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Posts
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Joined
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I believe the Hams in Praticed Brawler also give Defense Debuff Resistance. Two puts me around the SoftCap. The regulars Defense IOs slotted also help put me at the 45% SoftCap.
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A couple of friends wanted to see my ma/sr build. They were skeptical about a few things. Endo issues, perma hasten, etc... Well here you guys go! Anybody that can help improve this build. Please do so. It will be highly appreciated. Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Dragon: Level 50 Mutation Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Storm Kick -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(3), C'ngImp-Acc/Dmg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/Rchg(5)
Level 1: Focused Fighting -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(7), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Rchg+(9)
Level 2: Focused Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(15), LkGmblr-Rchg+(17), LkGmblr-Def/EndRdx/Rchg(50)
Level 4: Agile -- DefBuff-I(A)
Level 6: Cobra Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(21), HO:Nucle(23)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(31)
Level 10: Crane Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Dmg/EndRdx/Rchg(27), HO:Nucle(27)
Level 12: Practiced Brawler -- HO:Membr(A), HO:Membr(15)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(42)
Level 16: Dodge -- DefBuff-I(A)
Level 18: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), LkGmblr-Rchg+(31)
Level 20: Quickness -- Run-I(A)
Level 22: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(34), GSFC-Build%(34)
Level 24: Boxing -- HO:Endo(A)
Level 26: Dragon's Tail -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
Level 28: Lucky -- DefBuff-I(A)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(31), Aegis-ResDam(34), Aegis-ResDam/EndRdx/Rchg(37)
Level 32: Eagles Claw -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/EndRdx/Rchg(40), HO:Nucle(40)
Level 35: Evasion -- LkGmblr-Def(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Rchg+(42), LkGmblr-Def/EndRdx(42)
Level 38: Weave -- Ksmt-Def/EndRdx(A), Ksmt-Def/Rchg(39), Ksmt-EndRdx/Rchg(43), Ksmt-Def/EndRdx/Rchg(43), Ksmt-ToHit+(45)
Level 41: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(43), BasGaze-Acc/Rchg(45), BasGaze-Acc/Hold(50)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Stealth -- LkGmblr-Rchg+(A)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Cardiac Core Boost
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Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc(11), P'Shift-End%(13)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1448;718;1436;HEX;| |78DA6594594F135114C7EFB4834069A1A5EC4BCB5ED6DA06E28331212A9A6018ADD| |4F866EA009732C9A46DDAC1804F7E064D585C5E545C9EDDBE8846A37E05975705C4| |33E77F294DDAB4F9DD39F77FCEFDDF33F7D6D898F30B716F56688D176DB354CAA49| |78B66A1208B75C6BA633A563ED7609859D9375734B3F95CAD10A2FB589131A42D65| |DC308B8E65DA99F345A7142DCFCDC955992BC9787ADD7D5A94ABB6DC90A5D07C6E4| |D1665CE891F0F7CA97CDE8EA70B52AEF879B820CD8295CB06F8E1B2955D73E829C4| |4FF3B93B56C95AB26CCBD96CBE54B096E3176CF3AECC1866C991C5CD0E32374EBF2| |DD7257F8E74B142480A8F046E33F465608961B8728DE55ED1A2B9A1534120CCA86B| |655C259DA6741A748DD0052148427E8D745EE88437C24B6C53A8068E6A6AE0A1198| |B37C34A0B6CB6C066DB3982EE150394568B4A9EDA099EF20111609704F5AA6E3DEA| |B6A16E07EA76A06E17EA76A9BA294A6B405DADE12C628D8A83341740494FE0AB87B| |7F78D31F69D719D044D6A7B4DD85E1B8542CA6708393DC889A0338B2408AB9CF014| |E7EC50A855596F7DCEE2BE3DE005F092D1FF0A78CDD028AB1D59A2FD0C1C3FA658A| |7AAD4B98FD50F188387C03FE0883124BC2ED294D5AD2C75631B5E0AF5AA17DCDB4E| |835E1149B0FFFE19C6D034E309E9A26AC128BA3E82AE8FA0EB31743D86AEC754D76| |F50DA802A3F80F333841333862E8DE134E9A41B864E1FFE235C1B237F19E3FBC001| |63F290F194DED628DC7847BF7858F09931F98991FCC87846BA09752B26B6093131B| |9C398DA051E028F187B248F2B79FC0D6FE4F45BE01DF09E91FCC00890E9847A3109| |6CA7472F5F43FAD24744F5F24D3B1AAF9A4D5445925591E9AAC84C5564E16415217| |0D852BA8A5048C3D5A90F0AF720B0971FBEF2CD161A327E9D8434ED26EFC77F4573| |1BF3B3523CCAE2DFBE8A7F86FB7CCAEA1E307C5B0CFF36E396CF2D8735CD8AF152C| |53855319E0D53961AFF07E4A8EEF0| |-------------------------------------------------------------------|
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I would like to thank Tal of Protector Realm. He took a look at my build and suggested a few tweaks. He was bit worried that I would have accurancy issues and suggested some of the changes that I have made. Please critique. I want to make this build as good as possible. Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Aries Black: Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5)
Level 1: Resist Physical Damage -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam/Rchg(7)
Level 2: Temp Invulnerability -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(9), Aegis-ResDam/EndRdx/Rchg(9)
Level 4: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(13), Dct'dW-Rchg(13)
Level 6: Jacobs Ladder -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(15), Erad-Acc/Rchg(15), C'ngBlow-Acc/Dmg(17), C'ngBlow-Dmg/Rchg(17), C'ngBlow-Acc/Rchg(19)
Level 8: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(19)
Level 10: Resist Elements -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(21)
Level 12: Thunder Strike -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(23), Erad-Acc/Dmg/EndRdx/Rchg(23), C'ngBlow-Acc/Dmg(25), C'ngBlow-Dmg/Rchg(25), C'ngBlow-Acc/Rchg(27)
Level 14: Super Jump -- HO:Micro(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 18: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(29), Aegis-ResDam/EndRdx/Rchg(31)
Level 20: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), Aegis-Psi/Status(31)
Level 22: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(33), Mocking-Taunt/Rchg/Rng(33), Mocking-Acc/Rchg(33), Mocking-Taunt/Rng(34)
Level 24: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(34)
Level 26: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Rchg+(37)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(39), S'fstPrt-ResDam/Def+(39), GA-3defTpProc(39)
Level 32: Lightning Rod -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(40), Armgdn-Dmg/EndRdx(42)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(42)
Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(43), LkGmblr-Rchg+(43)
Level 41: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(43)
Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Physical Perfection -- Numna-Regen/Rcvry+(A), P'Shift-End%(48)
Level 49: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Rchg+(50)
Level 50: Cardiac Total Radial Revamp
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
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Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod/Rchg(48), P'Shift-End%(50)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1441;706;1412;HEX;| |78DA65936B4F1341148667BB5B81B6484B8182B440CBBDC8D20A262AC60B02094A4| |D91448D5FC85AC67665B334DB62E49BBF4113FDE0DD1FE2DD3F6344FD03A69E3DEF| |004DBA69F7993DE79D39EF9E992D3C5E8E08F1E4B2D0C2D71CAB56DB5AF2F6EA325| |8B0CA76297CD5B3656D64C9B14A3B6D428824E7B60AD291D25C7164A9EED925CB41| |2085E4B27C20DD9A34D7DC477B8E2B3DEBBEEDD8F5FDD89A5B919E74EBE6E12052D| |CDD75CC7569556DB71CE287CDAA94DB9D3C5CB5CB953A25BA0E55DBD2AB55ECEAC0| |4AD52E992BB470797FAB60D5EAD2DB87E57E3298A5FF3F7178350C512464446003B| |8C530368112212F3EFA4A8DE501B1A0F9A1133920CFF8E4E7954083A01D82F679C6| |674AE91018FA0D0E856E02EB8C480128321A240CC25F3078101022254EFE027E32A| |20E1B8BBA8CEE5D461FF5BF0D45B436FF1553A2BB97D7FB420F1DCA5F47860693A2| |67081866F8E6C3AA601825FA50B00FE5FB51B01F054FA160820A766296E85C2418B| |AC850AC4B95EA9A811A48025FE91E5382187A9544AF86D0AB6F948A2B411C822125| |38CB08D0BD57ED5E6F25E087466CE021B0C3483B0C7FE712906B8997148A8BF42B8| |6465E0790D107700CD23806A33806A33806DFE93EC8FBDB080CF6B087D128630CFD| |D569A1142C0753E8EF18FA3B86FE4EA48184E63773E28CEECF0AD2C3B07A8FE173E| |C75F23C700158644C5F64FCF0BDA8BE64E0621A2EA6E1C22017E34A300E4116822C| |04A1981053AA1353E844169D08536646EDFFCC6BDEA7D36F80B7C03BC6EC7BE0032| |342B34C75E0CCDB5C62EE057B8D91959CB29283953CACE46125691C7D81F4A34B64| |5B22B99648BE2532DF12596889AC1E471AEBC6D1A74C5F247B2D1A2A42210D67B42| |34A4935E32074F46D0B6D96D37F8E439A7689B774F63A6FF0EF66F1148BFF1E8774| |ED29579C7B0E3C63E4D1B22B71BA43D7D808F94B637CA7697CB7697CAF69FC1F26C| |8E29D| |-------------------------------------------------------------------|
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Come on guys. I know this build is not perfect. Please critique!!!
