Kitteh

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  1. Quote:
    Originally Posted by Psygon_NA View Post
    my guess is its going to be a 3rd "world" and once you go there you cant come back to coh or cov.
    Definitely not this.
  2. Quote:
    Originally Posted by Santorican View Post
    Just a thought but if you're able to switch sides sort of on the fly does that mean influence and infamy with be, converted, unified, eliminated? I hope it isn't the later, but obviously too earlier to tell.
    I constructed some excellent speculation on this on the Repeat Offenders forums.

    Like you, I await moar information on GR.
  3. Quote:
    Originally Posted by Heraclea View Post
    Most people who are rich are really good at being born into the right family. If I don't get many purple drops, maybe my parents are to blame.
    Rule #1 of "holes": When you're in one...stop digging.
  4. Heya QL - Level 47's are "eligible" to drop level 50 recipes (+3 to them), so WAI.
  5. Quote:
    Originally Posted by EarthWyrm View Post
    As a final note, I know it's not a nomination-based award, but if we were allowed to nominate people for Bug Hunter I'd absolutely ask them to give it to Archie. His utility will be invaluable to testers going forward, as others have said, and will be a great bug-hunting tool.
    Seconded.
  6. From Test (I'm struggling with bringing the output over to the forums here)...

    late Monday PM (1 newspaper mish)
    Pool A: 3.33 / 4 / 1-9 /120
    Salvage: 6.39 / 7 / 4-15 / 110

    early Tuesday AM (1 newspaper mish + 1 Ouro mish)
    Pool A: 2.88 / 11 / 6-18 / 382
    Salvage: 11.09 / 38 / 19-39 / 343

    Actuals are within the expected range.


    Forgot to check for rares, but I do know that I received 0 ultra rares.
  7. Just as I figured they would.
    Well done, PS...well done!
  8. Over time there have been one-zies and two-zies that have posted in response to the "purple topic de jour"... that they've never received a purple drop...despite running nothing but there 50s through ITFs or STF/LRSFs or newspapers.

    I'd always dismissed their cries as noise or hyperbole, but maybe they were legitimate concerns afterall.

    From what I understand (in light of the data posted herein), random being random and all...some people have been severely affected while some have barely been affected.
  9. Quote:
    Originally Posted by Lakanna View Post
    I'm making an assumption that the devs can check and see how many are in circulation/slotted on characters, and if they have done so, then they must be OK with the drop rate overall.
    Based upon Synapse's (or Posi?) response on the "weighed Merit Reward" discussion, I concluded that they are able to see everyone's build.
  10. Oddly, I've gotten more purples while testing the i16 drop bug than since i14 went live. All put up for sale.

    I've got 14(?)...15(?) 50s and about only 30 purples among them. Even at today's prices, I could afford several sets across 3 servers, but I don't find them incredibly necessary.

    It's got me thinking...if the Devs are okay with the purple proliferation that's sure to come (once the recipe bug fix goes live) then how much are they dialing up the critter (optional?) difficulty in COX:GR?
  11. Quote:
    Originally Posted by Synapse View Post
    Not this either. Hey, this is fun
    Too funny!

    Oh...and thanks a lot, Synapse, for communicating the status to us before the weekend. It saved the testers lots of time and alleviated lots of general tension and frustration too. Now we have something to look forward to next week!
  12. Quote:
    Originally Posted by Leandro View Post
    When the fix makes it to live you HAVE to tell us what it was

    It's as if someone just came back from a month long vacation, read the office-wide email about this bug and replied: "Oh, I know this one..."
  13. Good stuff...and I expect you to post some data before you head home for the evening.
  14. Quote:
    Originally Posted by Leandro View Post

    >-Are you earning xp?

    ...at level 50?
    Are you set as "Earn XP", I mean.

    Seemingly meaningless, I know, but those of you earning expected drops are different somehow.
    I'm just working through figuring out that difference.
  15. Either this thing is truly random or that's a good start for getting to the bottom of it.

