Lion_Hart_EU

Apprentice
  • Posts

    30
  • Joined

  1. OK gonna throw this in a m8 made this build and i have it too any comments for pvp

    Primary Power Set: Broad Sword
    Secondary Power Set: Regeneration
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fitness
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Hack -- C'ngImp-Acc/Dmg:53(A), C'ngImp-Dmg/EndRdx:53(3), C'ngImp-Dmg/Rchg:53(3), C'ngImp-Acc/Dmg/Rchg:53(5), C'ngImp-Acc/Dmg/EndRdx:53(5), C'ngImp-Dmg/EndRdx/Rchg:53(7)
    Level 1: Fast Healing -- Heal-I:50(A)
    Level 2: Reconstruction -- Dct'dW-Heal/EndRdx:53(A), Dct'dW-EndRdx/Rchg:53(7), Dct'dW-Heal/Rchg:53(9), Dct'dW-Heal/EndRdx/Rchg:53(9), Dct'dW-Heal:53(11), Dct'dW-Rchg:53(11)
    Level 4: Quick Recovery -- EndMod-I:50(A), EndMod-I:50(13), EndMod-I:50(13)
    Level 6: Build Up -- HO:Membr(A), HO:Membr(15), HO:Membr(15)
    Level 8: Parry -- HO:Nucle(A), HO:Nucle(17), HO:Nucle(17), HO:Membr(19), HO:Membr(19), HO:Membr(21)
    Level 10: Dull Pain -- Dct'dW-Heal/EndRdx:53(A), Dct'dW-EndRdx/Rchg:53(21), Dct'dW-Heal/Rchg:53(23), Dct'dW-Heal/EndRdx/Rchg:53(23), Dct'dW-Heal:53(25), Dct'dW-Rchg:53(25)
    Level 12: Combat Jumping -- LkGmblr-Rchg+:53(A), Jump-I:50(45), Jump-I:50(46), Jump-I:50(46)
    Level 14: Super Jump -- HO:Micro(A), HO:Micro(43), ULeap-Stlth:50(48)
    Level 16: Integration -- HO:Golgi(A), HO:Golgi(27), HO:Golgi(27), Numna-Regen/Rcvry+:53(50)
    Level 18: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29)
    Level 20: Maneuvers -- LkGmblr-Rchg+:53(A), EndRdx-I:50(48), EndRdx-I:50(48)
    Level 22: Tactics -- HO:Cyto(A), HO:Cyto(31), HO:Cyto(31)
    Level 24: Hurdle -- Jump-I:50(A), Jump-I:50(43), Jump-I:50(46)
    Level 26: Disembowel -- C'ngImp-Acc/Dmg:53(A), C'ngImp-Dmg/EndRdx:53(31), C'ngImp-Dmg/Rchg:53(33), C'ngImp-Acc/Dmg/Rchg:53(33), C'ngImp-Acc/Dmg/EndRdx:53(33), C'ngImp-Dmg/EndRdx/Rchg:53(34)
    Level 28: Instant Healing -- Dct'dW-Heal/EndRdx:53(A), Dct'dW-EndRdx/Rchg:53(34), Dct'dW-Heal/Rchg:53(34), Dct'dW-Heal/EndRdx/Rchg:53(36), Dct'dW-Heal:53(36), Dct'dW-Rchg:53(36)
    Level 30: Swift -- Run-I:50(A), Run-I:50(43)
    Level 32: Head Splitter -- Sciroc-Acc/Dmg:53(A), Sciroc-Dmg/EndRdx:53(37), Sciroc-Dmg/Rchg:53(37), Sciroc-Acc/Rchg:53(37), Sciroc-Acc/Dmg/EndRdx:53(39), RechRdx-I:50(39)
    Level 35: Stamina -- EndMod-I:50(A), EndMod-I:50(39), EndMod-I:50(40)
    Level 38: Moment of Glory -- ResDam-I:50(A), DefBuff-I:50(40), DefBuff-I:50(40), DefBuff-I:50(42), LkGmblr-Rchg+:53(50)
    Level 41: Focused Accuracy -- HO:Cyto(A), HO:Cyto(42), HO:Cyto(42)
    Level 44: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(45)
    Level 47: Resilience -- ImpSkn-Status:30(A)
    Level 49: Super Speed -- HO:Micro(A), HO:Micro(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    +3.13% Defense(AoE)
    +23% Enhancement(Accuracy)
    +12% Enhancement(Heal)
    +47.5% Enhancement(RechargeTime)
    +30.1 (2.25%) HitPoints
    +MezResist(Confused) (Mag 30%)
    +MezResist(Held) (Mag 30%)
    +MezResist(Immobilize) (Mag 34.4%)
    +MezResist(Sleep) (Mag 30%)
    +MezResist(Stun) (Mag 30%)
    +MezResist(Terrorized) (Mag 36.6%)
    +10% Regeneration
    +3.78% Resistance(Fire)
    +3.78% Resistance(Cold)
    +3.13% Resistance(Negative)
    +3.78% Resistance(Toxic)
    +8.78% Resistance(Psionic)
    ------------
    Set Bonuses:
    Crushing Impact
    (Hack)
    +MezResist(Immobilize) (Mag 2.2%)
    +15.1 (1.13%) HitPoints
    +7% Enhancement(Accuracy)
    +5% Enhancement(RechargeTime)
    +2.5% Resistance(Psionic)
    Doctored Wounds
    (Reconstruction)
    +MezResist(Terrorized) (Mag 2.2%)
    +1.26% Res(Fire, Cold)
