Ironik

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  1. Quote:
    Originally Posted by Sin_Stalker View Post
    I very much agree with this too cept for one exception. Superman/Batman series will have great internal dialogue like in public enemies. It dealt shows how similiar bats and sups isand yet how their perspectives alters on he same thing. I am trying something similiar with my Stalktress mini series.
    That's why I say it needs to be excellent in order to be used correctly.

    BTW, I read the 1st issue of Justice-Knights and you're right that it needs a rewrite. You could lose a fourth or even a third of the pages without much trouble just by looking for more efficiency in the story and dropping the in-game references. There's no need for the SG to be "popular" to have experienced a sneak attack by someone who hates them. Compared to the excellence of the Stalktress second issue, the action is really muddied and hard to follow, plus the shots are really dark.

    Or leave it as-is, as evidence of how much your writing has improved.
  2. Quote:
    Originally Posted by catsi563 View Post
    the Death and return of Superman arc was historic for the way it handled itself.
    Le petit mort dans la Fortress of Solitude?
  3. Quote:
    Originally Posted by Agonus View Post
    Couldn't disagree more. Comics and OGN's are a visual medium. The art is supposed to be able to tell just as much of the story as the dialogue is.

    In this day and age, we shouldn't have to witness the "idiot proof" scripting from back in the day. Like when a writer had to make certain the narration and dialogue also covered what was supposed to be depicted in the art, in case the artist did, well, whatever.
    I agree that we shouldn't have to suffer the belt-and-suspenders approach of stupid storytelling, but I think comics are not purely a visual medium. They inhabit the space halfway between literature and film, so they can really go either way, being primarily visual or text-heavy. There's no wrong way with the comic book medium.

    The Age of Reptiles books by Delgado tells the story of dinosaurs without any words, while Warren Ellis is known for scripting books with a ton of dialogue. I couldn't choose between these styles because they're both valid and worthy in their own way.
  4. Quote:
    Originally Posted by Durakken View Post
    There is too much dialog when it is uninteresting.
    There you go -- succinct and accurate. Well said, Durakken.

    A weed is just a plant in the wrong place.
  5. Quote:
    Originally Posted by LunarKnight View Post
    One well done dialog page that springs to mind recently is a shot from the latest issue of SHIELD. The scene is just two guys walking down a giant winding staircase talking. Rather than fill the pages with word balloons or talking heads, there is just a single, full height page of the two walking down the stairs. To the left is all their dialog, listed almost in script format. It worked really well, IMO.
    That's a Bendis trick, too.
  6. Quote:
    Originally Posted by Lothic View Post
    Actually if this show is "staying true" to the comic then it's probably a good thing it's only 6 episodes long. All too often people who make TV shows tend to think the only thing that's important is to make as many episodes as possible regardless if the story actually calls for having lots of episodes or not. Some of the best shows ever made are ones that understand that sometimes "less is more" and that to do the material justice you don't have to run it into the ground or "jump the shark" as quickly as possible.
    I've enjoyed both AMC and USA adopting the BBC version of "seasons" which are only 6 episodes long, or in some cases 8. It makes it feel more like the US miniseries, such as Roots or something. One of my favorite US TV series was the adaptation of Maximum Bob, which was only 6 episodes. Sometimes that series length just feels right, because even the best TV series can have episodes which feel like padding when they have to do 22 or 24 episodes.
  7. Quote:
    Originally Posted by Late2Party View Post
    I thought the same thing. How the heck did I like that as a kid. Argh it's bad. Check out "Days of future past" or "X-tinction Agenda" again so damn wordy and repetitive. The worst part is it didn't stop with him, the blocks of text didn't stop until well after "Operations Zero Tolerance" years later. I remember trying to read Claremonts novel gawd it was a hard read for a 16 year old. Reading this leads me to think that this explains the slump lasting as long as it did.

    It didn't really change until Marvel started getting Bendis, Millard, Whedon, Pak, Brubraker and the like.
    One of the biggest changes -- which Bendis recently brought back in one of the umpteen-dozen Avengers books -- was the elimination of thought balloons. I never realized just how much I hated them until they weren't there any more. In some spots they were fine, but most of the time, ugh. Very much like narration in films: don't do it unless you're going to rock it.
  8. Quote:
    Originally Posted by Sin_Stalker View Post
    I meant he Justice-Knigts comic which are full lengh.
    Ohh... yeah, those totally suck.

    I'm kidding, I didn't read those. But make more Stalktress, those are awesome.
  9. Quote:
    Originally Posted by TroyHickman View Post
    No, just a woman protecting a nine-block area around her neighborhood. In the real world. And somehow I'm going to work in about three dozen superheroes. Go figure.
    Well, if it's like Paragon City and the bus line goes by her house....
  10. Ironik

    Kai by artauxeo

    I'll be in my superhero+art geek bunk.
  11. Bendis does wordy pages quite well, but then he's the Tarantino of comics, so he can get away with it. As long as it moves either the plot or character forward without much repetition, then I say go for it. I'll have to see if I can find a good example of how he does it.
  12. Quote:
    Originally Posted by Anti_Proton View Post
    Two Words: Space Sky Raiders! Ok, three words, but damn!
    Dude, Space Raiders. Come on, it's right there. Pluck it from the tree!

