Lecxe

Legend
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  1. Il y avait aussi un moyen de "sortir" de la carte avec TP et d'accéder à la tiki lounge, normalement réservée aux VIP (Very Importants Payeurs).
  2. Drain psyche is -500% regen, for 30 seconds. It's way higher than most corruptors' -regen powers, and almost the same stats as corruptor's LR, except LR is non-resistable.
  3. [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    I can think of some all-cor teams and all-doms teams that could make it without temps. All-brutes, I don't think so though.


    [/ QUOTE ]

    All corruptor teams definately. Id like to see how the regular all dom-team does in the LRSF. I think, personally, they will have a helluva task. THe major problem would be actually doing enough damage. It could be done, but it would be a long slow process methinks - and with little room for error. Id like to see how they would do against statesman unleashing AoE murder. He wont be held all the time, and if not held dominators have absolutely no damage mitigation bar patron power pools and rather feeble hit points.

    [/ QUOTE ]

    I'll give you a hint. It's purple, it starts with "lu", and ends with "ck", you can carry 20 of them, and 4 of them will give you Elude-like defense for 1mn.

    Failing that, there's still stacked maneuvers or PB'ed vengeance.
  4. Don't worry, lot of "clueless" people like me and the people who send me countless invites didn't get the memo we sucked. So it's all good.
  5. J'en pense que tu devrais faire un combat d'équipe, survivant, en arène en désactivant tous pouvoirs de furtivité et de déplacement, ça t'éviterait les casse-têtes pour faire respecter les règles.

    L'idée aurait l'air sympa si ce n'était le côté "un par un, on fait la queue". Ce n'est pas une charge barbare si c'est aussi organisé que ça.
  6. Lecxe

    Arena Event

    "Heavy Weight" is lvl 41-45, right ?
  7. Lecxe

    Pyschic Offender

    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    elec/ice? Nah. Ice/Energy? Heck yeah.

    [/ QUOTE ]

    And you can name up Ice/elec, Ice/fire, Fire/nrj, Fire/elec and fire/fire too.
    Which isn't because of 2 damage sets instead of one, but because those sets are great sets. If "2 damage sets" meant "more damage than 1 damage set", then any blaster prim/sec combo should be able to outdamage any other AT. And we wouldn't see all the hype about fire/kin/fire, which have 0 "damage" sets btw.

    If "more" always meant "better", you'd see AR users everywhere.
  8. Lecxe

    Pyschic Offender

    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    I'd love to see how elec/ice will outdamage BS/regen.

    [/ QUOTE ]

    That's a pretty weak combination, but I think it'd be doable. Ball Lightning and Short Circuit (slotted for damage - no point slotting for endurance drain with Ice Secondary) and in a team I think you'd do it. You could add the Electricity Epic for another AOE and you'd be there. Single target it'd be moderately weak, but with some interesting abilities that Broadsword/Regen wouldn't give you.

    [/ QUOTE ]

    Yeah, although I wasn't clear, try not to ignore the context. I'll add the part you missed in your quote :

    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    You could argue all blasters do more ST damage than any scrapper because they have 2 damage sets while scrappers only have one. I'd love to see how elec/ice will outdamage BS/regen.

    [/ QUOTE ]

    I meant "I'd love to see how elec/ice will outdamage BS/regen in the ST department". If I wanted to compare AoEs, I'd have picked claws or spines, obviously.
  9. Lecxe

    Pyschic Offender

    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    Firstly, Kinetic Defenders do not run at 400% all the time, although in a big enough team you will usually be able to get there the majority of the time.

    [/ QUOTE ]

    Yes, they do. Not "the majority of the time", all the time.

    More numbers.

    FS has a base recharge of 60s and FS buffs last 45s.
    With 3 SO rech, FS is more than perma. With Hasten and 3 SO rech, you'll have 2 FS most of the time. (all the time with SS)

    FS is +50% damage around the caster even if you hit nothing, + +25% damage for each enemy in range. As this is assuming a team with a good tanker, the kin will be able to be in melee for FS buffs.

    Let's assume no hasten, no siphon speed (highly unlikely); let's assume they're fighting 10 mobs per group, and the kin is only in range of 6 (again, in a real situation you'll probably be in range for 9-10).

    +50% damage + 25%x6 = +200%
    3 SO damage = +95%
    You're at 395% with one FS.

