Just looking to see what y'all think of this build.
Anything that looks off or something that should be changed?
I have another build that replaces Assault with Maneuvers so I get some extra defense.
Money is not an issue, I just wanna see what other people think before I go ahead and start buying and slotting stuff.
Thanks!
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Charged Brawl -- Mako-Acc/Dmg(A)
, Mako-Dam%(17)
, Mako-Dmg/EndRdx(25)
, Mako-Dmg/Rchg(27)
, Mako-Acc/EndRdx/Rchg(27)
, Mako-Acc/Dmg/EndRdx/Rchg(31)
Level 1: Deflection -- GftotA-Def(A)
, GftotA-Def/EndRdx(3)
, LkGmblr-Rchg+(3)
, LkGmblr-Def/EndRdx(7)
Level 2: Jacobs Ladder -- Sciroc-Acc/Dmg(A)
, Sciroc-Dmg/EndRdx(33)
, Sciroc-Dmg/Rchg(33)
, Sciroc-Acc/Rchg(33)
, Sciroc-Acc/Dmg/EndRdx(34)
Level 4: Battle Agility -- GftotA-Def(A)
, GftotA-Def/EndRdx(5)
, LkGmblr-Rchg+(5)
, HO:Enzym(7)
Level 6: True Grit -- Mrcl-Heal(A)
, Mrcl-Heal/Rchg(34)
, Mrcl-Heal/EndRdx(42)
Level 8: Build Up -- GSFC-ToHit(A)
, GSFC-ToHit/Rchg(9)
, GSFC-ToHit/Rchg/EndRdx(9)
, GSFC-Rchg/EndRdx(11)
, GSFC-ToHit/EndRdx(11)
, GSFC-Build%(13)
Level 10: Active Defense -- HO:Membr(A)
, HO:Membr(13)
, HO:Membr(15)
Level 12: Boxing -- Amaze-EndRdx/Stun(A)
, Amaze-Stun(17)
Level 14: Tough -- GA-3defTpProc(A)
, S'fstPrt-ResDam/Def+(15)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mako-Acc/Dmg(A)
, Mako-Dmg/EndRdx(19)
, Mako-Acc/EndRdx/Rchg(19)
, Mako-Dmg/Rchg(21)
, Mako-Acc/Dmg/EndRdx/Rchg(21)
, Mako-Dam%(50)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Weave -- GftotA-Def(A)
, GftotA-Def/EndRdx(23)
, LkGmblr-Rchg+(23)
, RedFtn-Def/EndRdx(25)
Level 24: Combat Jumping -- DefBuff-I(A)
, DefBuff-I(43)
Level 26: Thunder Strike -- Sciroc-Acc/Dmg(A)
, Sciroc-Dmg/EndRdx(34)
, Sciroc-Dmg/Rchg(37)
, Sciroc-Acc/Rchg(37)
, Sciroc-Acc/Dmg/EndRdx(39)
Level 28: Grant Cover -- GftotA-Def(A)
, GftotA-Def/EndRdx(29)
, LkGmblr-Rchg+(29)
Level 30: Hasten -- RechRdx-I(A)
, RechRdx-I(31)
, RechRdx-I(31)
Level 32: Lightning Rod -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(39)
, Oblit-Dmg/Rchg(40)
, Oblit-Acc/Dmg/Rchg(40)
, Oblit-Acc/Dmg/EndRdx/Rchg(40)
, Oblit-%Dam(42)
Level 35: Shield Charge -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(36)
, Oblit-Dmg/Rchg(36)
, Oblit-Acc/Dmg/Rchg(36)
, Oblit-Acc/Dmg/EndRdx/Rchg(37)
, Oblit-%Dam(46)
Level 38: Assault -- EndRdx-I(A)
, EndRdx-I(46)
Level 41: Char -- UbrkCons-Hold/Rchg(A)
, UbrkCons-Acc/Hold/Rchg(43)
Level 44: Fire Blast -- Apoc-Dmg(A)
, Apoc-Dmg/Rchg(45)
, Apoc-Acc/Dmg/Rchg(45)
, Apoc-Acc/Rchg(45)
, Apoc-Dmg/EndRdx(46)
Level 47: Fire Ball -- Ragnrk-Dmg(A)
, Ragnrk-Dmg/Rchg(48)
, Ragnrk-Acc/Dmg/Rchg(48)
, Ragnrk-Acc/Rchg(48)
, Ragnrk-Dmg/EndRdx(50)
Level 49: Ring of Fire -- GravAnch-Immob(A)
, GravAnch-Immob/Rchg(50)
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Musculature Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
, Mrcl-Rcvry+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- Efficacy-EndMod(A)
, Efficacy-EndMod/Acc(39)
, Efficacy-EndMod/Rchg(42)
Code:
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