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Quote:Because there are enough heroes to uphold the ideals of truth, justice and the American way - when the world gets darker, that just makes the lights shine brighterBut seriously, with all of these simultaneous alien, supernatural and extradimensional threats happening all the time, it's a wonder that the United States of the game's Primal Earth hasn't turned into a ruthless empire by now, that meets even potential threats with extremely powerful force.
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I think that the one who wrote it probnably did.
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Quote:You do know that the Trials were being designed at the same time as GR, don't you?MrCaptainMan, don't bother. You'll just hurt your brain. The story behind the trials is "we went to Praetoria and killed a bunch of stuff to get shinies." Full stop. Everything else is peripherals clumsily tacked on because a bunch of people in i18 Beta were near-sighted enough to demand a story to go with their new powers.

Or do ou think that they were just planning to give us 3 level shifts for things like the ITF?
The change in the I18 beta was Mender Ramiel's arc - originally, the Alpha slot could just be unlocked with reward merits, but a lot of players asked for a more story-based unlock, so we got the Incarnate intro arc.
The Praetorian war was always a part of the GR storyline, right form the very first info we got on GR. -
Their description calls them an "Electromagnetic Pulse Disruption Device".
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Quote:It's possible he could pursue us - plus, we've git a good chance to beat down one of the major loyalists and add to Tyrant's problems.But anyway, if our aim is to destroy the weapons caches at the Lambda facility, and we do so, why do we have to fight Marauder afterwards? Why don't we all just fly over the wall and escape?
We're not just doing hit and run attacks, or only tyring to teach Tyrant and the loyalists a lesson - the purpose of the war is to totally destroy the dictatorship - the more top loyalists we take out of the picture, the weaker Tyrant's grip on power becomes.
Each Trial deals with aspects of the dictatorship that were revealed in GR - and step by step we're dismantling the fascist state that he's set up, attacking his brain-washing and prison system, his military might, his power supply for creating Warworks, his propaganda network, his thought police, and discovering the truth about his "victory" over the Hamidon, and the lies he's told the people that he claims he's "protecting".
Right now, Tyrant's in a very difficult situation, with his key henchpeople dropping fast, his support amongst the population collapsing, and the various arms of state repression being damage, taken over or outright destroyed - but that makes him all the more dangerous, because he's likely to try just about anything now to try and hold on to his crumbling empire - including forming some kind of alliance with the Hamidon. -
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It's kinda silly to get hung up on the shape of Rhode Island when the CoH world inlcudes whole island chains that don't even exist
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Quote:He's already been "banished" to Lambda Sector follwoing the events in the First Ward stroyline - hiding or destroying the Pacification Grenades could have a fatal result for him if it was discovered - he's already displeased Tyrant, so going and doing something that would seem to show that he's planning on turning against Tyrant wouldn't really be a smart move.Which kind of leaves open the question as to why Marauder didn't simply have those weapons caches (or rather the pacification grenades inside them) quietly disposed of. Or are we expected to believe that he isn't keenly aware of every single piece of munitions stored at the facility he is in charge of? And if Tyrant is so concerned with Marauder getting "out of control," why then permit Praetor Berry to give him a super serum that boosts his power even further? And if, as some have boasted, Marauder is defeatable without grenades, why would Tyrant bother with having them made? Marauder hardly represents a potential "problem" Tyrant couldn't solve on his own.
Those grenades just don't make much sense to me.
Marauder is in a similar position to Anti-matter - both have fallen out of favor with Tyrant, even though they're both still loyal to him - doing anything that could be interpreted as turning against him wouldn't fit their goals.
Tyrant treats people as tools to be used for his project of keeping humanity enslaved - if someone's abilities make them the best for the job, then they get the job - their morality doesn't matter at all, and he's confident enough in his own power to employ dangerous people to work for him.
For example, Mother Mayhem is a monster, but she's also an incredibly powerful psychic, so she gets the job of running the psychic thought police, because her abilities make her the most suitable for the job - just like Chimera is an elite assassin and intelligence operative, so he's the best choice to run the imeprial spy network, even though he's an unstable control freak.
Marauder is a violent thig, but he's also very good at weeding out the "week" elements in the Powers Division, making them a stronger and more efficient force, so Tyrant employs him as head of the powers Division.
All the Praetors are dangrous archvillains, but they serve Tyrant's purposes very well. -
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Quote:Cimeroran helmets are also kinda locked into a certain look, but that didn't stop the devs making themActually, I count on the player community's creativity whenever a new costume pack comes out, but there are always limits. The deal-breaker in this pack looks to be the hats. Unlike the helmets from the Martial Arts pack, which sensibly had a very basic, flexible design under more ornate add-ons, these seem locked in to a Wuxia look.
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Quote:Do you have any examples of something that should be a male-exclusive item?Please, begin to make unique parts for both sexes again under consistent themes. Between this Chinese Dynasty and the Sash/Carnival Costume packs, things are heading down the other extreme with just as passionate resentment building for those of us who value our male characters.
