GreyPhoenix

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  1. Okay, switched a few things around

    Hero Plan by Mids' Hero Designer 1.958
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Super Strength
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Temp Invulnerability
    • (A) Reactive Armor - Resistance/Endurance
    • (3) Reactive Armor - Resistance/Recharge
    • (3) Reactive Armor - Endurance
    • (5) Reactive Armor - Resistance/Endurance/Recharge
    • (5) Reactive Armor - Resistance
    Level 1: Jab
    • (A) Kinetic Combat - Damage/Endurance
    • (7) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Damage/Recharge
    • (9) Kinetic Combat - Damage/Endurance/Recharge
    Level 2: Resist Physical Damage
    • (A) Steadfast Protection - Resistance/Endurance
    • (11) Steadfast Protection - Resistance/+Def 3%
    • (11) Gladiator's Armor - TP Protection +3% Def (All)
    Level 4: Haymaker
    • (A) Kinetic Combat - Accuracy/Damage
    • (15) Kinetic Combat - Damage/Endurance
    • (15) Kinetic Combat - Damage/Recharge
    • (17) Kinetic Combat - Damage/Endurance/Recharge
    • (37) Force Feedback - Chance for +Recharge
    Level 6: Resist Elements
    • (A) Reactive Armor - Resistance/Endurance
    • (19) Reactive Armor - Resistance/Recharge
    • (19) Reactive Armor - Resistance
    • (21) Reactive Armor - Resistance/Endurance/Recharge
    Level 8: Unyielding
    • (A) Reactive Armor - Resistance/Endurance
    • (9) Reactive Armor - Resistance
    • (23) Reactive Armor - Resistance/Recharge
    • (23) Reactive Armor - Endurance
    • (25) Reactive Armor - Resistance/Endurance/Recharge
    Level 10: Super Jump
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 12: Taunt
    • (A) Mocking Beratement - Taunt
    • (27) Mocking Beratement - Taunt/Recharge
    • (27) Mocking Beratement - Taunt/Recharge/Range
    • (29) Mocking Beratement - Accuracy/Recharge
    • (29) Mocking Beratement - Taunt/Range
    • (31) Mocking Beratement - Recharge
    Level 14: Boxing
    • (A) Empty
    Level 16: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (17) Reactive Armor - Resistance/Endurance/Recharge
    • (25) Reactive Armor - Resistance
    • (31) Reactive Armor - Resistance/Recharge
    • (31) Reactive Armor - Endurance
    Level 18: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Luck of the Gambler - Defense/Endurance
    • (34) Luck of the Gambler - Defense
    Level 20: Invincibility
    • (A) Luck of the Gambler - Recharge Speed
    • (21) Luck of the Gambler - Defense
    • (34) Luck of the Gambler - Defense/Endurance
    • (34) Shield Wall - +Res (Teleportation), +3% Res (All)
    Level 22: Resist Energies
    • (A) Reactive Armor - Resistance/Endurance
    • (37) Reactive Armor - Endurance/Recharge
    • (37) Reactive Armor - Resistance/Endurance/Recharge
    • (39) Reactive Armor - Resistance
    Level 24: Dull Pain
    • (A) Numina's Convalescence - Heal/Recharge
    • (39) Numina's Convalescence - Heal/Endurance/Recharge
    • (39) Numina's Convalescence - Heal
    • (40) Numina's Convalescence - Endurance/Recharge
    Level 26: Tough Hide
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Defense
    Level 28: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Kismet - Accuracy +6%
    • (43) Kismet - Defense/Endurance
    Level 30: Knockout Blow
    • (A) Mako's Bite - Accuracy/Damage
    • (33) Mako's Bite - Damage/Endurance
    • (33) Mako's Bite - Damage/Recharge
    • (36) Mako's Bite - Accuracy/Endurance/Recharge
    • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (45) Mako's Bite - Chance of Damage(Lethal)
    Level 32: Rage
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 35: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (48) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense
    Level 38: Foot Stomp
    • (A) Eradication - Accuracy/Damage/Recharge
    • (40) Eradication - Accuracy/Damage/Endurance/Recharge
    • (42) Eradication - Damage
    • (42) Cleaving Blow - Accuracy/Damage
    • (50) Cleaving Blow - Damage/Recharge
    • (50) Cleaving Blow - Accuracy/Recharge
    Level 41: Conserve Power
    • (A) Recharge Reduction IO
    Level 44: Hurl
    • (A) Devastation - Accuracy/Damage
    • (45) Devastation - Accuracy/Damage/Recharge
    • (45) Devastation - Accuracy/Damage/Endurance/Recharge
    • (50) Devastation - Damage/Endurance
    Level 47: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    Level 49: Hasten
    • (A) Recharge Reduction IO
    Level 1: Brawl
    • (A) Empty
    Level 1: Gauntlet
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Miracle - +Recovery
    • (36) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (13) Performance Shifter - EndMod
    • (13) Endurance Modification IO
    Level 50: Spiritual Core Paragon
    ------------



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  2. Okay so I am wanting to make an inv/ss tank purely for survivability therefore I have tried to increase def and res as much as I can and also recharge so I can have perma dull pain. In doing this I have neglected damage and accuracy. I was wondering if that would be a problem though as rage will be double stacked? I'm also wondering if health regen could be more then it is? Power choices aren't set in stone and neither are the levels at which I slotted them. If anyone could have a look at the build and tell me where it could be improved, I would be very thankful!

