Ironik

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  1. Quote:
    Originally Posted by Scythus View Post
    Good thing that isn't the issue here.
    Disliking something is not the same as not being able to see it. From all your statements it's fairly clear that you are suffering from the latter. Either that or you are intentionally trolling. It's better to be colorblind than a buttmunch.

    You would probably enjoy the documentary My Kid Could Paint That. It's an interesting look at the difference between talent and intent.
  2. Quote:
    Originally Posted by Scythus View Post
    I still don't see the difference. They look practically the same. They might as well be the same.
    I know you're going to see this next comment as insulting but it's honestly not meant to be...

    When it comes to art, I think you have the aesthetic equivalent of being tone deaf. If you genuinely can't tell the difference between something that is "stylized" and something that is actually "not good," then there is a perception problem somewhere in there.
  3. Wow, Aquafina's been around a long time!
  4. Wow, terrible episode.

    I'd thought that the writers stealing plots from whatever movie they'd seen over the weekend was a thing of the past. And the dialogue was just about the worst I've ever heard in this show, which is saying something. Stringing cutesy, trite pop-culture references together should not be attempted unless your name is Joss Whedon.
  5. Quote:
    Originally Posted by NinjaPirate View Post
    Funny, back in art college my professors emphasized that all good art stems from circles, squares, and triangles.

    There's a difference between art that is bad because the artist doesn't have skill, and art that doesn't appeal to you but is done skillfully.

    There's tons of art that sucks. Look at 90% of DeviantArt. The artists in question are ignorant of anatomy, composition, and don't get why their art looks terrible even though they imitate anime or their favorite comic book artist. It's because they never learned the fundamentals and have their entire artistic experience as tracing and copying other peoples styles.

    Then there's art that is heavily stylized, but is skillfully done. These artists DO understand the fundamentals, and many can also draw in more "conventional" styles quite well if they want to. But they've gone through the learning process and have developed their own styles.

    I personally have a number of art styles that I can't stand, but I'd never say they "sucked". Merely that I don't like them. I reserve the label of "suck" for the art that really deserves it, due to it being drawn by folks that don't actually understand art.


    -np
    That was the best delineation between good and bad art and skill and ignorance that I've ever read. Well said, NinjaPirate.
  6. I watched this seven or eight times because both the kid and the editing are marvelous. Especially when he's startled by the car. Startlement is a difficult thing to pull off for any actor, nevermind a kid, so I was especially interested in that bit. Turns out you can tell someone tugs on the cape when the car starts. Only in Germany can they get away with yanking a kid by his neck for a commercial.
  7. Lovecraft must've been banned in the USSR. They have no idea the danger they're in.
  8. Quote:
    Originally Posted by BrandX View Post
    Not at all.

    Mutant with the power to summon and control Demons. What's to limit them from gaining that ability?

    Science can easily fall the same line as mutants.

    Tech Origin uses tech to summon forth and control the demons.

    And while the powerset is called Demon Summoning, one could easily say they're manifestations of one's imagination/nightmares and made tangible!

    Lot's of ways to work around things if one tries.
    That makes sense to me.
  9. Quote:
    Originally Posted by Samuel_Tow View Post
    I don't know where you're getting this, but you are provably wrong. My Natural Brute became an Incarnate and I have solid evidence that she is still Natural by the fact that her Origin remained unchanged and she will still call up Natural events and dialogue options were I to go through any. Your claim that the Well changes your origin is unsupported by either lore or game mechanics.
    Okay, you have to separate the theoretical genre discussion from the game lore one. This is part of the former. I thought that was clear, which is why I didn't explicitly state it.

    Quote:
    That is incorrect. We don't "define" magic colloquially, because "magic" is an abstract concept in colloquial language, describing most anything mystic and unexplainable, up to an including alien encounters, if the History channel is to be believed. I said this multiple times - City of Heroes has a far stricter definition of what magic is, and it does not include "everything that doesn't fall in one of the other categories."
    We do so define magic colloquially. It's all that stuff in Harry Potter and Lord of the Rings and Doctor Strange and The Sorcerer's Apprentice and Knights of the Round Table... those all feed into the colloquial definition of magic. I've never heard anyone claim that UFOs are "magic," not even the nuttier nutcases on the History Channel.

