Knight_Stalker_EU

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  1. Indeed but i was happy with what i decided apon
  2. Knight_Stalker_EU

    PvP Night.

    This mondays PvP will be Duels night. Its a practice for all those of you that will be taking part in the 3c event normal time start see ya there.
  3. was looking at that but they harder to come by
  4. Knight_Stalker_EU

    Omnipotent

    Tis only in the US but thats great to think its almost here already!
  5. Knight_Stalker_EU

    Omnipotent

    Tis only in the US but thats great to think its almost here already!
  6. Knight_Stalker_EU

    Omnipotent

    This sundays Omnipotent have been postponed till week after for DXP mean while again im still looking at changing the scores to make it open to teams entering at a later date more details to come
  7. Knight_Stalker_EU

    5 Best Blasters

    My votes are union only seeing as i see more from then than defiant.

    Gatling, Evoii, Thrusty, Spags'blasters, Bitter Ice, Blue Freezer.
  8. Knight_Stalker_EU

    Omnipotent

    it was a good night hopefully following weeks will be the same. More information to follow im in the process of looking at a new scoring system that gat sugguested to me. More information coming soon. Any teams didnt show last week need to makesure they can this week please.
  9. Knight_Stalker_EU

    PvP Night.

    Always a PvP Night on a monday unless its DXP! or New issue!
  10. [ QUOTE ]
    I was thinking why not go with doctor thingie in all power to get as much recharge as possible to perma dullpain. With it perma surley your regen rate would be awsome?

    [/ QUOTE ]

    Docs wounds were not the best heal IO to use Num's is.
  11. TBH i didnt even think about it. I have felt since ED that even tho everyone complained about it i felt it brought a new dimansion to playing a Regen and envolves more skill. I adapted to ED was happy with the way things were going. I carried on with the way the game was going. When IO came into play I looked at the options and decided that best thing was to try and get IOs that would continue to do exactly what ive been doing before IOs but with the added Kick. Like i said the orignal post I aimed for 4 things Regen most important and Max HP.

    I could be wrong but after testing im impressed with the results.

    Results:
    Can stand toe to toe with Monster in PI and withstand the damage indefinitely. might not be a big thing to you was great to me.

    Can withstand a full fury attack from a EM brute only hurting 15% from a ET attack. without DP.

    Guess in short its my concept that stopped me looking at that option I want to feel vulnerable at times i didnt want to have to rely on DP all the time and i want to use IH as a last option.

    I hope this helps you understand why i choose this option
  12. if your still allowing entrances i would like to enter

    Knight Stalker
    Subconscious
    Unforgotten

    All @Knight Stalker
  13. [ QUOTE ]
    Any chance of an inventions guide in short?

    [/ QUOTE ]

    How do you mean
  14. fair play but that was preI9 also and silly pinning in the corner of Arena is hardly called skill...
  15. I said 1 v 1 not 3 v 1

    Recharge on heals is faster than normal nothing fantastic
  16. Knight Stalker my first toon on union when CoH first hit the EU. After all the Regen nerfs and restructuring. I now believe this is KS's Strongest build ever and it fulfills my concept that I orignally wanted for him.

    KS's build is made up of a combination of HO's and IO's
    which i believe is the way forwards. with the added accolades that KS has makes him virtually impossible to kill in a 1 v 1 PvP battle.

    I aimed for Key features in Building KS's i9 build in prioty order
    *Regeneration
    *Maximum Health
    *Recovery
    *Slows