    Hero Plan by Mids' Hero Designer 1.958
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Tanker
    Primary Power Set: Invulnerability
    Secondary Power Set: Super Strength
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Temp Invulnerability
    • (A) Reactive Armor - Resistance/Endurance
    • (3) Reactive Armor - Resistance/Recharge
    • (3) Reactive Armor - Endurance/Recharge
    • (5) Reactive Armor - Resistance/Endurance/Recharge
    • (5) Reactive Armor - Resistance
    Level 1: Jab
    • (A) Kinetic Combat - Damage/Endurance
    • (7) Kinetic Combat - Accuracy/Damage
    • (7) Kinetic Combat - Damage/Recharge
    • (9) Kinetic Combat - Damage/Endurance/Recharge
    Level 2: Resist Physical Damage
    • (A) Steadfast Protection - Resistance/Endurance
    • (11) Steadfast Protection - Resistance/+Def 3%
    • (11) Steadfast Protection - Knockback Protection
    Level 4: Haymaker
    • (A) Kinetic Combat - Accuracy/Damage
    • (15) Kinetic Combat - Damage/Endurance
    • (15) Kinetic Combat - Damage/Recharge
    • (17) Kinetic Combat - Damage/Endurance/Recharge
    • (37) Force Feedback - Chance for +Recharge
    Level 6: Resist Elements
    • (A) Reactive Armor - Resistance/Endurance
    • (19) Reactive Armor - Resistance/Recharge
    • (19) Reactive Armor - Endurance/Recharge
    • (21) Reactive Armor - Resistance/Endurance/Recharge
    • (21) Reactive Armor - Resistance
    Level 8: Unyielding
    • (A) Reactive Armor - Resistance/Endurance
    • (9) Reactive Armor - Resistance
    • (23) Reactive Armor - Resistance/Recharge
    • (23) Reactive Armor - Endurance/Recharge
    • (25) Reactive Armor - Resistance/Endurance/Recharge
    Level 10: Super Jump
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 12: Taunt
    • (A) Mocking Beratement - Taunt
    • (27) Mocking Beratement - Taunt/Recharge
    • (27) Mocking Beratement - Taunt/Recharge/Range
    • (29) Mocking Beratement - Accuracy/Recharge
    • (29) Mocking Beratement - Taunt/Range
    • (31) Mocking Beratement - Recharge
    Level 14: Boxing
    • (A) Empty
    Level 16: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (17) Reactive Armor - Resistance/Endurance/Recharge
    • (25) Reactive Armor - Resistance
    • (31) Reactive Armor - Resistance/Recharge
    • (31) Reactive Armor - Endurance/Recharge
    Level 18: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Luck of the Gambler - Defense/Endurance
    • (34) Luck of the Gambler - Defense
    Level 20: Invincibility
    • (A) Luck of the Gambler - Recharge Speed
    • (34) Luck of the Gambler - Defense/Endurance
    • (34) Luck of the Gambler - Defense
    Level 22: Resist Energies
    • (A) Reactive Armor - Resistance/Endurance
    • (37) Reactive Armor - Endurance/Recharge
    • (37) Reactive Armor - Resistance/Endurance/Recharge
    • (39) Reactive Armor - Resistance
    Level 24: Dull Pain
    • (A) Numina's Convalescence - Heal/Recharge
    • (39) Numina's Convalescence - Heal/Endurance/Recharge
    • (39) Numina's Convalescence - Heal
    • (40) Numina's Convalescence - Endurance/Recharge
    Level 26: Tough Hide
    • (A) Luck of the Gambler - Recharge Speed
    • (40) Luck of the Gambler - Defense/Endurance
    • (42) Luck of the Gambler - Defense
    Level 28: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (43) Kismet - Accuracy +6%
    • (43) Kismet - Defense/Endurance
    Level 30: Knockout Blow
    • (A) Mako's Bite - Accuracy/Damage
    • (33) Mako's Bite - Damage/Endurance
    • (33) Mako's Bite - Damage/Recharge
    • (36) Mako's Bite - Accuracy/Endurance/Recharge
    • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (45) Mako's Bite - Chance of Damage(Lethal)
    Level 32: Rage
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 35: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (48) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense
    Level 38: Foot Stomp
    • (A) Eradication - Accuracy/Damage/Recharge
    • (40) Eradication - Accuracy/Damage/Endurance/Recharge
    • (42) Eradication - Damage
    • (42) Cleaving Blow - Accuracy/Damage
    • (50) Cleaving Blow - Damage/Recharge
    • (50) Cleaving Blow - Accuracy/Recharge
    Level 41: Conserve Power
    • (A) Recharge Reduction IO
    Level 44: Hurl
    • (A) Devastation - Accuracy/Damage
    • (45) Devastation - Accuracy/Damage/Recharge
    • (45) Devastation - Accuracy/Damage/Endurance/Recharge
    • (50) Devastation - Damage/Endurance
    Level 47: Physical Perfection
    • (A) Performance Shifter - Chance for +End
    Level 49: Hasten
    • (A) Recharge Reduction IO
    Level 1: Brawl
    • (A) Empty
    Level 1: Gauntlet
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Miracle - +Recovery
    • (36) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (13) Performance Shifter - EndMod
    • (13) Endurance Modification IO
    Level 50: Spiritual Core Paragon
    ------------



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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  3. I have recently levelled my elec/fa brute to 50. The build I need help with is only for fire farms so therefore I tried to softcap fire def as well as obviously hardcapping fire res. I also needed the build to be relatively cheap as I will be collecting merits to get lotg +recharge and such. I have a glad armor proc slotted which i really wouldn't like to have in the build so would anyone be able to have a look at the build and maybe improve it as they see fit. Thanks!