    For purposes of this game things which are supernatural (gods, demons, etc.) are also Magic, because the game lore specifically states that they are. It says that demons are magic and that Tielekku "discovered magic through her followers", whatever that means. But the Origin of Power clearly states that Magic is superior to divine and spirit powers despite having come from them, and it allows people to bend, shape and tear reality through sheer force of will.

    That pretty much sounds like "whatever doesn't fit into the other categories" to me.

    Quote:
    Magic, for the most part, is defined as spellcasting, or the result thereof. Magic users are either casters, or have had a spell cast on them or an object they possess, and when I say "on them," I include a spell having been cast on the bloodline that they are born into. Tielekku may or may not have invented magic, but that just goes to show you that magic is inventable, in the same sense as writing was inventable. Yes, writing is one form of expression of human thought, but it does not alter the origin of "spoken" language into a subset of written language. In the same way, Tielekku having invented magic and used it does not alter her Origin, which may well have been Natural, into Magic, because it does not alter the fundamental nature of her powers ASIDE from magic.
    You can't claim Magic didn't change the fundamental nature of her powers because you don't know that. Just as I can't claim that she became Magic after inventing it. There's nothing in the lore that says either way. Were I opining on how I'd define it vis a vis genre conventions, I would definitely say she changed from Natural to Magic because she can't go back. But if someone can come up with a valid explanation as to how she can remain Natural while using magic then I'll accept that possibility.

    I don't think spoken language to written language is an apt comparison for magic in this game. I think a more accurate analogy is nuclear weapons. Regular explosives are devised from the understanding and application of chemistry, while the atom bomb used conventional explosives applied in a new way to *really* give off a satisfying kaboom. From the tales of the war between the gods and the creation of magic, that's what it sounds like: an escalating arms race.



    Quote:
    "Taught," not given. Ermeeth - who is a clear analogue to Greek mythology's Prometheus - taught humans how to use magic. I forget which arc this is in, or if it's in the lore section of the site, but magic was taught to humans, not given to them. Magic is not an object or a specific type of power. Magic is the skill and knowledge of how to affect the world through the strength of your will, I believes Virgil Tarikoss describes it as.
    I can't find where he says that, but that's what it says in the origin of Power, too. However, OoP states that Tielekku devised magic along with her followers. Ermeeth didn't want to teach the CoT how to use magic -- that cat was already out of the bag. What he wanted to do was make humans more powerful than gods. I can't think of a mythical analogue to Ermeeth, but it's not Prometheus. A god wanting people to be more powerful than he is? When has that ever happened in mythology?



    Quote:
    Again, you infer cause by observing effect. Hero-1 (stupid numbers in names!) was given the sword and displayed magical powers. This does not mean he had no inherent magical affinity before that fact. Again I direct you to the Blood Tome, and how the Circle of Thorns use it to abduct descendants of the Mu bloodline who have strong magical affinity without ever realising it or displaying any magical talents whatsoever. If all Hero "ones" are descendants of the same bloodline, then I can bet you dollars to doughnuts that this bloodline is magic-inherent, and that this will be revealed at some point in the future.
    If it is, then so be it. At this juncture in time, though, it's stated that Hero-1 got his magical abilities from Excalibur. It looks pretty cut-and-dried.



    Quote:
    Again - no, it does not. You say the Statesman was initially said to be Natural. One can assume he had the potential to develop natural skill and that was what the well enhanced to its ultimate level, or at least to a very high level. This is what I call reasonable doubt.
    Not to me. There was no Well in Statesman's first appearance, it was added later.

    Were I a Dev working on this Incarnate stuff, I'd go back to the Gaia concept and use that as the almighty handwave to end all handwaves, making it the true source of everything "super" about the universe. From the divine power of gods to the creation of magic to inspiration to achieving athletic excellence. That way you get to have your cake and eat it, too, and all these arguments simply go away.

