Hawk137

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  1. Hawk137

    Superhero quiz

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    18/21 - though I think the representation for the Flash is just wrong and I still have no idea who Commander Courage and Nova are.

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    I think I know Nova. Though I believe it was "Kid Nova", a younger version in a comic called "The New Warriors". I think I was the only person that liked that comic.

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    Kid Nova was not a younger version of Nova. He was the same guy, normally aged since his original "Man Called Nova" comic.

    Marvel wanted to appeal to younger readers though. There was a flap about it at the time. People that liked the original Nova character were offended that their hero had been 'demoted'.
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    Agreed.

    We should try NEVER to change a power because of PvP alone (BTW, this is what I've always promised). The changes now aren't solely because of PvP - there's signifcant PvE issues, too.

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    Saying this doesn't really justify the harm these changes do; I think the cure is worse than the disease. Could you lay out the details of what was wrong that you are willing to affect a major player mechanism in this way?

    Not knowing all of the details, my guess is that you're trying to fix (eliminate) 'jousting'. Instead of a real solution though (where you detect if the hero is still in the vicinity of the target when the power goes off), you've put in a patch that makes the situation impossible. If my guess is accurate, my advice would be to roll your changes back, and fix a technical problem with a real solution, rather than with a patch that affects so many players in a bad way.

    In my opinion, btw, bringing SJ/SS down to the same broken level as flight is not an action to endear you to your subscribers.
  3. Hawk137

    Boss Changes

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    As for why we put Bosses in missions at all – in other words, why isn’t everything solo-able – the answer is simple. We want gameplay that encourages the best part of the game: teaming up. Soloing is fine, but a MMP really shines when you meet other people and play alongside them.

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    well that stinks. if it had said that on the box, i would never have bought this game. I really dislike social engineers, people who think that just because they like something everyone should or will if exposed to it. Why can't people accept that we just are not all wired the same and we will never all like the same thing. Fortunately, my Tank is still pretty capable solo'ing. slow with the end. problems, but still playable. I guess they'll need a bigger bat next time.

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    I want to second this emotion. I don't see this move as 'encouraging', but 'forcing' of teams if you want to finish these missions. I've accumulated missions that I can't finish because it requires a team, and I don't feel comfortable playing with (im)perfect strangers. I also play pretty late at night and live on the left coast, so there's not as many people on. I would say in direct contradiction to Statesman that teaming isn't the best part of this game; I like being a superhero, in comics I read as a kid, teaming happened once a year in the annuals. Most of the comics I read were about the 'lone-wolf'.

    Let me play at being a super-hero, don't force me to remember that this is an MMO. Teaming should be it's own reward, and there are those who see it as the whole point of the game, but it should NOT be force-fed to those that don't enjoy it.

    To say that this move 'encourages' team play can be turned around to say that you're 'discouraging' solo play. That seems rather short-sighted.