    +4% Enhancement(Heal)
    +5% Enhancement(RechargeTime)
    +1.26% Res(Toxic, Psi)
    Doctored Wounds
    (Dull Pain)
    +MezResist(Terrorized) (Mag 2.2%)
    +1.26% Res(Fire, Cold)
    +4% Enhancement(Heal)
    +5% Enhancement(RechargeTime)
    +1.26% Res(Toxic, Psi)
    Luck of the Gambler
    (Combat Jumping)
    +7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Maneuvers)
    +7.5% Enhancement(RechargeTime)
    Crushing Impact
    (Disembowel)
    +MezResist(Immobilize) (Mag 2.2%)
    +15.1 (1.13%) HitPoints
    +7% Enhancement(Accuracy)
    +5% Enhancement(RechargeTime)
    +2.5% Resistance(Psionic)
    Doctored Wounds
    (Instant Healing)
    +MezResist(Terrorized) (Mag 2.2%)
    +1.26% Res(Fire, Cold)
    +4% Enhancement(Heal)
    +5% Enhancement(RechargeTime)
    +1.26% Res(Toxic, Psi)
    Scirocco's Dervish
    (Head Splitter)
    +10% Regeneration
    +3.13% Resistance(Negative)
    +9% Enhancement(Accuracy)
    +3.13% Defense(AoE)
    Luck of the Gambler
    (Moment of Glory)
    +7.5% Enhancement(RechargeTime)
    Impervious Skin
    (Resilience)
    +MezResist(Confused) (Mag 30%), +MezResist(Held) (Mag 30%), +MezResist(Immobilize) (Mag 30%), +MezResist(Sleep) (Mag 30%), +MezResist(Stun) (Mag 30%), +MezResist(Terrorized) (Mag 30%)
    Code:
    | Copy & Paste this data chunk into Mids' Hero Designer to view the build |
    |-----------------------------------------------------------------------------|
    |MHDz;3659;914;1220;|
    >-K=5UUOVC`4?4?B/^1M#U/7^"-?VM-:NM)I[0-HVW.:&(@*"7*2;I6L_/9=.]A`L5EXG6A3<7SNM7W
    OR;$[9;R:I$WZD_&ZJ,K/Z!,9CZ:SJ=>LF'>7+YEX2IN6IVLQSWBZW3(^'MWP*LV]^>^*YV+&EJQD/&
    T@6#R4*\99V8CO+-T6Y5+,MXSE\EL.Z5?%5GPMFI+5M;BI\C?O,:T;QM_&(U_H3R!N& gt;0O,<ND];+9IU
    G1?LNQZLEEVM$M">/A=@('WG@6,Z[LRG^5_)#'21&PESK*5RA>[:;M9#3715.JDFNF1[[O9>Z;.C7RD
    Z2'L#*DZ],]NRM)UASO2[YPFIDY(?0(QJ;*FXBSW?E5MF=<J8+\20DQJ=$(]7@4A>+\*:U9#))H8GYM
    ^SZ?G^8H3F'7Z)R23*#P@]24B\)3MDYMYK')9*JQ+1:PHPBY8"U!F!=(CVSSSCG1!KQ)9[%,,43O8YX
    K@E\JXIS9;,Z"$_HX263`4.L#3">*A(-:%@AW"MB[02S)<+]@?*AB,+U2,(^!8,I@.D`S634%(J8[
    VWVXE4+973WZ>9YS;B*^P@A.#(6`OSN6[O9@ERHK^5"J0T,[&#?`424KJ2RBHQ7LDN);AVQ@!2+'^6S
    W`YL2_II-V_6S0I&`Q28[)'.'L`?*C5_7ZV7A4P4ZNR!!<2A'7QJ-T69?JB]VZI\3=>LSEB9L4ZY//3
    GE;_)\A!JFJ\\2:T@@OGEVPCD;"7U!!QBWJ_(CN/8B>_:E:A7$@]N5R)V2I7O-SDHE`/NI\'R_5;=N7
    UK5!^(+@HZQ8AOQ?I"8`(.J@IQ(@88LB@$NV2C%A8H(QEV+N)@ Z,%(_&$G([G@:#S#M9V-!%]V.!*B2
    Q)!><-+S`PB!KL93#/0S5Q,IYN18(";64BG;D:TJ^!D=VGH9FTI%62L`49.,*I/.2)C8RCA/"MXE645
    O/$3QE^+>G4@+(3V.D`VZG%KT5X)H8NMVXK]\URY",-%_^8>KP3ON^GP%Q+K&P2%`A+7%8+:X=@.Z^L
    9D0*-P0YAZGJ2;N3,U+#`B29L<=,N%C+:/XB^"*=HJ"6::R.53H)L)D<MAD:1%=NE(NIVXW![&+7CU(
    GWW:"ANM7Z`@Q!=K=J:V_^4I1P]L%_(;7<5]RK&>1-0[T866MYQ;6<HK$-3,P=&ZMG!_`5VHWZ!X/8-
    2BK2-X/HH/(4%SIKU<'/_\O,A[]!3VJ_(4`
    |-----------------------------------------------------------------------------|
    keep my attacks rech down to the minimumn.
  2. i am currently running a storm/rad and it's just coming into its own little niech great fun in teams and av's dont last to long
  3. ill/storm FTW everytime in my book solo's quite easilly
    on invicible
  4. Lion_Hart_EU

    ss/fire brute

    Iwould love to hear your input on this combination
    and how best to lvl him currently sitting on lvl 8
    so not to high to re roll
  5. my ice tank has taken swift at lvl 12 and been slotted with run speed do's so less need for super speed until later on so when i get to lvl 14 indtaed of taking a travel power i can now take taunt and get ss at lvl 22

    madame heals lvl 50 empath def
    lion-hart lvl 50 bs/regen
    freezepop lvl 12 ice/ba tank