    That would also allow them to keep most of the existing in-game content which pretty clearly was initially designed as having multiple sources of magic, the way religion comes in many flavors.

    Quote:
    As for "every other thing" the well does - what other things does it do that are overtly magic-defined? Why be vague like this?
    I wasn't being vague, I just was tired of repeating the list of stuff from earlier posts.


    Quote:
    You have infinite universes, infinite worlds, infinite realities, and you draw three examples out of that.
    *I* am not drawing examples out of that, those are the only examples we're given. Name another NPC who is an Incarnate. See? It's just Statesman, Recluse and Hero-1.

    [quote]What are the chances of those three examples being representative of the entire set. Coincidental? Possibly. Convincing? Not in the slightest. Hell, we have no real understanding of how the well operates and what it chooses to present to the different people it chooses. If I had to make a guess, I could guess that Kheldians themselves may turn out to be Incarnate somehow - alien beings given the power of the Well and transformed into pure energy with divine-seeming powers.

    I doubt Kheldians would be retconned like that, but if they choose to go that route, well, it's their game to rewrite as they will.


    Quote:
    But again, that assumes that the Well's influence is magical in nature, which in turn assumes that anything not defined as Science, Technology, Natural or Science must therefore be magic, and I don't buy that. Specifically, I don't buy it since Natural hasn't been adequately discounted.
    I don't have a problem with it being Natural -- the power of Gaia or whatever, a universal thing like gravity -- and the Devs are free to define it as such, but in the meantime everything connected to the Well is magical in nature, so it's not completely crazy to assume that the thing is magical, too.

    Statesman and Recluse get their powers from a magical intervention, Hero-1 gets his powers from the magical Excalibur, ergo the Well is magic.



    Quote:
    Did you also read the part where Merulia is described as an alien, that she is remade into the Leviathan, making its powers alien, and that the Red/Blood coral are pieces of the Leviathan? Because you seem to continually ignore this. "The gods are magic," you say, conveniently sidestepping that one god who is actually alien, without even the courtesy of suggesting she may have been a magical space alien, or acknowledging the fact that ALL of the gods may actually be aliens. Or, hell, Kheldians, for all we know.
    I'm not sidestepping the issue, because it doesn't matter where the gods come from because their interaction in the world of CoH is explicitly stated to be Magical. That's the part you keep glossing over and you continue to throw speculation that maybe the Kheldians could possibly turn out to be Magic, which is errant nonsense since they are specifically stated to be either Natural or Science.

    Quote:
    Your assertion that the Well is magic hinges, in large part, on the inference that the gods' power is magical in nature, a fact which is contradicted by the alien origin of one literal god.
    Once again, I'm not inferring that. The game lore says that gods are magic.

    Quote:
    So, if I become the avatar of Merulia - an alien being - will I still be magic?
    Depends on how the Devs handle it. I'm just telling you what's in the game, man. Go yell at your monitor if you want.

    Quote:
    According to War Witch. Virgil Tarikoss disagrees.
    Where? I can't find anything on it in the wiki. Bat'zul is a demon and the lore says demons are magic.

    Even if there is disagreement, WW speaking with authorial voice trumps any secondary character if a conflict in cannon arises.

    I'm not going another round on this. I've said what i wanted to say and you keep ignoring the overwhelming preponderance of game lore and citing a couple *possible* outliers which may or may not fit into the regular cannon. Perhaps your examples are simply mistakes which will be corrected since they stand in opposition to all the rest of the lore. This isn't Star Trek where one character pipes up and says, "This universe/timeline feels wrong!" and everyone runs around trying to alter reality to fit the view of one crazy person. In CoH, the single voice of opposition is an aberration and should be discounted when so many counter=examples exist.
  10. Quote:
    Originally Posted by reiella View Post
    Out of curiosity, shouldn't it be impossible to be a Mutant, Science or Tech origin Demon Summoner?
    Were I designing the game, then yes, it would be. But to date origins have been largely irrelevant other than as a roleplay option and which Enhancements you use.
  11. Quote:
    Originally Posted by Leo_G View Post
    Hmm, if the silhouette image of the minotaur was first posted yesterday...then 1000 hours doctoring it would be done by...March 17th?