    Villain Plan by Mids' Villain Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Fiery Aura
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Ancillary Pool: Pyre Mastery

    Villain Profile:
    Level 1: Havoc Punch
    • (A) Mocking Beratement - Taunt
    • (43) Mocking Beratement - Taunt/Recharge
    • (46) Mocking Beratement - Taunt/Recharge/Range
    • (46) Mocking Beratement - Accuracy/Recharge
    • (50) Mocking Beratement - Taunt/Range
    • (50) Mocking Beratement - Recharge
    Level 1: Fire Shield
    • (A) Aegis - Resistance
    • (40) Aegis - Resistance/Endurance
    • (43) Aegis - Resistance/Endurance/Recharge
    Level 2: Blazing Aura
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (37) Scirocco's Dervish - Damage/Endurance
    • (39) Scirocco's Dervish - Damage/Recharge
    • (40) Scirocco's Dervish - Accuracy/Recharge
    • (40) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 4: Jacobs Ladder
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (5) Scirocco's Dervish - Damage/Endurance
    • (36) Scirocco's Dervish - Damage/Recharge
    • (37) Scirocco's Dervish - Accuracy/Recharge
    • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 6: Healing Flames
    • (A) Aegis - Resistance/Endurance/Recharge
    • (7) Aegis - Resistance/Recharge
    • (7) Aegis - Endurance/Recharge
    • (9) Healing IO
    • (15) Healing IO
    • (36) Doctored Wounds - Heal/Recharge
    Level 8: Build Up
    • (A) Recharge Reduction IO
    • (9) Recharge Reduction IO
    Level 10: Thunder Strike
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (11) Scirocco's Dervish - Damage/Endurance
    • (11) Scirocco's Dervish - Damage/Recharge
    • (13) Scirocco's Dervish - Accuracy/Recharge
    • (13) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (15) Force Feedback - Chance for +Recharge
    Level 12: Temperature Protection
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (25) Gladiator's Armor - TP Protection +3% Def (All)
    Level 14: Boxing
    • (A) Empty
    Level 16: Tough
    • (A) Aegis - Resistance
    • (17) Aegis - Resistance/Endurance
    • (17) Aegis - Resistance/Endurance/Recharge
    Level 18: Weave
    • (A) Luck of the Gambler - Recharge Speed
    • (19) Luck of the Gambler - Defense
    • (19) Luck of the Gambler - Defense/Endurance
    Level 20: Plasma Shield
    • (A) Aegis - Resistance
    • (21) Aegis - Resistance/Endurance
    • (21) Aegis - Resistance/Endurance/Recharge
    Level 22: Consume
    • (A) Mocking Beratement - Taunt
    • (23) Mocking Beratement - Taunt/Recharge
    • (23) Mocking Beratement - Taunt/Recharge/Range
    • (27) Mocking Beratement - Accuracy/Recharge
    • (27) Mocking Beratement - Taunt/Range
    • (34) Mocking Beratement - Recharge
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 26: Assault
    • (A) Endurance Reduction IO
    Level 28: Burn
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (29) Scirocco's Dervish - Damage/Endurance
    • (29) Scirocco's Dervish - Damage/Recharge
    • (31) Scirocco's Dervish - Accuracy/Recharge
    • (31) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 30: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense
    • (34) Luck of the Gambler - Defense/Endurance
    Level 32: Lightning Rod
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (33) Scirocco's Dervish - Damage/Endurance
    • (33) Scirocco's Dervish - Damage/Recharge
    • (33) Scirocco's Dervish - Accuracy/Recharge
    • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 35: Fiery Embrace
    • (A) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 38: Ring of Fire
    • (A) Maelstrom's Fury - Accuracy/Damage
    • (39) Maelstrom's Fury - Damage/Endurance
    • (39) Maelstrom's Fury - Damage/Recharge
    • (46) Maelstrom's Fury - Damage/Endurance/Recharge
    Level 41: Melt Armor
    • (A) Undermined Defenses - Defense Debuff
    • (42) Undermined Defenses - Defense Debuff/Recharge
    • (42) Undermined Defenses - Defense Debuff/Recharge/Endurance
    • (42) Undermined Defenses - Recharge/Endurance
    • (43) Undermined Defenses - Defense Debuff/Endurance
    • (45) Undermined Defenses - Recharge
    Level 44: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Kismet - Defense/Endurance
    • (45) Kismet - Accuracy +6%
    Level 47: Fire Ball
    • (A) Detonation - Damage/Endurance
    • (48) Detonation - Accuracy/Damage
    • (48) Detonation - Damage/Recharge
    • (48) Detonation - Accuracy/Damage/Endurance
    • (50) Detonation - Damage/Endurance/Range
    Level 49: Super Jump
    • (A) Empty
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (3) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (3) Performance Shifter - EndMod
    • (5) Endurance Modification IO
    Level 1: Brawl
    • (A) Empty
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 50: Agility Core Paragon
    ------------



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  4. Pine I really like the build you posted but i would be wanting to go for the cardiac alpha so would that make body mastery unnecessary? A thought would be to drop body mastery and pick up blaze mastery for melt armor and fire ball. I have had a go at trying to work that into the build you posted but the defense levels just seem to sink. Do you have any suggestions on how to slot it or whether to take blaze mastery at all?
  5. Okay, I have altered the build a little to improve resistance.

