Ironik

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  1. Panda wants to meet your sidekick.
  2. Some different size bodies for you to chose from.









  3. Quote:
    Originally Posted by MisterTorgo View Post
    Also, his driving concern is finding his family, who he believes to be in there. Of course he would check it out.
    I shouldn't be reading the thread backwards. :/
  4. Quote:
    Originally Posted by Mental_Giant View Post
    To be fair, he did hear that there was a refugee camp with good protection in the city, but still:

    1.) Big city, lots of people, ergo, lots of walkers
    2.) The highway was another clue
    3.) No radio contact heading into the city

    Avoiding the city is a no-brainer.

    This is a promising start.
    I'm working on the assumption that he's looking for his wife and kid and therefore pressed on when otherwise he wouldn't have.

    One thing I loved was his reaction when he was under the tank and about to shoot himself and suddenly realized the belly hatch was open. That split second right there is a brilliant piece of acting.
  5. Quote:
    Originally Posted by Dark One View Post
    Rick has got to have done the biggest DERP! in history. My word man. You see burned out cars all leaving the city with none on the incoming side and you decide that you are going to continue on in! That right there is a Darwin Award winner, without a doubt.
    The Asian kid called it, though. "Hey *******. Yeah, you in the tank." Ha!

    As soon as he got on the horse, I knew the thing was going to end up as walker food. It's not as bad as when they kill a dog in the movies, but it's pretty bad. Lousy deal for that horse.
  6. See, with the right set-up, a door knob turning can be scary.
  7. The first half hour were better than the entirety of Red.
  8. Quote:
    Originally Posted by Lothic View Post
    All I know is that I thank the gods (the devil, or whoever) for TiVo. I recorded this show and skimmed through it today in about 10 minutes. I still love Felicia Day as an actress, but I think some geeks in a high school A/V club could have done a better job with this movie.

    Hopefully someone at SyFy will eventually feel bad about putting out silliness like this...
    The problem is that they actually make money on these things. The ads pay for it and rentals and reruns are gravy. So they see no need to change.
  9. Quote:
    Originally Posted by Blood_Wolffe View Post
    Remember that promise I made a long time ago that I would finish my wife's power girl costume and post pictures? No? Well promise kept anyway!

    Powergirl is totally going to break your thermostat, turning up the heat like that. Thought we wouldn't notice, hmm?
  10. ...and in the "I wish *I'd* thought of that category"... dag Mariner, that is pure awesome on a stick.
  11. Somehow I've never heard of this character. Although I have enjoyed Carpenter's earlier films (but none of his later ones), he doesn't have the most developed visual aesthetic. His movies are much more workmanlike with very little stylish flair.
  12. Quote:
    Originally Posted by lucas View Post
    a what?!?
    It's a machine that uses videotape to record television shows. You don't have to pay yet another monthly fee for the "privilege" of using the device after you've already paid hundreds of dollars for it (I bought two VCRs for $39 each 4 years ago) and, best of all, no one is tracking everything you watch and making little notes about you in their black books.
  13. Quote:
    Originally Posted by Zikar View Post
    Technically, we don't get any more lost after I think level 29. And since time is kinda connected to levels and zones, the Lost ARE gone. They exist in the lower levels still, but that's like going back in time... kind of. It's weird and complicated.
    That's *exactly* how I view it, as well, because that seems to be the intent. Dr. Vahzilok has been defeated, so his minions are likewise gone, and so forth. In CoH, space *is* time.

    The cognitive dissonance problem happens when you roll an alt. Essentially what you're doing is creating a character whose life is starting at pretty much the same time your previous character's did. Ignore that linear time has passed in the real world, you always start around 2005 in the tutorial. You kind of have to look at the game from the perspective of a single-player game such as Mass Effect. Starting over means rewinding the movie to the beginning, except with a different lead character.
  14. Quote:
    Originally Posted by DarkGob View Post
    (EDIT: I actually made a thread about this, complete with screenshot, the first time I saw it.)
    Very cool shot. The only time I did the ITF things were happening so fast (and with a fair amount of lag thrown in for fun) that I barely recall even seeing Romulus, nevermind grasped what was happening.
  15. Quote:
    Originally Posted by Utopia View Post
    I would love neighborhoods. In a second in Necropolis I think, even though it was all run down, there were houses, yards, fences, and even a gas station! I almost crapped a brick at seeing the only gas station in 2 universes!

    So yea, I would like more realistic stuff. Houses, churches, libraries, schools, gas stations, etc. And more signature buildings, like in Praetoria. When I first entered the second zone, I was blown away at how different things were. More of that please.

