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If you can get some celebs to tweet about it that might be good. I do wonder what ol' [s]General[/s] Lord British thinks about one of NCSoft's big titles going down, since he's been on that kind of boat ride before.
But I think it'd be more productive to contact media sources, and get the word out about City of Heroes closing down--and that it's closing down abruptly, despite still making a profit, and despite continued development. People need to know that the game was still going strong, even if it wasn't earning big money. -
Quote:Heh, the funny thing is, this is what I was thinking when NCSoft killed off Tabula Rasa as far as continuing to play City of Heroes goes. "I'm not going to cause them to do to Paragon Studios what they've just done to Destination Games."This is the opinion i'm espousing personally. At this point i have NO love whatsoever for NCsoft; but i'm not going to cause them to do to another dev team what they've just done to Paragon Studios.
And then they went and did it to Paragon Studios anyway ... -
I got hundreds of thousands of pictures, but just a couple uploaded.
I still giggle over how Zwillinger ambushed me in a solo mission, though! -
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Quote:Things like this make me think back to some words Jason Scott had when AOL shut down AOL Hometown without warning a few years ago.I saw others mention how much this means to them...
It means a lot to me too. Not just the time I put into it, but WHY I put time into it.
As one gets older life has a way of beating on you. Be it death of a beloved relative or the rug being pulled out from under you in an unexpected manner...In my younger days I turned to substances for a means of escape...In the past 6 years City was a much healthier means to get away from real life a bit...A time to help others...not the virtual people, but the other players...some times I was the helpee...sometimes the helper...
Still at a loss, I hope some of you know what I mean...
I wonder how much of he said can apply to situations like MMOs closing down. Or virtual worlds like Second Life, especially, considering that virtual property is bought, sold, and used there. Which also happens in MMOs, especially big, old ones like City of Heroes.
" We’re talking about terabytes, terabytes of data, of hundreds of thousands of man-hours of work, crafted by people, an anthropological bonanza and a critical part of online history, wiped out because someone had to show that they were cutting costs this quarter." -
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That's what hurts the most about this. The game itself was doing fine. Paragon Studios was doing a great job, had ideas lined up and in the works to keep development going.
But it's dropped like a rock in the name of cutting costs.
Something else may well be the culprit like Angry_Citizen said. I know I've certainly seen underhanded actions taken by NCSoft before, and it's too tempting to think I'm smelling a rat.
But even if it just does turn out to be nothing more than an attempt by NCSoft to cut costs and divert more resources in supporting their currently favored titles, it still pisses me off. -
Heh, I was just as stunned as you, and I'm not even that into superhero stuff. I loved this game, and if there's a chance we can save it, I want to help.
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Man, only six months and suddenly the whole studio is shuttered ...
Winterminal's got the right idea though--we oughta be thanking you guys instead! You made the game awesome. -
Here's hoping you can find a way to pull this off, Tony. When you've got a plan I'll put the call out to everybody I know. Also loving the idea for the catchphrase!
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Quote:I wish I knew. But honestly, with the abrupt announcement of City of Heroes shutting down, I think all bets are off as far as NCSoft goes. This was the one game I thought was "safe" to pay money for out of all of NCSoft's titles, given its age and strong player base.I have NO IDEA why they wouldn't just consolidate the servers (it seemed like only Virtue and Freedom had a healthy population most nights) and leave it running. It CANNOT take that much resources to just let the server run stagnant, with a skeleton crew and no more new development. Heck, AC, DAOC are still running, and Warhammer's been running with nothing but a skeleton crew for years. The logic of doing this, and doing it in such a casual, cruel way really boggles me.
Though maybe I should have learned that lesson with the way Richard Garriott got the heave-ho so they could shut Tabula Rasa down.
Quote:That's you, yes. But I have seen people directly blaming GW2 for this development, saying that GW2 was "losing money" (ridiculous) and so they had to pay for it with PS being shutdown, or that NCsoft shut down PS in order to "force" all their players to move to GW2.
But again, that's a doing of NCSoft, not the guys behind Aion. The real tragedy here is that there are so many software development studios signing on with NCSoft (or getting bought out by them), despite the treatment they've shown to many titles.
