Golden Girl

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  1. Quote:
    Originally Posted by Hazygreys View Post
    GG must be feeling under the weather, I counted no less than 3 of her posts without the smiley
    There's a time and a place for them
  2. Quote:
    Originally Posted by DLancer View Post
    Seems to be an ongoing trend that villains get various perks/powers/nice things from their newer TFs and story arcs, which makes sense as that's the whole point of being a villain.
    And in this story, they'll get a massive perk - the death of a signature hero, quite possibly because of the actions of the Villain player.
  3. I'm a normal player - I'll team with anyone
  4. Quote:
    Originally Posted by SolarSentai View Post
    In your opinion...
    And the devs' opinion too
  5. Quote:
    Originally Posted by Inazuma View Post
    And in a sexy new outfit.
    Using blood as warpaint is more disturbing than sexy
  6. Quote:
    Originally Posted by Necrotron View Post
    Hm.

    Y'know, I guess that's the whole point. Heroism is (supposed to be) its own reward. Villainy gets you shinies.
    Well spotted
  7. Quote:
    Originally Posted by Frostbiter View Post
    Holy carp, she is alive!
    Go to First Ward and you'll find that she's very much alive
  8. Quote:
    Originally Posted by Beef_Cake View Post
    I think that's the point most people are trying to make, this fixed nothing for anyone, including people like yourself who feel it clutters up the AE mission list. This fix doesn't clear anything up, it only makes it worse. And on top of that, we'll see even more farm maps being created now, even more so than before. At least with what people had, they all used pretty much the same map. So now all of the farmers will be back at work throwing up trash missions to find a new farm to use.
    That's something else that Marty might be able to do - identify AE missions that were giving excessive rewards and then delete them.
  9. Quote:
    Originally Posted by Johnny_Butane View Post
    What good is a spear that's never thrown?
    It could be used for all kinds of other useful things, like a post, or a support, or a fishing rod
  10. Quote:
    Originally Posted by Xanatos View Post
    It's pointless because it doesn't stop me from "exploiting" this game like a badman.
    But it must slow you down a little bit, otherwise they wouldn't have done it
  11. Quote:
    Originally Posted by Johnny_Butane View Post
    a big slap in the face
    Come on, we're only on page 2
  12. Quote:
    Originally Posted by Aura_Familia View Post
    Why 20?
    The blue one is based in Skyway City and the Hollows, and the enemies are the Lost, Minions of Igneous and the CoT - so a level range of 10-20 fits them quite well.
  13. Quote:
    Originally Posted by _AzA_ View Post
    GG will these arc always be available; meaning if I do not do them now can I access them later or do they expire?
    They'll always be available as long as you're a VIP.
  14. Quote:
    Originally Posted by Xanatos View Post
    What a completely pointless MA change.
    Fixing exploits is never totally pointless - but the problem with these AE fixes is that it leaves behind a pile of abandoned farm missions as the exploiters move on to the next exploit they've found, which just clutters up the AE mission list.
  15. There aren't any yet, as this is just part 1- but I think there'll be at least one once we've done all 7 parts.
  16. Quote:
    Originally Posted by Olantern View Post
    If there were one thing I could change about the player base, it would be to have people understand and accept this.
    Most of them already do
  17. Quote:
    Originally Posted by Lazarillo View Post
    Play it and see for yourself!
    I'll wait for it on the wiki
  18. Quote:
    Originally Posted by Quasadu View Post
    I don't think they needed Marty to tell them that defeating an enemy twice was giving more xp than defeating them once.
    I know, but it's possible that Marty is giving them feedback on just how much an exploit is being used, which lets them focus on fixing the worst ones first.
  19. Quote:
    Originally Posted by Severe View Post
    afk in a base while posting on the forums doesnt count
    I haven't been into my base in months
  20. Quote:
    Originally Posted by Necrotron View Post
    The villainside arc is all kinds of neat. There's a thing you do at the end which I'm STILL grinning over.
    Kick a puppy?
  21. Quote:
    Originally Posted by Severe View Post
    she doesnt play...so why would it bother again?
    I manage to play a bit here and there
  22. Quote:
    Originally Posted by Draeth Darkstar View Post
    It will also help her experience more lag during her regularly scheduled play as the mapserver will be bogged down with more instances per hour (potentially approaching twice as many as previously) for AE farmers!
    I have no lag problems
  23. Going by the patch notes for today, it seems like Marty might be watching farms