Glory_Bound

Apprentice
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  1. And on a costume related note, going into the costume designer at the tailor does odd things to your costume. I went in with an MM that had chaos leather top/bottom and bone gloves/boots, and the gloves changed color when I talked to the tailor. They were black/red before, turned to something like light blue/light green when I talked to her. I believe it's because the design of the bone gloves changed (which didn't fit my costume design anymore, so I had to change the gloves and boots to make it work).

    Similarly, when I took an old alt in for an update on her original costume, going into the editor produced a mixed-costume result that was part the right costume, part her second costume, and part I don't know what - possibly "remembered items" from another editing session on another character. (I edited a few yesterday during the same play session.)

    Basically, I think any item that was modified in any way goes a little crazy when you go into the designer at the tailor.

    Oh yeah - Jay is so sexay! x2 (forgot on my other post)
  2. [ QUOTE ]
    Hey, when swiming in water, I've noticed that any cape other than the original (pre-CoV) capes will vanish when underwater, this is a problem for both CoH and CoV and quite noticible.

    [/ QUOTE ]

    I've noticed this on many non-skin layer items such as jackets, shirts, capes, etc. Items that are on a layer other than the skin disappear at the water level, so you'll see the shoulders of the jacket above water and your skin-layer items below the waterline.
  3. Yes, give us the big red ball! I find myself running into couches, crates, etc. in missions and watching them fly about the room...if only each of those had been a big red ball, imagine the fun!

    We need the big red ball!
  4. Excellent guide - thank you! I've been working on an Ice/SS Tanker and learned quite a few helpful things from this, particularly regarding defenses and taunts.

    Energy Absorption is right around the corner as the char is level 25, but I have to rework my slotting as I believe I have a pair of end redux enhancements in each toggle and at least one - maybe two - in each attack. This worked great for end pre level 20, and with stamina added at 20 I rarely have any endurance problems. This will be severe overkill, though, once I add EA next level. Thankfully I ran a respec mission last night so I'm all set to rearrange things at 27 when I can get the level 30 SOs.

    Thanks again for this great guide!
  5. [ QUOTE ]
    [ QUOTE ]
    Someone once told me that the destruction of the Challenger is a generational hallmark. If you were old enough to remember it, you were on one side of a generational divide, and if you couldn't, you were on the other side. Dunno if that's true, but I can sure tell you where I was when it got destroyed.

    [/ QUOTE ]

    I remember where I was, I was in 5th grade, they brought a TV into the classroom for us to watch the launch. Right after it blew up the teacher walked calmly up to the TV and turned it off, everyone else was completely speachless. I remember the teacher's voice shaking slightly when she said 'Well, I guess we should get back to work'

    [/ QUOTE ]

    To me, it's the kind of generational event that many have described JFK's assassination as being. I had so many hopes and dreams tied up in the space shuttle, and used to save every newspaper article about them that I could find. As crazy as it may sound, that still chokes me up.
  6. [ QUOTE ]
    You owned an Amiga 500

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    The 500 was actually the 2nd Amiga to come out...the original was the Amiga 1000, and I bought that one as my 2nd comp after the TI-99/4A (see my previous post - wow, 16K RAM!).

    At least that one had a built-in floppy drive, but no hard drive. I bought the external floppy drive as well, and had some killer boot disks that I created using programs that compacted other programs so they'd all fit on the one disk.... Man it hurt when one of those disks went bad!
  7. [ QUOTE ]
    You might be an old gamer...

    If you ever thought 64k of RAM was awesome.

    [/ QUOTE ]

    Heh...well...my first computer had 16K of RAM and that was advanced because most others only had 8K at the time!

    It was a TI-99/4A, and the only storage it had was audio signals to a cassette tape recorder. Can you imagine fiddling with your treble/base settings to properly save data??? Lol, it's true!

    **Edit: Looks like quite a few others remember the audio tape days as well....
  8. So far so good...Had a bit of a problem as I went too far with the services changes listed on overclockersclub.com, but a restore fixed that up and I was "less aggressive" the next time.

    I implemented the changes from your Performance Guide 2.0, then started on the in-game stuff from the ATI Settings Guide. I noticed, though, that there are two differences in recommendations between the two guides. The PG2 says to go with Anisotropic Filtering at 4x, while the ATI says 8x. The other regards Adaptive Anti-Aliasing: the PG2 says disabled, while the ATI says enabled.

    Any tips as to which way to go with these?

    My comp's running a bit better I can tell - now I have to see about the game. It was time for the morning maintenance right as I finished the in-game changes, so I haven't tested it yet.

    Thanks again!
  9. Thanks for the great info Bill - I'm going to apply your tips tonight and see how it goes. I just upgraded to 6.3, which sounds like it was a bad idea from the conversation. Guess I'll roll back to 6.2 first. I did experience a problem with a contact image glitch last night, after the upgrade, and now I understand why.

    One problem I haven't seen mentioned is, for lack of a technical term, "fritzing." Basically the whole screen will fritz to garbage for a spit-second and then back - just lots of colorful pixellated garbage, no image that I can discern, and then back. Happens maybe once an hour or two, maybe less even. Since it doesn't break gameplay I haven't paid it too much attention - just an annoyance really. Hopefully something in your tips will clear it up.

    I'm running on a Dell Dimension 8200 with 768 MB RAM and an ATI Radeon 9800 Pro with 128MB (I think it said "Pro" - not sure anymore). So I get bad lag in large group missions with big fights - especially around MasterMinds with all their minions. I think your tips will help this greatly.

    I get the Contact list lag first time too, so it's my habit now to hit that first after logging in, before moving on to anything else. The thing I hate worst is the travel lag at times, after login or zoning I guess, that leaves you blinking between different positions and ending up somewhere you didn't quite expect.

    Thanks again - hopefully things will run better thanks to your help!
  10. So is that why I didn't get a badge for the one TF that I did? I believe it was Sister Psyche, and I definitely completed it, but no TF badge.

    Thanks - Jade