Golden Girl

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  1. [ QUOTE ]
    All of the really cool stuff we managed to get on video is now known (we had a few tidbits about I13 stuff, most notably the Day Jobs), so unfortunately the video is rather outdated now and I've not heard whether it will be released or not. We'll see if we can find time to have a look through and pull out some of the cooler stuff for a forum post instead.

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    A smokescreen - the video really included shots of concept art and proposed content lists for I14 and I15, didn't it?
  2. Aren't they made in a different way than our ones though?
  3. Most large SGs are always looking for new recruits, so just send a PM to one of the people here, and you may get an invite
  4. [ QUOTE ]
    If one of your arcs gets enough positive feedback to get into the Hall of Fame, it "graduates" from being one of your published arcs, freeing up that slot for you to put something else in.


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    I called it right
  5. Yes, the Defeat all Warriors in Warehouse" mision is the final part of it, which can be confusing if that's what you're searching for in Ouroboros.
  6. [ QUOTE ]
    A "take one for the team"/"I'm feeling lucky" button for accessing a random, unrated mission would be good, as would a brief summary of the mission/arc on the search screen.

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    They could make it a toop-tip when you mouse over the mission name - it'd save space, and allow more missions to be displayed in the selection window.
  7. [ QUOTE ]

    I do think the PCC is a good thing and i'm sure i will use it myself, but, in my opinion after the initial wow factor (how ever long that will be) only devoted RP'ers will continue making missions and playing them.

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    Not true at all - you don't have to be an RPer to be creative, or to be interested in the game story and want to explore/expand it further.
  8. [ QUOTE ]
    The reward nurfing still concerns me greatly
    'Dev' content > new 'Rateable' mission
    'Dev approved' content > 'Rateable' mission
    So who's gonna waste hours of ingame rewards just to 'rate' new missions?



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    Me
    I have one avatar, level 50, fully IO'ed, just one Inf badge left to collect, and a smallish base that requires very little rent - I play missions for the same reason as I played them at level 1 - for fun
  9. [ QUOTE ]
    Upto 8 enhancement slots per power so you can actually slot 2 IO's of each type Acc,Dmg,Rchg,End for most powers

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    They'd have to redesign all the IO sets then - they're made for a maximum of 6 slots only - that'd be an awful lot of work for them.
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    There's been a bit of discussion about this 5-6 missions thing

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    Oh! You could create your own Task/Strike Force!

    This gets better and better!

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    We could remake Positron's TF the way it was always meant to be - 6 large warehouse maps filled with Behemoth only mobs.

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    No wai!

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    Don't worry - I'm pretty sure that's just about the last type of mission that would get the devs approval
  11. [ QUOTE ]
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    There's been a bit of discussion about this 5-6 missions thing

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    Oh! You could create your own Task/Strike Force!

    This gets better and better!

    [/ QUOTE ]

    We could remake Positron's TF the way it was always meant to be - 6 large warehouse maps filled with Behemoth only mobs.
  12. [ QUOTE ]
    The other thing that might determine if a mission gets played or not is the opening briefing. If this is well written, players are far more likely to decide to play a story arc or not.

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    I wonder if it'll appear as a tool-tip when you mouse over a mission name?
  13. The character name one is fine, but the Super Speed one is to do with looks rather than the way the game is played, so that's the sort of suggestion that would be better on a costume thread
  14. That's not quite cynical though
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    http://www.elflings.dk/join.php gives you info on us Elflings, I mean on the Elflings

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    So you have an Elfling? Isn't that very...uncynical?

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    He's called Cynical Elfling, so not entirely uncynical no. Also have a name held for a villain Elfling too.

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    Would that be Evil Cynical Elfling?
  16. [ QUOTE ]
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    After so many ignored hints, Praf, I'd say sorudo's going to post whatever he/she wants regardless. At this point we might as well stand back and let GR disregard/reply to/remove the costumey posts as he sees fit.

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    or you could quit talking alien and just say the full QOL meaning, i can't understand anything but dutch and english.

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    QOL means Quality of Life - it's almost always something to do with improving the way the game is played for all the players - usually small things that make the players lives easier, like letting us craft new Inspirations by combining three other Inspirations, or making the chat channels work better.
    It's about changing the way the game works, so for example, adding new costume parts or weapons doesn't count, because that doesn't actually change the way the game works - but adding a new train station to Foudners Falls to make it easier to get to that zone does count, because it improves the game by making it simpler to access the zone.
    If you ask for new costume parts or weapons, that's a request for more content - but if you ask for more space to write character bios, or a way to transfer Inf between characters without having to get someone to help you, then that's a request for a QOL improvment.
  17. [ QUOTE ]
    http://www.elflings.dk/join.php gives you info on us Elflings, I mean on the Elflings

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    So you have an Elfling? Isn't that very...uncynical?
  18. The Elflings are still around - you see them from time to time doing whatever it is the little people do
  19. [ QUOTE ]

    They could have the default for a completely unrated mission being at the maximum rating so they show top of the list, with an opt out tickbox to not show them, which would help new arcs/missions get played.

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    Or they could have a random selector - or even a filtered random selector - like you first search for CoT missions, then click the random selector and it'll give you a random CoT mission.
  20. [ QUOTE ]

    I'm just a bit concerned as to what happens to someone who spends a long time creating an arc, posts it up...

    ... and then nobody plays it, due to it never being near the top of the list (lots of other arcs, etc.)? Through no fault of the player, all that time and effort gone into making something and no recognition out of it?

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    I'm hoping they'll have a search system, so you can sort missions by level, factions, objectives and so on - that would help a lot, I think, so that it wasn't just the newest ones that people played.
  21. If you're a Villain, then the evil side of things can be a bit quieter than the good side - plus, most people seem to say that the different types of Villains are easier to play solo than Heroes, so players who like to play solo are possibly more likely to play Villains than Heroes.

    Welcome to the game and forum, by the way
  22. Well, they're not actually going to go through every mission themselves - they've acknowledged that by saying the policing of swearing or other unsuitable content will be done by the players.
    And you just have to think of things like a player base of about 150k, plus account reactivations for a new Issue, plus the novelty factor, plus people already planning out missions in advance right now, and we're looking at several thousand new missions within 24 hours of I13 going live - there's no way they can check them all, so the only practical way will be for them to view the highest rated missions only, and pick the best from those.
    There's no reason for the creator names - if a mission has, say, 500 plus people who have given it 5 stars, then all they need to do is play through it, and if they find its rating was correct, then they make it an official one.