Inspector6

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  1. [ QUOTE ]
    -Captains must say “all in” before engaging. Teams have to wait (up to 1 min) for all players to zone into match. If one team is still short after the 9 min mark, then they are fair game and have to play down a player.

    -You can request 1 reset per match due to disconnects or not having all players in by the 9 min mark.

    [/ QUOTE ]

    I think I know what you mean, but these two rules sound contradictory.
  2. [ QUOTE ]
    Because you MUST be IO'd out... and soley with Pool C Drops... True Story

    [/ QUOTE ]

    So then, these drops shouldn't be in demand now, right?

    Also, weren't you the "never gonna happen" guy when someone suggested a team-recall power?
  3. Whether or not this helps farmers depends on what missions are found effective and what kinds of salvage drops are or will be in demand - who knows yet? Give them time, they’ll figure something out. It doesn't matter anyway because it'll drive up the already insane prices of some of these TF recipe drops if less people are running them.

    Higher prices = higher demand for inf = RMT farmers win.

    It's really becoming a deterrent to me to play and level more toons when I know I simply cannot give them the builds I want. Maybe people are supposed to crave the impossible-to-get phat loot. Maybe it’s the new business model to force players to farm and reset missions endlessly if they want to afford the good stuff. Maybe farming is the elusive “endgame content” they’ve been looking for.

    Come on, Devs, you guys made the in-game economy. Make it work and people won’t want to cheat the system.
  4. [ QUOTE ]
    There's a fundamental reason to never do this, well at least not for several years. CoH existed for such a long time before CoV that the economies are completely offsync. Typically everything in H costs and sells for about double what it does in V. If you merge the markets, the V side will be sucked DRY. And while it will shift some money to the V side, it would take a VERY long time for that to equalize. Sorry if that doesn't seem to make sense but if you've had any college-level Economics it should be clear.

    [/ QUOTE ]

    Have you looked at villain prices? Really?
  5. [ QUOTE ]
    - Decrease the number of Pool C recipe drops. Taking out the less desired recipes and putting them in another pool would increase the number of desired recipes and stabalize the market. The cost of some recipes are getting out of hand, and are already unreachable to the casual player. This change will only worsen that.

    [/ QUOTE ]

    This is something that should be done anyway. The TF recipe way pool is too large.
  6. <QR>
    So... to prevent people from doing RMT's, you're going to make it harder for players to get their coveted recipes?

    I don't see how 100+ million infamy for a LotG Recharge will discourage paying cash to farmers.
  7. I think our VG is actually named "VR Corrupted"...
  8. [ QUOTE ]
    future generations of PvPers

    [/ QUOTE ]

    Would that include the infamous Psypunk-Not Putzing twins?
  9. Does this mean we'll see toons named after Psy Angel characters on test?
  10. [ QUOTE ]
    Sorry I couldn't show. My grandpa passed away today. I'll see you guys next week.

    [/ QUOTE ] That sucks, W-D. Take care and see you when you get back.
  11. Does this mean we can say [censored]?


    Guess not.
  12. It's the T!TS

    Glad you guys got something going, and best of luck to you.
  13. That's a bummer. Hope all the players find happy new homes and that FoL is able to rebuild if they want to.
  14. [ QUOTE ]
    that stuff certainly contributed to our loss, but Lab's team played very very well.

    [/ QUOTE ]

    As did you guys. We had to struggle very hard to get a decent spike, and your evasion on the emp was really good.
  15. Don't LOL at Foo's religion!
  16. Do we need to restart the 2-week timer or something?
  17. Needs over 500 replies or 5000 views.
  18. You guys are just trying to get the little fire next to your roster thread, aren't you?