    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge
    • (A) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Damage/Recharge
    • (3) Crushing Impact - Accuracy/Damage/Endurance
    • (5) Crushing Impact - Accuracy/Damage/Recharge
    • (5) Crushing Impact - Damage/Endurance/Recharge
    Level 1: Fire Shield
    • (A) Aegis - Resistance/Endurance
    • (7) Aegis - Resistance
    • (7) Aegis - Resistance/Endurance/Recharge
    Level 2: Spine Burst
    • (A) Obliteration - Damage
    • (9) Obliteration - Accuracy/Recharge
    • (9) Obliteration - Damage/Recharge
    • (11) Obliteration - Accuracy/Damage/Recharge
    • (11) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (13) Obliteration - Chance for Smashing Damage
    Level 4: Blazing Aura
    • (A) Multi Strike - Damage/Endurance
    • (13) Multi Strike - Accuracy/Endurance
    • (15) Multi Strike - Accuracy/Damage/Endurance
    • (15) Multi Strike - Accuracy/Damage
    • (17) Multi Strike - Damage/Endurance/Recharge
    Level 6: Healing Flames
    • (A) Doctored Wounds - Heal/Recharge
    • (17) Doctored Wounds - Heal/Endurance/Recharge
    • (19) Doctored Wounds - Heal
    • (19) Doctored Wounds - Recharge
    • (21) Doctored Wounds - Heal/Endurance
    Level 8: Impale
    • (A) Decimation - Accuracy/Damage
    • (21) Decimation - Damage/Endurance
    • (23) Decimation - Damage/Recharge
    • (23) Decimation - Accuracy/Damage/Recharge
    • (25) Decimation - Accuracy/Endurance/Recharge
    Level 10: Boxing
    • (A) Damage Increase IO
    Level 12: Super Jump
    • (A) Jumping IO
    Level 14: Tough
    • (A) Reactive Armor - Resistance
    • (27) Reactive Armor - Endurance
    • (27) Reactive Armor - Resistance/Endurance
    • (29) Reactive Armor - Resistance/Endurance/Recharge
    Level 16: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Recharge Speed
    Level 18: Plasma Shield
    • (A) Aegis - Resistance/Endurance
    • (31) Aegis - Resistance
    • (33) Aegis - Resistance/Endurance/Recharge
    • (33) Gladiator's Armor - TP Protection +3% Def (All)
    Level 20: Consume
    • (A) Performance Shifter - EndMod
    • (34) Performance Shifter - EndMod/Recharge
    • (36) Performance Shifter - EndMod/Accuracy/Recharge
    • (36) Performance Shifter - Accuracy/Recharge
    • (36) Performance Shifter - EndMod/Accuracy
    Level 22: Combat Jumping
    • (A) Luck of the Gambler - Defense/Endurance
    • (33) Luck of the Gambler - Defense
    • (34) Luck of the Gambler - Defense/Endurance/Recharge
    • (34) Luck of the Gambler - Recharge Speed
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 26: Quills
    • (A) Multi Strike - Accuracy/Damage
    • (37) Multi Strike - Damage/Endurance
    • (39) Multi Strike - Damage/Endurance/Recharge
    • (39) Multi Strike - Accuracy/Endurance
    • (39) Multi Strike - Accuracy/Damage/Endurance
    Level 28: Ripper
    • (A) Obliteration - Damage
    • (40) Obliteration - Accuracy/Recharge
    • (40) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (42) Obliteration - Accuracy/Damage/Recharge
    Level 30: Burn
    • (A) Obliteration - Damage
    • (42) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 32: Throw Spines
    • (A) Positron's Blast - Accuracy/Damage
    • (43) Positron's Blast - Damage/Endurance
    • (45) Positron's Blast - Damage/Recharge
    • (45) Positron's Blast - Damage/Range
    • (45) Positron's Blast - Accuracy/Damage/Endurance
    Level 35: Conserve Power
    • (A) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 38: Temperature Protection
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 41: Physical Perfection
    • (A) Healing IO
    • (46) Healing IO
    • (46) Endurance Modification IO
    • (48) Endurance Modification IO
    Level 44: Rise of the Phoenix
    • (A) Recharge Reduction IO
    Level 47: Maneuvers
    • (A) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense/Endurance/Recharge
    • (50) Luck of the Gambler - Recharge Speed
    Level 49: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (46) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (37) Endurance Modification IO
    ------------



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    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  6. I have a spines/fa scrapper just about to hit 50 and I have this build made for him. I obviously want him to cause as much damage as possible however my main goals were to improve:

    -Recharge time
    -End usage
    -End rec
    -Defense and resistance

    I managed to do all of those fairly well however I feel like my defense should be higher and damage output greater. If anyone has any tips or can help with this build I would be very greatful!

    As a side not, I would also like to use him for PvE every now and then.

