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Posts
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Joined
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k just did a few runs on my DM/Inv and coming up with a 222 average with as much bad guys around me as I can get. Tier 4 reactive (-25%/+75%) and tier 4 Spiritual
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So did they turn Integration to a taunt aura?
If not... please do so.... thanks!!!!!!!
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I was getting around 220 with tier 4 spiritual and reactive on my DM/Inv. I'll run him again a few times to get the right number. My Claws/AE is on an expired account that probably won't get played till i21. My FM/SA is.... a well.... nvm. And my SS/FA which I guess doesn't count
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Need to hit 28 for Burn and 32 for FS... well maybe a bit after to get slots in them
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Quote:ohhh I was refering to the numbers bAss have on the 3rd post where Pulverize have better DPA. When I was messing with my tank on this, Jawbreaker had better DPA. Course that was a Tank and the numbers might have changed on Scraps.Yes, I factored in Arcanatime. It looks like after that, both Jawbreaker and Pulverize contribute nearly identical amounts in terms of DPS to the chain. I used Jawbreaker because the slightly longer animation allows for about 30% less recharge for Shatter and Clobber.
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Quote:This is what I do right here. A few peeps doing it on PI should be pretty fastMost of your questions have good answers already. But I'll throw in my opinion also. I find I usually hunt Fake Nemisis in PI, just because there's often teams hunting fakes there and you can join them instead of doing it all solo. I can also do it while looking for a pick-up team or looking for tips, whereas FBZ is out of the way of doing anything else.
For clockworks, I always go to Parez Park and hunt around the lake that has a boat house. There's 6-8 regular spawns that often have 2 princes each. Usually I can go from 0 kills to 100 of gears in about 15 minutes there.
You didn't ask about them, but I like to hunt Freakshow tanks in Terra Volta, though usually I'm close to if not already at 100 Tanks before I get high enough to hunt Fakes just from running missions. -
Quote:This was the highest chain I was coming up with on a tank. Clobber and Shatter gets the purples with the -res on Shatter.Jawbreaker, Clobber, and Shatter is the next best I think. 257% and 250% for Clobber and Shatter.
Edit: Hmmm but that's when Jawbreaker have a higher DPA than Pulverize
Edit2: Are those numbers counting in Arcanatime? -
I know bringing this backup again
But if the new changes to Resilience go through... slapping 2 level 50 resists IO with the level 30 Steadfast +3 defense in it, (looking at the last build Werner posted here) take 2 slots from IH and leave it with Numina heal/rech, heal/end/rech and DW heal/rech.
Resists numbers are as follows...
s/l at 35.4%
f/c at 22.7%
e/n at 17.7%
psi at 20.7%
Wonder how that would score on that spreadsheet
And of course it's gonna be sitting at 55%+ regen debuff res -
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Taunt Aura...
Need taunt aura!!!!
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Might have been covered already...
But what does Combat Readiness do exactly?
With 2xp going, don't really have time to be updating 4gigs to test -
Quote:Was fine before SM was brought in.. don't see the problem nowRegen has some leeway with endurance use thanks to QR and few toggles, and a build spending so much time on survivability clicks (aw damn it I brought that up even though I said I wouldn't) is unlikely to run out of endurance, so losing CP or Ageless isn't a big deal, but you're still saying bye bye to Fireball or Ball Lightning.
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If its a straight port from Brute...
see for yourself
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|BF4DC8C331B1DA27792C44741EB36BE04E18A734212E2164B 326511FAE800908C6B|
|26010F5F84DC1B77414420E18DC4ED08F250796CACC1FB00C D0CA60665646459107|
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|F3FF20740|
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Not sure I would like to see what they would do to bring it up there
Quote:Whether you enjoy having to work more to utilize your secondary is irrelevant to the fact you have to work harder to use regen than pretty much any other set, for similar, or in most cases, inferior survivability, especially late game. And like you said 'you just can't go attack crazy', which is a pretty big negative when applied to an at that is all about going 'attack crazy'.
Regen is what it is... Hitting DP (IH, Recon or Mog) does not all of the sudden make my damage go to crap.
Quote:And I'm saying this as a completely neutral party because I detest spending time on using my secondary so I have little to no interest in playing regen anymore anyway. I'm just looking at the game from a balance level and wondering why anyone would take regen over the other secondaries outside of wanting to push their playing abilities and test their skill. -
Quote:So it should be much more tougher than WP, Inv, and SR?I ran a regen to 50 recently and pimped it out, had instant healing up almost all of the time, with softcapped s/l def, and it's not as powerful nowadays compared to other sets as some seem to think it is.
It's far from unplayable or broken, but performance-wise, I wouldn't pick it very often. My problem with it is that you have to spend so much energy on keeping yourself alive, at best, at the same rate as other secondaries that require little to no effort at all, and some of which offer offensive bonuses on top of that. As things stand, regen should be far and away the most survivable secondary, because that's pretty much all it offers (survivability) and it requires more energy and attention to attain it than the other sets. And the one extra regen offers, endurance benefits, was diminished when stamina became an inherent.
Maybe these buffs will move the set in the right direction, but I doubt they will be enough to make the set truly competitive performance-wise.
The active play style of regen is why I play it. I played all the secondaries fully IOd out at some point. S/L softcap */ElA, */FA, */DA, WP, Inv, SR and Shields at the softcap even the up and coming EA (ok before the changes coming up). REGEN is NOT the push over that people make it sound like to be. Play style is gonna be way different than the rest. You just can't go attack crazy. -
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dangit... need to play and have some of those fun
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But a bear continues to be sad...
Seriously, lets not get out of hand here. -
course not...
I think you should ask for more buffage -
So slotted up we could get 30+ to S/L (tough) and 14+ to others...
I hope I'm looking at those right
Eat your shorts WP.... -
It looks like 9.38 to all?
Not bad -
The flying knee I've always wanted to be an alternate anima for MA. Could use a little more lift but it will do