Funda

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  1. Funda

    PVP troller

    So are there any decent controller builds worth trying since PVP 2.0 came out?
  2. Funda

    elec/wp stalker

    Does anyone know how many +hp buffs I'll need to max out with DR?
  3. Funda

    elec/wp stalker

    How good is lightning rod in pvp situations?
  4. Funda

    elec/wp stalker

    Here's a sample of what I'd like to have when I'm done.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Hidden Conductor PVP: Level 50 Technology Stalker
    Primary Power Set: Electrical Melee
    Secondary Power Set: Willpower
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Concealment
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Havoc Punch -- FtnHyp-Acc/Sleep/Rchg:50(A), FtnHyp-Acc/Rchg:50(15), FtnHyp-Sleep/Rchg:50(34), FtnHyp-Sleep/EndRdx:50(34), FtnHyp-Plct%:50(36)
    Level 1: Hide -- DefBuff-I:50(A), DefBuff-I:50(3), DefBuff-I:50(31)
    Level 2: High Pain Tolerance -- Heal-I:50(A), Heal-I:50(3), Heal-I:50(13), Numna-Regen/Rcvry+:50(17), S'fstPrt-ResDam/Def+:30(37), ResDam-I:50(37)
    Level 4: Reconstruction -- Dct'dW-Rchg:50(A), Dct'dW-EndRdx/Rchg:50(5), Dct'dW-Heal/Rchg:50(5), Dct'dW-Heal/EndRdx/Rchg:50(19), Dct'dW-Heal:50(19)
    Level 6: Assassin's Shock -- Hectmb-Acc/Dmg/Rchg:50(A), Hectmb-Acc/Rchg:50(7), Hectmb-Dmg/EndRdx:50(7), Hectmb-Dmg/Rchg:50(15), Hectmb-Dam%:50(34)
    Level 8: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(9), GSFC-ToHit/Rchg/EndRdx:21(9), GSFC-Build%:50(43), GSFC-Rchg/EndRdx:50(43), GSFC-ToHit/EndRdx:50(45)
    Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
    Level 12: Placate -- RechRdx-I:50(A), RechRdx-I:50(13), Range-I:50(33), Range-I:50(40)
    Level 14: Super Speed -- Zephyr-Travel/EndRdx:50(A), Zephyr-Travel:50(37)
    Level 16: Indomitable Will -- LkGmblr-Def/EndRdx:50(A), RedFtn-Def/EndRdx:50(17), LkGmblr-Rchg+:50(33)
    Level 18: Combat Jumping -- DefBuff-I:50(A), DefBuff-I:50(23), Jump-I:50(25), Jump-I:50(33)
    Level 20: Mind Over Body -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(21), ImpSkn-EndRdx/Rchg:30(21), ImpSkn-ResDam/EndRdx/Rchg:30(40), ImpSkn-Status:30(40)
    Level 22: Heightened Senses -- LkGmblr-Def/EndRdx:50(A), RedFtn-Def/EndRdx:50(23), GftotA-Def/EndRdx:40(25), LkGmblr-Rchg+:50(46)
    Level 24: Stealth -- LkGmblr-Rchg+:50(A)
    Level 26: Thunder Strike -- Erad-Acc/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(27), Erad-Acc/Dmg/EndRdx/Rchg:30(27), Erad-%Dam:20(29), ExStrk-Dam%:20(29)
    Level 28: Fast Healing -- Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(31), Mrcl-Rcvry+:40(31)
    Level 30: Super Jump -- Zephyr-Travel/EndRdx:50(A), Zephyr-ResKB:50(39)
    Level 32: Invisibility -- LkGmblr-Rchg+:50(A)
    Level 35: Phase Shift -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36)
    Level 38: Strength of Will -- ResDam-I:50(A), ResDam-I:50(39), ResDam-I:50(39)
    Level 41: Moonbeam -- Mantic-Acc/Dmg:50(A), Mantic-Acc/ActRdx/Rng:50(42), Mantic-Dmg/ActRdx/Rchg:50(42), Mantic-Dmg/EndRdx/Rchg:50(42), Mantic-Dam%:50(43)
    Level 44: Shadow Meld -- LkGmblr-Def/Rchg:50(A), LkGmblr-EndRdx/Rchg:50(45), LkGmblr-Def/EndRdx/Rchg:50(45), LkGmblr-Rchg+:50(46), DefBuff-I:50(46)
    Level 47: Soul Storm -- Apoc-Acc/Dmg/Rchg:50(A), Apoc-Acc/Rchg:50(48), Apoc-Dmg/EndRdx:50(48), Apoc-Dmg/Rchg:50(48), Apoc-Dam%:50(50), Apoc-Dmg:50(50)
    Level 49: Resurgence -- RechRdx-I:50(A), RechRdx-I:50(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- HO:Micro(A)
    Level 2: Rest -- Empty(A)
    Level 1: Assassination
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]9.5% DamageBuff(Smashing)[*]9.5% DamageBuff(Lethal)[*]9.5% DamageBuff(Fire)[*]9.5% DamageBuff(Cold)[*]9.5% DamageBuff(Energy)[*]9.5% DamageBuff(Negative)[*]9.5% DamageBuff(Toxic)[*]9.5% DamageBuff(Psionic)[*]4.25% Defense(Smashing)[*]4.25% Defense(Lethal)[*]4.25% Defense(Fire)[*]4.25% Defense(Cold)[*]11.4% Defense(Energy)[*]11.4% Defense(Negative)[*]8% Defense(Psionic)[*]5.5% Defense(Melee)[*]15.2% Defense(Ranged)[*]5.5% Defense(AoE)[*]1.8% Max End[*]4% Enhancement(Heal)[*]85% Enhancement(RechargeTime)[*]39% Enhancement(Accuracy)[*]5% FlySpeed[*]140.1 HP (11.6%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 7.5%[*]MezResist(Held) 7.5%[*]MezResist(Immobilize) 7.5%[*]MezResist(Sleep) 9.7%[*]MezResist(Stun) 7.5%[*]MezResist(Terrorized) 9.7%[*]13% (0.22 End/sec) Recovery[*]58% (2.92 HP/sec) Regeneration[*]6.3% Resistance(Fire)[*]6.3% Resistance(Cold)[*]5% RunSpeed[*]2% XPDebtProtection[/list]
  5. Funda

