Hey everyone, this build is of my DM/SR that I think i have done a very well job with.  I'm not an expert at set bonuses so perhaps you can offer insight if you think my toon could be made better. 
I wanted this to be mentor friendly for some friends so thats why you'll notice i have recall friend.
Also, i picked wirlwind strictly for toon theme purpose as I know its not what you want for a melee toon.
Aside from those i've managed to soft-capp my defense without taking tough or weave. I was just tired of always taking tough n weave on my toons.
So let me know what you think! I have yet to try him out but on Mids I think he looks like he'll dominate the enemies. Not for pvp'ing.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite <ul type="square">[*] (A) 
Touch of Death - Accuracy/Damage: Level 25[*] (5) 
Touch of Death - Damage/Endurance: Level 25[*] (5) 
Touch of Death - Damage/Recharge: Level 25[*] (39) 
Touch of Death - Accuracy/Damage/Endurance: Level 25[*] (39) 
Touch of Death - Damage/Endurance/Recharge: Level 25[*] (39) 
Touch of Death - Chance of Damage(Negative): Level 25[/list]
Level 1: Focused Fighting <ul type="square">[*] (A) 
Red Fortune - Defense/Endurance: Level 25[*] (3) 
Red Fortune - Defense/Recharge: Level 25[*] (13) 
Red Fortune - Endurance/Recharge: Level 25[*] (19) 
Red Fortune - Defense/Endurance/Recharge: Level 25[*] (34) 
Red Fortune - Defense: Level 25[*] (37) 
Red Fortune - Endurance: Level 25[/list]
Level 2: Focused Senses <ul type="square">[*] (A) 
Red Fortune - Defense/Endurance: Level 25[*] (3) 
Red Fortune - Defense/Recharge: Level 25[*] (13) 
Red Fortune - Endurance/Recharge: Level 25[*] (19) 
Red Fortune - Defense/Endurance/Recharge: Level 25[*] (37) 
Red Fortune - Defense: Level 25[*] (37) 
Red Fortune - Endurance: Level 25[/list]
Level 4: Shadow Maul <ul type="square">[*] (A) 
Eradication - Damage: Level 10[*] (9) 
Eradication - Accuracy/Recharge: Level 10[*] (9) 
Eradication - Damage/Recharge: Level 10[*] (50) 
Eradication - Accuracy/Damage/Recharge: Level 10[*] (50) 
Eradication - Accuracy/Damage/Endurance/Recharge: Level 10[*] (50) 
Eradication - Chance for Energy Damage: Level 10[/list]
Level 6: Agile <ul type="square">[*] (A) 
Luck of the Gambler - Defense: Level 25[*] (7) 
Luck of the Gambler - Defense/Endurance: Level 25[*] (7) 
Luck of the Gambler - Defense/Endurance/Recharge: Level 25[*] (25) 
Luck of the Gambler - Recharge Speed: Level 25[/list]
Level 8: Hurdle <ul type="square">[*] (A) 
Empty[/list]
Level 10: Hasten <ul type="square">[*] (A) 
Empty[*] (11) 
Empty[*] (11) 
Empty[/list]
Level 12: Practiced Brawler <ul type="square">[*] (A) 
Empty[/list]
Level 14: Siphon Life <ul type="square">[*] (A) 
Siphon Insight - ToHit Debuff: Level 30[*] (15) 
Siphon Insight - Accuracy/ToHit Debuff: Level 30[*] (15) 
Siphon Insight - Accuracy/Recharge: Level 30[*] (40) 
Siphon Insight - ToHit Debuff/Endurance/Recharge: Level 30[*] (40) 
Siphon Insight - Accuracy/Endurance/Recharge: Level 30[*] (40) 
Siphon Insight - Chance for +ToHit: Level 30[/list]
Level 16: Health <ul type="square">[*] (A) 
Numina's Convalescence - Endurance/Recharge: Level 30[*] (17) 
Numina's Convalescence - Heal/Endurance: Level 30[*] (17) 
Numina's Convalescence - Heal/Recharge: Level 30[/list]
Level 18: Super Speed <ul type="square">[*] (A) 
Run Speed IO: Level 10[/list]
Level 20: Stamina <ul type="square">[*] (A) 
Performance Shifter - EndMod: Level 21[*] (21) 
Performance Shifter - EndMod/Recharge: Level 21[*] (21) 
Performance Shifter - EndMod/Accuracy/Recharge: Level 21[*] (46) 
Performance Shifter - Chance for +End: Level 21[*] (46) 
Performance Shifter - EndMod/Accuracy: Level 21[/list]
Level 22: Dodge <ul type="square">[*] (A) 
Luck of the Gambler - Defense: Level 25[*] (23) 
