LordRemarus

Apprentice
  • Posts

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  1. [ QUOTE ]
    Do we really need another arc about a glitch/virus/someone hacking into the Architect mainframe? Apparently the system was coded by drunken toddlers with brain damage for how easily it craps out.

    [/ QUOTE ]

    May I remind you how many times the Holodeck screwed up and tried to kill Starfleet crews in Star Trek? Seriously, virtual reality is serious business.
  2. [ QUOTE ]
    All these reasons are why they are worth more XP than normal.

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    But that really does make it unfair in Hot Spot Battles. This is why Heroes are almost always controlling the zones. Since I have pruchased this game, I have been able to buy Temps from SC a total of ONE time. I think most villains are tired of fighting Longbow all the time, I know I am. It seems every other contact mission pits me against them and as a Stalker, this is not good. I can't succeed with the Flamethrowers flamethrower attack while in a Hotspot because it takes me out of hide, thus aggroe'ing whatever Longbow are not already aggroed on the Arachnos(about 75% of the spawn) causeing my quick and almost immediate death and adding an absolute ton of debt. I know the solution most would say "Stay out of SC", but this also happens on team missions.

    I'd say, at a cost of the higher XP, drop the Longbow down to the Arachnos level, OR buff Arachnos up to the Longbow level and give them higher XP.
  3. [ QUOTE ]

    So, devs, any reason that these guys are so absurdly powerful, and Arachnos is so very weak?

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    I also wonder this. Ever been in Siren's Call and watched a Hot Spot just fight it out without any Heroes or Villains to aid either side? Longbow ALWAYS WINS. The Wardens buff everyone around them, while the Flamethrowers take down the Crab Spiders and Fortunatas with ease. That leave the completely incompetent Tarantulas to fend off themselves from the Zerg of Total Annhilation. Longbow has a higher DoT than Arachnos, they have quicker recharges on their attacks, they have Bosses who buff their attacks and defenses, and they have more HP. Arachnos gets weak forces, what looks like 1/2 the spawn amount, and totally pwned.