Madisen

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  1. [ QUOTE ]
    *gives Fey and the puppy to Kegan for her birthday*

    [/ QUOTE ]

    *Pulls out bullhorn again. You hear a slight feed back*

    NEW HUNT!!! PLEASE FOCUS ALL ATTENTION ON
    GRAND INQUISITOR and put the fine Captain in holding for questioning!
  2. Oh My!
    Emmi dahling, you don't need to ask!

    You okay Fedor?!

    My that is a huge cucumber you have there stranger we've never seen before with a mustache.
  3. I am NOT irrelevant and if you wanted to cop a feel, you should have at least asked.
  4. Madisen

    Airship Rookery

    Poor Kitteh. Make sure heads roll!!!
  5. Madisen

    Magic Origin

    [ QUOTE ]

    There are so many options. I think some people are just more narrow minded and/or just simply are not very creative. Let em be. Im not one of em.

    Ive never really been one for magic.... all the BS rules and incantations and ...."Oh, you have to read this passage exactly like this from this old dusty tome that falling apart that I bought from this kid that found it in a dungeon... and then fire will come out your eyes!"

    "Oh, [censored]!.... I read it wrong! Fire is coming out of my [censored]!"

    PS: All my toons are Science/Natural/Tech. Science and tech can actually cover MORE ground than Magic. Magic is not original and most all of it is similar to something else thats already been done.

    Science and Tech.... think alien technology... Science covers Tech and many other things including Metaphysics. A Tech/Science/Natural Creature from some other galaxy! Yeah now THATS open ended....

    [/ QUOTE ]

    Do you realize that you just said that those who use the blanket of Magic as an origin are "just more narrow minded and/or just simply are not very creative. Let em be. Im not one of em."
    But then went on to say that you use tech/science/natural because they are even MORE generic?

    At least that is how I read it. *shrug*
  6. It might be best you don't know. That way you can't be called as a witness.
  7. *Alert*
    Captain Amazing has dog-napped our Pretteh resident Puppeh!!! I need voltunteers to help find them both!!!

    *Gets out bullhorn. You hear a slight feedback*

    Alright, listen up, people. Our fugitive has been on the run for ninety minutes. What I want from each and every one of you is a hard-target search of every gas station, residence, warehouse, farmhouse, henhouse, outhouse and doghouse in that area. Checkpoints go up at fifteen miles. Your fugitive's name is Captain Amazing. Make sure you capture the Pretty Puppeh alive as well as Captain Amazing, we think Dr. Aeon may have put him under a spell to try and infiltrait the Rookery!!!!! Go get him!
  8. Madisen

    Airship Rookery

    Hi everyone I haven't said Hi to!
  9. Congrats Cien!!! That is awesomeness!!!
  10. Madisen

    Magic Origin

    Most all my toons are magic for this reason.

    I'm too lazy to come up with backstories for all of them so the phrase "It was like 'MAGIC'" comes into play a lot. LOL

    This and it makes it easier for me to find enhancements, the color thing doesn't always work for me.
  11. Clamato

    Makes a BLT kinda taste. hehe
  12. HAPPY BIRTHDAY KEGAN!!!

    /e throwconfetti


    Heya Nutek!
  13. Madisen

    Airship Rookery

    *Finished making her cap and offers anyone else some magical cap with foamy frothy milk.*

    Morning Y'all!!!

    *Walks over and closes Fed's mouth.*

    Empressive isn't it Hun???
  14. Madisen

    Airship Rookery

    [ QUOTE ]
    *a loud roar is heard from outside as an arachnos flier, painted fuschia and periwinkle gives chase... ramming the airborn Rookery a few time before a klaxon sounds followed by "PREPARE TO BE BOARDED!"

    The door slams open and Arbiter Fabulous walks in, flanked by his Bowl and Doily Spiders, who all carry bean bag chairs, and cases of soda. They are pu about the room, which is then Feng Shuied. Picures on the wall are straightened up, cappucino machines are installed and tested, and a new 72' HDTV is installed...

    with that he leaves and the flier zooms off*

    [/ QUOTE ]

    *Walks in and bows to the cap machine*

    Oh holy one, I shall serve you well!
  15. [ QUOTE ]
    *waits for Taby at home with Fey, Maddy and Detra*


    Wha? I can dream, can't I?