    Ouro has yielded the same gawd-awful results for me as "real-time" missions.


    Grasping at straws here...

    -What "add-on's" do you have on that account?
    Science pack? Magic pack? Good-Evil? etc.

    -Are you earning xp?
    -Do you have the Chronologist dayjob badge (the one for a Mission Complete recipe bonus)?
    -Does your toon "wear" a badge title? (e.g., Gearsmasher, Hero of the City, etc.)
  16. Quote:
    Originally Posted by Leandro View Post
    Task Force mode may be a factor in this problem.

    Two days ago, I ran a Positron Task Force in a duo, and the recipe drops were a lot higher than I've seen since the issue went live; it felt like they were back to "normal". That got me thinking, maybe Synapse's runs were done in Ouroboros, which uses Task Force mode. So I hopped into my Archer and started the "A Hero's Hero" arc...
    That Archer...

    has it ever been server xfer'd?
    has it ever been renamed?
    has it ever belonged to an SG?
    does it belongs to an SG now?
    if so, does it run in SG mode?
    does it have any other arcs open?

    thanks!
  17. That may indeed explain Synapse's POV.

    OTOH, I've also accessed Abyss (on my Brute) via Ouro and have seen bugged drops still. (And yes, I realize these are two separate animals.)

    I'll add the "Ouro factor" to my short list of conditions to test.


    Has anyone tested with a toon that's *not* in an SG at all?

    I can do so when I get home, but what I'd *really* like to do is...
    1. quit SG
    1a. re-log
    1b. test

    2. clear global friends list
    2a. re-log
    2b. test

    3. xfer to new server
    3a. test
  18. Sacrificing a little sleep, I ran the first Abyss mish during the 6am eastern hour this morning just to test the "lag equals crappy drops theory".

    I didn't perform a complete run, but being somewhat familiar with the length of the mission, I estimated that I completed about 40-60% of a run.

    Set for -1/x8, my 50 Brute received 2 common recipe drops.
    I didn't not account for salvage drops.

    Like I said upthread, I'll test this map out plenty more this week.


    Edit: This is NOT intended to be data. Maybe just a little piece of the same ol' nugget.
  19. Quote:
    Originally Posted by Starcloud View Post
    Conditions on Live are different, the random number generator is hit far more often, and there might be a contributing factor in the lag and occasional loss of sync on Live that are not possible on your internal test server.
    Thinking about this some more...

    I'll wait until the weekend, so that I don't put myself in the hurt locker lol, but I'm gonna run the Abyss mish during early AM (eastern U.S., non-peak hours) to see if the results are dramatically different from my peak-hour runs.
  20. Quote:
    Originally Posted by Starcloud View Post
    Conditions on Live are different, the random number generator is hit far more often, and there might be a contributing factor in the lag and occasional loss of sync on Live that are not possible on your internal test server.
    Hmmmm...
  21. Quote:
    Originally Posted by Synapse View Post
    The way I tested this is load up the first mission given out by Abyss (as a number of players mentioned this in their tests). I then set my difficulty to 8x and +0. I then went through this mission 5 times internally and 10 times on the training room and the results were very consistent:

    -14 to 19 recipes per mission
    -5 to 8 enhancements per mission
    -30 to 51 salvage per mission
    Thanks for the response, Synapse.

    However, like UberGuy, I'm a loss on why the mounds of data in this thread are not being properly accounted.

    I have personal and coalition obligations over the next two evenings, but I'm gonna run this Abyss mish *to death* before the weekend...and I'll post the data. I hope others can do the same.
  22. Walleye and EarthWyrm: Thanks. I'll try the LTV (and Nemesis as well) this week with varying set-ups.
  23. Quote:
    Originally Posted by EnD_Reitanna View Post
    Ran Nemesis map vill side solo:
    Nemesis platform/Army base?
    or
    Boomtown map?

    I want to see if I can replicate the same proportion of drops.