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This is what I'm currently working on at the moment. This is a PVE build, Not quite done with my PVP. Please critique. Any improvements will be appreciated! Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Aries Black: Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), HO:Nucle(48), HO:Nucle(50)
Level 1: Resist Physical Damage -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(11), Aegis-ResDam/Rchg(13)
Level 2: Jacobs Ladder -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(15), C'ngBlow-Acc/Dmg(15), C'ngBlow-Dmg/Rchg(17), C'ngBlow-Acc/Rchg(17)
Level 4: Temp Invulnerability -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(19), Aegis-ResDam/EndRdx/Rchg(19)
Level 6: Dull Pain -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal/Rchg(21), Numna-EndRdx/Rchg(48)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Resist Elements -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(23)
Level 12: Thunder Strike -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(23), Erad-Dmg/Rchg(25), C'ngBlow-Acc/Dmg(25), C'ngBlow-Dmg/Rchg(27), C'ngBlow-Acc/Rchg(27)
Level 14: Super Jump -- HO:Micro(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 18: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), Aegis-ResDam/EndRdx/Rchg(31)
Level 20: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), Aegis-Psi/Status(33)
Level 22: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(33), Mocking-Taunt/Rchg/Rng(33), Mocking-Taunt/Rng(34), Mocking-Rchg(34)
Level 24: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(34)
Level 26: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(37), LkGmblr-Rchg+(37)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), S'fstPrt-ResDam/Def+(39), GA-3defTpProc(40)
Level 32: Lightning Rod -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(42)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(43)
Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(43), LkGmblr-Rchg+(43)
Level 41: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(45)
Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg/Rchg(45), Thundr-Dmg/EndRdx/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Dmg/Rchg(46), Apoc-Acc/Rchg(46)
Level 47: Physical Perfection -- P'Shift-End%(A), Numna-Regen/Rcvry+(48)
Level 49: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Rchg+(50)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Cardiac Total Radial Revamp
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Level 1: Brawl -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(3), P'ngS'Fest-Dmg/Rchg(3)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(5), P'Shift-EndMod/Rchg(7), P'Shift-End%(7)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1444;709;1418;HEX;| |78DA65935B4F134114C7672F15698B500A945BB9947BA1DB563051215E1088109A7| |0316A7C216B19DBD5B534DB62E4CDCFA0893EE883FA41BCFB69BC7E0153CF9EFF14| |4ABA69E7377BCE9933FF396727F774252CC4B3AB420BDD70ED4A656FD93BACCA40C| |E2E38F9D075CF91959165D7CE3F6A11420CB26F2F275D29AD5557E6AB9E93B75D18| |E270AEC807B25491D67AE9C9A15B929E7DDF719DEA5164BD54949E2C55ADFA24BC7| |570E05A9BD22E3BA542905F76CB52EEB7F174CD2914ABE468AF47ED4BAF5274CA7D| |AB65276FAD52E2C2D15ECEAE54A57704C9BD243049FF7FA2FED402628B901067B78| |11D467097915E229886C82A7EF09768BC4E170B34C98A608611CE326A753F25D67E| |E942C445F807E3DC4FC0157E5C470938607CA4D150690DA4ED44DACE79C62772059| |0560FDC6253D72E23BDC3E8A1D2B7208368E966D3677A6955495B133499125D438C| |9E6186466348690D416B0F44F642722FB4F6436B3FB4C668A736AC126D8B284B826| |CED6AABF6590E1B3C852F3446544004071CC2018770C0AFE48AAA80E8A980910B0C| |9DC66E6C6B761775F638C043C6A80B3C66F84D88215C8BBD2653548CBE6168A4B50| |F1EA30FAD1F43EBC7D0FA31B4FE1B8D037E8948D140176B18EF00505F8312C52139| |10477DC751DF49D477721488697E31A7CE1BFEAA00BD0CAB730C5F64AD539780CB8| |C99456089F1DDD7A2EA92808A19A8484285492A2654C0040292A702821121A65525| |A65189395422449E59D5FFD977DCA7B9B7C07B46CA620DA9149066846995850D35E| |B159BD2B779A70849C928291948C9424A165206CDE35BA78B9BC2AF8ABE0E6C3092| |2701F4A347649A2CD926CB7C9365A1C9B2661E5FDCDA66A337C527DD328FAFADD0F| |0C9B676D09D84A9F62B28F8B6B01B2BFE9C9834ED0A77D8DCE07EFF6E0C9EE6E0BF| |2726437BCE35335F32CEBC0050C8EDA09F0E7BDE6998DF6D98DF6B985F8BD22A35F| |F0F37FEDC9F| |-------------------------------------------------------------------|
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I have tweaked a few things. Please critique.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Spike: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Barb Swipe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), HO:Nucle(5)
Level 1: Resist Physical Damage -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam/Rchg(45)
Level 2: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/EndRdx(9), RctvArm-ResDam/Rchg(11)
Level 4: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(13), Dct'dW-Heal(15), Dct'dW-Rchg(15), RechRdx-I(17)
Level 6: Spine Burst -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(17), Erad-Acc/Rchg(19), C'ngBlow-Dmg/Rchg(19), C'ngBlow-Acc/Dmg(21), C'ngBlow-Dmg/EndRdx(21)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(9)
Level 10: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/Rchg(11), Aegis-ResDam/EndRdx(23)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 14: Super Speed -- HO:Micro(A)
Level 16: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/EndRdx/Rchg(27)
Level 18: Impale -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(31), Enf'dOp-Acc/EndRdx(31), Enf'dOp-Immob/Rng(31), Enf'dOp-Acc/Immob/Rchg(33), Enf'dOp-Acc/Immob(33)
Level 20: Quills -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(33), Erad-Acc/Dmg/Rchg(34), C'ngBlow-Acc/Dmg(34), C'ngBlow-Dmg/EndRdx(34), C'ngBlow-Acc/Rchg(36)
Level 22: Resist Energies -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(29)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 26: Ripper -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Rchg(37), C'ngBlow-Acc/Dmg(37), C'ngBlow-Dmg/EndRdx(39), C'ngBlow-Dmg/Rchg(39)
Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Rchg+(40)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(40), RctvArm-ResDam/EndRdx/Rchg(45)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(43), HO:Nucle(43)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx(46)
Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Rchg+(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), Numna-Regen/Rcvry+(48)
Level 47: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(48)
Level 49: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Rchg+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(50)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(23), P'Shift-EndMod/Acc(36), P'Shift-EndMod/Rchg(48)
------------
Set Bonus Totals:- 20.69% Defense(Smashing)
- 20.69% Defense(Lethal)
- 12.25% Defense(Fire)
- 12.25% Defense(Cold)
- 21.63% Defense(Energy)
- 21.63% Defense(Negative)
- 6% Defense(Psionic)
- 15.69% Defense(Melee)
- 13.81% Defense(Ranged)
- 9.125% Defense(AoE)
- 5.4% Max End
- 4% Enhancement(Heal)
- 52.5% Enhancement(RechargeTime)
- 18% Enhancement(Accuracy)
- 3% Enhancement(Immobilize)
- 5% FlySpeed
- 125.5 HP (9.372%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 8.8%
- MezResist(Terrorized) 2.2%
- 8% (0.134 End/sec) Recovery
- 40% (2.236 HP/sec) Regeneration
- 2.835% Resistance(Fire)
- 2.835% Resistance(Cold)
- 1.875% Resistance(Negative)
- 15% RunSpeed
Set Bonuses:
Kinetic Combat
(Barb Swipe)- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Resist Physical Damage)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
(Temp Invulnerability)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
(Dull Pain)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Spine Burst)- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
(Spine Burst)- 1% (0.017 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Resist Elements)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
(Unyielding)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