    elec/wp stalker

    [ QUOTE ]
    slotting End mod in your attack powers? that's what I call a waste for a stalker =x

    One 50 End Mod only adds like 1 to 1.5 end each attacks.

    [/ QUOTE ]
    1 lvl 50 end mod adds 42% to the recovery debuff, gives you more end if it's awarded that attack and only takes another 4.2% end from target.

    CB, HP, JL and CI can all be slotted with an end mod IO. Granted that's not much for 1 power to really be worth it but slotted in all it can be will suck down more end from my target for those longer duels.

    Does anyone get good use out of moonbeam for kills? If there's no obstacles around bu+AS+placate+moonbeam should=dead target
  6. Funda

    elec/wp stalker

    A dueling build will be later on in this toons life. It will do better with end mod's slotted in the attacks so it will drain more when it hits.
    But nobody answered my quesiton. How should I focus my slotting and power picking?
  7. Funda

    elec/wp stalker

    Ok, tried some pvp in sirens with my test build. Did pretty good in a duel with a regen scrap that I almost won, only had acc slotted in my attacks except AS. Did a respec and tweaked it more to pvp taking all available powers from the secondary and only havoc punch, AS, thunderstrike, bu and placate from the primary and stealth, hasten+ss, cj+sj. Tried another duel with the same scrap and I was doing some better dmg but was sucking wind w/out stamina. I was more focused with slotting up my secondary for protection than my primary for dmg. Should I really be worried about buffing my protection first or equal it out with the dmg or full on dmg?
  8. Funda

    elec/wp stalker

    does the ghost widow ppp hold up good in pvp? how bad does DR nerf shadow meld?
  9. Funda

    elec/wp stalker

    What about the toggles? Do I need mind over body? I know I need heightened senses. What attacks from the primary would be least wanted for pvp?
  10. Funda

    elec/wp stalker

    Ok so I've finally decided on a stalker to play to 50 and it's an elec/wp. I've dabbled with stalkers before but was never able to get one very high level. I mainly want to PVP with this guy after I hit 50 and respec and rearange my slots, till then I'll dabble with my experimental build seeing as how I've never played elec melee or wp. Does anyone have any recomended builds or what power pools should be mandatory?
  11. Funda

    MM patron pick

    KO blow on any toon is gonna pack a whollop :P
  12. Funda

    MM patron pick

    Oh yes KO blow is glorious, made playing that fire/ss tank to 50 very fun. I'm torn on bile spray or the immob cone. On one hand you have a least defended/resisted dmg type and on the other you have an immob to keep down the runners.
  13. Funda

    MM patron pick

    What can I say I"m unconventional lol.
  14. Funda

    MM patron pick

    What's a good patron for pvp to go with for a merc/trap mm? I'm considering mako for knockout blow.