    What time machine did you pull that from?
    Ouroboros. Duh.
  12. Quote:
    Originally Posted by ChaosExMachina View Post
    Oh?

    So basically most of the anti-concept (and terrible) lore ideas came up at the same time? The incarnates, arachnos lackeyism, heavy magic content, patrons.

    I wonder who is to blame then, and have wondered if it might be that guy who took the name of Lord Recluse. He supposedly worked for D&D. Maybe he imported a philosophy that lots of mysticism and loyalty to deities were RPG basics?
    That may well be. He was given a lot of the credit for designing the flow of City of Villains, and it feels like he was designing a single-player game by making us all follow the single path of Arachnos lackey. That's one of the primary reasons I dislike redside so much: the storyline is too constraining.

    I think the single biggest mistake was making Lord Recluse so intimately connected to Statesman. That Cain-and-Abel story is hackneyed enough without shoving it into an existing tale. It would've just been better to make him the latest and greatest supervillain rather than go with the hoary "brother versus brother" routine.
  13. Quote:
    Originally Posted by William_Valence View Post
    First, I would like to cuss out the forums. Kick me out, then don't let me log back in *grumble*

    Now:

    Gonna just say this again, because people like to ignore this part
    I can't speak for anyone else, but I'm ignoring it because it's irrelevant. Just because a magical doodad shapeshifts into a form you're familiar with doesn't change the fact that it's a magical doodad. Which is exactly what you're describing. In Ghostbusters Ray accidentally thinks of the Stay Puft marshmallow man when Gozer tells them to choose the form of their destroyer, but the fact it was a cartoon character didn't alter the fact he materialized due to magic. Same thing here.

    Quote:
    Power doesn't have origin. Power is power. Where does the game lore say that there are 5 different sources of power, one for each origin? In fact, the Vincent Ross arc makes it seem like it is far more likely that there is just one type of power that is accessed by the 5 origins in different ways. The Well is most likely a new type of power for people to access.
    I just read the Ross arc on the wiki and I have no idea where you're getting this notion. It's pretty clear from the context that the Leviathan and the Blood Coral are magical in nature. Invoking the demonic magic and the Midnighters underscores this. Ross is a magic user himself. They seem to harken back to the original intent of magic in CoH, where there are many different gods and therefore many different sources of magic, but in the end it's still just magic.

    Now, of course, the Devs seem to be trying to link everything to the Statesman/Lord Recluse version of Incarnates and that has muddied the waters but at this time most of the lore has "Made By Magic" stamped all over it.

    Quote:
    And being an incarnate Doesn't mean you're automatically the manifestation of a god.
    That remains to be seen. So far the only extant Incarnates are avatars of a god, so until they retcon that away then that's how it plays out.

    Quote:
    Magic, in this game, was created by man.
    This is just wrong, sorry. Magic was created by Tielekku and given to man and some other gods.


    Quote:
    Is a demon magic or natural? A demon might use magic, but if the demon uses power in no way other than what is natural for that specific type of demon then it is natural.
    Demons in CoH are stated to be magic by the lore.
  14. Quote:
    Originally Posted by Samuel_Tow View Post
    Quote:
    Originally Posted by Venture View Post
    Statesman was originally described in Natural terms, having "unlocked the hidden potential of the human will" or such. The Well of the Furies was a retcon. When people balked at the sudden change, the party line was that Statesman had lied about his origins, to which many of use just said "what?".
    Statesman has been cited as being an Incarnate since I started playing somewhere in May of 2004. If that changed happened before then, then I missed it, but I've been listening about Incarnates since I've been with the game. Once upon a time, it was the excuse for why he's so much more powerful than us. There's been talk about an Incarnate AT as far back as 2005, as well.
    I think you're misremembering, because Venture has it right: Statesman's powers were originally attributed to his studies in the Orient, unlocking the power of his will. I don't recall exactly when it changed, but I suspect it was when City of Villains was in the pipeline and Lord Recluse was suddenly invented. Maybe someone who is handy with the internet archive sites can find the original description of Statesman's abilities.
  15. Quote:
    Originally Posted by Samuel_Tow View Post
    The Circle of Thorns' society is based around magic, that much is true, but that's because they have no power other than that, and because they were given magic by Ermeeth, who learned it from Tielekku. They had no access to divine power to the best of my knowledge. The demons they summon are indeed magic, but that tells us nothing more than that the Demon Prince uses magic. It's quite possible that demons themselves aren't natural constructs, and are instead given form and function by magic.
    The word magic is thrown around a lot in the lore, and every time it's defined it comes out exactly the same as how we define magic colloquially.