    P.S. There are a ton of construction projects that are being done in Steel, Skyway, etc. How about finishing those up fella's, you've been at em for years.
    The thing that's ALWAYS impressed me about the design of CoH is the details. In the early days I brought the ceilings and faded wallpaper in the run-down offices to the attention of my team, who'd never noticed it but once they saw it commented on how much they appreciated touches like that. Praetoria in particular has some brilliant details that you don't even notice precisely because they mimic the real world so well.

    I suspect the reason there are so many similar buildings and roadways in Paragon City is because 1) they didn't have enough time to personalize each zone and 2) seven years ago it made sense to re-use art assets in order to reduce the load on both servers and home computers.

    A couple years back I mentioned I'd like to see Baumton revitalized. Now that we've seen Faultline get the make-over, I think people can more fully appreciate what i was talking about back then. I'd basically divide Boomtown into 5 parts. Keep the back unreclaimed with the usual critters there. Off to the west, have suburban neighborhoods, like we see in Praetoria, where the workers in the area live, full of "starter homes." In the east have the train station hub for all the trains in Paragon. There could be some very cool missions here. (A mission *on* a train!) Just south of that, an airport/spaceport... for the inevitable launch to the Moon Zone.

  16. Ironik

    5 Years later...

    You know, I've been trying to recall when or how I first heard of this game and I have no earthly idea. What I *do* remember quite clearly is getting my invitation to the closed beta for the second wave, right around my birthday in early March of '04. After being blown away by the character creator and finishing the tutorial, I entered Atlas Park and the very first thing I saw was a policeman running by me with his arms flailing. I thought, "This town needs a hero like me."
  17. I was reading Superman: Earth One because of that other thread and found this bit to be funny and completely apropos for this conversation:

  18. Quote:
    Originally Posted by 8_Ball View Post
    I really REALLY wish they would air this on Sat night instead of Sun....time doesn't work with having to be up at 5am on Mon and all.

    Will have to find some other means to watch I suppose.
    Take a nap first or use a VCR. Problem solved! Next!
  19. Quote:
    Originally Posted by Blarg View Post
    Plus, it's cool that the graphic novelist that made the original is from my hometown.
    You from the holler, too?
  20. Durakken's right, Superman has long been portrayed as having a lonely childhood due to being an outsider. In Earth One, though, Straczynski really underscores it with both a brief action scene and a longer soliloquy. I actually thought it was a bit on the nose, but the brilliant scene at the Daily Planet more than makes up for it.

    This book reads like Supreme Power 2.0, as if Joe had just been practicing with that book to hone this story. Clark *does* come off as emo at the beginning, though, with his terse, sometimes monosyllabic responses. I was reminded of Jess from Gilmore Girls, actually. Maybe a little Hamlet. But soon enough he starts coming into his tried-and-true, red-yellow-and-blue persona we all know, with just a hint of a shadow behind his eyes because of the choice he's forced to make by circumstance... and the soft-peddled insistence of his adoptive parents. Bullying comes in many forms, even when your parents think they're giving you the best advice they have to offer, it can still be pressure. As I was reading it, I was thinking that Straczynski was doing a riff off of the excellent scene in A Few Good Men where Jack says to Danny, "You got bullied into that courtroom, Danny, by everybody. By Dawson. By Galloway. S**t, I practically dared you. You got bullied into that courtroom by the memory of a dead lawyer."

    Overall, the book is just okay. I'd give it 3 stars out of 5. It's serviceable enough with some flashes of brilliance (the aforementioned Daily Planet scene, Jimmy Olsen standing up for what's right) but Straczynski is capable of a lot better.
  21. For some silly reason I thought Day's involvement might bespeak higher-than-usual quality, but SyFy seems utterly incapable of making a decent movie. I've rarely had an issue with the acting in Sci-Fi flicks and this is no exception because (almost) everyone did a fine job, but everything else... ooft.

    I'm always reminded of the mechanic's sign: "You can have it cheap, fast or good -- pick any two." Just for once I'd like SyFy to go with "good."
  22. Ironik

    Ha!

    Jeez, you WW nerds, I was talking about the "Pacing of the Turtle: Dam/Slow."
  23. Quote:
    Originally Posted by BlackArachnia View Post
    Reminds me of boarding schools and kids in soap operas. The kids leave at 8, come back at 17 and start having sex with other people, all in 6 months.
    On All My Children Bobby went to camp and was never heard from again. 20 years later another character was locked in the attic and ran across a skeleton wearing a cap with the name "Bobby" on it.