Read the Joystiq link I posted. Garriott won his lawsuit, too, and won it again when NCSoft challenged the ruling--so there's more to the story than "low subscription numbers." TR didn't have as many people playing it as City of Heroes, but it was apparently turning a profit from some statements I've read in the past. -
Quote:Well, what if they don't want to be subject to this treatment a few years on down the line? I can tell you that this is the third time I've personally been affected by a game published by NCSoft getting killed off. That was the charm for me, especially considering that in two of those three cases that I know of, the game itself was reasonably healthy. And in one of those cases, some really dirty tricks were involved in getting the game shut down.That's not what I'm saying.
I've seen a LOT of people posting "I was going to buy/try GW2 but now I won't" or "I bought GW2 and now I feel bad," and I urge people NOT to tar the innocent along with the guilty. If you want to play GW2, by all means DO give it a go. It's a fantastic game, and I certainly would like to see my CoH brethren happily ensconced in a new game, especially if it's one I play, where I might see them now and then.
Quote:Anet had nothing to do with the closure of Paragon, and in fact they are probably highly displeased at not only seeing another studio of great developers unceremoniously kicked to the curb, but at the timing of this, and the way the wrath of CoH players will undoubtedly turn on THEM, though GW2 had nothing to do with this.
Just NCSoft itself. -
I'd totally find a way to donate to a crowdsourced effort to keep City of Heroes alive.
There's been a lot of talk about doing it in earlier threads, but if there's anyone I think ought to be captaining such an effort, it'd be Titan Network.
Now if only we could get this pinned ... -
Quote:Oh, I know it happens. I'm still bitter over the death of Westwood, after all. And Looking Glass Studios, and Origin, and Dynamix ...To be honest, considering that *non* MMO publishers shut down studios in a similar fashion, get out of playing computer games full stop...
Yes, i am still bitter over the closure of Bullfrog.
But in those cases, at least you can still play the games they developed. So long as they haven't done something like require an internet connection to a B.net-like service that's no longer around when the company is axed ...
Quote:And you know what? I wouldn't throw away my almost-8 years in CoH because of the way it ended.
If in 8 years, GW2 ends the same way, I will still have the memories of an amazing game and the friends I meet there. I'm not going to shoot myself in the foot and screw over what is probably the best development team out there, comparable to the Paragon team, just to piss off some suits in Korea who won't even notice.
Me, I'd rather not spend any more money on games published by a company with a track record of closing them in the manner that it has. -
Quote:And some day NCSoft will do the same thing to ArenaNet that it has done to Paragon Studios, Destination Games, and all the other studios NCSoft has published games for that have since been axed.GW2 is a fantastic game. And ArenaNet no more deserves your scorn and disdain than Paragon does. These studios are owned by NCSoft, but they are NOT NCSoft. Blaming Anet for what NCSoft does is stupid. I'm sure that right now, Anet is banging their heads on the wall at what a stupid, utterly boneheaded move this is, and now it hurts THEM too.
After learning what exactly happened behind the scenes with Tabula Rasa's shutdown, and the abrupt death of City of Heroes here (several months' notice before shutdown aside), I am not willing to spend money to support games and developers under NCSoft's control, no matter how fun their games may be. It's just not worth it, and I don't feel like I should be obligated to continue playing other NCSoft titles just to support the other studios it owns. -
Quote:That may be, but I still think it's a sign of how much an MMO has taken a hit if it's consolidating servers that used to have strong player bases individually, but didn't by the time the decision was made to make the merge.To be honest, the consolidation of servers before heading to F2P/Hybrid model is nothing strange... it can help maintain a healthy player base in the end.
Though, in Aion's case, it sounded less like a server merge and more like a short window to get your character moved to another server before the server was taken offline. -
Quote:My sentiments exactly.I still can't believe this. I thought City was going strong. Screw NCsoft and their restructuring, this is ridiculous.
Zwillinger, I'm just another voice on the chorus here, but you and the rest of Paragon Studios made playing this game so awesome with your personal involvement. The Praetorian Surge from last year is still one of my fondest moments of City of Heroes. Well, that and the time when you popped up in the middle of my solo run, haha.
Man I am going to miss this game. -
Quote:Huh. I was thinking that Aion wasn't doing nearly as well as City of Heroes, given the context of that article linked earlier.It's actually not that strange, if you look at their recent financials.