    Space Station would be awesome (was it called Gagarin and the Moonbase called Armstrong?) as long as we get to do things like go outside and fight in zero gravity (or even microgravity) and get ultra-cool costumes such as spacesuits from various eras: modern suits, futuristic battlesuits, 1940s and '50s era suits with glass bubble helmets and '60s era things with velour fabric and bold patterns... plus the silvery fabric space outifits. Those would be sweet.
  13. Quote:
    Originally Posted by M_i_n_e_r_v_a View Post
    So I found out from tech support that during safeguard side missions, only the player that clicks on the final object gets credit toward badges (eg, Fire Marshal, Bomb Squad etc). I also tried soloing the bank robbery but no side missions spawned. So, heroes are left with the options of: 1) depriving fellow teammates of badge credit in order to be the final one to click; or 2) play a ridiculous amount of bank missions (in themselves a time investment to get) so that all players have an equal chance to earn badge credit. Just wondering what everyone thinks...
    I didn't know only the clicker gets credit. That needs to be addressed. I've always talked teams into doing side missions in bank job in order to get the badge. If those haven't been counting towards the badges, then I'll stay solo on those.

    At this point I know where all the mobs who give side missions hang out in each safeguard, so it's easy to do the bank then run to the side missions and complete those, avoiding as many of the other groups scattered around as possible. Easier for some ATs than others, of course.
  14. Quote:
    Originally Posted by Sin_Stalker View Post
    All true and I agree but if you skim over my work, mainly the Justice-Knights comic, http://www.justiceknights.net/comic/jkcomics.html

    I keep looking over my work. I think issue 1 is too long and all the dialogue I put in there with several scenes was me setting up plot points throughout the series. I think now that it is too long and too much unneeded dialogue for a first issue. I plan on going back and taking out the unneeded stuff for that issue to make it more enjoyable as a first issue.

    But looking back, I think my best work has been issue 2 and issue 5. Those have action and dialogue and it all carries itself with a great pace. I very much recommend reading at least issue 2.

    But still, if you skim my work, I feel there is too much dialogue... but that could just be because I am comparing them to issue 2 and 5...
    My critique of Issue 1 is -- and please bear in mind that I'm the person people love to identify as "The Guy Who Hates Everything" -- that it's fine.

    The dialogue is fine. I don't think you have too much at all. It is, in fact, nice and spare. She repeats herself, but that's exactly what people do when wrestling with those kinds of things. However, what I would add is an extra page of him convincing her, so her acceptance of his point is less abrupt. You might even want to put in a few frames here and there which hint at what she went through, using her POV. (Which is hard to do with screenshots, but you can pull it off.) But you need a starting point, and that's a good one. Issue two is different stylistically and it kicks into gear with excellent pacing and really great framing while keeping the theme. But I like how you've ramped up the action and increased the dialogue (inner and outer) at the same time. I think the only reason Issue 1 feels dialogue-heavy to you is because there's no action. But action isn't necessary to be compelling. (Go see The Social Network as an excellent example of that.)

    One minor thing I might change about Issue 1 is to make it a bit similar to Issue 2's dialogue by giving Stalktress the word "revenge' when he says "justice." "It's for justice." ["Or revenge."] "Stop them from doing it again." ["Stop you from doing it again."] That sets up the conflict but gives a hint that she plans to turn on him at some point. I mean, you could go back and make it mostly visual, but I don't think it would be a tremendous improvement.

    Anyway, just an idea, keep up the good work.
  15. Quote:
    Originally Posted by Father Xmas View Post
    I stopped watching it as soon as I thought "oh it's like The Lottery".
    I stopped watching it before the first commercial break because... I don't recall. Maybe I had some lint to pick out of my belly button or something. Dullsville.
  16. Quote:
    Originally Posted by BafflingBeerMan View Post
    Also, hospitals have backup generators in case the power goes out to keep those on life support going.
    Quote:
    Originally Posted by Zyphoid View Post
    The police station would of had one also. Also if it had a gravity fed water supply (still pretty common in the south), then it would have worked.
    I think most places which have a crucial emergency role have a generator. Heck, even my local cable access TV station has its own huge generator, because the Safety Complex (police/fire/paramedics) uses it as a communications hub. Because the power goes out so often here in New Hampshire (lots of trees overhanging powerlines), virtually every home and business has a generator. Most of them are also on well water, too, so the general power grid going down doesn't really affect us that much, just creates an annoyance.

    Everywhere I lived in southern Ohio had gravity-fed water. So if the power goes out, you still have water as long as they pump it to the top of the tower. Either well water or gravity-fed system explains that pretty handily.

    The thing about the shower scene, though, was that they were so excited and signing so loudly that I fully expected a ton of zombies to show up. That only a single one did was just Darabont messing with us.
  17. Quote:
    Originally Posted by PowerStream View Post
    It is funny that I notice real quick when an American actor is trying to do a foreign accent but not the reverse. Though with a few people I will notice certain words are harder for them to say. I notice this with Sarah from Chuck a lot, but House is pretty DARN good at hiding his accent!
    It's really quite amazing how many TV shows have actors from the Empire. There are hardly any Americans at all in the lead roles of True Blood or The Wire, even the characters who are supposed to be American.