    Hero Plan by Mids' Hero Designer 1.153
    http://www.onthejazz.co.uk/hu/mhd.php

    KS: Level 50 Mutation Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Fitness
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge -- P'ngTtl--Rchg%:50(A)
    Level 1: Fast Healing -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(3), Numna-Heal/Rchg:50(3), Numna-Heal/EndRdx/Rchg:50(25), Dct'dW-Heal:50(27)
    Level 2: Reconstruction -- Numna-Heal:50(A), Numna-Heal/Rchg:50(5), Numna-EndRdx/Rchg:50(5), Dct'dW-Heal:50(42), Dct'dW-Rchg:50(42), Dct'dW-Heal/Rchg:50(42)
    Level 4: Quick Recovery -- EndMod(A), EndMod(19), EndMod-I:50(19)
    Level 6: Build Up -- HO:Membr(A), HO:Membr(7), HO:Membr(7)
    Level 8: Impale -- HO:Endo(A), HO:Endo(9), HO:Centri(9), HO:Nucle(17), HO:Centri(37), RechRdx-I:50(40)
    Level 10: Hasten -- RechRdx(A), RechRdx(11), RechRdx-I:50(11)
    Level 12: Dull Pain -- Numna-EndRdx/Rchg:50(A), Numna-Heal:50(13), Numna-Heal/Rchg:50(13), Dct'dW-Heal:50(15), Dct'dW-EndRdx/Rchg:50(15), Dct'dW-Rchg:50(17)
    Level 14: Super Speed -- Clrty-RunSpd:50(A), Clrty-EndRdx:50(31), Clrty-Stlth:50(48)
    Level 16: Integration -- HO:Golgi(A), HO:Golgi(25), HO:Golgi(27)
    Level 18: Quills -- HO:Nucle(A), TmpRdns-Acc/Dmg/Slow:50(43), TmpRdns-Dmg/Slow:50(43), TmpRdns-Acc/EndRdx:50(43), TmpRdns-Rng/Slow:50(45), EndRdx-I:50(46)
    Level 20: Resilience -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-EndRdx/Rchg:50(21), TtmC'tng-ResDam:50(21), Aegis-ResDam:50(23), Aegis-Psi/Status:50(34)
    Level 22: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(23), RedFtn-Def/EndRdx:40(50), RedFtn-Def:40(50)
    Level 24: Tactics -- HO:Enzym(A), HO:Enzym(46), HO:Enzym(46)
    Level 26: Swift -- Run-I:50(A)
    Level 28: Health -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(29), Numna-Heal:50(29), Dct'dW-Heal/EndRdx:50(50)
    Level 30: Stamina -- EndMod(A), EndMod(31), EndMod-I:50(31)
    Level 32: Instant Healing -- Numna-Heal:50(A), Numna-Heal/Rchg:50(33), Numna-Heal/EndRdx:50(33), Dct'dW-Rchg:50(33), Dct'dW-Heal:50(34), Dct'dW-Heal/Rchg:50(34)
    Level 35: Throw Spines -- HO:Nucle(A), Dmg-I:50(36), Posi-Dmg/Rchg:50(36), Posi-Dmg/Rng:50(36), Acc-I:50(37), RechRdx-I:50(37)
    Level 38: Ripper -- HO:Nucle(A), Sciroc-Dmg/Rchg:50(39), Sciroc-Acc/Dmg:50(39), C'ngBlow-Acc/Dmg:50(39), C'ngBlow-Acc/Rchg:50(40), Dmg-I:50(40)
    Level 41: Combat Jumping -- ULeap-Jump:50(A)
    Level 44: Conserve Power -- RechRdx-I:50(A), RechRdx(45), RechRdx(45)
    Level 47: Focused Accuracy -- HO:Enzym(A), HO:Enzym(48), HO:Enzym(48)
    Level 49: Super Jump -- ULeap-Jump:50(A)
    ------------
    Level 1: Brawl -- Acc-I:50(A)
    Level 1: Sprint -- Run-I:50(A)
    Level 1: Critical Hit
    Level 2: Rest -- RechRdx-I:50(A)

    [u] KS's set bonuses[u]
    +0.9% Max Endurance
    +6% Enhancement(Heal)
    +7.5% Enhancement(RechargeTime)
    +1.5% Enhancement(Slow)
    +165.7 (12.4%) HitPoints
    +MezResist(Confused) (Mag 20%)
    +MezResist(Held) (Mag 20%)
    +MezResist(Immobilize) (Mag 24.4%)
    +MezResist(Sleep) (Mag 22.2%)
    +MezResist(Stun) (Mag 20%)
    +MezResist(Terrorized) (Mag 26.6%)
    +5% Recovery
    +80% Regeneration
    +3.78% Resistance(Fire)
    +3.78% Resistance(Cold)
    +3% Resistance(Psionic)
    +5% RunSpeed

