Keltra

Legend
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  1. [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    si quelqu'un croise notre amie War Witch

    [/ QUOTE ]

    Elle était hier à la pocket D, on a un peu discuté de la reconstruction, mais elle faisait un break, donc j'ai pas voulu l'embêter trop.
    Et quand j'ai commencé à aborder le thème de son retour à la vie, j'ai bien vu qu'il était temps de dire au revoir....
  2. Un tas de trucs intéressants dans cette interview. Pour ceux qui lisent l'anglais (même si la transcription est parfois approximative), ça vaut vraiment la peine d'aller voir.
  3. Un bâton pour Gauss qui ne donne pas ses sources.
  4. Midoh va nous faire ça dans la section devel, c'est sûr. Un peu de patience. En gros, tu vas faire l'équilibriste, et si tu n'es pas douée, tu vas nager jusqu'au prochain ascenceur ^^
  5. Faites-vous plaisir : installez Firefox
  6. Bon, je viens de faire le test (pour la n-ième fois depuis qu'on m'a signalé le problème pour la 1ère fois).

    * download avec Firefox : pas de problème, on a le bon fichier directement.
    * download avec IE : ça génère effectivement une enveloppe autour du bon fichier qui se retrouve sans extension.

    Je HAIS Microsoft !
    Et je vais voir avec Sidle et Lolo, il n'y a rien que je puisse faire moi-même.

    Enfin, j'ai enfin pu reproduire le problème, ce qui est un début de solution.
    Merci pour les explications.
  7. Là, je m'inquiète franchement....

    Le fichier a une extension zip (l'url est http://www.coh-errance.com/divers/keybinder_0-9-7.zip ). Vous faites le download avec quel soft et comment ? Vous obtenez quoi comme résultat ?

    @Bohort : il est en français pas défaut. Il y a des sous-directory en, fr et de (english, français, deutsch) dont on peut recopier le contenu dans la directory de base si on le veut dans une autre langue.
  8. The point is : there is an official chart. Everybody can compare their actual figures to the devs word.

    Do yours fit or not ? You say no. But what are they ?
  9. [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    ...Right. I wasnt looking at the right place. Dammit. The supergroup listing when searched for your own SGs name gives the correct total prestige. Somebody could have pointed that out.

    [/ QUOTE ]

    I assumed everyone knew this. I should have been more specific. Sorry.
  10. [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    a.) The guy in atlas park does not report total prestige since part of that is in the base items and rooms. He only says how much SG has available to pay rent. Theres actually no way to find that out except by calculating yourself. Or selling everything in base. Or if the SG happens to be in the TOP x of SGs chart.

    [/ QUOTE ]

    Wrong. What he gives you is the total amount of prestige you have, cash + base value. What you see in the SG window is the cash available only.
  11. For reference, here's the chart given in the prima guide :

    1.0% 1,000,000
    1.1% 1,250,000
    1.1% 1,562,500
    1.2% 1,953,125
    1.3% 2,441,406
    1.3% 3,051,758
    1.4% 3,814,697
    1.5% 4,768,372
    1.6% 5,960,464
    1.7% 7,450,581
    1.8% 9,313,226
    1.9% 11,641,532
    2.0% 14,551,915
    2.1% 18,189,894
    2.3% 22,737,368
    2.4% 28,421,709
    2.5% 35,527,137
    2.7% 44,408,921
    2.9% 55,511,151
    3.0% 69,388,939
    3.2% 86,736,174
    3.4% 108,420,217
    3.6% 135,525,272
    3.8% 169,406,589

    Some figures appear more than once, indicating that they're either rounded from something more precise, or as I said before, because the chart implemented in the game uses absolute values of prestige instead of percentages.

    HTH
  12. [/color]<blockquote><font class="small">En réponse à:[/color]<hr />

    Thats what the devs say, but is it so?

    [/ QUOTE ]

    That's the question... The only way to know is to collect a maximum of evidence, not just thoughts or impressions. Every SG leader should check each time they have the feeling that something is going wrong. And /bug (and also report it here on the boards) if that's not working as documented.

    From the beginning, I've been checking the figures. At first to try to determine on what rent was based. I found it was paid on the capital just before it was officially announced. Then to check the chart Statesman gave us. All I can say is that, for us, the figures have always been as described in the book. FWIW, we're a small-medium SG with a total of 5 millions of prestige (on Vigilance, last time I checked, the top SG was somewhere between 12 and 15 millions, can't remember exactly).
  13. [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    Well, it seems there's a few debates going on here about how the Dev's claim it works and how it actually works so I set up a dummy SG on test and have let it go through two full cycles now.

