Knightmarre

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  1. Stop giving the artist migraines. Only I may do that! You're all just turtles, turtles I say!

    *cackles, exits the topic through the front window, landing and splatting in the pavement.*

    *insert brick*
  2. Yeah. The Idea might have been unfeasible / may have some imbalance thrown in there, some that I was incapable of understanding.

    Thanks for the feedback.
  3. I have a suggestion that I've been mulling around in my head, that might be pretty interesting to implement in this game.

    A Training System where if a certain condition is maintained, or a certain milestone is reached within any number of minutes, they are reward with scaled bonuses to themselves. (They are would be all scaled by archetype of course :>)

    For example;
    One might want to test and improve his combat stamina by surviving 150% of his own healths weight from a single mob in around 2 minutes, they are rewarded with a bonus to there resistance and regeneration.

    Or if a Player manages to attack and kill 30 opponents within a 3 minutes (or a large nigh impossible-to-reach amount), the player receives a bonus to damage and accuracy.

    If there is a player out there who received all the bonuses. They get additional Click Power called "Struggle" that allows them, under the condition that they have low health and around 5 enemies, their bonuses are increased/doubled, allowing them to survive longer, when the power fades it nukes their endurance, and leaves them incapable of recovering it until a while, so it is sort of like a Tier 9 Move.

    Struggle would have a long recharge so it couldn't be used often, and should be used a last resort.

    If anyone has any feedback, or any ideas that might pertain to my idea, please let me know.
  4. I feel it probably would be easier just to allow players to select any power that a playable character can get (excluding VEATs, Kheldians, Patron Pool Summons, Tier 9 powers that can be gotten as the archetype, suggest more exclusions.) Examples of this Idea: Blaster can get a Instant Healing, and a Scrapper can get a Blackstar.

    Probably would be balance issues with my idea for Signatures, but bah humbug.
  5. As much as I'd love to see this, If implemented, I'm afraid everyone, even I, will cry out "Balance Issues!"

    I'd love to see an army of me swarm and devour mobs, but yeah, It probably won't be done due to the imbalance.

    Speaking of which, I'd love to see more Power Pools in newer Issues of City of Heroes.
  6. haha nice work there, very funny. nice to see my thread is atleast getting some interest, thanks for the laugh LJ
  7. ive been scoping around the talent on this site, and have realised there is alot of it! and was wondering if any of the talented artist's here would be interested in doing a piece out of my toon, I in no way expect this for free as charitable as you guys are, but if you could find the time to scratch out a quick sketch idea, and post it on here, id happily pay for a full color of who ever i like best,

    http://i303.photobucket.com/albums/n.../untitled2.jpg

    http://i303.photobucket.com/albums/n...1/untitled.jpg

    if Anyone can make the time id be very grateful.
  8. Here are some Powers customization you can root for... if you have a vampire...

    Dark moves (Ranged) - Bats - Bats flying towards enemies.

    Stealth (All things from the concealment pool except Grant Invisibility) - Mist - You will transform into a dense white fog.

    Flight (Hover or Fly) - Bat - You transform into a bat.

    Hey i'd like to have a character with these modifications