Kairu

Citizen
  • Posts

    2
  • Joined

  1. [ QUOTE ]
    Apparently facts and dedication really don't mean much.

    [/ QUOTE ]

    I'd think dedication should mean you have a nice full base, not just a functional one.

    Something I honestly wonder about in the whole argument about this is the average size of SGs and average playing time per week or month of players. Reasonable to me would be the ability of the average sized SG playing an average amount to get a fuctional base within a months time. I honestly don't know those numbers and don't know if we have any idea what they are, but knowing an aim of the game has always been to be accessible to casual gamers, does that seem like a fair definition of reasonable?
  2. [ QUOTE ]
    Don't want to sound ugrateful, but I really didn't want resistance to be the fix to defense sets. If I wanted a resistance build i would of picked something other then SR. Why not instead of Resistance make this a defense bonus. starts at 0 and as we get hit more the higher our defense gets. Neither resistance or defense is going to help us with getting one shotted by AV's (got one shotted by a 52 seige like 4 times in a row with elude on weee). This would seem a lot more "thematic" and "Heroic" to me then all of a sudden me pulling resistance out of my cape.

    Makes no sense, but thanks for aknowledging that your development team is incapable of actually fixing "Defense".

    [/ QUOTE ]

    I totally agree with this, super reflexes is all about not getting hit. The idea of us getting better at that if we are down makes much more sense, we are getting pumped up, moving faster, ducking better after seeing that first hit, whichever it is.