    Quote:
    From what I understand, magic started as a skill, rather than an ability, and was later transformed into an ability by imbuing people and objects with magic before they are even created.
    I checked ParagonWiki and found no evidence of this. Perhaps I missed it, but it's pretty clear magic is something given to humans by gods and is imbued in objects either by gods or through their agents.

    Quote:
    You're inferring cause by observing effect here. Yes, Hero One developed magical powers after obtaining Excalibur, but there's nothing to say he didn't have magic powers beforehand.
    This is incorrect. Hero One and Hero-1 are the penultimate and ultimate scions of a bloodline entrusted with stewardship of Excalibur. This is exactly analogous to various hierarchical monarchies in the real world and even to organizations such as the Swiss Guards. You have to belong to the group in order to be selected for elite status, whether that's as Emperor of Japan or one of the Pope's bodyguards. The backstory of Hero-1 clearly states that his abilities are magical and were given to him when the Lady of the Lake handed over Excalibur. Regular guy before the sword, super-duper magic user after.

    Quote:
    The question here is if Excalibur, and the "Well" in general, GRANT powers, or otherwise ENHANCE powers. We're not far enough along the Incarnate storyline to tell, but it seems more likely that it doesn't give power, because it has no power of its own. The well, in essence, is not a power, but an enhancement. It takes who you are and makes you better at what you do, without necessarily defining what it is that you do.
    No, it's pretty clear that the Well grants powers. Regardless of what the writers ultimately decide how it operates, either as the wellspring or as a conduit of power, it's still accomplishing its task magically. Every other thing about the Well says "magic," so it's safe to assume this aspect is magical as well.

    Quote:
    Coincidence should not imply causality. That's not to say this isn't a retcon, but more to say that just because we've only ever heard about the Well's magical influence, that it doesn't have non-magical influence, as well. After all, both Statesman and Recluse are defined as Incarnate, not Magic, and they have been defined as such since very much the beginning of City of Heroes. That's not to say they AREN'T magic, but more to say that we shouldn't discount that possibility. Again, "magic" is not just "anything which isn't science, technology, natural or mutation." Magic has a fairly strict definition.
    You're right that magic does have a strict definition, but everything in CoH follows that description and everything about the Well does, too. See below.

    Quote:
    Furthermore, a lot of the divine and supernatural gets lumped in with the magical, when that isn't always the case. Kheldians, for example, are essentially godlike aliens with godlike powers who, were we not given a concrete definition, people would describe as magical. But they're not. All we have to work with in terms of canon comes from historical tales, and people of the pre-20th century tended to describe anything they didn't understand as magic, including technological alien visitors, as Merulia stands to example. Finally, according to Ramiel, there are many other Incarnates and the Well has manifested many other times throughout time, space and dimensions. Just because the three or four we know of appear to be magical does not mean they all are.
    It would be highly coincidental that everyone who has encountered the Well or a product of the Well just happens to be granted abilities through magic. I don't buy into that.

    Clarke's Third Law is fine for handwaving such things. In Marvel's universe, Galactus routinely imparts "the power cosmic" on his heralds. Although it works like Magic, it's clearly a form of Science in that universe. HOWEVER -- and this is what I keep coming back to -- the Well of Furies in CoH is specifically called magical and the power of gods manifesting in humans and objects is labeled "magic" again and again, and it works the exact way that magic works in every instance we've ever seen in comics, movies and literature.

