Lekon_F3

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  1. Wow. I figured they'd give us one or two slots, not 2 plus a number of them for the vet rewards as well...

    Very well done guys! Can't wait to fill the slots with some of those new character types & combos.
  2. Level 42 Mastermind here, and To go along with Doc Abominbables quote above.

    Bile Spray: I have it with 3 green SO Damages, and 1 Recharge. Yet still, it does less effect than my M30 grenade with 2 SO damages and no recharge. As much as I like the animation (and it is funny) It really has no use for a mastermind. Even in mayhem missions, I can use the grenade to clear out rubble/cars, but the bile spray takes just too long to recharge to be useful.

    Also, No hard numbers, but let me use anecdotal evidence. A level 42 Character vs a level 13 (Yes, 13) Luddite Lt. should not need two hits. Nor should He need 3 hits on a level 12 Arachnos Boss, with a power thats supposed to be one of the great secrets that must be learned at the highest levels of power.

    Animation: Hilarious. Power: Really disappointing.
  3. Only problem is that the upgrade animation is exactly the same as the mercs animation for the first upgrade. Can we get somethign differenant then the clip toss? Hell, toss em a beer or something?
  4. Another good one from the Wailers.

    Wailer King: "Hail to the king baby!"

    Almost spitup the drink from that one. Darn you Mission programmers.