    [u] Breakdown of IO used [u]
    Numina's Convalescence
    (Fast Healing)
    +12% Regeneration
    +25.1 (1.88%) HitPoints
    +6% Enhancement(Heal)

    Numina's Convalescence
    (Reconstruction)
    +12% Regeneration
    +25.1 (1.88%) HitPoints

    Doctored Wounds
    (Reconstruction)
    +MezResist(Terrorized) (Mag 2.2%)
    +1.26% Res(Fire, Cold)

    Numina's Convalescence
    (Dull Pain)
    +12% Regeneration
    +25.1 (1.88%) HitPoints

    Doctored Wounds
    (Dull Pain)
    +MezResist(Terrorized) (Mag 2.2%)
    +1.26% Res(Fire, Cold)

    Celerity
    (Super Speed)
    +MezResist(Immobilize) (Mag 2.2%)
    +20.1 (1.5%) HitPoints

    Tempered Readiness
    (Quills)
    +1.5% Recovery
    +1.5% Enhancement(Slow)
    +0.9% Max Max Endurance

    Titanium Coating
    (Resilience)
    +MezResist(Sleep) (Mag 2.2%)
    +20.1 (1.5%) HitPoints

    Aegis
    (Resilience)
    +5% RunSpeed
    +3% Resistance(Psionic), +MezResist(Confused) (Mag 20%), +MezResist(Held) (Mag 20%), +MezResist(Immobilize) (Mag 20%), +MezResist(Sleep) (Mag 20%), +MezResist(Stun) (Mag 20%), +MezResist(Terrorized) (Mag 20%)

    Luck of the Gambler
    (Maneuvers)
    +10% Regeneration
    +7.5% Enhancement(RechargeTime)

    Red Fortune
    (Maneuvers)
    +MezResist(Immobilize) (Mag 2.2%)

    Numina's Convalescence
    (Health)
    +12% Regeneration
    +25.1 (1.88%) HitPoints

    Numina's Convalescence
    (Instant Healing)
    +12% Regeneration
    +25.1 (1.88%) HitPoints

    Doctored Wounds
    (Instant Healing)
    +MezResist(Terrorized) (Mag 2.2%)
    +1.26% Res(Fire, Cold)

    Positron's Blast
    (Throw Spines)
    +2.5% Recovery

    Scirocco's Dervish
    (Ripper)
    +10% Regeneration

    Cleaving Blow
    (Ripper)
    +1% Recovery

    KS cost about 250 Mill to put together. Heals aint cheap

    I hope this helps you in one way or another to build your builds with the I9 system. Its been entertaining and hard to figure out the best build and figure out how to implement what i wanted.

    Thanks to mid for creating a great Hero Designer to help me figure out the build.

    Remember when ever rebuilding a toon always test it on test first!



    Copy & Paste this data chunk into Mids' Hero Designer to view the build.
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  17. Knight_Stalker_EU

    Omnipotent

    Please make sure your team entry is in by 8 pm and see you all on Test at 8
  18. Knight_Stalker_EU

    PvP and IOs

    I have to Say IO's HO's and Accolades for the best builds after playing about for a month and finish Knight Stalker. I personally still find HO's my first choice and fit in IOs around it.
  19. i personally dont see anyway to complete the STF without buffs or debuffs.
  20. Knight_Stalker_EU

    PvP Night.

    remember theres patchs on test server so d/l in advanced
  21. [ QUOTE ]
    being unable to stop Knight Stalker from showing Chives up, the wearer of the sacred Scrapapocalpyse Golden Witches hat, in number of AVs killed. It was as if he was actually the fifth Horseman.


    [/ QUOTE ]

    Edited for authenticity.
  22. Knight_Stalker_EU

    Omnipotent

    After popular demand and with the failure of C4 will will recommence Omnipotent. Entrys will be left be reopened untill Saturday the 9th of June and the first battles will start at 8pm Sunday the 10th of June.You can add teams or Edited already entered teams if you wish to do either please post in the Team Sheet page.

    If you want to join but cant find a team find for Omnipotent please post here or PM me.
  23. Knight_Stalker_EU

    PvP Night.

    on this week off next as its DXP on union. time to try out your IO builds hehe