    Now if you pick hasten and use siphon speed... You'll stack 2 FS all the time. Even with no damage enh, you need only to hit : ( 400 - (50 x 2) - 100 ) / ( 25 x 2 ) = 4 foes with each FS to be capped.

    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    Secondly, you are going to be devoting some of your time to buffing, debuffing etc, in a large enough team to be getting mob size to cap on damage this takes a fairly noticably amount of time

    [/ QUOTE ]

    FS cast time : 2 seconds, every 30 seconds. That leaves 28 secondes for blasting. Good enough ?

    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    - you wont spend more than half your time blasting unless you totally neglect your primary, or expect everyone to stop and stand still for 20-30 seconds every time you need to SB/ID them.

    [/ QUOTE ]

    This is irrelevant as I'm arguing kin damage = blaster damage, and the OP asked for something that won't focus on its primary. Basically, kin using only FS damage = blaster damage. All buffs and other things are only a plus.

    But I'd like to answer anyway. I've played kin/ defenders, corruptors and controllers, it's easy to buff and blast. You don't have 6 attacks to spam to be efficient, you only have 2 AoEs (3-4 at most). You don't have to spam your heal when everything is in control. You don't have to spam SP when you're using FS, unless you want the extra debuff/buff against a single tough target (AV). SB and ID can easily be done while running from group to group.

    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    Finally, and most importantly, Blasters are not about damage over time. This is where number crunching fails you next to knowledge of how they actually play. Blasters are about front loaded damage, even if you stagger Aim and Build up, which is sometimes appropriate, it is unlikely that the majority of the mobs will not be dead within the first 20 seconds of the fight, with an AOE based blaster using Aim and Build Up together after the first 10 seconds all you have left are the scraps, at which stage I'd probably be finishing up with some nice mele attacks you as a Defender you simply do not have anything to rival, for example, Bonesmasher, Energy Punch and Total Focus to finish off that boss. Damage over time is meaningless in most practical situations, certainly ones where you have a Tanker rounding things up.

    [/ QUOTE ]

    ST damage, especially ST damage on a ranged AT (some more seconds wasted to get into melee) is almost meaningless to a fast-paced PvE team. A team with a kin will wipe everything in the first 10 seconds.

    Blaster damage &gt; kin defender damage on a PuG, but we're talking about a team of friends who probably know what they're doing and will run with a tanker.
  10. Lecxe

    Pyschic Offender

    Only fire manip has decent AoEs.

    You could argue all blasters do more ST damage than any scrapper because they have 2 damage sets while scrappers only have one. I'd love to see how elec/ice will outdamage BS/regen.
  11. Lecxe

    Pyschic Offender

    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    but in this particular case you really do only need to look at the numbers to see that Blasters do more damage.

    [/ QUOTE ]

    Defender base dmg = 0,65
    Blaster base dmg = 1

    Assuming a team with a good tanker...
    Kin def dmg post-33 = 400%, at all times
    Blaster dmg = 200%, 300% 9s every 33s (BU), 266% 9s every 33s (Aim). That's roughly equal to 250% average.

    250 x 1 = 250
    400 x 0,65 = 260

    Of course, if a blaster is buffed by FS, he'll do greater damage (duh). But if you compare blaster against kin defender, the kin defender will do as good damage, as long as you don't bring Fire blast or Fire manip in the equation, and raises his teammates' damage. A kin/ defender always running in a team can afford to slot 3 recharges in his blasts, as FS is enough to cap his damage with so many foes.

    The blaster can alpha-strike harder, or do higher ST damage (not that good in PvE except against AVs, and I'd much rather have -regen, SB and ID against AVs ; YMMV), but that's it.
  12. I can think of some all-cor teams and all-doms teams that could make it without temps. All-brutes, I don't think so though.

    An all-cor teams can easily reach capped defense and resistance, cors have -regen, -res debuffs, AoE heals, +hp, mez protection and enough damage.

    An all-dom team has several options. Obviously, you want 2 or more /psy, for their -regen. 2-4 mind/ice/plant with /ice or /nrj, for perma-sleep goodness. Or you could go with something extreme like 8 plant/ice or plant/nrj ; those guys would be able to perma-confuse all 8 AVs while in Domination, and I think 90s is enough to kill one AV at a time when all of them are confused and help you... although it's a bit risky because if Numina doesn't die before she's out of confuse, she might start to CM everyone. You'd have to perma-hold Manticore too (easy with 8 dominators using ST hold in Domination, only takes 2 holds), because his weird Assault/Maneuvers/Tactics power probably has confuse resistance.
  13. Lecxe

    Arena Event

    What? If I'm full HO and I fight someone with no HO, it's not a "fair fight". All that means is I've had 100 more hours to spend in PVE.