    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Lunge
    • (A) Crushing Impact - Accuracy/Damage
    • (3) Crushing Impact - Damage/Recharge
    • (3) Crushing Impact - Accuracy/Damage/Endurance
    • (5) Crushing Impact - Accuracy/Damage/Recharge
    • (5) Crushing Impact - Damage/Endurance/Recharge
    Level 1: Fire Shield
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (7) Steadfast Protection - Resistance/Endurance
    • (7) Steadfast Protection - Knockback Protection
    Level 2: Spine Burst
    • (A) Obliteration - Damage
    • (9) Obliteration - Accuracy/Recharge
    • (9) Obliteration - Damage/Recharge
    • (11) Obliteration - Accuracy/Damage/Recharge
    • (11) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (13) Obliteration - Chance for Smashing Damage
    Level 4: Blazing Aura
    • (A) Multi Strike - Damage/Endurance
    • (13) Multi Strike - Accuracy/Endurance
    • (15) Multi Strike - Accuracy/Damage/Endurance
    • (15) Multi Strike - Accuracy/Damage
    • (17) Multi Strike - Damage/Endurance/Recharge
    Level 6: Healing Flames
    • (A) Doctored Wounds - Heal/Recharge
    • (17) Doctored Wounds - Heal/Endurance/Recharge
    • (19) Doctored Wounds - Heal
    • (19) Doctored Wounds - Recharge
    • (21) Doctored Wounds - Heal/Endurance
    Level 8: Impale
    • (A) Decimation - Accuracy/Damage
    • (21) Decimation - Damage/Endurance
    • (23) Decimation - Damage/Recharge
    • (23) Decimation - Accuracy/Damage/Recharge
    • (25) Decimation - Accuracy/Endurance/Recharge
    Level 10: Boxing
    • (A) Damage Increase IO
    Level 12: Super Jump
    • (A) Jumping IO
    Level 14: Tough
    • (A) Reactive Armor - Resistance
    • (27) Reactive Armor - Endurance
    • (27) Reactive Armor - Resistance/Endurance
    • (29) Reactive Armor - Resistance/Endurance/Recharge
    Level 16: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Recharge Speed
    Level 18: Plasma Shield
    • (A) Aegis - Resistance/Endurance
    • (31) Aegis - Resistance
    • (33) Aegis - Resistance/Endurance/Recharge
    • (33) Gladiator's Armor - TP Protection +3% Def (All)
    Level 20: Consume
    • (A) Performance Shifter - EndMod
    • (34) Performance Shifter - EndMod/Recharge
    • (36) Performance Shifter - EndMod/Accuracy/Recharge
    • (36) Performance Shifter - Accuracy/Recharge
    • (36) Performance Shifter - EndMod/Accuracy
    Level 22: Combat Jumping
    • (A) Luck of the Gambler - Defense/Endurance
    • (33) Luck of the Gambler - Defense
    • (34) Luck of the Gambler - Defense/Endurance/Recharge
    • (34) Luck of the Gambler - Recharge Speed
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    Level 26: Quills
    • (A) Multi Strike - Accuracy/Damage
    • (37) Multi Strike - Damage/Endurance
    • (39) Multi Strike - Damage/Endurance/Recharge
    • (39) Multi Strike - Accuracy/Endurance
    • (39) Multi Strike - Accuracy/Damage/Endurance
    Level 28: Ripper
    • (A) Obliteration - Damage
    • (40) Obliteration - Accuracy/Recharge
    • (40) Obliteration - Damage/Recharge
    • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (42) Obliteration - Accuracy/Damage/Recharge
    Level 30: Burn
    • (A) Obliteration - Damage
    • (42) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 32: Throw Spines
    • (A) Positron's Blast - Accuracy/Damage
    • (43) Positron's Blast - Damage/Endurance
    • (45) Positron's Blast - Damage/Recharge
    • (45) Positron's Blast - Damage/Range
    • (45) Positron's Blast - Accuracy/Damage/Endurance
    Level 35: Conserve Power
    • (A) Recharge Reduction IO
    • (37) Recharge Reduction IO
    Level 38: Temperature Protection
    • (A) Resist Damage IO
    Level 41: Physical Perfection
    • (A) Healing IO
    • (46) Healing IO
    • (46) Endurance Modification IO
    • (48) Endurance Modification IO
    Level 44: Rise of the Phoenix
    • (A) Recharge Reduction IO
    Level 47: Maneuvers
    • (A) Luck of the Gambler - Defense
    • (48) Luck of the Gambler - Defense/Endurance
    • (48) Luck of the Gambler - Defense/Endurance/Recharge
    • (50) Luck of the Gambler - Recharge Speed
    Level 49: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (46) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (37) Endurance Modification IO
    ------------



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    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  7. Thanks for the feedback. I ended up changing the build round a bit to get KB protection and increase def. This was only really a build to help me get back on my feet so im not bothering to make any special effort slotting it as i will be moving on to a diff build to farm with.
  8. I have recentley come back to CoH after a break for a few years. I want to get my old fire/kin farmer up and running again but im not sure on what build to use. Another problem i have is the lack of inf. I only have around 100mil to play around with. I have had a go at creating a cheap build and i would appreciate any comments or help to improve the build. Could anyone also suggest the best missions to farm with fire/kins nowadays?

    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Fighting
    Power Pool: Concealment
    Power Pool: Leaping
    Power Pool: Speed
    Ancillary Pool: Stone Mastery