Luck of the Gambler - Recharge Speed: Level 25[*] (23) 
Luck of the Gambler - Defense/Endurance: Level 25[*] (25) 
Luck of the Gambler - Endurance/Recharge: Level 25[/list]
Level 24: Quickness <ul type="square">[*] (A) 
Empty[/list]
Level 26: Dark Consumption <ul type="square">[*] (A) 
Eradication - Damage: Level 10[*] (27) 
Eradication - Damage/Recharge: Level 10[*] (27) 
Eradication - Accuracy/Damage/Recharge: Level 10[*] (43) 
Eradication - Accuracy/Damage/Endurance/Recharge: Level 10[*] (43) 
Eradication - Chance for Energy Damage: Level 10[*] (45) 
Eradication - Accuracy/Recharge: Level 10[/list]
Level 28: Soul Drain <ul type="square">[*] (A) 
Obliteration - Damage: Level 30[*] (29) 
Obliteration - Accuracy/Recharge: Level 30[*] (29) 
Obliteration - Damage/Recharge: Level 30[*] (43) 
Obliteration - Accuracy/Damage/Recharge: Level 30[*] (45) 
Obliteration - Accuracy/Damage/Endurance/Recharge: Level 30[*] (45) 
Obliteration - Chance for Smashing Damage: Level 30[/list]
Level 30: Lucky <ul type="square">[*] (A) 
Luck of the Gambler - Defense: Level 25[*] (31) 
Luck of the Gambler - Recharge Speed: Level 25[*] (31) 
Luck of the Gambler - Defense/Endurance: Level 25[*] (31) 
Luck of the Gambler - Endurance/Recharge: Level 25[/list]
Level 32: Midnight Grasp <ul type="square">[*] (A) 
Mako's Bite - Accuracy/Damage: Level 30[*] (33) 
Mako's Bite - Damage/Endurance: Level 30[*] (33) 
Mako's Bite - Damage/Recharge: Level 30[*] (33) 
Mako's Bite - Accuracy/Endurance/Recharge: Level 30[*] (34) 
Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 30[*] (34) 
Mako's Bite - Chance of Damage(Lethal): Level 30[/list]
Level 35: Evasion <ul type="square">[*] (A) 
Luck of the Gambler - Defense: Level 25[*] (36) 
Luck of the Gambler - Endurance/Recharge: Level 25[*] (36) 
Luck of the Gambler - Recharge Speed: Level 25[*] (36) 
Luck of the Gambler - Defense/Endurance: Level 25[/list]
Level 38: Recall Friend <ul type="square">[*] (A) 
Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 10[*] (46) 
Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 10[*] (48) 
Blessing of the Zephyr - Knockback Reduction (4 points): Level 10[/list]
Level 41: Focused Accuracy <ul type="square">[*] (A) 
Gaussian's Synchronized Fire-Control - To Hit Buff: Level 21[*] (42) 
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 21[*] (42) 
Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 21[*] (42) 
Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 21[*] (48) 
Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 21[*] (48) 
Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 21[/list]
Level 44: Conserve Power <ul type="square">[*] (A) 
Empty[/list]
Level 47: Maneuvers <ul type="square">[*] (A) 
Luck of the Gambler - Recharge Speed: Level 25[/list]
Level 49: Whirlwind <ul type="square">[*] (A) 
Empty[/list]
------------
Level 1: Brawl <ul type="square">[*] (A) 
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A) 
Empty[/list]
Level 2: Rest <ul type="square">[*] (A) 
Empty[/list]
Level 1: Critical Hit 
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]17.5% DamageBuff(Smashing)[*]17.5% DamageBuff(Lethal)[*]17.5% DamageBuff(Fire)[*]17.5% DamageBuff(Cold)[*]17.5% DamageBuff(Energy)[*]17.5% DamageBuff(Negative)[*]17.5% DamageBuff(Toxic)[*]17.5% DamageBuff(Psionic)[*]8.75% Defense(Smashing)[*]8.75% Defense(Lethal)[*]7.81% Defense(Fire)[*]7.81% Defense(Cold)[*]13.4% Defense(Energy)[*]13.4% Defense(Negative)[*]11.9% Defense(Melee)[*]17.5% Defense(Ranged)[*]15.6% Defense(AoE)[*]3.6% Max End[*]45% Enhancement(Accuracy)[*]52.5% Enhancement(RechargeTime)[*]14% FlySpeed[*]235.9 HP (17.6%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Held) 6.05%[*]MezResist(Immobilize) 10.5%[*]MezResist(Stun) 2.2%[*]5% (0.08 End/sec) Recovery[*]52% (2.91 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]14% RunSpeed[*]6% XPDebtProtection[/list]