(Impale)- 3% Enhancement(Immobilize)
- 1.875% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.75% Enhancement(RechargeTime)
- 3.125% Defense(Melee), 1.563% Defense(Lethal), 1.563% Defense(Smashing)
(Quills)- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
(Quills)- 1% (0.017 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
(Resist Energies)- 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
(Resist Energies)- 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
(Boxing)- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Ripper)- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
(Ripper)- 1% (0.017 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
(Invincibility)- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Tough)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged) (Exceeded 5 Bonus Cap)
(Throw Spines)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Tough Hide)- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Weave)- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Build Up)- 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
(Maneuvers)- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.874%) HitPoints
- 2.5% (0.042 End/sec) Recovery
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Just got this guy to lv 50 and this is my planned build. Please critique and let me know if I have missed anything or better ways to improve.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Spike: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Barb Swipe- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) HamiO:Nucleolus Exposure
- (A) Aegis - Resistance
- (7) Aegis - Resistance/Endurance
- (45) Aegis - Resistance/Recharge
- (A) Reactive Armor - Resistance
- (7) Reactive Armor - Resistance/Endurance/Recharge
- (9) Reactive Armor - Resistance/Endurance
- (9) Reactive Armor - Resistance/Recharge
- (11) Reactive Armor - Endurance
- (A) Doctored Wounds - Heal/Endurance
- (13) Doctored Wounds - Endurance/Recharge
- (13) Doctored Wounds - Heal/Recharge
- (15) Doctored Wounds - Heal
- (15) Doctored Wounds - Recharge
- (17) Recharge Reduction IO
- (A) Obliteration - Damage
- (17) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge
- (21) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Recharge Speed
- (11) Kismet - Accuracy +6%
- (A) Impervium Armor - Resistance
- (23) Impervium Armor - Resistance/Endurance
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) HamiO:Microfilament Exposure
- (A) Reactive Armor - Resistance
- (27) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Resistance/Endurance/Recharge
- (29) Reactive Armor - Resistance/Recharge
- (29) Reactive Armor - Endurance
- (A) Enfeebled Operation - Accuracy/Recharge
- (31) Enfeebled Operation - Endurance/Immobilize
- (31) Enfeebled Operation - Accuracy/Endurance
- (31) Enfeebled Operation - Immobilize/Range
- (33) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (33) Enfeebled Operation - Accuracy/Immobilize
- (A) Curtail Speed - Accuracy/Slow
- (33) Curtail Speed - Damage/Slow
- (34) Curtail Speed - Accuracy/Endurance
- (34) Curtail Speed - Range/Slow
- (34) Curtail Speed - Endurance/Recharge/Slow
- (36) HamiO:Nucleolus Exposure
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Empty
- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (39) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
- (40) Luck of the Gambler - Defense/Endurance/Recharge
- (40) Luck of the Gambler - Recharge Speed
- (A) Reactive Armor - Resistance
- (40) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Recharge
- (45) Reactive Armor - Resistance/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Damage/Recharge
- (43) Positron's Blast - Damage/Range
- (43) Positron's Blast - Accuracy/Damage/Endurance
- (43) HamiO:Nucleolus Exposure
- (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (46) Recharge Reduction IO
- (46) Recharge Reduction IO
- (A) Performance Shifter - Chance for +End
- (48) Numina's Convalescence - +Regeneration/+Recovery
- (A) Rectified Reticle - To Hit Buff
- (48) Rectified Reticle - To Hit Buff/Recharge
- (A) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Recharge Speed
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) Run Speed IO
- (A) Jumping IO
- (A) Regenerative Tissue - +Regeneration
- (50) Miracle - +Recovery
- (A) Performance Shifter - EndMod
- (23) Performance Shifter - Chance for +End
- (36) Performance Shifter - EndMod/Accuracy
- (48) Performance Shifter - EndMod/Recharge
Set Bonus Totals:- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 21.44% Defense(Smashing)
- 21.44% Defense(Lethal)
- 7.375% Defense(Fire)
- 7.375% Defense(Cold)
- 6.75% Defense(Energy)
- 6.75% Defense(Negative)
- 3% Defense(Psionic)
- 20.19% Defense(Melee)
- 4.875% Defense(Ranged)
- 7.063% Defense(AoE)
- 65% Enhancement(RechargeTime)
- 2% Enhancement(RunSpeed)
- 36% Enhancement(Accuracy)
- 2% Enhancement(JumpSpeed)
- 4% Enhancement(Heal)
- 2% Enhancement(FlySpeed)
- 3% Enhancement(Immobilize)
- 2% Enhancement(JumpHeight)
- 5% FlySpeed
- 90.36 HP (6.748%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Immobilize) 7.15%
- MezResist(Stun) 4.4%
- MezResist(Terrorized) 2.2%
- 7.5% (0.125 End/sec) Recovery
- 40% (2.236 HP/sec) Regeneration
- 2.835% Resistance(Fire)
- 2.835% Resistance(Cold)
- 1.875% Resistance(Negative)
- 10% RunSpeed
Set Bonuses:
Kinetic Combat
(Barb Swipe)- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Resist Physical Damage)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
(Temp Invulnerability)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
- 1.25% Defense(AoE), 0.625% Defense(Fire), 0.625% Defense(Cold)
(Dull Pain)- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Spine Burst)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Resist Elements)- 2.5% (0.042 End/sec) Recovery
(Unyielding)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
- 1.25% Defense(AoE), 0.625% Defense(Fire), 0.625% Defense(Cold)
(Impale)- 3% Enhancement(Immobilize)
- 1.875% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.75% Enhancement(RechargeTime)
- 3.125% Defense(Melee), 1.563% Defense(Lethal), 1.563% Defense(Smashing)
(Quills)- MezResist(Immobilize) 1.1%
- 2% Enhancement(Slow)
- 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
- 2.5% Enhancement(RechargeTime)
(Resist Energies)- 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
(Ripper)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Invincibility)- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Tough)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
(Throw Spines)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Tough Hide)- 10% (0.559 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Weave)- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Build Up)- 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
(Maneuvers)- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.874%) HitPoints
- 2.5% (0.042 End/sec) Recovery
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1595;770;1540;HEX;| |78DAA5945B4F134114C767D92DB537DA5ACA1D5ADA02E5B6B411131504453441692| |CD4F0A492A58CB071539AB61879F303F8A0E0E5414034CA17F016E367F2F2AEB89E| |39675A347D74D3FE7FB3E79CD939F39F6E33F767BD8C3D98664AD325CB28979773F| |992512CF2922363AC997937288FE68AE65DEE648C85ABD9E50CB738D717364DCB2A| |476BD1597E8717CA5C9F2BDCDBB40ABC64AC989659D90ACE15D67989172A7A75E0C| |D6E6C58FA3C378A6661CD8D37B922E7AB3E1C5E31D7D62B90F057AB5679A9BC6E16| |83978B665E9FD958DD5ACE18E50A2F6DB54153A7E1BB2FBAC3CBD6581610630D0B8| |4458496234C0234954D887A05EB1BD8380CD2AC318518492326A140A1024D89C160| |8035F6224EF4102208771C711ECA552A77A8D7F009DE794206D1749D9045048699C| |001CC7250D70EC7CF06CCFC429C3C22FC4634DB04A60AB4C02C27ADA538C3F83CF7| |11DC75B329C8B864C695C4C65A128818643C72BF1E5ABCED1FC4A1C04705CC37412| |64D43CC2F3DF093071DB4F90EB2A28B3CE8220F5E437950EE26F808FBEA794CD826| |EC20A24F084F116F6056483A17DA55C436A27B88DE7DC24BC201222E0FF0024C0BC| |B7EC3AD985220D44AEBB3561B2EF61622EDB2A376F23741FE26C8DF04F9DB4FFEF6| |93BF176156279EBDAD76366393FD01C4408840A6AB50D74D2DA8DD64CF00D93348B| |E8C904B875017915D44DEA1DB83EF091F10431F099F08728733302D260F33466DC4| |69610D327DF230FB2833420D8E52410EF6919405493ADFD17F70E8636C583E7BF83| |96E7E6C09A7BE8267EBD4ACA2BF804C888DED22829049C987A668D534AD9AA655BB| |B4DA3B081FE1FF7C5D24ABC9D70E220A46225AED4DFCAFEBB3B7BA966BD10D7A434| |816445912A39B426E89DBDB626488D18A90BCB8B5BFD466FBCF8886CE0A39276442| |483800F250543A3D201E215E213E214D42FC42024242423A84EC09B15D3059A53DD| |B5FDDB5BF15A68CE2597CFB3B94C4D0F7E390A24CE18F3B7D157F4B3F8E33AAB28D| |07D742E7177F46C7B88348D5393F541749D745C6EB22A7EA22C78EFF012BF52C79| |-------------------------------------------------------------------|