    Hero Profile:
    Level 1: Char
    • (A) Damage Increase IO
    Level 1: Transfusion
    • (A) Healing IO
    • (3) Healing IO
    • (3) Accuracy IO
    • (5) Accuracy IO
    • (5) Recharge Reduction IO
    Level 2: Fire Cages
    • (A) Damage Increase IO
    • (11) Damage Increase IO
    • (13) Accuracy IO
    • (13) Accuracy IO
    • (15) Endurance Reduction IO
    • (15) Recharge Reduction IO
    Level 4: Siphon Power
    • (A) Accuracy IO
    Level 6: Smoke
    • (A) Accuracy IO
    • (7) Accuracy IO
    • (9) To Hit Debuff IO
    • (9) To Hit Debuff IO
    • (11) Endurance Reduction IO
    Level 8: Hot Feet
    • (A) Damage Increase IO
    • (17) Damage Increase IO
    • (17) Accuracy IO
    • (19) Endurance Reduction IO
    • (19) Endurance Reduction IO
    Level 10: Siphon Speed
    • (A) Accuracy IO
    Level 12: Flashfire
    • (A) Damage Increase IO
    • (21) Endurance Reduction IO
    • (21) Accuracy IO
    • (23) Recharge Reduction IO
    • (23) Recharge Reduction IO
    • (46) Damage Increase IO
    Level 14: Boxing
    • (A) Damage Increase IO
    Level 16: Stealth
    • (A) Defense Buff IO
    • (25) Defense Buff IO
    • (31) Endurance Reduction IO
    • (33) Endurance Reduction IO
    Level 18: Cinders
    • (A) Accuracy IO
    • (33) Accuracy IO
    • (33) Hold Duration IO
    • (34) Recharge Reduction IO
    • (34) Recharge Reduction IO
    • (36) Recharge Reduction IO
    Level 20: Combat Jumping
    • (A) Defense Buff IO
    • (36) Defense Buff IO
    • (36) Endurance Reduction IO
    • (37) Endurance Reduction IO
    Level 22: Speed Boost
    • (A) Endurance Reduction IO
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (25) Recharge Reduction IO
    • (34) Recharge Reduction IO
    Level 26: Tough
    • (A) Resist Damage IO
    • (27) Resist Damage IO
    • (27) Endurance Reduction IO
    • (29) Endurance Reduction IO
    Level 28: Weave
    • (A) Defense Buff IO
    • (29) Defense Buff IO
    • (31) Endurance Reduction IO
    • (31) Endurance Reduction IO
    Level 30: Super Jump
    • (A) Jumping IO
    Level 32: Fire Imps
    • (A) Damage Increase IO
    • (37) Damage Increase IO
    • (37) Accuracy IO
    • (39) Accuracy IO
    Level 35: Fissure
    • (A) Damage Increase IO
    • (39) Damage Increase IO
    • (39) Accuracy IO
    • (40) Accuracy IO
    • (40) Recharge Reduction IO
    Level 38: Transference
    • (A) Endurance Modification IO
    • (40) Endurance Modification IO
    • (42) Accuracy IO
    • (42) Recharge Reduction IO
    • (42) Recharge Reduction IO
    Level 41: Seismic Smash
    • (A) Damage Increase IO
    • (43) Damage Increase IO
    • (43) Accuracy IO
    • (43) Accuracy IO
    • (45) Recharge Reduction IO
    • (45) Endurance Reduction IO
    Level 44: Rock Armor
    • (A) Defense Buff IO
    • (45) Defense Buff IO
    • (46) Endurance Reduction IO
    • (46) Endurance Reduction IO
    Level 47: Earth's Embrace
    • (A) Healing IO
    • (48) Healing IO
    • (48) Recharge Reduction IO
    • (48) Recharge Reduction IO
    Level 49: Fulcrum Shift
    • (A) Accuracy IO
    • (50) Accuracy IO
    • (50) Recharge Reduction IO
    • (50) Recharge Reduction IO
    Level 1: Brawl
    • (A) Empty
    Level 1: Containment
    Level 1: Prestige Power Dash
    • (A) Empty
    Level 1: Prestige Power Slide
    • (A) Empty
    Level 1: Prestige Power Quick
    • (A) Empty
    Level 1: Prestige Power Rush
    • (A) Empty
    Level 1: Prestige Power Surge
    • (A) Empty
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Healing IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Endurance Modification IO
    • (7) Endurance Modification IO
    ------------
  9. GreyPhoenix

    FF/Elec Help

    IF you are new then obv you dont have a lot of inf. This is the build for my FF/Elec but it aint cheap.

    Hero Plan by Mids' Hero Designer 1.4006
    http://www.cohplanner.com/

    Thundertrap Phoenix: Level 50 Natural Defender
    Primary Power Set: Force Field
    Secondary Power Set: Electrical Blast
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Concealment
    Ancillary Pool: Power Mastery

    Hero Profile:
    ------------
    Level 1: Personal Force Field LkGmblr-Rchg+:50(A)
    Level 1: Charged Bolts Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(3), Efficacy-EndMod/Acc/Rchg:50(3), Efficacy-Acc/Rchg:50(5), Efficacy-EndMod/Acc:50(5), Efficacy-EndMod/EndRdx:50(11)
    Level 2: Lightning Bolt Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(7), Apoc-Acc/Dmg/Rchg:50(7), Apoc-Acc/Rchg:50(9), Apoc-Dmg/EndRdx:50(9), Apoc-Dam%:50(11)
    Level 4: Deflection Shield LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(13), LkGmblr-Def/Rchg:50(13), LkGmblr-Def:50(15)
    Level 6: Insulation Shield LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(15), LkGmblr-Def/Rchg:50(17), LkGmblr-Def:50(17)
    Level 8: Hurdle Jump-I:50(A)
    Level 10: Combat Jumping LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(43)
    Level 12: Detention Field Acc-I:50(A), Acc-I:50(45), Acc-I:50(46), RechRdx-I:50(46), RechRdx-I:50(46)
    Level 14: Super Jump Jump-I:50(A)
    Level 16: Swift Run-I:50(A)
    Level 18: Dispersion Bubble LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(19), LkGmblr-Def:50(19), LkGmblr-EndRdx/Rchg:50(21), LkGmblr-Def/Rchg:50(21), LkGmblr-Def/EndRdx/Rchg:50(40)
    Level 20: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(23), P'Shift-EndMod/Rchg:50(23), P'Shift-EndMod/Acc/Rchg:50(25), P'Shift-EndMod/Acc:50(25)
    Level 22: Aim HO:Membr(A), HO:Membr(27), HO:Membr(27), GSFC-Build%:50(29)
    Level 24: Acrobatics EndRdx-I:50(A), EndRdx-I:50(29)
    Level 26: Grant Invisibility LkGmblr-Rchg+:50(A), EndRdx-I:40(31)
    Level 28: Invisibility LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(31), LkGmblr-EndRdx/Rchg:50(31), LkGmblr-Def/EndRdx/Rchg:50(33), LkGmblr-Def:50(37)
    Level 30: Phase Shift RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33)
    Level 32: Force Bubble RechRdx-I:50(A), RechRdx-I:50(34), EndRdx-I:50(34), EndRdx-I:50(34)
    Level 35: Short Circuit P'Shift-End%:50(A), P'Shift-EndMod:50(36), P'Shift-EndMod/Acc:50(36), P'Shift-EndMod/Rchg:50(36), P'Shift-EndMod/Acc/Rchg:50(37), P'Shift-Acc/Rchg:50(37)
    Level 38: Voltaic Sentinel S'bndAl-Build%:50(A), S'bndAl-Dmg:50(39), S'bndAl-Dmg/Rchg:50(39), S'bndAl-Acc/Dmg/Rchg:50(39), S'bndAl-Dmg/EndRdx:50(40), P'Shift-End%:50(40)
    Level 41: Thunderous Blast Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(42), Ragnrk-Acc/Dmg/Rchg:50(42), Ragnrk-Acc/Rchg:50(42), Ragnrk-Dmg/EndRdx:50(43), Posi-Dam%:50(43)
    Level 44: Conserve Power RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(45)
    Level 47: Power Build Up HO:Membr(A), HO:Membr(48), HO:Membr(48), GSFC-Build%:50(48)
    Level 49: Temp Invulnerability HO:Ribo(A), HO:Ribo(50), HO:Ribo(50), HO:Ribo(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint HO:Micro(A)
    Level 2: Rest RechRdx-I:50(A)
    Level 1: Vigilance



