JayboH

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  1. JayboH

    Devs moving on

    Yes I thought you meant the one in WA. I see now that one is in Canada.

    Updated the OP for Tunnel Rat.
  2. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    Yer MOM is immature.
    Adorable, see?

  3. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    Not even close. People are being attacked and insulted for no reason. I own up to the fact that I can be an *** at times, but I'm only going after the people who are being unreasonable or just plain terrible to others.

    But you can have a go **** yourself too, if you like. I've seen plenty of your ****** attitude in the last few weeks to know that you've earned it.
    You just need a big huggie wuggie! Smoochie woochies for CGM! You cuddly cutie, throw that language around some more - it gives me the tingleees!

  4. Quote:
    Originally Posted by Terwyn View Post
    Don't look up Bernardo.
    ...and naturally everyone will.

    Is this the one?
  5. Quote:
    Originally Posted by I Burnt The Toast View Post
    Dahmer was very interesting. Gein was before my time.
    Oh definitely - I think Illinois has had it's fair share too. Gein was before my time too, but once I found out he was behind Psycho, Silence of the Lambs, and the Texas Chainsaw Massacre I was shocked that he was from my state.
  6. JayboH

    Devs moving on

    Quote:
    Originally Posted by I Burnt The Toast View Post
    This is also one of the things I don't like about GW2...i like missions and I like to team.
    There are a ton of missions in GW2, and you can team in it as well, but you can also team without creating a team, in a sense. Personally I got bored with GW2 fairly quickly because the game lacks power progression. I might not have given it a fair shake.

    I know for a fact that I am going to be playing Planetside 2 probably more than anything else in the near future.
  7. JayboH

    Devs moving on

    Quote:
    Originally Posted by That_Ninja View Post
    Usually when they develop something in the west they just shop it out to an outside developer. Yeah, they are pretty much hated by Mega Man fans and charging for on-disc DLC, but they are one of the main publishers of western games for the japanese market (GTA games are published by them over there).
    They haven't been kind to devs either. The Street Fighter 4 series was top notch and put the spotlight back on them, but the MvC3 series, SFvsTK, and RE6 were kind of a mess.
  8. Quote:
    Originally Posted by VoodooGirl View Post
    Actually, if I remember correctly, COH was decently bug-less on launch and the irony was that it become more addled the more it got updated.
    CoV's launch was a little worse if I remember - but I meant it from several points of view and not just regarding crashes or availability.
  9. Quote:
    Originally Posted by Terwyn View Post
    You missed the later discussion - While GW2 certainly had a successful launch, it is far too soon to determine if it is a successful product.
    Yeah I went away for a few hours and this thread doubled in size - from 6 to 15 pages - I'm slowly catching up, sorry.
  10. Quote:
    Originally Posted by CyberGlitch View Post
    Actually, I think Mr. Playskool just found his new day-job on December 1 as art director for that game.
    Lol...
  11. Quote:
    Originally Posted by Coyote_Seven View Post
    So you admit the new AmigaOne X1000 is a perfectly viable platform that everyone can use, and you will make sure that Project Z will make a compatible version. Excellent!

    EDIT: Seriously, that group of rather die-hard CoH fans trying to continue the "community" after the game is dead is looking rather frighteningly familiar to me. I've already been there and done that with the Amiga community. Never again!
    ...ah you reminded me of my old Commodore Amiga 500 - and then of course watching those Video Toaster tapes when it was new... good times.
  12. Quote:
    Originally Posted by I Burnt The Toast View Post
    Me? I have my PhD in Psychology with an emphasis in Criminal Psychology/Behavioral Psychology/Anthropological Criminology/Psychotherapy. I have a degree in law as well (Only a BS) as it proved helpful in my career. I actually got my Legal Ethics professor fired for lying about his current standing with the ABA thanks to a little legal research on my end; but I digress. I work for the federal government profiling murderers, rapists, frauds, etc. I deal with the legal system every day; albeit on a criminal front. I have worked in the field of Criminal Psychology since 1996 when I began working as a therapist in Ohio for adolescents in a treatment center convicted of sex crimes. Most notable criminals I have interviewed/assessed are Jeffrey Dahmer and Timothy McVeigh.
    What is up with my state of Wisconsin anyway? We had Dahmer and Gein.
  13. Quote:
    Originally Posted by Brillig View Post
    My advice to the plan Z folks would be - don't be this guy:

    http://www.kickstarter.com/projects/1376466869/lore

    (Not for the humor-impaired.)
    OMG. Dude sounds like he's 14 or something.
  14. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    But if you're just here to make sure those last weeks are painful for those who give a negative opinion on Plan-Z and defend your use of foul language to attack them, you aren't any better.
    Fixed?
  15. Quote:
    Originally Posted by TimTheEnchanter View Post
    And all those millions are doing wonders for NC's stocks.
    Uh, kind of a strange argument and statement. Stocks are also victim to an RNG system.
  16. Quote:
    Originally Posted by Terwyn View Post
    Revenue alone does not a success make. Consider the fact that there was a huge problem with hacked accounts just after launch, continual complaints about unfixed bugs, an entire lack of an end game, and the fact that its game play is substandard.


    ...because CoH was flawless on launch. ...because Plan-Z will have zero issues on launch... because every MMO's launch is always a great indicator of success...
  17. JayboH

    Devs moving on

    Quote:
    Originally Posted by Texas Justice View Post
    Well, Tim "Black Scorpion" Sweeney is on the move northward, eh.

    Congratulations on the new job with Capcom Vancounver.
    Updated the OP. Hmm.... I wasn't aware that Capcom created anything in the USA - I thought it was all about distribution, translation, and platform certification.

    They've come under fire lately but I won't bring all that up here.
  18. JayboH

    Devs moving on

    Quote:
    Originally Posted by SpyralPegacyon View Post
    I play STO off and on, so I have to honestly ask: "How many different powers can you make out of 'fire phasers?'"
    Why do system designers have to do something with powers in the Star Trek universe?
  19. Quote:
    Originally Posted by Angry_Citizen View Post
    It may make me seem like an asss to run around crushing people's hopes and dreams, but frankly it's necessary. I've always tried to bring reality to situations like this whenever possible. Plan Z isn't happening. End of story.
    I agree with you except for the 'necessary' part. I think we've heard you admit to trolling in much earlier threads, so we know about the other motivation. Addiction to anonymous argument is also a powerful motivator. I know you are just having fun but stay classy and leave religion and the religious out of it please.
  20. Quote:
    Originally Posted by Angry_Citizen View Post
    Hey, if a hundred more people read my books because I galloped around on a white horse trying to use my "fame" - such as it is - to "save CoH", that'd be time well spent. I bet I could at least get a few Subway sandwiches out of it.
    Ok, I think Plan Z isn't going anywhere, but I think you are just having fun now.
  21. JayboH

    Devs moving on

    He mentioned Arbiter Hawk is working on STO also - so those of you who enjoyed what those guys did for powers/ATs may want to give Star Trek Online a chance.
  22. Quote:
    Originally Posted by Terwyn View Post
    We shall see.
    Uh, not that I want to get in the middle of this, but is there a specific date where you will acknowledge the massive sales of GW2?
  23. 18 months isn't even a worthy of a joke - it took several years to get CoH to an alpha state with a fully funded full time studio working in the same building.