    [/ QUOTE ]

    You forgot Viv!!!
  16. [ QUOTE ]
    some ground rules for the crookery ill join if everyone agrees to
    1 logs on at least once a week
    2 team with people on crookery
    3 one designer on sg base
    4 one leader
    im not gonna be leader or designer
    want crookery to be better than our two attempts at sgs that failed
    IF leader must log at least 2 times a week


    [/ QUOTE ]

    I don't have enough spots open on Virtue to do this.
  17. *pulls out confetti and streamers from her big bag of everything*

    HAPPY BIRTHDAY!!!!
  18. OOooo birthdays in the forums!!!

    HAPPY BIRTHDAY!!!
  19. *Swoops in and scoops up the puppeh... again*

    Why are you all chasing the pretteh witteh puppeh???

    Silly Cien, you just need to run my way when you are in trouble!

    As for Bizzaro world, I know the feeling Korith, I helped out Posi this weekend. I think it was all the mai tais by the pool. @.o
  20. I did too and HAPPY BIRTHDAY!
  21. [ QUOTE ]
    Heh. My current group includes 4 newbies, and one veteran (me) plus the DM (who's DMed before, but only for other genres and really appreciates me helping out as much for the D&D game as I am).

    So, nobody's all that familiar with the setting (and we're using it in a way that makes it a bit less important to know anything: A bunch of rookie adventurers sailing the skies and doing jobs 'cuz that's what the captain sez we does!), and the only person that is (me - the DM is starting to love Eberron as well, because of how crazy it is compared to standard stuff) has been making it a point to downplay some stuff as much as possible.

    Eliza, for example, only has a loose affiliation with the actual plot of the game. She's a House Lyrandar member by technicality only, because they sort of frown on her conversion to Undeath. Served in Karrnath as a scout/pilot for a few years, and it's only because she had a favorable reputation before hand that they haven't paid anyone to remove her. So, the Captain of our illustrious airship got her services at a discount. Considering the rest of his crew is a bit motely, he's not terribly upset. And it cuts down on food costs. :3

    Everyone else is just new hires to replace the last adventuring crew that the captain had, that while successful in the obtaining of the MacGuffin, didn't make it too far beyond that. Our only job at the moment is to take the MacGuffin to That Place Over There, which may lead to a 'plot of the week' style of side-trips for fun and profit. Which works for me.

    [/ QUOTE ]

    Sounds like you have the makings of a fun-filled piratey adventure!!!

    *so jealous*
  22. [ QUOTE ]

    I have a lot of stuff for supplemental piratey things, actually. There's a lot of stuff in the Explorer's Handbook and 'Race of the Seven Winds' adventure for conducting airship shenanigans, then there's Stormwrack for the general sort of pirate and a few bits of Complete Adventurer and Complete Warrior that contain things of interest.

    I wasn't really all that enthralled with Kingdoms of Kalamar, honestly, but I should probably give it another look instead of just automagically dismissing it. Hmm.. I think there were a few things we borrowed from Heroes of Battle (specifically armaments for the ship - Freakin' LIGHTNING BALLISTAE!), and one or two things for Eliza came out of Forgotten Realms and Dragonmarked (I have a lot of special equipment that makes perfect sense on a pirate vessel - 3 belts [bandoleer, potion belt, scroll organizer] for keeping important things at hand, and some other proper pirate adventuring tools [rope, grapple, signal mirror, fire-starting kit] as well). >.>

    My DM gave me props (and a few buys on certain things) for planning out my character so well, and actually taking an assortment of goods that not only made sense, but would actually be useful.

    [/ QUOTE ]

    I remember buying it because everyone else in the group had been playing in Eberron for so long they all knew just WAY TOO much about it and some of their former charries were heroes of certain towns... it made it difficult as the newbie to make campaigns. SOOO I made them play in a new setting where they knew NOTHING NOTHING I TELL YA!!! And it was awesomeness.