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Quote:I think you'll be surprised at just how creative the players will be with the Chinese stuffThis baroque design, although visually striking, doesn't complement the art direction of either the City of Heroes or Villains - unless an upcoming issue is going to feature some kind of new China Town zone (which could be nice, come to think of it).
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Quote:Here are the full details:What, so the grenades are just specifically designed to calm Marauder down? And they're made by Cole's guys? Why? Idon't see him attacking his own guys or doing anything anti-Cole.
Hm. That's pretty lame. What's the general story behind the LAM anyway? What are we supposed to be doing nesides going in to beat up Marauder?
By taking out Lambda Sector, we're able to step up our assault on the loayalists by moving on to take contol of the Keyes Island reactors.Quote:Located in the heart of Neutropolis, this large military installation is a symbol of Emperor Cole's might to all of Praetoria and the center for military research and development.
It is within Lambda Sector that weapons research continues day and night, and where the genetically engineered supersoldiers of the Olympian Guard are brought online from their first moments as an awakened clone. It is here that monstrous experiments are conducted free from prying eyes and where the most powerful materiel in Emperor Cole's arsenal finds its origins.
Some have theorized that its labs and storage facilities extend so deep into the earth that it would take weeks to catalogue all of them. No one outside of Emperor Cole's inner circle can be sure, however, because no one who has ever attempted an investigation of the facility has ever been seen again... a trend the Incarnates intend to break.
Taken all together, the case for Lambda Sector as a prime military target could not be clearer. The Incarnates must take out Lambda Sector to have the best chance for victory over Emperor Cole. The neutralization of Lambda Sector will give the Incarnates a freer hand to operate in Praetoria, for without that facility, Emperor Cole's military power would be crippled.
Taking control of Lambda Sector is easier said than done. Lambda Sector is a secure military fortress on constant alert. Emperor Cole and his lieutenants are not foolish enough to leave their prize military installation undefended. The powerful Praetor White, aka Marauder, the head of Powers Division, has been charged with securing the facility and responding to any attempted assault with lethal force.
If the Incarnates are to have a real chance at disabling Emperor Cole's personal army and limiting his military support they must succeed in neutralizing Lambda Sector.
The Pacification grenades were made on Tyrant's orders to have a way of taking down Marauder if he got out of control - storing them close to him is more effective for taking him down than storing them on the other side of the city - kinda like putting fire extinguishers in a building rather than having to go to the fire department to collect one if you need it. -
I think that the tight jeans could be quite a bit tighter - they're still quite baggy.
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Well, so far they've made Halloween, Winter/New Year, Valentine's Day and now Chinese New Year costume packs, so it's not totally impossible that there could be a patriotic one for July 4th.
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The clubwear one's up on Beta now:
Quote:EDIT: And now the Roman pack is up too:Price: 400 Points
Pocket D Valentine Pack:- Pocket D – Metallic Top
- Pocket D – Metallic Skirt
- Pocket D – Leather Studded Belt
- Pocket D – Strapped Heels
- Pocket D – Casual Dress Shirt
- Pocket D – Casual Dress Shirt Sleeves
- Pocket D – Quilted Jacket
- Pocket D – Quilted Sleeves
- Pocket D – Loose Tie – Chest Detail
- Pocket D – Loose Bow Tie – Chest Detail
- Pocket D – Jeans – Acid Wash
- Pocket D – Female Club – Hair
- Pocket D – Male Long Dyed – Hair
- Pocket D – Sunglasses Up – Detailed 1
- Pocket D VIP Pass Teleporter Power
- Disco Dance Emote
- Robot Dance Emote
Quote:Price: 400 Points
Bundle: Roman Costume Pieces
- Roman Pack – Centurion Half Helmet
- Roman Pack – Roman Browguard – Helmet Detail
- Roman Pack – Roman Crest 1 – Helmet Detail
- Roman Pack – Roman Crest 2 – Helmet Detail
- Roman Pack – Roman Crest 3 – Helmet Detail
- Roman Pack – Roman Crest 4 – Helmet Detail
- Roman Pack – Roman Crest 5 – Helmet Detail
- Roman Pack – Roman Cheekguard 1 – Helmet Detail
- Roman Pack – Roman Cheekguard 2 – Helmet Detail
- Roman Pack – Roman Pauldrons – Shoulders
- Roman Pack – Lorica Segmentata – Chest Detail
- Roman Pack – Centurion Chest – Chest Detail
- Roman Pack – Roman Vambraces – Gloves
- Roman Pack – Roman Cingulum – Kilt/Skirt
- Roman Pack – Roman Greaves – Boots
- Roman Pack – Romulus Shield 1
- Roman Pack – Romulus Shield 2
- Roman Pack – Roman Shield 1
- Roman Pack – Roman Shield 2
- Roman Pack – Roman Shield 3
- Roman Pack – Roman Shield 4
- Roman Pack – Spartan Shield 1
- Roman Pack – Valentine – Cupid’s Bow
By the way, I don't think that these are the ones that they're going to show on UStream tomorrow