    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  10. GreyPhoenix

    spnes/fire/?

    This build has good res and damage. Its my Spines/Fire PvE build

    Hero Plan by Mids' Hero Designer 1.4006
    http://www.cohplanner.com/

    Baby Farmer PvE: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    ------------
    Level 1: Lunge Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(3), Hectmb-Acc/Dmg/Rchg:50(3), Hectmb-Dmg/EndRdx:50(5), Hectmb-Dam%:50(7)
    Level 1: Fire Shield HO:Ribo(A), HO:Ribo(7), HO:Ribo(9), HO:Ribo(9)
    Level 2: Blazing Aura HO:Nucle(A), Sciroc-Acc/Dmg/EndRdx:50(11), Sciroc-Dmg/EndRdx:50(11), HO:Nucle(13), EndRdx-I:50(13)
    Level 4: Healing Flames Dct'dW-Heal/EndRdx:40(A), Dct'dW-Heal:50(5), Dct'dW-Rchg:40(15), Dct'dW-Heal/Rchg:40(15), Dct'dW-Heal/EndRdx/Rchg:50(17)
    Level 6: Spine Burst Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(19), Armgdn-Acc/Dmg/Rchg:50(21), Armgdn-Acc/Rchg:50(21), Armgdn-Dmg/EndRdx:50(23), Armgdn-Dam%:50(23)
    Level 8: Build Up HO:Membr(A), HO:Membr(25), HO:Membr(25), GSFC-Build%:50(27)
    Level 10: Impale Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(27), Apoc-Acc/Dmg/Rchg:50(29), Apoc-Acc/Rchg:50(29), Apoc-Dmg/EndRdx:50(31), Apoc-Dam%:50(31)
    Level 12: Combat Jumping Ksmt-ToHit+:30(A), LkGmblr-Rchg+:50(17)
    Level 14: Super Jump Jump-I:50(A)
    Level 16: Hurdle Jump-I:50(A)
    Level 18: Health Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Heal-I:30(31)
    Level 20: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(33), P'Shift-EndMod/Rchg:50(33), P'Shift-EndMod/Acc/Rchg:50(33), P'Shift-EndMod/Acc:50(34)
    Level 22: Plasma Shield HO:Ribo(A), HO:Ribo(34), HO:Ribo(34), HO:Ribo(36)
    Level 24: Consume Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(36), Efficacy-EndMod/Acc/Rchg:50(36), Efficacy-Acc/Rchg:50(37), Efficacy-EndMod/Acc:50(37), Efficacy-EndMod/EndRdx:50(37)
    Level 26: Ripper Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(39), Sciroc-Dmg/Rchg:50(39), Sciroc-Dam%:50(39), Sciroc-Acc/Dmg/EndRdx:50(40), FrcFbk-Rechg%:50(40)
    Level 28: Hasten RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(46)
    Level 30: Quills C'ngBlow-Dmg/EndRdx:50(A), M'Strk-Dmg/EndRdx:50(40), Sciroc-Dmg/EndRdx:50(48)
    Level 32: Throw Spines Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(42), Ragnrk-Acc/Dmg/Rchg:50(42), Ragnrk-Acc/Rchg:50(42), Ragnrk-Dmg/EndRdx:50(43), Posi-Dam%:50(43)
    Level 35: Kick FrcFbk-Rechg%:50(A)
    Level 38: Tough HO:Ribo(A), S'fstPrt-ResDam/EndRdx:30(43), S'fstPrt-ResDam/Def+:30(45), S'fstPrt-ResKB:30(45)
    Level 41: Fiery Embrace RechRdx-I:50(A), RechRdx-I:50(46), RechRdx-I:50(46)
    Level 44: Rise of the Phoenix RgnTis-Regen+:30(A)
    Level 47: Conserve Power RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
    Level 49: Focused Accuracy HO:Cyto(A), HO:Cyto(50), HO:Cyto(50), GSFC-Build%:50(50)
    ------------
    Level 1: Brawl T'Death-Dam%:40(A)
    Level 1: Sprint HO:Micro(A)
    Level 2: Rest RechRdx-I:50(A)
    Level 1: Critical Hit



