Jedi_Wannabe

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  1. Quote:
    Originally Posted by Castle View Post
    One of the projects we are working on is to create more alternate animations for various powers. The animators asked me which powers I wanted to have this applied to and rather than simply come up with a list myself, I thought it would be interesting to open the discussion to you the fans.

    Caveat:
    Powers with Alternate Animations will still have nearly the exact same Animation Lengths, so this thread is not about creating shorter animations for various powers.


    So, let's hear it! Tired of doing Backflips with Eviscerate? Sick of beating your chest like Tarzan? Eyebeams not your cup of tea? Tell us about it!
    Flight - Customized from the Tailor instead of using emotes to change flight stance.
    Sprint - Alternate run animations. Like Ninja Run, a lumbering gorilla, a hunchback Igor/ zombie.
    Rifles - for most of the ranged sets that don't already use weapons.
    Slide - Custom colors for the prestige power.
    Broad Sword - 2 handed animation options when the defensive powerset isn't shields.
    All Melee - Over the top anime style animations.

    And while we're on the topic of customization: Voices.
  2. Jedi_Wannabe

    Drops II

    [ QUOTE ]
    It would be very farmable, which is why I like the idea of adding a Pool B drop to Safeguards/Mayhem's for the mission holder but restricting the drop from those missions to once per day, similar to the HO limit in the LRSF. The Pool B drop could even be restricted to lvl 45+, so that it's only available to those character who no longer have Story Arcs available.

    [/ QUOTE ]
    I like this idea but I see a problem. It's much faster to blitz through a few radio missions and then save the bank, rinse repeat, than to go through a full story arc. Also Safeguard/Mayhem missions already have rewards which have been balanced against the risk and time needed. Adding a new reward to these missions changes the balance the devs have created. I would make this system only work for level 50s who have lost the exp reward from these missions. And also require that all side missions be completed to get the recipe to slow the farming. Might even need more restrictions.
    I see B recipes for level 50s being like the Isolator badge. There should be a way to get them, but it should be very difficult.
  3. Jedi_Wannabe

    Drops II

    Drops II: Bruce Campbell Vs. Army of Drops
  4. [ QUOTE ]
    It is a problem every where. The best solution is make all base areas unraidable period! Some how and some where if bases are combat zones then someone will get griefed. Also people don't like hunting. People don't want to have to be on the move and look out for heroes or villians. They want to go to the nest so to speak and do combat there. It is very sad. We have a whole zone to fight in and people only fight in less then a 10th of it.

    [/ QUOTE ]

    I think a better solution would bw to allow base raiding in the PvP zones, but make it more of an event.

    1) Increase base defenses with more drones and turrets. All of tehse defenses should be descructible and have a high respawn rate.
    2) create a separate building in the base, with a door guarded by turrets. Inside this building, probably on a second floor after facing more internal defenses, there should be a destructible item. A power source. When this power source is destroyed the hospital defenses go on reserve power. They get lower resists, accuracy, and damage and a slower respawn rate. For bets effect an attacking force needs to hold both sites.
    3) everyone in a PvP zone should have the option to respawn after defeat in A. the PvP zone hospital. (which may be camped) B. their Super Group's base. (if it has the capability) or C. The hospital of the zone leading to the PvP zone. This last option gives defenders a chance to regroup and recapture the power source if the hospital is too well camped.

    This whole scenario gives everyone the chance to engage in a base raid kind of event without having to build their own base. Any group large enough and well organized enough to effectively camp the hospital, power source, and zone entry point simultaneously, deserves whatever bragging rights they can get.