I_Frobot

Citizen
  • Posts

    4
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  1. Quote:
    Originally Posted by Liquid View Post
    There's one thing that really keeps me and some of my friends from playing and creating arcs in the AE, and that is the theme. I want to be able to use the actual world when making an arc, and be in the actual world when playing an arc. I don't want my superheroes to be playing a VR game created by two supervillains, and I don't want my stories relegated to that either (though I did make one story that specifically is a VR game in an attempt to roll with it, but that isn't something I want to have to repeat).

    I also don't want to stand in the same spot for all of the missions-- I like the travel time. It helps make it feel like the missions matter and are in actual places. I don't like being sent from the Shadow Shard to Atlas Park and back, but being sent to various relevant locations in a zone, or to a couple of different zones with good reason helps with immersion, instead of just stepping into the glowing yellow pillar.
    I rarely post, but I read the forums a lot, and I had to jump in here to agree wholeheartedly with the above sentiment. All of my friends and I tried out the MA when it arrived, but lost interest pretty quickly. None of us are RPers, but we play this game so we can play a superhero fighting crime in the city. It just seemed odd that with MA we were playing a superhero who was playing a video game of fighting crime.

    The novelty of the MA wore off for all of us pretty quickly, and we went back to the non-MA missions. And unfortunately at that time, almost everyone was doing MA so the city seemed deserted, and many of my friends left the game to try other things.

    The idea of trying to integrate the MA missions into our regular contacts list seems like a good one to me, although I'm not nearly smart enough to be able to throw out ideas on how to make it work.
  2. My friends and I have been having the same problem for at least a week now. Whichever team member's mission we want to run has to have the star or the mission can't be set. (And this is in non-MA missions). Not a huge deal since we all know each other and it's simple enough to make someone else team leader; just mildly annoying.
  3. As one of the people stuck at work right now, I appreciate all the updates and look forward to every scrap of info I can get. I will be hitting the refresh button on this page every 7 seconds until work is over, or I get fired, whichever comes first.
  4. Hi all! Quick question...I understand that some of the advanced video features are not available yet. I'm assuming Vertical Sync is one of these, since I'm still getting a lot of screen tearing when I play on Mac.

    Since I know this was a deal-breaker issue with a number of people during the beta, I was wondering if other people are still experiencing this. I'm also wondering if there is any kind of work around for it, or if anyone's heard any info on if/when this might be addressed.

    I'm running the game on the following machine:
    Mac Pro 2x2.66GHz Dual-Core Intel Xeon
    12GB Ram
    ATi Radeon X1900
    OSX 10.5.6

    I've got the graphics options cranked up as high as they'll go. Except for the tearing, the game looks phenomenal!