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Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Chu Jiang: Level 50 Natural Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Fire Blast- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (3) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (7) Numina's Convalescence - Heal/Recharge
- (7) Numina's Convalescence - Heal
- (9) Touch of the Nictus - Accuracy/Healing
- (9) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (11) Theft of Essence - Accuracy/Healing
- (A) Positron's Blast - Accuracy/Damage/Endurance
- (15) Positron's Blast - Accuracy/Damage
- (17) Positron's Blast - Damage/Endurance
- (17) Positron's Blast - Damage/Recharge
- (19) Positron's Blast - Damage/Range
- (19) Recharge Reduction IO
- (A) Recharge Reduction IO
- (A) Positron's Blast - Accuracy/Damage
- (11) Positron's Blast - Accuracy/Damage/Endurance
- (21) Positron's Blast - Damage/Endurance
- (21) Positron's Blast - Damage/Recharge
- (23) Positron's Blast - Damage/Range
- (23) Recharge Reduction IO
- (A) Recharge Reduction IO
- (27) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Positron's Blast - Accuracy/Damage
- (25) Positron's Blast - Damage/Endurance
- (31) Positron's Blast - Damage/Recharge
- (34) Positron's Blast - Damage/Range
- (34) Positron's Blast - Accuracy/Damage/Endurance
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (A) Run Speed IO
- (A) Luck of the Gambler - Recharge Speed
- (46) Kismet - Accuracy +6%
- (A) Thunderstrike - Accuracy/Damage
- (29) Thunderstrike - Damage/Endurance
- (29) Thunderstrike - Damage/Recharge
- (31) Thunderstrike - Accuracy/Damage/Recharge
- (31) Thunderstrike - Accuracy/Damage/Endurance
- (45) Thunderstrike - Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Aegis - Resistance
- (36) Aegis - Psionic/Status Resistance
- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Endurance/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (37) Red Fortune - Defense/Endurance
- (37) Red Fortune - Defense
- (37) Red Fortune - Endurance
- (39) Red Fortune - Defense/Endurance/Recharge
- (39) Red Fortune - Defense/Recharge
- (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (42) Obliteration - Chance for Smashing Damage
- (A) Performance Shifter - EndMod/Accuracy
- (36) Performance Shifter - EndMod/Accuracy/Recharge
- (36) Performance Shifter - Accuracy/Recharge
- (42) Efficacy Adaptor - EndMod/Accuracy
- (43) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (48) Accuracy IO
- (50) Accuracy IO
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense/Endurance
- (43) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Recharge
- (A) Recharge Reduction IO
- (A) Rectified Reticle - To Hit Buff
- (48) Rectified Reticle - To Hit Buff/Recharge
- (48) Rectified Reticle - Increased Perception
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense
Level 1: Brawl- (A) Empty
- (45) Empty
- (46) Empty
- (46) Empty
- (A) Celerity - +Stealth
- (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:- 7.5% DamageBuff(Smashing)
- 7.5% DamageBuff(Lethal)
- 7.5% DamageBuff(Fire)
- 7.5% DamageBuff(Cold)
- 7.5% DamageBuff(Energy)
- 7.5% DamageBuff(Negative)
- 7.5% DamageBuff(Toxic)
- 7.5% DamageBuff(Psionic)
- 11.75% Defense(Smashing)
- 11.75% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 8% Defense(Energy)
- 8% Defense(Negative)
- 3% Defense(Psionic)
- 12.06% Defense(Melee)
- 9.25% Defense(Ranged)
- 5.5% Defense(AoE)
- 2.25% Max End
- 52% Enhancement(Accuracy)
- 65% Enhancement(RechargeTime)
- 14% FlySpeed
- 144.57 HP (13.5%) HitPoints
- 14% JumpHeight
- 14% JumpSpeed
- MezResist(Immobilize) 7.7%
- MezResist(Stun) 2.2%
- 20% Perception
- 12% (0.2 End/sec) Recovery
- 38% (1.699 HP/sec) Regeneration
- 5.985% Resistance(Fire)
- 5.985% Resistance(Cold)
- 3% Resistance(Psionic)
- 19% RunSpeed
Set Bonuses:
Decimation
(Fire Blast)- MezResist(Immobilize) 2.75%
- 12.05 HP (1.125%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Transfusion)- 12% (0.537 HP/sec) Regeneration
- 20.08 HP (1.875%) HitPoints
(Transfusion)- 20.08 HP (1.875%) HitPoints
(Fire Ball)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Rain of Fire)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Fire Breath)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Aim)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.08 HP (1.875%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Blaze)- 2% (0.033 End/sec) Recovery
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 7% Enhancement(Accuracy)
- 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
(Increase Density)- 5% RunSpeed
- 3% Resistance(Psionic)
(Boxing)- MezResist(Immobilize) 2.75%
- 16.06 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Tough)- 3% Defense(All)
(Weave)- 7.5% Enhancement(RechargeTime)
(Weave)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Inferno)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
(Transference)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.08 HP (1.875%) HitPoints
(Transference)- 12.05 HP (1.125%) HitPoints
(Scorpion Shield)- 10% (0.447 HP/sec) Regeneration
- 12.05 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Tactics)- 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
- 6% (0.268 HP/sec) Regeneration
- 20% Perception
(Maneuvers)- 10% (0.447 HP/sec) Regeneration
- 12.05 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
Code:This is my second corruptor. Please review and critique. Any help toimprove this toon would be welcomed.| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1423;717;1434;HEX;| |78DA9D93594F135114C7EF745A6BD76929A5D0825090A5B40C34D1C4E5C10494440| |5033444A3C66602433B09699BE934D1373F80313EB8236E717D764BF42B68D4E8B7| |511CCF725B7C7692F9FFE6DE39F77FEE397766F1F2F1B010578F09459BDB349ACDF| |25CDDB65B0DA76EFBCF184ECB3636A38B46C51C9AABB6864E5946ADE21742643A41| |E5159832D7F579CB36CBB360E0A476DFCDB63636F4D356CD74ACB566FC64AD6ADA6| |6CDD1DB0FC1A57A7D532F354C733D4C8F0BA6D1B06A15AD3D5837ED66D56A44683C| |6F55AA0EBCCD9C68586BFA6E924563CD04693AA67DA517F696837BDC23E4E57AC51| |D9C109EBB8C7B04EF7DC616E1B3D209F789651814C59E126395B037A9127A08410D| |30202620892257291F04BE89BE21C4DE32DE11BADE33F2842FB044A575AE50792A0| |7463E69E4638720FB75B351371BF5B0510FAF1A8683F0537ED7E3E7A93423CB9804| |DB806C42806D7BD96F1FFB65D92FCBB9F2101E623F5FE8B507A7C2CF192F08D1678| |4DE5784F44BC208EC22C24944648AF707531A1B295A92FA37B523B0630558129785| |C6B729B8FF21E3116FEC31E309A1F094F01D2C123245824BEB8214494E2192599AF| |A06C3144729A9039475E4204181E03E7EA3F62D0186C5D00A63995122A810979179| |32290537EC85A901D993012E657F9011656884B1082344D0A1CC4159E6E02F6AD3D| |86FC2F80EE30FC325E4047D553F14DC041FD7F06D6EEE4DC62D8EBB4198BC4EF809| |E1A32248558DCA03674CA709454603CC27B80475824BC8C50893DD84429CF015342| |FBFCB3C1B25A07A5D7E61FA96074F61FA01639B108780191930C3DE45F62EB277BF| |B7F363A9C2854B1448A7FED1058C9167290254DB92B7F3670985824EEE06B98118F| |E41FCFC9FD7C770DB2EB00C2D544AD8C75594B3383C87721EE502CE5D44B98452A6| |7E7F0AB7ABD20EE1BE0EA31C41398A9284FD896B18E90F818450C2281194288A861| |24349A0A451B651DCBFF85C0874| |-------------------------------------------------------------------|
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Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage - Dark Archer: Level 50 Natural Corruptor
Primary Power Set: Archery
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Aimed Shot- (A) Decimation - Accuracy/Damage