    In Are You Being Served? the "American uncle from Dallas" had a hilariously bad US accent. Pronouncing "ceremony" as "sear-a-minny," heh.
  18. Scientists find a way to remove bad memories and fear

    ...and it's called drinking.

    Bah-dum-bum *tish*
  19. Quote:
    Originally Posted by Hemily View Post
    I've got to admit, i have a pet peeve of sorts, which is kinda silly for me to have... being a lover of ellipses.
    Ellipsis use is hard for some people. It should only be three dots. If one uses an ellipsis at the end of the sentence, then it's four dots: the ellipsis and the period.

    Ellipsis = singular
    Ellipses = plural

    ...using them at the start of the sentence is incorrect, but it's a stylistic choice that I can't keep myself from using. Using... using.
  20. Quote:
    Originally Posted by Flarstux View Post
    Something, perhaps, even more unique than what came before.

    Unique. Uniquer. Uniquest.

    And the spellchecker does not protest.
    "Very unique" is annoying. You can't go past "unique." Either it is or it isn't, there are no gradations of uniqueness.

    Since this is political season, pay attention to how the politicians speak to you. When they say "see" they are inviting you to share in their experience. "See, if we were to do things like this...." However, if they use the words "look" or "listen," then they are dictating their opinion to you, basically talking down to you. It's rare these days to hear a politician use the word "see" rather than "look." I daresay anyone who does would be... unique.
  21. Quote:
    Originally Posted by Lastjustice View Post
    I'm aware of the rules of engagement; I simply opt to ignore them most the time. (other than when spell check happens correct it for me.) I'd hate let little crap like "alot" bug me.(which I know you're keeping a count...when first poster to hit 1 million alots you plan nuke their hometown from orbit as that's the only way be sure.) Some things people use all time to where become it's part of our "slanguage". (granted some misuses jar me like the first time I heard Missy Elliot say...Get your hair did...*shudder*. It takes some effort.)

    The word Since get's misused tons, as people often don't reference time with it. Such as Since you're going out to store....blah blah. Not "Since dawn of man (when Ironik was little hehe.) ...blah blah. I usually try catch myself from using it improperly. Just it's so deeply engrained that one sometimes slips under my radar when I'm trying to be proper.

    Which if I'm going rip on someone I prefer come up with more inspired jabs than simple spelling errors. That's too easy and hardly worth mentioning.
    You also appear to hate the word "to."

    See what I did there?
  22. Quote:
    Originally Posted by Chyll View Post
    if the lead holds that level of acting throughout then this is a a winner.
    Factoid: the lead actor is British. Last year I counted that fully 60% of American television lead actors are either from the UK or Australia/NZ. Dang immigrants stealin' our jobs!

    Are these guys all born with the ability to do other accents?
  23. Quote:
    Originally Posted by Defenestrator View Post
    The IV drip doesn't run on electricity, so whenever the bag runs out, it's out. No more nutrition. The human body can only survive for a few days without water. Even with possible explanations, I still have an overall problem with how this was presented.
    That was a sticking point for me, as well. I chalk it up to ignorance more than anything else. This reaction from viewers is a great example of how audiences generally only buy into one unbelievable item and anything else cracks open the willing suspension of disbelief. Obviously this varies by person as some people just let it go and others demand attention to the littlest details. Generally most people will accept the big whopper (aliens have invaded, zombies are real, Arnold Schwarzenegger can act) but find little errors annoying.

    As I've just recently been in the hospital, I'm familiar with the current IV machines like the one shown -- they run on electricity, but they have a battery backup that will last a day or so, according to the nurse who had to adjust mine. In Walking Dead the electricity in the hospital was not completely out (which I attributed to visual aesthetics) so that may be an out for some people to hang their hats on. I wasn't paying attention to the bag, but it was probably 1,000 ml. IV machines can regulate how quickly the fluid drips. A person can survive on as little as 500 ml per day (as has been done by people at sea) but he was in a coma in an undemanding environment, so he could probably do with a lot less.

    So... big bag, slow drip, electricity lasts for quite some time to power the device.... plus, you know, it's a TV show about zombies.

    Quote:
    And when you consider the whole scenario was handled much better in "28 Days Later," I have an even bigger problem with it.

    I see what they're trying to do. We're seeing and learning things through the protagonist. I'm okay with that. They could have just set it all up better.

    If this is their only real misstep, I'll be okay with the rest of the series.
    28 Days Later was the most interesting and original take on the zombie idea in quite some time by making it a form of super-rabies that they called the Rage Virus. Those people weren't dead, just unthinking. If you've ever seen a rabid animal, they are scary as hell. Even small ones. They just keep coming at you and coming at you, trying to rip you to pieces and apparently feeling no pain. Of course, the virus kills you in about a week to 10 days, so it's not useful as an ongoing threat.
  24. In a rare show of bipartisan cooperation, some of our citizens have something to say: