General_Hades

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  1. So will villains who switch sides be able to get heroes ancillory powersets? What will happen to those if they switch sides again will they stay or have to be respeced out?
  2. General_Hades

    Bots/FF Build

    Quote:
    Originally Posted by Demon_Flare View Post
    Hey everyone, i am leveling a bots/ff mastermind. I really don't have much experience building a mastermind in mids, and i think i'm failing hard.

    Does anyone mind possibly throwing a build up here for me to check out and maybe possibly use if i like it? I'm going for budget and effectiveness.

    Thanks! Ill keep trying my Mids to see what I can do, but I would like to compare to a professional mastermind build.

    -Demon

    P.S. Assault Bots Swarm Missile "Burn patch" thing has a mag 50 Fear...so a Targeted AoE Immobilize from epics is preferred over Cone. =)
    This has been an issue i have had since forums have been around why on earth do you sign off your posts with your name when your name is clearly in view on the left side? It boggles my mind.
  3. General_Hades

    need bind help

    im trying to bind flypose 2 to my forward command button. Is this possible? What im trying to do is everytime i am flying and push the forward button flypose 2 is used. Im not real sure about binds though i did try all the other guides with no success. Someone out there must know.
  4. General_Hades

    Bodyguard

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    I don't know if someone broke this down yet I'm too lazy too look for it.

    # of Pets : % Damage resisted by Master Mind.
    6 pets : 75%
    5 Pets : 71.4%
    4 Pets : 66.7%
    3 Pets : 60%
    2 Pets : 50%
    1 Pet : 33.3%

    For those saying Bodyguard will not change their mode of play, you must make horrible use of what you have at your disposal. I don't know about you guys but I would love it if my arch type received a new ability to grant themselves 75% pure damage resistance at will. So what if you can't attack while doing this? No offense, but if you think this power is meant to be left on for the duration of the battle, maybe you shouldn't be pvping. You see a Katana scrapper run at you and hitting build up, you better hit that bodyguard or you will probably be brought to 1 hp (as per new one-shot nerf). In fact, with that new bodyguard, not only will you not be reduced to 1 hp, you will only receive around 200 dmg tops and thats if they crit.

    Think about it. Say a scrapper can land 600 damage on you with Build and crit. If you had bodyguard on with 6 pets out, you will only recieve 150 damage. Each of your pets will receive 75 dmg. Oh noes? I think not.

    [/ QUOTE ]

    Heres a test you can do. Take 2 pieces of paper. Soak them for 30 seconds in warm water. Pick up the paper, using your right index finger and thumb hold them away from your body. Grab a knife, jab at the paper and observe how long it took to cut through it. Now get 4 pieces of paper and do it again.

    Result= Although adding 2 more pieces of paper on top of the ones you already had prevented the knife from going through just as fast, it merely slowed it a fraction of a second. Wet paper cannot hide the fact it has no defense against a knife.

    [/ QUOTE ]

    That's the worst analogy I've ever heard. Have you even tested this bodyguard stance? Your post reeks with 'NO'. I suppose an average constant 60%+ resistance to all damage can be compared to wet paper. I guess I need to learn to think outside of the box. I eagerly await a realistic educated response from you.

    [/ QUOTE ]

    Bodyguard is pretty worthless, There, I've said it. I'm a 40 bots/bubbles, and I've tested it in PvP and PvE. In both types of combat, the minions will stand around and NOT respond to attacks (both those that hit as well as those that miss). This forces you to take them off of bodyguard if you want to fight back and defend yourself...reducing your bodyguard contingent, and thus your imaginary resistance to damage. As an MM, my damage is far from being "burst", so if I don't choose to use a large number of my pets (read as All of them, or nearly so) There is no way I can do enough damage to be a threat and will therefore be pummeled to death at the liesure of the hero fighting me. In PvP this means that bodyguard is virtually worthless for me, ESPECIALLY since none of the defenses (I'm a FF secondary) that I place on my bots do any good at all.

    In PvE, I never use bodyguard, because I never get aggro. My bots hold aggro, and taken as a whole, they have better defenses and resistances than I do even WITH bodyguard. Why on earth would I reduce my firepower when I am never targeted anyway??? This was never needed for PvE...and it doesn't work for PvP.

    People have been saying that Bodyguard grants MMs a huge resistance to damage. If thats what you choose to believe, fine, but don't try to convince me, because I've actually tested it, and I can tell you that the reality is far less than what the description suggests. Perhaps if the pet AI was worth half a darn it would be useful, but currently it is a joke.