    At least, Test can let "cheaters" even the playing field, if they want to.
  14. Lecxe

    Arena Event

    Some of us have full HOs on Live, anyway.
  15. Lecxe

    Arena Event

    Test please, froggies are people too.
  16. Lecxe

    Pyschic Offender

    Kin/Psy will work well, if you make sure you pick the 2 AoEs and the nuke. Once you hit 32-33, you won't be a poor man blaster - in fact your damage should be roughly equal to most blasters' damage at that point, as you have a tanker friend you'll be able to get in melee for maximum buffs.
  17. AFAIK, each enhancement enhances knockback distance by 60%. Which means you'd send them flying almost 3 times as far with 3 KB SO.

    If your team get up there, remember Power Boost boosts knockback too.
  18. 3 heal if you're planning to PVE only, 3 def for pvp.
  19. Lecxe

    Resolution 2007

    IOP

    - décrypter les abréviations louches des forumeurs

    UUAARGREUH

    - arrêter de répondre à des sujets louches
  20. "Hmm... damn so if I want to do this TF I'll have to solo it, as being grav/thorn I don't seem to have much to offer from that list".

    Yep, it looks like you're out of luck, as Grav certainly doesn't have any AoE immob (crushing field), any AoE hold/disorient (Wormhole, GDF), any AoE phase (dimension shift) or any pet (Singularity) that I can think of.
  21. Lecxe

    Clear Mind

    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    Because apparently I don't have any problems with heroes being CMd when playing my Robots/Dark MM, and in fact heroes being immune to Fear, Holds, Disorient and having +Perception to see through Shadow Fall actually makes it easier for me to beat them, right?

    [/ QUOTE ]

    Too bad one CM negates all the fears, holds, disorients and stealth your MM could do, and the quote you're complaining about is complaining about stacking CMs, not one CM. So I'd say he's pretty right on the money, you're not affected by CM stacking.
  22. J'en suis désormais convaincue, le forum ne parle pas d'un autre jeu vidéo ; c'est tout simplement qu'il est situé dans une autre dimension. Une dimension étrange où 15 euros/mois est un prix élevé pour une distraction quotidienne.
  23. AoE immob (perma), AoE lockdown (33% of the time), AoE confuse (plant, mind), AoE sleep (plant, ice, mind), AoE phase (grav, only useful with another grav, or FF/sonic MM/cor), and a pet to take the alpha ("2" for plant, thanks to creepers)
  24. It's up to you to form your own RSF team and show people how strong doms (and especially mind, here) are. Folks can't believe doms are great if there's no high-level doms because "everyone" (including some doms) say doms suck.

    It's not like the RSF is that hard since I8 (and it never was, to begin with). To debunk a forum myth, I've done it since I8 with 2 corruptors, 1 corruptor, sometimes no corruptor (but 2 MMs). Never used shivans/nukes, never pulled. Our worst time was between 2h30 and 3h, which I think is a reasonable length of time for a TF (and this is with all the crashes, poor performance and stuff with I8). None of us are extraordinary players, in fact in those teams there were often 1 or 2 "RSF newbies". All you need is coordination and 20 luck inspirations.
  25. [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    With the AoE and single-target immobilize powers found in 4 of the 5 Dominator primary sets, it's quite easy to perma-immobilize multiple AVs/Heroes (the ones without any special immobilize protection powers).

    [/ QUOTE ]

    And I was just going to comment that not all dominators get immobs. Mine doesnt. (Besides I hate immobs and don't want to make a character pony to pull off this one particular trick.)

    edit. Ps. I dont get -regen either. I must have a destiny to play only gimped characters

    [/ QUOTE ]

    Mind/* gets to sleep them instead.

    Lecxe, I think you might be confused - you are talking about "Dominateurs" (which of course are great) - you don't have any experience with "Dominators" which totally suck. Please, make sure you get your facts straight next time.

    [/ QUOTE ]

    The first rule of Dominateur Club is - you do not talk about Dominateur Club. The second rule of Dominateur Club is - you DO NOT talk about Dominateur Club.

    Interesting fact : Domination in french is, amazingly enough, Domination.

    Triangles give protection to confuse too, but I can't remember about fear.