------------
[u]Set Bonuses:[u]
[u]Touch of Death[u]
(Smite)<ul type="square">[*]  MezResist(Immobilize) 2.75%[*]  20.1 HP (1.5%) HitPoints[*]  2.5% DamageBuff(All)[*]  MezResist(Held) 2.75%[*]  3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list]
[u]Red Fortune[u]
(Focused Fighting)<ul type="square">[*]  MezResist(Immobilize) 2.2%[*]  1.26% Resistance(Fire,Cold)[*]  2% DamageBuff(All)[*]  5% Enhancement(RechargeTime)[*]  2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list]
[u]Red Fortune[u]
(Focused Senses)<ul type="square">[*]  MezResist(Immobilize) 2.2%[*]  1.26% Resistance(Fire,Cold)[*]  2% DamageBuff(All)[*]  5% Enhancement(RechargeTime)[*]  2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)[/list]
[u]Eradication[u]
(Shadow Maul)<ul type="square">[*]  1.8% Max End[*]  3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)[*]  30.1 HP (2.25%) HitPoints[*]  2% XPDebtProtection[*]  3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list]
[u]Luck of the Gambler[u]
(Agile)<ul type="square">[*]  10% (0.56 HP/sec) Regeneration[*]  15.1 HP (1.12%) HitPoints[*]  9% Enhancement(Accuracy)[*]
  7.5% Enhancement(RechargeTime)[/list]
[u]Siphon Insight[u]
(Siphon Life)<ul type="square">[*]  4% JumpSpeed, 4% JumpHeight, 4% FlySpeed, 4% RunSpeed[*]  2% XPDebtProtection[*]  9% Enhancement(Accuracy)[*]  3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[*]  3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)[/list]
[u]Numina's Convalescence[u]
(Health)<ul type="square">[*]  12% (0.67 HP/sec) Regeneration[*]  25.1 HP (1.87%) HitPoints[/list]
[u]Performance Shifter[u]
(Stamina)<ul type="square">[*]  5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*]  25.1 HP (1.87%) HitPoints[*]  2.5% (0.04 End/sec) Recovery[*]  2.5% DamageBuff(All)[/list]
[u]Luck of the Gambler[u]
(Dodge)<ul type="square">[*]  10% (0.56 HP/sec) Regeneration[*]  15.1 HP (1.12%) HitPoints[*]  9% Enhancement(Accuracy)[*]
  7.5% Enhancement(RechargeTime)[/list]
[u]Eradication[u]
(Dark Consumption)<ul type="square">[*]  1.8% Max End[*]  3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)[*]  30.1 HP (2.25%) HitPoints[*]  2% XPDebtProtection[*]  3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[/list]
[u]Obliteration[u]
(Soul Drain)<ul type="square">[*]  MezResist(Stun) 2.2%[*]  3% DamageBuff(All)[*]  9% Enhancement(Accuracy)[*]  5% Enhancement(RechargeTime)[*]  3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list]
[u]Luck of the Gambler[u]
(Lucky)<ul type="square">[*]  10% (0.56 HP/sec) Regeneration[*]  15.1 HP (1.12%) HitPoints[*]  9% Enhancement(Accuracy)[*]
  7.5% Enhancement(RechargeTime)[/list]
[u]Mako's Bite[u]
(Midnight Grasp)<ul type="square">[*]  MezResist(Immobilize) 3.3%[*]  20.1 HP (1.5%) HitPoints[*]  3% DamageBuff(All)[*]  MezResist(Held) 3.3%[*]  3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)[/list]
[u]Luck of the Gambler[u]
(Evasion)<ul type="square">[*]  10% (0.56 HP/sec) Regeneration[*]  15.1 HP (1.12%) HitPoints[*]
  9% Enhancement(Accuracy) (Exceeded 5 Bonus Cap)[*]
  7.5% Enhancement(RechargeTime)[/list]
[u]Blessing of the Zephyr[u]
(Recall Friend)<ul type="square">[*]  3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*]  3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*]
  Knockback Protection (Mag -4)[/list]
[u]Gaussian's Synchronized Fire-Control[u]
(Focused Accuracy)<ul type="square">[*]  5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*]  25.1 HP (1.87%) HitPoints[*]  2.5% (0.04 End/sec) Recovery[*]  2.5% DamageBuff(All)[*]  2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list]
[u]Luck of the Gambler[u]
(Maneuvers)<ul type="square">[*]
  7.5% Enhancement(RechargeTime)[/list]