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Quote:Why should they? It's their country, and it's been taken away from them by an evil dictator.because they should, in theory, be able to set up a safe colony outside of Praetoria since they could do so with the Marino family, but they don't, it might either be because as a whole, they're too stubborn to leave (definitely their fault)
When we decided we ddin't want to live under the British anymore, we didn't go to another country to avoid it - we took up arms and won our liberty on our own soil.
Praetoria is America, and instead of being the country that helped free the world from the danger of the Nazis, it's become a fascist state itself, that's crusing one world, and is about to launch an genocidal war on another - the Resistance are Americans, and they're fighting a second war of independence to liberate their country - only this time, it's against a home-grown oppressor rather than a foreign one. -
Neuron helped make them:
Or maybe Dr. Hetzfeld is lyingQuote:
"The doctor had long been a rival of Neuron's and was convinced that he could take Neuron's failed genetic experiments, the Ghouls, and significantly improve upon them."
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You mean just like the Heroes of Primal Earth do without needing to form fascist dictatorships and carry out crimes against humanity on a daily basis?
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Fighting for freedom isn't evil - and dictatorships are always evil

And the game has carefully lined up everyone to be working for or with Resistance supporters by the time they're level 20 - the entire game is set up to be Primal Earth vs Praetoria, and all Praetorian players are bounced into either working for Arachnos, who are helping the Crusaders, or working with Longbow and the Heroes of Paragon City, who are helping the Wardens.
Fighting on the side supporting the Resistance is the only oiption you get post-20, because the devs have made the entire Primal Earth part of the game support the Resistance - because they're the right side. -
Well, the original idea was for Praetoria to be a straight Heroes vs Villains fight - but at some point further down the line, they tried to add more "shades of gray" to the setting - and for some reason, they decided to do that by trying to make the Crusaders as bad as the loyalists, rather than dialing back the loyalists' evil.
Clues in the closed beta seem to point to the alpha build having the original Resistance heroes vs loyalist villains idea in it, as during the closed beta, there were some weird things showing up, like the loyalists had the red side mission completion music and could only pick red side titles, and the Resistance were only able to pick Hero titles and had the blue side mission completion music - so if the attempt to add "shades of gray" was done that late in the development process, then it was probably easier for them to add evil stuff to the Resistance, rather than totally rewrite the whole loyalist side to be less evil, as that might have meant delaying the launch date.
Another big clue is aslo how much of the evil stuff the loyalists do isn't really for any reason, except to add flavor and fill in the check-list requirements for an evil dictatorship - if they were genuine shades of gray, then there'd be a reason for the slavery, the thought police the mass-murder, the torture, the "disappearances", the drugged citizens and so on, rather than just being there to add a few extra twirls to the moustacheometer - and the Praetors also wouldn't be written as such evil psychos.
For example, the whole drugged water/Enriche thing is not a shade of gray thing - it's a flat-out evil thing - it's there to show the players that any support for the dictatorship by the citizens could be down to the happy drugs, when a shade of gray would have normal drinking water, and the citizens genuinely supporting the dictatorship.
Or there's also the details about the Seers - the whole thing of them being slaves who lose their memories and personalities is totally un-needed, except to show just how horrific the dictatorship is - a shade of gray would have the Seers being an elite voulnteer unit, not enslaved drones.
And then there are the badges in the Underground, helpfully pointing out just where the dictatorship secretly tortures and slaughters its victims on a daily basis - and again, there's no need for those, except to show just how vile the loyalists are - a shade of gray wouldn't have the slaughter rooms and torture chambers - Tyrant wouldn't be murdering unknown numbers of people every day, and torture wouldn't be standard procedure amongst the PPD.
The attempt to add "shades fo gray" to Praetoria is also the reason why the exit mission at 20 can be kinda weird
GR is still a totally amazing addition to the game, but because of the late-ish attempt to add some "shades of gray" to the setting without actually reducing the level of the loyalaists' evil, there are parts of it that just don't quite mesh together in a way that would actaully show a genuine shade of gray. -
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Quote:I've had certain RL types demand something very similar when their idol and the crimes aginst humanity carried out by his followers are brought up - and the answer is the same - "logic"Please provide evidence from the game showing that he knows what's going on.
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Quote:But there's "control", and then there's "fascist repression"Any form of government, whether chosen by the people or made by a group conquering another group or divine right of birth or individual merit, must protect it's people from external and internal threats, to some degree or another.
Any form of government which does not do these things simply -isn't- a form of government. To be a Government it must Govern the people. Govern meaning to Control.
Tyran'ts evil dictatorship can't be justified in any way - and only a loyalist stormtrooper would try to justify it
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Tyrant can't not know what evil is being done by his stormtroopers
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The mugging spawns have been replaced by PPD harassment spawns

Murder is still murderQuote:and civilians are rarely /randomly/ killed. 
Like thinking for themselves?Quote:Yes, some get 'disappeared' for doing stuff they knew they shouldn't be doing 
ExactlyQuote:As far as I can tell, Praetoria is no more dangerous to Civilians than Paragon City.
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Primal Earth seems to cope with psychics without havng to become a fascist dictatorship
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There need to be more breasts on childrens shows - it might make them less immature when they grow up

There's this weird thing where breasts are ok from the day the baby is born up until a certain age, then they become something shocking that have to be hidden from the child - but then they become totally ok again later on at another certain age.
Like if it's ok for a child of 2 to get really up close and personal with breasts, why do they have to be hidden when the child is 7? -
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