CoH did about $2.5M in the last quarter, pretty much the same as the quarter before it, and the quarter before that, etc...
AION did about $33M in the same quarter, as opposed to $47M in the previous quarter.
In other words, CoH was a marginal proposition that was going to continue to be a marginal proposition. AION, on the other hand, they probably believe they can nurse into a big rebound.
Also, there were announcements from a year or so ago involving Aion shutting down a number of its servers. I didn't think they were making more money than City of Heroes in spite of all that. -
Quote:Yeah, this was just a freaking bolt from the blue. I thought City of Heroes was safe from the whims that killed off so many other MMOs that NCSoft published, since it still has such a large player base and certainly must be getting a lot of income.I was expecting a lot more warning. I mean Virtue still gets 2 or 3 Atlas Parks.
Been a long time coming from the Beta and the 3 day head start.
There's still so much I wanted to do in this game. Heck, I've been playing for quite a few years and I never got to the cap.
(If only my video card wasn't giving me so much trouble ...) -
Quote:If they don't, there's some other crowdsourcing services we can also try, like Indiegogo.I sent an email to kickstarter to ask if something like this would be permitted through their service. It doesn't look like it, but I'm keeping my fingers crossed.
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Quote:It's kind of funny that they'd take the axe to City of Heroes when they were blaming Aion for their financial problems, though. Unless Aion is also getting killed off ...Yes NCSoft has a bad habit of closing games that could go on for years bringing in money without a huge cost associated with them. Throw a bit of development their way occasionally and the games will last for years bringing in money.
The best I can guess is that they probably do some sort of accounting trick when they close a game that lets them write off a big chunk of cash that makes their books look good. They do it so regularly that something like that is the only logical reason. Particularly when you see lots and lots of games rolling along years after they peaked yet still they are out there. Sometimes doing well sometimes just lingering.
My personal theory on why otherwise healthy or stable MMOs get killed off is because the executives are too focused on dethroning the Market Leader, or taking a big chunk out of its income. -
The sad thing is, I've had to experience this a number of times. City of Heroes is just the latest title published by NCSoft to get the axe. Auto Assault, Exteel, Tabula Rasa ... A number of others came before it.
I used to play Tabula Rasa and City of Heroes together. On the month leading up to Tabula Rasa's shutdown, NCSoft tried really hard to get everyone who played Tabula Rasa to try out Aion. And when I later found out what was really going on behind the scenes with TR's death, I vowed to never touch another NCSoft game outside of CoH. I thought that City of Heroes was one of NCSoft's pillars, a vernerable game with a large enough player base and sizable prestige that NCSoft wouldn't kill it on a whim.
I guess I was wrong. And for that, I am never playing another NCSoft title. -
Quote:It wasn't ignoring it; I was definitely seeing a change in graphics with it on, it helped refine the way light and shadow fell on in-game geometry.Originally Posted by Texas JusticeTry turning off Ambient Occlusion completely. AO is a resource hog and framerate killer.
It's possible that the 8800 ignored that setting since it likely wasn't capable of using AO as it is implemented in CoH.
I did try turning AO off now, though, and there's been no difference in frame rate. Same if I turn it all the way up to max. Should I try turning AO off and restarting City of Heroes?
Quote:Originally Posted by newchemicalsThe Q6600 was a nice CPU 5 years ago and is still pretty good, but the SB intels were a nice speed bump.
I figured quadcore would have been a great way to proof against the future. But we've got, what, octacores out now?
Quote:Originally Posted by microcif the old drive not making a clicking sound but is spinning up aand then down it going to be the logic board or spindel. most drive with that type of failure will have few boots left into them before they hard fail.
Once I get that and the replacement drive in, I'll see about moving stuff on my main drive there to free up space, and then defragment it. I'll also move my video card down to the PCIe 2.0 slot like Chad Gulzow-Man suggested ... If that doesn't cause an increase in performance then I'll look for the most recent stable driver for my card.
I'll let you guys know how it goes. If it turns out to be a CPU bottleneck ... I'll grin and bear it, I guess. My CPU and motherboard are both holding up for now, and I don't wanna have to go buy whole new replacement parts for them just yet.