- (21) Decimation - Accuracy/Endurance/Recharge
- (25) Decimation - Damage/Recharge
- (29) Decimation - Damage/Endurance
- (31) Decimation - Accuracy/Damage/Recharge
- (A) Touch of the Nictus - Healing
- (3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (3) Touch of the Nictus - Accuracy/Healing
- (5) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (5) Touch of the Nictus - Accuracy/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (34) Positron's Blast - Damage/Endurance
- (37) Positron's Blast - Damage/Recharge
- (40) Positron's Blast - Damage/Range
- (40) Positron's Blast - Accuracy/Damage/Endurance
- (A) Impeded Swiftness - Endurance/Recharge/Slow
- (9) Impeded Swiftness - Damage/Slow
- (11) Impeded Swiftness - Accuracy/Slow
- (13) Impeded Swiftness - Accuracy/Endurance
- (15) Impeded Swiftness - Range/Slow
- (29) Impeded Swiftness - Chance of Damage(Smashing)
- (A) Dark Watcher's Despair - To Hit Debuff
- (7) Dark Watcher's Despair - To Hit Debuff/Endurance
- (7) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (9) Dark Watcher's Despair - To Hit Debuff/Recharge
- (A) Decimation - Accuracy/Damage
- (15) Decimation - Damage/Endurance
- (21) Decimation - Damage/Recharge
- (27) Decimation - Accuracy/Endurance/Recharge
- (36) Decimation - Accuracy/Damage/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Recharge Reduction IO
- (27) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Run Speed IO
- (A) Positron's Blast - Accuracy/Damage
- (17) Positron's Blast - Damage/Endurance
- (17) Positron's Blast - Damage/Recharge
- (19) Positron's Blast - Damage/Range
- (19) Positron's Blast - Accuracy/Damage/Endurance
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense/Recharge
- (A) Recharge Reduction IO
- (A) Accuracy IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (36) Red Fortune - Defense
- (36) Red Fortune - Defense/Endurance
- (37) Red Fortune - Defense/Recharge
- (37) Red Fortune - Endurance/Recharge
- (40) Red Fortune - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense
- (A) Air Burst - Damage/Recharge
- (33) Detonation - Damage/Recharge
- (33) Positron's Blast - Damage/Recharge
- (33) HamiO:Nucleolus Exposure
- (34) HamiO:Nucleolus Exposure
- (A) Jumping IO
- (A) Cloud Senses - ToHit Debuff
- (39) Cloud Senses - Accuracy/ToHitDebuff
- (39) Cloud Senses - Accuracy/Recharge
- (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (43) Cloud Senses - Accuracy/Endurance/Recharge
- (43) Cloud Senses - Chance for Negative Energy Damage
- (A) Enfeebled Operation - Accuracy/Recharge
- (42) Enfeebled Operation - Endurance/Immobilize
- (42) Enfeebled Operation - Accuracy/Endurance
- (42) Enfeebled Operation - Immobilize/Range
- (43) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (46) Enfeebled Operation - Accuracy/Immobilize
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (48) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (48) Basilisk's Gaze - Recharge/Hold
- (50) Basilisk's Gaze - Accuracy/Recharge
- (A) Endurance Reduction IO
Level 1: Brawl- (A) Empty
- (25) Empty
- (46) Empty
- (50) Empty
- (A) Celerity - +Stealth
- (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:- 4.5% DamageBuff(Smashing)
- 4.5% DamageBuff(Lethal)
- 4.5% DamageBuff(Fire)
- 4.5% DamageBuff(Cold)
- 4.5% DamageBuff(Energy)
- 4.5% DamageBuff(Negative)
- 4.5% DamageBuff(Toxic)
- 4.5% DamageBuff(Psionic)
- 9.563% Defense(Smashing)
- 9.563% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 8.625% Defense(Energy)
- 8.625% Defense(Negative)
- 3% Defense(Psionic)
- 12.38% Defense(Melee)
- 10.5% Defense(Ranged)
- 5.5% Defense(AoE)
- 9% Max End
- 5% Enhancement(Heal)
- 82.5% Enhancement(RechargeTime)
- 3% Enhancement(JumpSpeed)
- 45% Enhancement(Accuracy)
- 3% Enhancement(JumpHeight)
- 3% Enhancement(FlySpeed)
- 3% Enhancement(Immobilize)
- 3% Enhancement(RunSpeed)
- 10% FlySpeed
- 104.41 HP (9.749%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Confused) 2.5%
- MezResist(Held) 4.7%
- MezResist(Immobilize) 12.4%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 4.7%
- MezResist(Terrorized) 2.5%
- 12% (0.2 End/sec) Recovery
- 30% (1.341 HP/sec) Regeneration
- 4.41% Resistance(Fire)
- 4.41% Resistance(Cold)
- 1.875% Resistance(Negative)
- 10% RunSpeed
Set Bonuses:
Decimation
(Aimed Shot)- MezResist(Immobilize) 2.75%
- 12.05 HP (1.125%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Twilight Grasp)- 20.08 HP (1.875%) HitPoints
- 9% Enhancement(Accuracy)
- 5% Enhancement(Heal)
- 2.25% Max End
(Fistful of Arrows)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Tar Patch)- MezResist(Immobilize) 2.2%
- 3% Enhancement(Slow)
- MezResist(Stun) 2.2%
- MezResist(Held) 2.2%
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
(Darkest Night)- 16.06 HP (1.5%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 5% Enhancement(RechargeTime)
(Blazing Arrow)- MezResist(Immobilize) 2.75%
- 12.05 HP (1.125%) HitPoints
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
(Aim)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 20.08 HP (1.875%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Explosive Arrow)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Shadow Fall)- 10% (0.447 HP/sec) Regeneration
- 12.05 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Tough)- 3% Defense(All)
(Weave)- 7.5% Enhancement(RechargeTime)
(Weave)- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Combat Jumping)- 10% (0.447 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Dark Servant)- Status Resistance 2.5%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
(Web Envelope)- 3% Enhancement(Immobilize)
- 1.875% Resistance(Negative)
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.75% Enhancement(RechargeTime)
- 3.125% Defense(Melee), 1.563% Defense(Lethal), 1.563% Defense(Smashing)
(Scorpion Shield)- 10% (0.447 HP/sec) Regeneration
- 12.05 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Petrifying Gaze)- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.033 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
Code:I have tweaked a few things this is what im playing with now. Please review and critique. Any ideas to make this toon better would be appreciated.| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1432;728;1456;HEX;| |78DA9D93C96F12511CC7DF30540A0C3B144A37E86257A6E5E696186D3569524CB51| |A8D1AC9A49D5222021968A217AD26DE3CB8C62D1ED4B66A3C78505B538F6E315ED5| |7877FD2FF0B7BC52CF4EC2F733EFC76FCF9BCCE9314D88859D42F18D168C4A253B5| |AB2ACF972B56439F619D579CB28043346CE4CA41263867532B1CB9A9E332D871022| |5677CC1E308A397346E7FFCEC437FED83D3F3BAB635C3693372AA78CC078113CCC6| |2555F7F714D964A057DAA6C9A33417A3D6816CC72C9AA1AD57CA9E821D3DE7C6EAE| |9A2FE6343A4D9846190E2D7BCAF9697DA354C69836412A55E82006EDF5C3EFAC47C| |8A766173701BD227C8710BB4D68BD4568BF4B78A3FCE31E5285480B5B981121D89B| |1851C239C8AE4877E5B94053F205A1FB25A17785B14A780BBE2ABB37A84B7068138| |D0F08AEFB04ED21C1BB48685D26BC036DE028B561C5868936AD315E111A57090BD0| |8C4336E3E051BD3C5C98478DF3E05D3CEA7970772ADC8C739132B89608DA32A1FD1| |1E33121F584D00915DC1C65730FD254714692D1050EBCF39AF0A4C87401CE3ED998| |8FB7E4E72DF9794B41DE5290B7F41ED20764860027FD00A61057554311054D4D618| |69F301420F440F1880C8D70A802A6A83445E36452C1D42C4DCD51DAB11D4C2D7219| |2D5CA0CBCB7011BADD0C8DD0EBE1E210D5C6514A1B470D735B1761E40E3972C753A| |A9A78C6E091133B0076552489D022A4EA943D75F691CB27C8D4236F4BCF771BB6B9| |F907E327E31761E037E30FA10417AC4F46F55DA666FAAF30AE32AE1106AE1352370| |865881A940B1EE449867892215E709A17FC1154977751FF4C0587BF31BE12D25F08| |31186784F38991248DD36AAF7F5AAAA8C12362A429D234E904FAC830E1A40B3769A| |F7F624221A7F10DA79AD35FFFA2FEF759D3D6D339F7BBE06D0A441C42398CC72328| |47518EA1ED38CA09942C4AEDB5B63E956F0BF6B515651BCA769408F4272EA1A7C30| |DE246D1503C285E141F8A1F25841247B98752FB0B15A00FAC| |-------------------------------------------------------------------|
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The slots on brawl and sprint are for 4 Performance Shifter , Miracle proc, and Numina proc.
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Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage - Dark Archer: Level 50 Natural Corruptor
Primary Power Set: Archery
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Snap Shot- (A) Decimation - Accuracy/Damage
- (21) Decimation - Accuracy/Endurance/Recharge
- (25) Decimation - Damage/Recharge
- (29) Decimation - Damage/Endurance
- (31) Decimation - Accuracy/Damage/Recharge
- (A) Touch of the Nictus - Healing
- (3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (3) Touch of the Nictus - Accuracy/Healing
- (5) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (5) Touch of the Nictus - Accuracy/Endurance/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (34) Positron's Blast - Damage/Endurance
- (37) Positron's Blast - Damage/Recharge
- (40) Positron's Blast - Damage/Range
- (40) Positron's Blast - Accuracy/Damage/Endurance
- (A) Impeded Swiftness - Endurance/Recharge/Slow
- (9) Impeded Swiftness - Damage/Slow
- (11) Impeded Swiftness - Accuracy/Slow
- (13) Impeded Swiftness - Accuracy/Endurance
- (15) Impeded Swiftness - Range/Slow
- (29) Impeded Swiftness - Chance of Damage(Smashing)
- (A) Dark Watcher's Despair - To Hit Debuff
- (7) Dark Watcher's Despair - To Hit Debuff/Endurance
- (7) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (9) Dark Watcher's Despair - To Hit Debuff/Recharge
- (A) Decimation - Accuracy/Damage
- (15) Decimation - Damage/Endurance
- (21) Decimation - Damage/Recharge
- (27) Decimation - Accuracy/Damage/Recharge
- (36) Decimation - Accuracy/Endurance/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Recharge Reduction IO
- (27) Recharge Reduction IO
- (34) Recharge Reduction IO
- (A) Run Speed IO
- (A) Positron's Blast - Accuracy/Damage
- (17) Positron's Blast - Damage/Endurance
- (17) Positron's Blast - Damage/Recharge
- (19) Positron's Blast - Damage/Range
- (19) Positron's Blast - Accuracy/Damage/Endurance
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Defense/Endurance
- (A) Recharge Reduction IO
- (A) Empty
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (36) Red Fortune - Defense
- (36) Red Fortune - Defense/Endurance
- (37) Red Fortune - Defense/Recharge
- (37) Red Fortune - Endurance/Recharge
- (40) Red Fortune - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Damage/Recharge
- (33) Air Burst - Damage/Recharge
- (33) Detonation - Damage/Recharge
- (33) HamiO:Nucleolus Exposure
- (34) HamiO:Nucleolus Exposure
- (A) Jumping IO
- (A) Cloud Senses - ToHit Debuff
- (39) Cloud Senses - Accuracy/ToHitDebuff
- (39) Cloud Senses - Accuracy/Recharge
- (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (43) Cloud Senses - Accuracy/Endurance/Recharge
- (43) Cloud Senses - Chance for Negative Energy Damage
- (A) Enfeebled Operation - Accuracy/Recharge
- (42) Enfeebled Operation - Endurance/Immobilize
- (42) Enfeebled Operation - Accuracy/Endurance
- (42) Enfeebled Operation - Immobilize/Range
- (43) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (46) Enfeebled Operation - Accuracy/Immobilize
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance
- (A) Sovereign Right - Accuracy/Damage
- (48) Sovereign Right - Damage/Endurance
- (48) Sovereign Right - Accuracy/Endurance
- (48) Sovereign Right - Accuracy/Damage/Endurance
- (50) Sovereign Right - Accuracy
- (50) Sovereign Right - Resistance Bonus
- (A) Endurance Reduction IO
Level 1: Brawl- (A) Empty
- (25) Empty
- (46) Empty
- (50) Empty
- (A) Empty
- (45) Empty
- (A) Empty
Level 4: Ninja Run
Would like any advise to help improve this build. This is a pve only. -
I cant select this power from Mace Mastery for my tank. What gives?
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Any tweaks or advice would be appreciated. Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Ying Zi: Level 50 Magic Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Body Mastery
Villain Profile:
Level 1: Body Blow- (A) Absolute Amazement - Stun
- (23) Absolute Amazement - Stun/Recharge
- (40) Absolute Amazement - Accuracy/Stun/Recharge
- (42) Absolute Amazement - Accuracy/Recharge
- (43) Absolute Amazement - Endurance/Stun
- (A) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Defense/Recharge
- (17) Luck of the Gambler - Defense/Endurance/Recharge
- (19) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense
- (3) Luck of the Gambler - Defense/Endurance
- (3) Luck of the Gambler - Defense/Recharge
- (5) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense
- (5) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense/Recharge
- (7) Luck of the Gambler - Recharge Speed
- (A) Touch of Death - Accuracy/Damage
- (11) Touch of Death - Chance of Damage(Negative)
- (23) Touch of Death - Damage/Endurance
- (34) Touch of Death - Damage/Recharge
- (37) Touch of Death - Accuracy/Damage/Endurance
- (40) Touch of Death - Damage/Endurance/Recharge
- (A) Touch of Death - Accuracy/Damage
- (9) Touch of Death - Damage/Endurance
- (9) Touch of Death - Damage/Recharge
- (13) Touch of Death - Accuracy/Damage/Endurance
- (15) Touch of Death - Damage/Endurance/Recharge
- (15) Touch of Death - Chance of Damage(Negative)
- (A) Karma - Defense/Endurance
- (11) Karma - Knockback Protection
- (A) Luck of the Gambler - Defense
- (13) Luck of the Gambler - Recharge Speed
- (A) Accuracy IO
- (A) Ragnarok - Damage
- (43) Ragnarok - Damage/Endurance
- (46) Ragnarok - Damage/Recharge
- (46) Ragnarok - Accuracy/Damage/Recharge
- (46) Ragnarok - Accuracy/Recharge
- (A) HamiO:Membrane Exposure
- (19) HamiO:Membrane Exposure
- (A) Numina's Convalescence - Heal
- (21) Numina's Convalescence - Heal/Recharge
- (21) Numina's Convalescence - Heal/Endurance/Recharge
- (25) Numina's Convalescence - Endurance/Recharge
- (A) Jumping IO
- (A) Regenerative Tissue - +Regeneration
- (25) Miracle - +Recovery
- (A) Performance Shifter - EndMod
- (27) Performance Shifter - EndMod/Accuracy
- (27) Performance Shifter - EndMod/Recharge
- (40) Performance Shifter - Chance for +End
- (43) Performance Shifter - Accuracy/Recharge
- (45) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (29) Steadfast Protection - Knockback Protection
- (29) Gladiator's Armor - TP Protection +3% Def (All)
- (42) Aegis - Psionic/Status Resistance
- (A) Apocalypse - Damage
- (31) Apocalypse - Damage/Recharge
- (31) Apocalypse - Accuracy/Damage/Recharge
- (31) Apocalypse - Accuracy/Recharge
- (34) Apocalypse - Damage/Endurance
- (A) Hecatomb - Damage
- (33) Hecatomb - Damage/Recharge
- (33) Hecatomb - Accuracy/Damage/Recharge
- (33) Hecatomb - Accuracy/Recharge
- (34) Hecatomb - Damage/Endurance
- (A) Coercive Persuasion - Confused
- (36) Coercive Persuasion - Confused/Recharge
- (36) Coercive Persuasion - Accuracy/Confused/Recharge
- (36) Coercive Persuasion - Accuracy/Recharge
- (37) Coercive Persuasion - Confused/Endurance
- (37) Coercive Persuasion - Contagious Confusion
- (A) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Recharge Speed
- (A) Performance Shifter - EndMod
- (42) Performance Shifter - Chance for +End
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (45) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (50) Performance Shifter - Chance for +End
Level 1: Brawl- (A) Accuracy IO
- (A) Celerity - +Stealth
- (A) Recharge Reduction IO
Level 4: Ninja Run -
Travel Booster...Motorcycles, Mini-Jets, Highpowered Pogo Sticks...etc
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Could u show me in a build how to improve it?
