-
Posts
30 -
Joined
-
I'm sure I'll get a lot of that, but other colors on my characters really don't suit my personal style...normally I don't make all black characters, but one is a ninja archer and the other is just...well Dark. I did use a lot of white though, but I like how it looks. I did try to make all of my characters look fairly unique, but I used similar helmets in a few of them, or similar shoulders.
-
I know not many people check these forums, but I'll post my character costumes here anyways, tell me what ya'll think of them!
Characters from left to right are: General Axis(tech w/ Rikti BA), General Axis(Standard Medieval outfit[Inv/BA]), Unyielding Claw(Combat Stance), Unyielding Claw(Relaxed[Claws/Inv]), Hidden Mist(Combat Stance), Hidden Mist(Relaxed[DB/DA]), Kaizer Farsight(Combat Stance), Kaizer Farsight(Relaxed[Arch/Dev])
Same as above, left to right is: Physics Flux(Relaxed[Kin/Rad]), Bruce Norris(Combat Stance), Bruce Norris(Relaxed[MA/WP]), Swift Revenger(Relaxed[Claws/Regen]), Hugh The Hand(Relaxed[SS/Inv]), and finally Giga Fist(Relaxed[EM/ElA])
Thanks! -
I think since they (originally) took such pride in their physics engine (after adding AgeiaPhysx support) they should apply their physics to eviscerate and see how awesome it really is...(I know it's not possible, but the thought of backflipping twice away from your opponent to deal the most damage you can possibly do in a set, with your claws facing the wrong damn way is just stupid)
I really do think the evis animation should be changed...swipe was changed, I'm sure there were people who liked it, slash was changed and I'm sure people liked that as well but it all helped the set and made it better over all. -
I'd like to make a macro, bound to my up arrow that changes costumes and does a backflip...I know how to make both, but I don't know how to combine or bind them to the up arrow, and help would be appreciated! Thanks