    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  11. GreyPhoenix

    Spines/WP

    Foget PvP, i think im just gunna go PvE as it seems that WP is a lot better for PvE

    Still need a build tho
  12. GreyPhoenix

    Spines/WP

    Well tbh its not my cup of tea. I have gone with WP.
  13. GreyPhoenix

    Spines/WP

    This is the build i have come up with. The slotting isnt good but i think the powers are pretty much right. I want to squeeze as much damage out as possible. I have taken on board the comments but i wouldnt go with fire, it has rubbish defense. Mabye Regen tho. I will try makin a build with that and seeing how good that it. Money isnt an issue. Anyways here is the Spines/WP build i made:

    Hero Plan by Mids' Hero Designer 1.4006
    http://www.cohplanner.com/

    MiniSpine Phoenix: Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Willpower
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Body Mastery

    Hero Profile:
    ------------
    Level 1: Lunge Hectmb-Dam%:50(A), Hectmb-Dmg:50(3), Hectmb-Dmg/Rchg:50(3), Hectmb-Dmg/EndRdx:50(5), Hectmb-Acc/Dmg/Rchg:50(5), Hectmb-Acc/Rchg:50(25)
    Level 1: High Pain Tolerance Aegis-Psi/Status:50(A), Aegis-ResDam:50(7), Aegis-ResDam/Rchg:50(7), Mrcl-Rcvry+:40(9), Mrcl-Heal:40(9)
    Level 2: Spine Burst Armgdn-Acc/Dmg/Rchg:50(A), Armgdn-Dmg/Rchg:50(11), Armgdn-Acc/Rchg:50(11), Armgdn-Dam%:50(13), Armgdn-Dmg/EndRdx:50(13), Armgdn-Dmg:50(15)
    Level 4: Mind Over Body TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(15), TtmC'tng-ResDam/EndRdx/Rchg:50(17), TtmC'tng-EndRdx:50(17), TtmC'tng-ResDam/Rchg:50(21)
    Level 6: Swift Run-I:50(A)
    Level 8: Build Up RechRdx-I:50(A), RechRdx-I:50(19), ToHit-I:50(19), ToHit-I:50(21)
    Level 10: Combat Jumping DefBuff-I:50(A)
    Level 12: Indomitable Will Krma-Def/EndRdx:30(A), Krma-Def/Rchg:30(23), Krma-ResKB:30(23)
    Level 14: Super Jump Jump-I:50(A), EndRdx-I:50(25)
    Level 16: Impale Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(27), Dev'n-Dmg/Rchg:50(27), Dev'n-Acc/Dmg/Rchg:50(29), Dev'n-Acc/Dmg/EndRdx/Rchg:50(29), Dev'n-Hold%:50(31)
    Level 18: Hurdle Jump-I:50(A)
    Level 20: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(31), P'Shift-EndMod/Acc:50(31), P'Shift-EndMod/Rchg:50(36)
    Level 22: Rise to the Challenge Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(33), Numna-Heal/Rchg:50(33), Numna-Heal/EndRdx/Rchg:50(33), Numna-Heal:50(34), Numna-Regen/Rcvry+:50(34)
    Level 24: Quick Recovery P'Shift-End%:50(A), P'Shift-EndMod:50(34), P'Shift-EndMod/Rchg:50(36), P'Shift-EndMod/Acc:50(36)
    Level 26: Hasten RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(37)
    Level 28: Quills Sciroc-Acc/Dmg:50(A), Sciroc-Dam%:50(37), Sciroc-Dmg/EndRdx:50(39), Sciroc-Acc/Dmg/EndRdx:50(39), Sciroc-Dmg/Rchg:50(39)
    Level 30: Ripper Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(40), Sciroc-Dmg/Rchg:50(40), Sciroc-Dam%:50(43), Sciroc-Acc/Dmg/EndRdx:50(45)
    Level 32: Throw Spines Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(40), Ragnrk-Acc/Dmg/Rchg:50(42), Ragnrk-Acc/Rchg:50(42), Ragnrk-Dmg/EndRdx:50(42)
    Level 35: Heightened Senses LkGmblr-Rchg+:50(A), LkGmblr-Def:50(43), LkGmblr-Def/EndRdx:50(43)
    Level 38: Stealth LkGmblr-Rchg+:50(A), LkGmblr-Def:50(45), LkGmblr-Def/EndRdx:50(45)
    Level 41: Grant Invisibility LkGmblr-Rchg+:50(A), LkGmblr-Def:50(46), LkGmblr-Def/EndRdx:50(46)
    Level 44: Phase Shift RechRdx-I:50(A), RechRdx-I:50(46), RechRdx-I:50(48)
    Level 47: Conserve Power RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
    Level 49: Strength of Will ResDam-I:50(A), ResDam-I:50(50), ResDam-I:50(50), EndRdx-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Critical Hit



    | Copy & Paste this data into Mids' Hero Designer to view the build |
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    |-------------------------------------------------------------------|
  14. GreyPhoenix

    Spines/WP

    IF anyone has a PvP/PvE build for Spines/WP please post. Max damage
  15. Thanks My only issue is acro. Is it needed as steadfast is already in tough? And i dont think i will need the extra damage of Quills.
  16. What should i go for for PvE and Farming?
    I have a Fire/Kin and yes i should just use that but..
    I was farming with a Spines/Fire and if i FSed the mob he could take it out in 2 hits Great for supporting farmers and apparently more fun then Fire/Kins. I never normally make scrappers so i need help. Please help me and post a build if possible