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Been playing along time and I have never leveled a Tanker to 50. This is an idea I had for a concept toon. Please feel free to comment and make suggestions on how to improve this toon. Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Lei Kun: Level 50 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Energy Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Charged Armor- (A) Aegis - Resistance
- (3) Aegis - Resistance/Endurance
- (3) Aegis - Resistance/Recharge
- (5) Aegis - Resistance/Endurance/Recharge
- (7) Aegis - Psionic/Status Resistance
- (A) Crushing Impact - Accuracy/Damage
- (5) Crushing Impact - Damage/Endurance
- (15) Crushing Impact - Damage/Recharge
- (15) Crushing Impact - Accuracy/Damage/Recharge
- (21) Crushing Impact - Accuracy/Damage/Endurance
- (23) Crushing Impact - Damage/Endurance/Recharge
- (A) Performance Shifter - EndMod
- (7) Performance Shifter - EndMod/Recharge
- (9) Performance Shifter - EndMod/Accuracy/Recharge
- (9) Performance Shifter - Accuracy/Recharge
- (11) Performance Shifter - EndMod/Accuracy
- (11) Performance Shifter - Chance for +End
- (A) Impervium Armor - Resistance
- (34) Impervium Armor - Resistance/Endurance
- (37) Impervium Armor - Resistance/Recharge
- (40) Impervium Armor - Resistance/Endurance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (23) Crushing Impact - Damage/Endurance
- (25) Crushing Impact - Damage/Recharge
- (25) Crushing Impact - Accuracy/Damage/Recharge
- (27) Crushing Impact - Accuracy/Damage/Endurance
- (27) Crushing Impact - Damage/Endurance/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (42) Resist Damage IO
- (42) Endurance Reduction IO
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Numina's Convalescence - Heal/Recharge
- (43) Numina's Convalescence - Heal/Endurance/Recharge
- (43) Doctored Wounds - Recharge
- (45) Doctored Wounds - Endurance/Recharge
- (45) Doctored Wounds - Heal/Recharge
- (45) Recharge Reduction IO
- (A) Run Speed IO
- (A) Armageddon - Damage
- (17) Armageddon - Damage/Recharge
- (17) Armageddon - Accuracy/Damage/Recharge
- (19) Armageddon - Accuracy/Recharge
- (19) Armageddon - Damage/Endurance
- (A) Jumping IO
- (A) Regenerative Tissue - +Regeneration
- (21) Miracle - +Recovery
- (46) Numina's Convalescence - +Regeneration/+Recovery
- (A) Performance Shifter - EndMod
- (40) Performance Shifter - EndMod/Accuracy/Recharge
- (42) Performance Shifter - Chance for +End
- (46) Performance Shifter - EndMod/Recharge
- (50) Performance Shifter - EndMod/Accuracy
- (A) Run Speed IO
- (A) Efficacy Adaptor - EndMod
- (29) Efficacy Adaptor - EndMod/Recharge
- (29) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (31) Efficacy Adaptor - Accuracy/Recharge
- (31) Efficacy Adaptor - EndMod/Accuracy
- (31) Efficacy Adaptor - EndMod/Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Accuracy IO
- (A) Impervium Armor - Resistance
- (37) Impervium Armor - Resistance/Endurance
- (43) Impervium Armor - Resistance/Recharge
- (46) Impervium Armor - Resistance/Endurance/Recharge
- (A) Hecatomb - Damage
- (36) Hecatomb - Damage/Recharge
- (36) Hecatomb - Accuracy/Damage/Recharge
- (36) Hecatomb - Accuracy/Recharge
- (37) Hecatomb - Damage/Endurance
- (A) Crushing Impact - Accuracy/Damage
- (39) Crushing Impact - Damage/Endurance
- (39) Crushing Impact - Damage/Recharge
- (39) Crushing Impact - Accuracy/Damage/Recharge
- (40) Crushing Impact - Accuracy/Damage/Endurance
- (50) Crushing Impact - Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense
- (A) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense/Endurance/Recharge
- (48) Luck of the Gambler - Recharge Speed
- (A) Resist Damage IO
Level 1: Brawl- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Empty
Level 6: Ninja Run -
Ok hows this. I'll just have to keep a pocket full of blues, lol.Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Erebus: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Shadow Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dam%(27), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(42)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(3), S'fstPrt-ResDam/Def+(45)
Level 2: Battle Agility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Rchg+(25)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(5), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(37), Numna-Heal(42), Numna-Regen/Rcvry+(43)
Level 6: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(17)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), Nictus-Heal(11), Nictus-Acc/Heal(13), Nictus-Heal/HP/Regen/Rchg(13)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(27)
Level 12: Active Defense -- RechRdx-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(46)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(19)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc/Rchg(23), P'Shift-End%(25)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(43)
Level 24: Boxing -- Acc-I(A)
Level 26: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(29), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam/Rchg(34), Aegis-Psi/Status(43)
Level 28: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(31)
Level 32: Midnight Grasp -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36), Oblit-Acc/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 38: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(46)
Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Dmg/EndRdx/Rchg(46), Thundr-Acc/Dmg/Rchg(50), Thundr-Acc/Dmg/EndRdx(50)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Acc/Rchg(50)
Level 49: Against All Odds -- EndRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run -
I got hasten added and still have the main 3 softcapped! Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Erebus: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Shadow Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(15), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dam%(48)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(3), LkGmblr-Def/Rchg(5), S'fstPrt-ResDam/Def+(31)
Level 2: Battle Agility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(5), LkGmblr-Rchg+(25), LkGmblr-Def/EndRdx/Rchg(42)
Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(45), Aegis-ResDam(46), Aegis-ResDam/EndRdx(46), Aegis-ResDam/Rchg(48)
Level 6: Shadow Maul -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(7), Erad-Acc/Dmg/Rchg(15), Sciroc-Acc/Dmg/EndRdx(17), Sciroc-Acc/Dmg(17)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Nucle(9), Nictus-Heal(11), Nictus-Acc/Heal(13), Nictus-Heal/HP/Regen/Rchg(13)
Level 10: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27)
Level 12: Active Defense -- RechRdx-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27)
Level 16: Swift -- Run-I(A)
Level 18: Health -- RgnTis-Regen+(A), Mrcl-Heal/EndRdx(19), Mrcl-Heal(19), Numna-Heal/Rchg(37), Numna-Heal(43), Numna-Regen/Rcvry+(48)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-Acc/Rchg(23), P'Shift-EndMod/Acc/Rchg(23), P'Shift-End%(25)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(50)
Level 24: Boxing -- Acc-I(A)
Level 26: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(29), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam/Rchg(34), Aegis-Psi/Status(43), GA-3defTpProc(50)
Level 28: Grant Cover -- LkGmblr-Rchg+(A)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(31), LkGmblr-Def/EndRdx/Rchg(46)
Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(40)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36), Oblit-Acc/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 38: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Mrcl-Heal(A), Mrcl-Rcvry+(45), P'Shift-End%(45), P'Shift-EndMod(50)
Level 47: Against All Odds -- EndRdx-I(A)
Level 49: Phalanx Fighting -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run -
Slice does great damage. Liked it better then Channelgun. Love when that Achilles' Heel proc goes off. Longfang has the Shieldbreaker set for debuff, so when I hit Toxic Grenade (-40 Toxic )and then Bile Spray. OMG mobs just seem to melt away. Range is cool if thats your thing but I like being in the thick of things. Got alot of that playing scrappers. Can't help it.