    There's simply no other way to spin that except as Magic. Now, the Devs can go ahead and retcon all of it away and that's their prerogative, but right now it's all magic all the time.

    Quote:
    "The Well" is not a well. That's at the core of Ramiel's arc. It's not any one thing, and to the best of my knowledge may not even have a specific physical form. It manifests as different things to different people at different times. To Hero One, it manifested as Excalibur. To Statesman and Recluse, it manifested as a well. Were the game not afraid of Christian theology, one could argue that to Charlemagne, it manifested as the Spear of Destiny. The well presents itself as many things that people can take from or carry with them, each representing a conduit.
    That would be fine. It's still magic, though.

    Quote:
    Again, I'm not saying that the well necessarily ISN'T magical, but merely that there are arguments to the contrary that one could use for character creation if one were so inclined. Most of them are even based on actual canon.
    This is where we disagree. There's simply an overwhelming amount of lore stating that the Well is magical and Ramiel's arc only vaguely -- and annoyingly -- hints that maybe it is and maybe it isn't. So I'm going with the preponderance of evidence. Ramiel is one guy, a shifty, untrustworthy one at that, so he may be wrong or lying.
  16. Quote:
    Originally Posted by The_Overlord View Post
    Okay, where exactly did this notion of "the ORIGIN of your powers changes when you get NEW powers" come from? If I was a scientific experiment gone wrong, I'm Science origin. The experiment didn't change to a tech one just because I started using gadgets.
    Yeah, the problem there is the word "origin." In CoH we don't use it the same way we say something like "I was born in Iowa." You're always born in Iowa. Origin is a mutable thing. It's more akin to something like being blonde as a child and your hair turning darker as an adult. Your "origin" was blonde, but now your origin is brunette. Or you were 3 feet tall as a child but now are 6 feet tall. Your "origin" was "short" but is now "tall." These are permanent changes. You can't go back from them. Same thing when Daredevil or Flash get those chemicals spilled on them. They become Science and there's no going back.

    This is what happens when the Well infuses you with Magic powers. Whatever you were before is irrelevant now, because you're powered by Magic.
  17. Quote:
    Originally Posted by Eisenzahn View Post
    Because it's physically impossible to cram the amount of inter-combat dialogue Spider Man usually has into an actual moving fight scene. He can chatter like crazy when it's still images surrounded by word bubbles, but as soon as you start to time it to match filmed action, it becomes even less believable than his overt superhuman properties. Note that the cartoons mostly dealt with this by having him briefly cling to things to deliver a line while his opponents were too good of sports to take a cheap shot.
    I think it can be done but it requires a lot of planning, which doesn't usually happen on blockbusters. You'd think those would be the most carefully crafted, but scenes are very often rewritten the night before shooting. Hard to do something of complex quality under those conditions. The cartoon Spectacular Spider-Man had moments like that, although there was quite a lot of what you mention with the stand-and-deliver of lines.

    Although not quippy, the boxing scene in Sherlock Holmes is a sterling example of thinking outside the box for an action sequence. it just takes someone to think about Spidey in that fashion and take the fight scenes outside of the normal comfort zone. Chuck often does an excellent job of this.
  18. Quote:
    Originally Posted by ChristopherRobin View Post
    He's only the "2nd to the Last Mohican" in the thread.
    Oh, right. In that case:

    "Stay awake! I WILL call you!"

    (Sequels usually lack the urgency of the original.)
  19. Quote:
    Originally Posted by SenseiBlur View Post
    Me



    Sorry about the size, I'm pretty much tech illiterate and I think that's as big as my phone can make them lol
    I've always thought you were a guy.
  20. Quote:
    Originally Posted by Johnstone View Post
    Also,


    You're not the only mohican here, GhoulSlayer.
    Stay alive! I WILL find you!
  21. Quote:
    Originally Posted by Venture View Post
    That, at least, was only statements made by NPCs. They could be wrong, and very likely are seeing as how one is a crackpot scientist and the other's qualifications can only be measured in cup size.