    The description of the katana scrapper coming to hit me is laughable. I'm NOT going to just stand there and let anybody just hit me. I've got combat jumping for a reason, and there is no way I'm going to just stand still while someone beats on me. That being said, the PETS themselves are virtually immobile. They have no real movement ability, which means that if I want to move with my team, my pets will be left behind. If I want to pursue a target, my pets are left behind. Unfortunately...if the pets are left behind, bodyguard becomes so many worthless letters describing another worthless power in my arsenal.

    Suriyama
    40 bots and bubbles
    Justice

    (and yes, I PvP on a regular basis, 400 rep, and thats WITHOUT bodyguard. Personally, I'd much rather them take bodyguard back, and let me have the old cycle time on PFF. I don't want to hide in it like a turtle, I want to be able to throw it on and off just like all of the HERO AT's are still able to do.

    [/ QUOTE ]

    Im am so sorry you wasted your time typing all this out so that you will be called childish names by those who know better then you. I for one feel your pain after testing bodyguard and feel it is worthless as well. But we, sady, dont know how to play masterminds and should stop posting on the subject because we suck. Goodluck to you on your future AT, hopefully you know how to play it better then this one.
  5. General_Hades

    Bodyguard

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    Reeks of no huh.

    Well, yes I have tested it quite extensively. I really dont want to drag this out much cause im beyond caring anymore about how much MM suck now. Pets die too fast,go out of supreme range too often and have to be kept in defensive mode for this to work. This "constant" 60% assumes all pets are in defensive, handicapping you from the start. Anyway long story short MM are the extreme squishy and body guard doesnt change the fact that they are by far the easiest things to kill next to rikti monkeys. Had the devs given them an actual 60%+ res everyone on both sides would be screaming bloody murder of how unfair that really is.

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    Oh man, I'm so sorry. I totally messed up.


    I thought I was talking to someone who knew how to play a Mastermind.

    [/ QUOTE ]

    Right like that offends me. Sorry I graduated 2nd grade about 20 years ago. I dont care for the power simple as that. I dont see it as effective and really think its an ill concieved idea.
  6. General_Hades

    Bodyguard

    Reeks of no huh.

    Well, yes I have tested it quite extensively. I really dont want to drag this out much cause im beyond caring anymore about how much MM suck now. Pets die too fast,go out of supreme range too often and have to be kept in defensive mode for this to work. This "constant" 60% assumes all pets are in defensive, handicapping you from the start. Anyway long story short MM are the extreme squishy and body guard doesnt change the fact that they are by far the easiest things to kill next to rikti monkeys. Had the devs given them an actual 60%+ res everyone on both sides would be screaming bloody murder of how unfair that really is.
  7. General_Hades

    Bodyguard

    [ QUOTE ]
    I don't know if someone broke this down yet I'm too lazy too look for it.

    # of Pets : % Damage resisted by Master Mind.
    6 pets : 75%
    5 Pets : 71.4%
    4 Pets : 66.7%
    3 Pets : 60%
    2 Pets : 50%
    1 Pet : 33.3%

    For those saying Bodyguard will not change their mode of play, you must make horrible use of what you have at your disposal. I don't know about you guys but I would love it if my arch type received a new ability to grant themselves 75% pure damage resistance at will. So what if you can't attack while doing this? No offense, but if you think this power is meant to be left on for the duration of the battle, maybe you shouldn't be pvping. You see a Katana scrapper run at you and hitting build up, you better hit that bodyguard or you will probably be brought to 1 hp (as per new one-shot nerf). In fact, with that new bodyguard, not only will you not be reduced to 1 hp, you will only receive around 200 dmg tops and thats if they crit.

    Think about it. Say a scrapper can land 600 damage on you with Build and crit. If you had bodyguard on with 6 pets out, you will only recieve 150 damage. Each of your pets will receive 75 dmg. Oh noes? I think not.

    [/ QUOTE ]

    Heres a test you can do. Take 2 pieces of paper. Soak them for 30 seconds in warm water. Pick up the paper, using your right index finger and thumb hold them away from your body. Grab a knife, jab at the paper and observe how long it took to cut through it. Now get 4 pieces of paper and do it again.

    Result= Although adding 2 more pieces of paper on top of the ones you already had prevented the knife from going through just as fast, it merely slowed it a fraction of a second. Wet paper cannot hide the fact it has no defense against a knife.