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First of all this toon is already built. I was one of the lucky. The Gladiator's Armor proc dropped for me a month ago during a pvp battle in Recluse. The 2 expensive Kinetic Combat also dropped for me. What can I say lucky. I lowballed the other toon for 3 weeks just waiting to catch someone slipping on the Black Market. With patience it payed off. Alot of the other stuff I got with merits working 2 other toons. My goal was to softcapped the main 3 ds. In the process I realized it was possible to also softcap the smashing and lethal d with the Kinetic Combat. I realize that the bane was better for melee. My goal was to see if I could do the same with the crab. So far so good. But every toon has room for improvement. The first build had trouble with being knocked around so removed Hasten and added Acrobatics. Also Frenzy wasnt as good as I thoughts so now I added Omega Manuvers to see how that works. Here is the new build. Please critic. Remember the object here is to help create the best melee based crab spider. My second build will be a bane. Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Spyder : Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Slice -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), Achilles-ResDeb%(11), HO:Nucle(39)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(11), RctvArm-ResDam(39), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(43)
Level 2: Longfang -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(3), ShldBrk-Acc/Rchg(5), ShldBrk-DefDeb/EndRdx/Rchg(7), ShldBrk-Acc/EndRdx/Rchg(9), ShldBrk-%Dam(9)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+(A), LkGmblr-Def(40), Ksmt-ToHit+(46)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(42)
Level 8: Hurdle -- Jump-I(A)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(17), LkGmblr-Rchg+(17)
Level 12: Venom Grenade -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(21), Numna-Regen/Rcvry+(46)
Level 18: Arm Lash -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-%Dam(34)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(27), P'Shift-Acc/Rchg(36), P'Shift-End%(37), P'Shift-EndMod/Acc/Rchg(43)
Level 22: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(31), GSFC-ToHit/EndRdx(39), GSFC-Build%(50)
Level 24: Fortification -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-EndRdx/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), GA-3defTpProc(36)
Level 26: Tactical Training: Assault -- EndRdx-I(A)
Level 28: Serum -- Numna-Heal(A), Numna-Heal/EndRdx(29), Numna-Heal/Rchg(29)
Level 30: Acrobatics -- EndRdx-I(A)
Level 32: Omega Maneuver -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(33), Det'tn-Dmg/Rchg(33), Det'tn-Dmg/Rng(33), Det'tn-Acc/Dmg/EndRdx(34), Det'tn-Dmg/EndRdx/Rng(34)
Level 35: Summon Spiderlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(36), BldM'dt-Acc/EndRdx(37), BldM'dt-Acc/Dmg/EndRdx(37), BldM'dt-Acc(40), BldM'dt-Dmg(40)
Level 38: Combat Training: Offensive -- Acc-I(A)
Level 41: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(43)
Level 44: School of Sharks -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/Immob/Rchg(45), Enf'dOp-Acc/Immob(45), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(46), Enf'dOp-Immob/Rng(50)
Level 47: Bile Spray -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Mental Training -- Run-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
Level 0: Ninja Run
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second build will be a bane. -
I need to know what everyones take is on my spider build. Good or no good? Also any improvements would be welcomed. Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Spyder : Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Slice- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (5) Kinetic Combat - Damage/Recharge
- (7) Kinetic Combat - Damage/Endurance/Recharge
- (11) Achilles' Heel - Chance for Res Debuff
- (39) HamiO:Nucleolus Exposure
- (A) Reactive Armor - Resistance
- (11) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Recharge
- (43) Reactive Armor - Resistance/Endurance/Recharge
- (46) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Shield Breaker - Defense Debuff
- (3) Shield Breaker - Accuracy/Defense Debuff
- (5) Shield Breaker - Accuracy/Recharge
- (7) Shield Breaker - Defense Debuff/Endurance/Recharge
- (9) Shield Breaker - Accuracy/Endurance/Recharge
- (9) Shield Breaker - Chance for Lethal Damage
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense
- (A) Jumping IO
- (A) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Defense/Endurance
- (17) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (13) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Recharge
- (15) Positron's Blast - Damage/Range
- (15) Positron's Blast - Accuracy/Damage/Endurance
- (A) Jumping IO
- (A) Regenerative Tissue - +Regeneration
- (21) Miracle - +Recovery
- (46) Numina's Convalescence - +Regeneration/+Recovery
- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (23) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (A) Performance Shifter - EndMod
- (23) Performance Shifter - EndMod/Accuracy
- (27) Performance Shifter - EndMod/Recharge
- (36) Performance Shifter - Accuracy/Recharge
- (37) Performance Shifter - Chance for +End
- (43) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Reactive Armor - Resistance/Endurance
- (25) Reactive Armor - Resistance/Recharge
- (31) Reactive Armor - Endurance/Recharge
- (31) Reactive Armor - Resistance/Endurance/Recharge
- (36) Steadfast Protection - Resistance/+Def 3%
- (A) Endurance Reduction IO
- (A) Numina's Convalescence - Heal
- (29) Numina's Convalescence - Heal/Endurance
- (29) Numina's Convalescence - Heal/Recharge
- (A) Recharge Reduction IO
- (39) Recharge Reduction IO
- (A) Scirocco's Dervish - Accuracy/Damage
- (33) Scirocco's Dervish - Damage/Endurance
- (33) Scirocco's Dervish - Damage/Recharge
- (33) Scirocco's Dervish - Accuracy/Recharge
- (34) Scirocco's Dervish - Accuracy/Damage/Endurance
- (34) Scirocco's Dervish - Chance of Damage(Lethal)
- (A) Blood Mandate - Accuracy/Damage
- (36) Blood Mandate - Damage/Endurance
- (37) Blood Mandate - Accuracy/Endurance
- (37) Blood Mandate - Accuracy/Damage/Endurance
- (40) Blood Mandate - Accuracy
- (40) Blood Mandate - Damage
- (A) Accuracy IO
- (A) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Defense/Endurance
- (43) Luck of the Gambler - Recharge Speed
- (A) Enfeebled Operation - Accuracy/Recharge
- (45) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (45) Enfeebled Operation - Accuracy/Immobilize
- (45) Enfeebled Operation - Endurance/Immobilize
- (46) Enfeebled Operation - Accuracy/Endurance
- (50) Enfeebled Operation - Immobilize/Range
- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (A) Run Speed IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 0: Ninja Run
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I really need help with this toon. I have the main 3 defenses softcapped. The problem is my recharge. Need to find a way to slot hasten without losing any defense. Also I'm not a big fan of superspeed. What should I do? Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Mage Erebus: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite- (A) Touch of Death - Accuracy/Damage
- (15) Touch of Death - Damage/Endurance
- (34) Touch of Death - Damage/Recharge
- (42) Touch of Death - Accuracy/Damage/Endurance
- (42) Touch of Death - Damage/Endurance/Recharge
- (48) Touch of Death - Chance of Damage(Negative)
- (A) Luck of the Gambler - Defense/Endurance
- (3) Luck of the Gambler - Defense
- (3) Luck of the Gambler - Recharge Speed
- (5) Aegis - Resistance
- (31) Aegis - Resistance/Endurance
- (43) Aegis - Resistance/Recharge
- (A) Luck of the Gambler - Defense
- (5) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (11) Numina's Convalescence - Heal/Endurance
- (45) Numina's Convalescence - Heal/Recharge
- (46) Aegis - Resistance
- (46) Aegis - Resistance/Endurance
- (48) Aegis - Resistance/Recharge
- (A) Eradication - Damage/Recharge
- (7) Eradication - Accuracy/Recharge
- (7) Eradication - Accuracy/Damage/Endurance/Recharge
- (15) Eradication - Accuracy/Damage/Recharge
- (17) Scirocco's Dervish - Accuracy/Damage/Endurance
- (17) Scirocco's Dervish - Accuracy/Damage
- (A) HamiO:Nucleolus Exposure
- (9) HamiO:Nucleolus Exposure
- (9) HamiO:Nucleolus Exposure
- (11) Touch of the Nictus - Healing
- (13) Touch of the Nictus - Accuracy/Healing
- (13) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Recharge Reduction IO
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (A) Run Speed IO
- (A) Regenerative Tissue - +Regeneration
- (19) Miracle - Heal/Endurance
- (19) Miracle - Heal
- (37) Numina's Convalescence - Heal/Recharge
- (43) Numina's Convalescence - Heal
- (48) Numina's Convalescence - +Regeneration/+Recovery
- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (21) Performance Shifter - EndMod/Accuracy
- (23) Performance Shifter - Accuracy/Recharge
- (23) Performance Shifter - EndMod/Accuracy/Recharge
- (25) Performance Shifter - Chance for +End
- (A) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Accuracy IO
- (A) Endurance Reduction IO
- (A) Aegis - Resistance
- (29) Aegis - Resistance/Endurance
- (29) Aegis - Resistance/Endurance/Recharge
- (34) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Damage/Recharge
- (33) Mako's Bite - Accuracy/Endurance/Recharge
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (40) Mako's Bite - Chance of Damage(Lethal)
- (A) Obliteration - Damage
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
- (37) Obliteration - Accuracy/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Recharge Reduction IO
- (A) Miracle - Heal
- (45) Miracle - +Recovery
- (45) Performance Shifter - Chance for +End
- (50) Performance Shifter - EndMod
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl- (A) Empty
- (A) Unbounded Leap - +Stealth
- (A) Recharge Reduction IO
Level 4: Ninja Run