    As for the Well: it's magic. Looks like a duck, etc. It's just horrible. It's another intrusion by the Statesman/Recluse mythos, which I think the vast majority of players despise, and it's more of the (for want of a better term) sadistic GMing that's cropped up here and there since the start (e.g. Mission Architect's backstory).
    ::: annoyed-by-lore-retcon high five :::

    Try as I might, I can't recall a single mention of Lord Recluse before City of Villains was released. It's like one of those bad soap operas where they show the origin story and then decide to complicate it by adding another character. So they show the origin story again in flashback, only this time instead of just showing our protagonist drinking from the Well, they show him drinking then pan over to show a guy they've never mentioned before.

    "Oh yeah, my very best friend from forever was there, too."
    "Wait, why didn't you mention him before?"
    "Didn't I? Well, I'm mentioning him now."

    All of the other stuff in the game seems to come back to Statesman's origin. Recluse suddenly appears, Hero-1 can't just be the next King Arthur, he has to be an Incarnate as well, all the evil doppelgangers from the various versions of Praetoria are Statesman, etc. I wonder who decided that?

    Quote:
    ...it casts the character as being willing to do anything to get more power. The negative implications and resultant conceptual problems are left as an exercise for the reader.
    Absolutely.
  22. Quote:
    Originally Posted by CactusBrawler View Post
    The well is a universal constant, at least it is on Paragon Earth.

    When the well is active you get people born with super powers, or getting them from accidents, or having the dedication to train them self to super human level.

    When the well isn't active you get the real world, an accident that spills chemicals on you, doesn't give you fire powers, it burns your skin off. You don't discover that your boss has been working on a high tech robo suit, nope the most shocking discovery you make is that Mark from accounts is doinking Maureen from the cafe.
    But in the lore, the source of all creativity and the cause for the resurgence of superpowers is Pandora's Box, not the Well of Furies. Cole and Richter drank from the Well and became Incarnates, then they opened Pandora's Box which stored mankind's collective creativity. It basically jump-started everything else causing leaps forward in science and technology and innate human ability. So they became Ubermensch and Anti-Ubermensch, while everyone else became street fighter or combat armor wearer or whatever.

    Quote:
    When touched/influenced by the well you can come up with an explanation from any of the origins as to why your character powered up, without it having to be magic. Simply put, the reason why those are origins for super powers, is because of the existence of the well, no well, no super powers.

    At least for people from Earth any way.
    This I don't buy. The Well is magic. So if it influences you and permanently alters your abilities then you become magic, as well. Look at it another way: if you're an all-Natural hero, like The Punisher and suddenly you get bitten by a radioactive spider which gives you superpowers on top of your existing abilities, you change from being Natural to Science. Or, if you're an excellent soldier with mad skills -- like James Rhodes, for instance -- you're a Natural hero. But once you put on the War Machine combat armor, you become a Tech hero. Same thing with the Well. Once it influences you, you become Magic, regardless of what you were before that moment. Just like the moment Rhodey dons the armor his origin transforms from Natural to Tech, you go from X to Magic.

    And that's the part I reject for some of my characters. For some, it's fine, but others? No way.
  23. Quote:
    Originally Posted by UberGuy View Post
    I thought of something else that doesn't jive with this. What "god" is Hero One an incarnate of? We're told that he's in Incarnate in Ramiel's arc.
    Yeah, that bugs me, too. I think what happened was that Hero-1 was retconned into being an Incarnate when originally he was nothing of the sort. His original backstory says that he is the latest in a long line of humans who are the wielders of Excalibur, which is protected by the fae. The denizens of Croatoa seem to likewise be fae.

    I think the original intent of the lore was that there were different groups of magic users -- notably Greek gods, African gods, demons and fae -- who were all basically variations on the Magic theme. Once everything started to get related to Statesman's origin, then every ultra-powerful NPC was shoehorned into the "Incarnate" role.

    Maybe Hero-1 is the Incarnate of a Celtic god. That would work, I think.