    I set up an avergare base on the minimum plot size and just left it for two weeks before paying rent. Two weeks later, I came back on and my rent was exactly the same.

    [/ QUOTE ]

    This is an interesting experiment, but you jump to the conclusions much too fast. It might just be an indication of how the rent rate is implemented. It might be neither a discrete function as I thought it to be, nor a rate chart (as it's described in the prima guide), but as an absolute value chart.

    Example (figures are silly and just for illustration) :
    Let's say that the rent for a total of prestige from 30 millions to 35 millions is 1 million. Let's say you had 32. You paid 1. Then you had 31. Rent is still 1 million.

    What you can do is divide the rent you paid by the total prestige you had (the amount reported by that guy in Atlas Park) (multiplied by 100) and see if it falls in the chart given in the prima guide.
    If not, well, there's a bug.
    If yes, you have to go on paying the rent for a while and see if it still remains the same.
  14. Ok, en plus avec le message de Cryder, je croyais qu'on parlait du keybinder. Ouf !
  15. On ne nous avait pas promis un event "course à pied" de levels 1 depuis la statue d'Atlas jusqu'à la portal Corps, et d'autres ?
  16. [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    Mais il n y a pas les nouvelles émotes !

    [/ QUOTE ]

    oO

    Tu as bien la dernière version ?
    Qu'est-ce qu'il te manque ?
  17. Logique quelque part... Ca évite de se retrouver avec un level 1 ou 2 à Kings Row dans le meilleur des cas. Ce qui pourrait être une sacrée épreuve pour un vrai débutant.
  18. Extract from the prima guide :

    Base Rent

    Supergroups pay rent in Prestige every two weeks
    after they build their base. The rent is not based upon
    the size of the base, but rather the Prestige amount
    the group currently has
    . This amount is calculated by
    adding the Supergroup's current Prestige and the
    value of the base's Prestige (its plot, room, and item
    costs). So even if a Supergroup has a large Prestige
    reservoir and only a small base, it'll pay the same
    amount in rent as if it had invested that Prestige into
    the base.
    The base costs are reflected as a percentage of the
    Supergroup's total Prestige.
    For example: The Villain group "The Competition"
    has a base with a value of 10,000,000 Prestige and a
    Prestige amount of another 500,000. This means it
    will pay 1.9% or 199,500 Prestige.
  19. [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    They really aren't worried about if they have an IoP or not because the buff is likely to be so low.

    [/ QUOTE ]

    Well, Midoh (the french CC) announced a raise from a 2% buff to 8% per item (not implemented on test now, though). With a single vault base it is not so low. And if you are on a secured plot with four or five vaults, it's far from ridiculous.


    [/color]<blockquote><font class="small">En réponse à:[/color]<hr />
    Any kind of interference from the defenders is good enough to prevent wanton item destruction.

    [/ QUOTE ]

    It depends a lot of what the defending base looks like, the people involved (I think people will be very vigilant at the beginning, but if nothing happens during several watch times, they won't take watch duty very seriously after a while), and the tactics involved. This is very different from 'normal' PvP. You can imagine several ways to get to your goal and brute force might not be the best. Defenders have to be ready for everything.

    I guess my SG will wait a while for a round of observation (see what happens to other SG who will try it from the start).
    Better safe than sorry.
  20. I'm sorry, but this is a misunderstanding of how the system works.

    You pay the rent based on the total amount of prestige your SG has (cash + base value). Once your rent overtakes the prestige incoming during the same period, your prestige goes down. And so does your rent. When you're there, both oscillate around that "balance point".

    The fact is that your capital increases following a curve which becomes flater and flater over the time. When you're at the top of the curve, the base is at its maximum for your SG activity.

    If activity lowers or increases, the balance point follows, and rent or gains will put you there after some time.
  21. Well, I think the rate should be a constant, not the rent. Now it goes from 1% for 1 million of prestige to about 4% for 100+ millions. And the figure goes up sharply at the beginning (it's logarithmic).

    This wouldn't be a big modification in the code.

    And I like the system with the rent based on the total capital. So a base reflects the size/activity of the SG in the long term. What I dislike is that it's more a loooooooong term.
  22. The simplest rent fix that they could apply would be to have it fixed to a constant (1% i.e.) instead of increasing it with the amount of your capital. It would divide rent by two for a lot of us with mid-range bases.