge
    • (42) Touch of Death - Accuracy/Damage/Endurance
    • (42) Touch of Death - Damage/Endurance/Recharge
    • (48) Touch of Death - Chance of Damage(Negative)
    Level 1: Deflection
    • (A) Luck of the Gambler - Defense/Endurance
    • (3) Luck of the Gambler - Defense
    • (3) Luck of the Gambler - Recharge Speed
    • (5) Aegis - Resistance
    • (31) Aegis - Resistance/Endurance
    • (43) Aegis - Resistance/Recharge
    Level 2: Battle Agility
    • (A) Luck of the Gambler - Defense
    • (5) Luck of the Gambler - Defense/Endurance
    • (25) Luck of the Gambler - Recharge Speed
    • (42) Luck of the Gambler - Defense/Endurance/Recharge
    Level 4: True Grit
    • (A) Numina's Convalescence - Heal
    • (11) Numina's Convalescence - Heal/Endurance
    • (45) Numina's Convalescence - Heal/Recharge
    • (46) Aegis - Resistance
    • (46) Aegis - Resistance/Endurance
    • (48) Aegis - Resistance/Recharge
    Level 6: Shadow Maul
    • (A) Eradication - Damage/Recharge
    • (7) Eradication - Accuracy/Recharge
    • (7) Eradication - Accuracy/Damage/Endurance/Recharge
    • (15) Eradication - Accuracy/Damage/Recharge
    • (17) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (17) Scirocco's Dervish - Accuracy/Damage
    Level 8: Siphon Life
    • (A) HamiO:Nucleolus Exposure
    • (9) HamiO:Nucleolus Exposure
    • (9) HamiO:Nucleolus Exposure
    • (11) Touch of the Nictus - Healing
    • (13) Touch of the Nictus - Accuracy/Healing
    • (13) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    Level 10: Combat Jumping
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 12: Active Defense
    • (A) Recharge Reduction IO
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    Level 16: Swift
    • (A) Run Speed IO
    Level 18: Health
    • (A) Regenerative Tissue - +Regeneration
    • (19) Miracle - Heal/Endurance
    • (19) Miracle - Heal
    • (37) Numina's Convalescence - Heal/Recharge
    • (43) Numina's Convalescence - Heal
    • (48) Numina's Convalescence - +Regeneration/+Recovery
    Level 20: Stamina
    • (A) Performance Shifter - EndMod
    • (21) Performance Shifter - EndMod/Recharge
    • (21) Performance Shifter - EndMod/Accuracy
    • (23) Performance Shifter - Accuracy/Recharge
    • (23) Performance Shifter - EndMod/Accuracy/Recharge
    • (25) Performance Shifter - Chance for +End
    Level 22: Maneuvers
    • (A) Luck of the Gambler - Defense
    • (43) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense/Endurance/Recharge
    Level 24: Boxing
    • (A) Accuracy IO
    Level 26: Assault
    • (A) Endurance Reduction IO
    Level 28: Tough
    • (A) Aegis - Resistance
    • (29) Aegis - Resistance/Endurance
    • (29) Aegis - Resistance/Endurance/Recharge
    • (34) Steadfast Protection - Resistance/+Def 3%
    Level 30: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Recharge Speed
    • (46) Luck of the Gambler - Defense/Endurance/Recharge
    Level 32: Midnight Grasp
    • (A) Mako's Bite - Accuracy/Damage
    • (33) Mako's Bite - Damage/Endurance
    • (33) Mako's Bite - Damage/Recharge
    • (33) Mako's Bite - Accuracy/Endurance/Recharge
    • (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (40) Mako's Bite - Chance of Damage(Lethal)
    Level 35: Shield Charge
    • (A) Obliteration - Damage
    • (36) Obliteration - Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    • (37) Obliteration - Accuracy/Recharge
    • (37) Obliteration - Accuracy/Damage/Recharge
    Level 38: Soul Drain
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 41: Conserve Power
    • (A) Recharge Reduction IO
    Level 44: Physical Perfection
    • (A) Miracle - Heal
    • (45) Miracle - +Recovery
    • (45) Performance Shifter - Chance for +End
    • (50) Performance Shifter - EndMod
    Level 47: Against All Odds
    • (A) Endurance Reduction IO
    Level 49: Phalanx Fighting
    • (A) Luck of the Gambler - Recharge Speed
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Critical Hit
    Level 4: Ninja Run